mirror of
https://github.com/Walter-Sparrow/lunar-tear.git
synced 2026-07-02 13:53:41 +03:00
80 lines
2.7 KiB
Go
80 lines
2.7 KiB
Go
package service
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import (
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"context"
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"log"
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pb "lunar-tear/server/gen/proto"
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"lunar-tear/server/internal/gametime"
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"lunar-tear/server/internal/masterdata"
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"lunar-tear/server/internal/runtime"
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"lunar-tear/server/internal/store"
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)
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type CharacterServiceServer struct {
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pb.UnimplementedCharacterServiceServer
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users store.UserRepository
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sessions store.SessionRepository
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holder *runtime.Holder
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}
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func NewCharacterServiceServer(users store.UserRepository, sessions store.SessionRepository, holder *runtime.Holder) *CharacterServiceServer {
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return &CharacterServiceServer{users: users, sessions: sessions, holder: holder}
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}
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func (s *CharacterServiceServer) Rebirth(ctx context.Context, req *pb.RebirthRequest) (*pb.RebirthResponse, error) {
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log.Printf("[CharacterService] Rebirth: characterId=%d rebirthCount=%d", req.CharacterId, req.RebirthCount)
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cat := s.holder.Get()
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catalog := cat.CharacterRebirth
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config := cat.GameConfig
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userId := CurrentUserId(ctx, s.users, s.sessions)
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nowMillis := gametime.NowMillis()
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stepGroupId, ok := catalog.StepGroupByCharacterId[req.CharacterId]
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if !ok {
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log.Printf("[CharacterService] Rebirth: no step group for characterId=%d", req.CharacterId)
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return &pb.RebirthResponse{}, nil
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}
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_, err := s.users.UpdateUser(userId, func(user *store.UserState) {
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current := user.CharacterRebirths[req.CharacterId]
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currentCount := current.RebirthCount
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targetCount := currentCount + req.RebirthCount
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for count := currentCount; count < targetCount; count++ {
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step, ok := catalog.StepByGroupAndCount[masterdata.StepKey{GroupId: stepGroupId, BeforeRebirthCount: count}]
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if !ok {
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log.Printf("[CharacterService] Rebirth: no step row for groupId=%d beforeCount=%d", stepGroupId, count)
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return
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}
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goldId := config.ConsumableItemIdForGold
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user.ConsumableItems[goldId] = max(user.ConsumableItems[goldId]-config.CharacterRebirthConsumeGold, 0)
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log.Printf("[CharacterService] Rebirth: consumed gold=%d", config.CharacterRebirthConsumeGold)
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materials := catalog.MaterialsByGroupId[step.CharacterRebirthMaterialGroupId]
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for _, mat := range materials {
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user.Materials[mat.MaterialId] -= mat.Count
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if user.Materials[mat.MaterialId] <= 0 {
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delete(user.Materials, mat.MaterialId)
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}
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log.Printf("[CharacterService] Rebirth: consumed material=%d count=%d", mat.MaterialId, mat.Count)
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}
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}
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log.Printf("[CharacterService] Rebirth: characterId=%d count %d -> %d", req.CharacterId, currentCount, targetCount)
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user.CharacterRebirths[req.CharacterId] = store.CharacterRebirthState{
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CharacterId: req.CharacterId,
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RebirthCount: targetCount,
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LatestVersion: nowMillis,
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}
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})
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if err != nil {
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log.Printf("[CharacterService] Rebirth error: %v", err)
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return nil, err
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}
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return &pb.RebirthResponse{}, nil
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}
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