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Implement world-map entities
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package model
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type GimmickType int32
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const (
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GimmickTypeUnknown GimmickType = 0
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GimmickTypeCageTreasureHunt GimmickType = 1 // "Fickle Black Birds" — in-cage flick-and-tap birds
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GimmickTypeCageIntervalDropItem GimmickType = 2 // "Lost Items" — in-cage 3-dot drops that respawn on interval
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GimmickTypeBrokenObelisk GimmickType = 3 // "Broken Scarecrow" (per tip text); zero rows in m_gimmick, unused
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GimmickTypeIronGrill GimmickType = 4 // unused (zero rows in m_gimmick), in-game name unknown
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GimmickTypeRadioMessage GimmickType = 5 // unused (zero rows in m_gimmick); client has GimmickRadioMessage class but no data
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GimmickTypeFirstBrokenObelisk GimmickType = 6 // variant of Broken Scarecrow; zero rows in m_gimmick, unused
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GimmickTypeMapOnlyCageTreasureHunt GimmickType = 7 // "Hidden Black Birds" — world-map birds; per-tap reward from m_cage_ornament_reward
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GimmickTypeMapOnlyCageIntervalDrop GimmickType = 8 // map-side variant of Lost Items
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GimmickTypeReport GimmickType = 9 // "Hidden Stories" — hidden mission markers
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GimmickTypeCageMemory GimmickType = 10 // "Lost Archives" — collectible library entries (one-shot ImportantItem type-4)
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GimmickTypeMapOnlyHideObelisk GimmickType = 11 // "Stray Scarecrow" — world-map scarecrows (not yet implemented)
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)
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