Fix black screen re-entering a side story with no quest cleared
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This commit is contained in:
Ilya Groshev
2026-05-18 20:52:19 +03:00
parent 8520b67a8b
commit ab5a999ffe
@@ -101,6 +101,9 @@ func (s *SideStoryQuestServiceServer) MoveSideStoryQuestProgress(ctx context.Con
scene, ok = info.SceneIdByType(model.SideStorySceneIntroduction)
} else {
scene, ok = sideStoryNextSceneAfterBattle(info, user)
if !ok {
scene, ok = existing.HeadSideStoryQuestSceneId, true
}
}
if !ok {
return