Files
lunar-tear/server/proto/weapon.proto
T
Ilya Groshev 02f511f40c Initial commit
2026-04-14 09:28:26 +03:00

121 lines
3.0 KiB
Protocol Buffer

syntax = "proto3";
option go_package = "lunar-tear/server/gen/proto;proto";
import "proto/data.proto";
package apb.api.weapon;
service WeaponService {
rpc Sell (SellRequest) returns (SellResponse);
rpc Protect (ProtectRequest) returns (ProtectResponse);
rpc Unprotect (UnprotectRequest) returns (UnprotectResponse);
rpc EnhanceByWeapon (EnhanceByWeaponRequest) returns (EnhanceByWeaponResponse);
rpc EnhanceByMaterial (EnhanceByMaterialRequest) returns (EnhanceByMaterialResponse);
rpc EnhanceSkill (EnhanceSkillRequest) returns (EnhanceSkillResponse);
rpc EnhanceAbility (EnhanceAbilityRequest) returns (EnhanceAbilityResponse);
rpc LimitBreakByWeapon (LimitBreakByWeaponRequest) returns (LimitBreakByWeaponResponse);
rpc LimitBreakByMaterial (LimitBreakByMaterialRequest) returns (LimitBreakByMaterialResponse);
rpc Evolve (EvolveRequest) returns (EvolveResponse);
rpc Awaken (WeaponAwakenRequest) returns (WeaponAwakenResponse);
}
message SellRequest {
repeated string userWeaponUuid = 1;
}
message SellResponse {
map<string, apb.api.data.DiffData> diffUserData = 99;
}
message ProtectRequest {
repeated string userWeaponUuid = 1;
}
message ProtectResponse {
map<string, apb.api.data.DiffData> diffUserData = 99;
}
message UnprotectRequest {
repeated string userWeaponUuid = 1;
}
message UnprotectResponse {
map<string, apb.api.data.DiffData> diffUserData = 99;
}
message EnhanceByWeaponRequest {
string userWeaponUuid = 1;
repeated string materialUserWeaponUuids = 2;
}
message EnhanceByWeaponResponse {
bool isGreatSuccess = 1;
repeated string surplusEnhanceWeapon = 2;
map<string, apb.api.data.DiffData> diffUserData = 99;
}
message EnhanceByMaterialRequest {
string userWeaponUuid = 1;
map<int32, int32> materials = 2;
}
message EnhanceByMaterialResponse {
bool isGreatSuccess = 1;
map<int32, int32> surplusEnhanceMaterial = 2;
map<string, apb.api.data.DiffData> diffUserData = 99;
}
message EnhanceSkillRequest {
string userWeaponUuid = 1;
int32 skillId = 2;
int32 addLevelCount = 3;
}
message EnhanceSkillResponse {
map<string, apb.api.data.DiffData> diffUserData = 99;
}
message EnhanceAbilityRequest {
string userWeaponUuid = 1;
int32 abilityId = 2;
int32 addLevelCount = 3;
}
message EnhanceAbilityResponse {
map<string, apb.api.data.DiffData> diffUserData = 99;
}
message LimitBreakByWeaponRequest {
string userWeaponUuid = 1;
repeated string materialUserWeaponUuids = 2;
}
message LimitBreakByWeaponResponse {
map<string, apb.api.data.DiffData> diffUserData = 99;
}
message LimitBreakByMaterialRequest {
string userWeaponUuid = 1;
map<int32, int32> materials = 2;
}
message LimitBreakByMaterialResponse {
map<string, apb.api.data.DiffData> diffUserData = 99;
}
message EvolveRequest {
string userWeaponUuid = 1;
}
message EvolveResponse {
map<string, apb.api.data.DiffData> diffUserData = 99;
}
message WeaponAwakenRequest {
string userWeaponUuid = 1;
}
message WeaponAwakenResponse {
map<string, apb.api.data.DiffData> diffUserData = 99;
}