Files
2026-04-28 21:22:28 +03:00

98 lines
3.6 KiB
Go

package service
import (
"context"
"log"
pb "lunar-tear/server/gen/proto"
"lunar-tear/server/internal/gametime"
"lunar-tear/server/internal/questflow"
"lunar-tear/server/internal/store"
)
func (s *QuestServiceServer) StartExtraQuest(ctx context.Context, req *pb.StartExtraQuestRequest) (*pb.StartExtraQuestResponse, error) {
log.Printf("[QuestService] StartExtraQuest: questId=%d deckNumber=%d", req.QuestId, req.UserDeckNumber)
engine := s.holder.Get().QuestHandler
userId := CurrentUserId(ctx, s.users, s.sessions)
nowMillis := gametime.NowMillis()
s.users.UpdateUser(userId, func(user *store.UserState) {
engine.HandleExtraQuestStart(user, req.QuestId, req.UserDeckNumber, nowMillis)
})
drops := engine.BattleDropRewards(req.QuestId)
pbDrops := make([]*pb.BattleDropReward, len(drops))
for i, d := range drops {
pbDrops[i] = &pb.BattleDropReward{
QuestSceneId: d.QuestSceneId,
BattleDropCategoryId: d.BattleDropCategoryId,
BattleDropEffectId: 1,
}
}
return &pb.StartExtraQuestResponse{
BattleDropReward: pbDrops,
}, nil
}
func (s *QuestServiceServer) FinishExtraQuest(ctx context.Context, req *pb.FinishExtraQuestRequest) (*pb.FinishExtraQuestResponse, error) {
log.Printf("[QuestService] FinishExtraQuest: questId=%d isRetired=%v isAnnihilated=%v", req.QuestId, req.IsRetired, req.IsAnnihilated)
nowMillis := gametime.NowMillis()
engine := s.holder.Get().QuestHandler
userId := CurrentUserId(ctx, s.users, s.sessions)
var outcome questflow.FinishOutcome
s.users.UpdateUser(userId, func(user *store.UserState) {
outcome = engine.HandleExtraQuestFinish(user, req.QuestId, req.IsRetired, req.IsAnnihilated, nowMillis)
})
return &pb.FinishExtraQuestResponse{
DropReward: toProtoRewards(outcome.DropRewards),
FirstClearReward: toProtoRewards(outcome.FirstClearRewards),
MissionClearReward: toProtoRewards(outcome.MissionClearRewards),
MissionClearCompleteReward: toProtoRewards(outcome.MissionClearCompleteRewards),
IsBigWin: outcome.IsBigWin,
BigWinClearedQuestMissionIdList: outcome.BigWinClearedQuestMissionIds,
UserStatusCampaignReward: []*pb.QuestReward{},
}, nil
}
func (s *QuestServiceServer) RestartExtraQuest(ctx context.Context, req *pb.RestartExtraQuestRequest) (*pb.RestartExtraQuestResponse, error) {
log.Printf("[QuestService] RestartExtraQuest: questId=%d", req.QuestId)
engine := s.holder.Get().QuestHandler
userId := CurrentUserId(ctx, s.users, s.sessions)
var deckNumber int32
s.users.UpdateUser(userId, func(user *store.UserState) {
engine.HandleExtraQuestRestart(user, req.QuestId, gametime.NowMillis())
deckNumber = user.Quests[req.QuestId].UserDeckNumber
})
drops := engine.BattleDropRewards(req.QuestId)
pbDrops := make([]*pb.BattleDropReward, len(drops))
for i, d := range drops {
pbDrops[i] = &pb.BattleDropReward{
QuestSceneId: d.QuestSceneId,
BattleDropCategoryId: d.BattleDropCategoryId,
BattleDropEffectId: 1,
}
}
return &pb.RestartExtraQuestResponse{
BattleDropReward: pbDrops,
DeckNumber: deckNumber,
}, nil
}
func (s *QuestServiceServer) UpdateExtraQuestSceneProgress(ctx context.Context, req *pb.UpdateExtraQuestSceneProgressRequest) (*pb.UpdateExtraQuestSceneProgressResponse, error) {
log.Printf("[QuestService] UpdateExtraQuestSceneProgress: questSceneId=%d", req.QuestSceneId)
engine := s.holder.Get().QuestHandler
userId := CurrentUserId(ctx, s.users, s.sessions)
s.users.UpdateUser(userId, func(user *store.UserState) {
engine.HandleExtraQuestSceneProgress(user, req.QuestSceneId, gametime.NowMillis())
})
return &pb.UpdateExtraQuestSceneProgressResponse{}, nil
}