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https://github.com/Walter-Sparrow/lunar-tear.git
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2 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| ab5a999ffe | |||
| 8520b67a8b |
@@ -24,7 +24,14 @@ func (h *QuestHandler) initQuestState(user *store.UserState, questId int32) {
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}
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func isMainQuestPlayable(quest masterdata.EntityMQuest) bool {
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return !quest.IsRunInTheBackground && quest.IsCountedAsQuest
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if quest.IsRunInTheBackground {
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// A background quest is still actively played — and must NOT be
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// auto-cleared on start — when it carries battle content (a non-zero
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// recommended deck power, e.g. quests 500/515/30515). Pure cutscene
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// background quests have RecommendedDeckPower == 0.
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return quest.RecommendedDeckPower > 0
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}
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return quest.IsCountedAsQuest
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}
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func (h *QuestHandler) clearQuestMissions(user *store.UserState, questId int32, nowMillis int64) {
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@@ -101,6 +101,9 @@ func (s *SideStoryQuestServiceServer) MoveSideStoryQuestProgress(ctx context.Con
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scene, ok = info.SceneIdByType(model.SideStorySceneIntroduction)
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} else {
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scene, ok = sideStoryNextSceneAfterBattle(info, user)
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if !ok {
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scene, ok = existing.HeadSideStoryQuestSceneId, true
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}
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}
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if !ok {
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return
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