mirror of
https://github.com/Walter-Sparrow/lunar-tear.git
synced 2026-07-02 05:43:41 +03:00
57a00512e6
Author: https://github.com/L4w1i3t
96 lines
2.3 KiB
Go
96 lines
2.3 KiB
Go
package memory
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import (
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"encoding/json"
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"fmt"
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"log"
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"os"
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"path/filepath"
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"strconv"
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"strings"
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"lunar-tear/server/internal/store"
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)
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func snapshotPath(dir string, sceneId int32) string {
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return filepath.Join(dir, fmt.Sprintf("scene_%d.json", sceneId))
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}
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func saveSnapshot(user *store.UserState, dir string) {
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sceneId := user.MainQuest.CurrentQuestSceneId
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if sceneId == 0 {
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return
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}
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data, err := json.MarshalIndent(user, "", " ")
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if err != nil {
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log.Printf("[snapshot] marshal error for scene=%d: %v", sceneId, err)
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return
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}
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path := snapshotPath(dir, sceneId)
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if err := os.WriteFile(path, data, 0644); err != nil {
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log.Printf("[snapshot] write error for scene=%d: %v", sceneId, err)
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return
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}
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log.Printf("[snapshot] saved scene=%d (%d bytes)", sceneId, len(data))
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}
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// parseSceneId extracts the numeric scene ID from a filename of the form "scene_<id>.json".
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// Returns (0, false) if the name does not match the expected format.
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func parseSceneId(name string) (int32, bool) {
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if !strings.HasPrefix(name, "scene_") || !strings.HasSuffix(name, ".json") {
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return 0, false
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}
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raw := strings.TrimSuffix(strings.TrimPrefix(name, "scene_"), ".json")
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id, err := strconv.ParseInt(raw, 10, 32)
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if err != nil {
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return 0, false
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}
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return int32(id), true
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}
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// LatestSnapshotSceneId scans dir for scene_*.json files and returns the scene ID
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// of the most recently modified snapshot. Returns (0, false) if none are found.
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func LatestSnapshotSceneId(dir string) (int32, bool) {
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entries, err := os.ReadDir(dir)
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if err != nil {
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return 0, false
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}
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var latestId int32
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var latestMod int64
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for _, e := range entries {
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if e.IsDir() {
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continue
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}
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id, ok := parseSceneId(e.Name())
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if !ok {
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continue
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}
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info, err := e.Info()
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if err != nil {
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continue
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}
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if mt := info.ModTime().UnixNano(); mt > latestMod {
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latestMod = mt
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latestId = id
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}
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}
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if latestId == 0 {
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return 0, false
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}
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return latestId, true
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}
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func loadSnapshot(dir string, sceneId int32) (*store.UserState, error) {
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path := snapshotPath(dir, sceneId)
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data, err := os.ReadFile(path)
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if err != nil {
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return nil, fmt.Errorf("read snapshot scene=%d: %w", sceneId, err)
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}
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var user store.UserState
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if err := json.Unmarshal(data, &user); err != nil {
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return nil, fmt.Errorf("unmarshal snapshot scene=%d: %w", sceneId, err)
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}
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user.EnsureMaps()
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return &user, nil
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}
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