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Refactor grantParts function to remove unnecessary parts existence check
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@@ -289,12 +289,6 @@ func (h *QuestHandler) grantCompanion(user *store.UserState, companionId int32,
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}
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func (h *QuestHandler) grantParts(user *store.UserState, partsId int32, nowMillis int64) {
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for _, row := range user.Parts {
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if row.PartsId == partsId {
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return
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}
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}
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var mainStatId int32
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if partsDef, ok := h.PartsById[partsId]; ok {
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mainStatId = h.DefaultPartsStatusMainByLotteryGroup[partsDef.PartsStatusMainLotteryGroupId]
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