Implement world-map entities
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This commit is contained in:
Ilya Groshev
2026-05-21 14:15:11 +03:00
parent ab5a999ffe
commit b65c1c5fce
12 changed files with 998 additions and 50 deletions
+1 -1
View File
@@ -114,7 +114,7 @@ func buildCatalogs() (*Catalogs, error) {
}
log.Printf("explore catalog loaded: %d explores, %d grade assets", len(exploreCatalog.Explores), len(exploreCatalog.GradeAssets))
gimmickCatalog, err := masterdata.LoadGimmickCatalog(conditionResolver)
gimmickCatalog, err := masterdata.LoadGimmickCatalog(conditionResolver, cageOrnamentCatalog)
if err != nil {
return nil, fmt.Errorf("load gimmick catalog: %w", err)
}