Files
Ilya Groshev 60e0402525
Build and Push Docker images to Docker Hub / build-and-push (push) Has been cancelled
Fix login bonus
2026-05-06 10:16:03 +03:00

5621 lines
201 KiB
Go

// Code generated by scripts/gen_entities.py from schemas.json. DO NOT EDIT.
package masterdata
// EntityMAbility is table key "m_ability".
type EntityMAbility struct {
_ struct{} `msgpack:",array"`
AbilityId int32
AbilityLevelGroupId int32
}
// EntityMAbilityBehaviour is table key "m_ability_behaviour".
type EntityMAbilityBehaviour struct {
_ struct{} `msgpack:",array"`
AbilityBehaviourId int32
AbilityBehaviourType int32
AbilityBehaviourActionId int32
}
// EntityMAbilityBehaviourActionBless is table key "m_ability_behaviour_action_bless".
type EntityMAbilityBehaviourActionBless struct {
_ struct{} `msgpack:",array"`
AbilityBehaviourActionId int32
AbilityId int32
DecreasePoint int32
}
// EntityMAbilityBehaviourActionPassiveSkill is table key "m_ability_behaviour_action_passive_skill".
type EntityMAbilityBehaviourActionPassiveSkill struct {
_ struct{} `msgpack:",array"`
AbilityBehaviourActionId int32
SkillDetailId int32
}
// EntityMAbilityBehaviourActionStatus is table key "m_ability_behaviour_action_status".
type EntityMAbilityBehaviourActionStatus struct {
_ struct{} `msgpack:",array"`
AbilityBehaviourActionId int32
AbilityBehaviourStatusChangeType int32
AttributeConditionType int32
AbilityOrganizationConditionType int32
AbilityStatusId int32
ApplyScopeType int32
}
// EntityMAbilityBehaviourActionStatusDown is table key "m_ability_behaviour_action_status_down".
type EntityMAbilityBehaviourActionStatusDown struct {
_ struct{} `msgpack:",array"`
AbilityBehaviourActionId int32
AbilityBehaviourStatusChangeType int32
AttributeConditionType int32
AbilityOrganizationConditionType int32
AbilityStatusId int32
ApplyScopeType int32
}
// EntityMAbilityBehaviourGroup is table key "m_ability_behaviour_group".
type EntityMAbilityBehaviourGroup struct {
_ struct{} `msgpack:",array"`
AbilityBehaviourGroupId int32
AbilityBehaviourIndex int32
AbilityBehaviourId int32
}
// EntityMAbilityDetail is table key "m_ability_detail".
type EntityMAbilityDetail struct {
_ struct{} `msgpack:",array"`
AbilityDetailId int32
NameAbilityTextId int32
DescriptionAbilityTextId int32
AbilityBehaviourGroupId int32
AssetCategoryId int32
AssetVariationId int32
}
// EntityMAbilityLevelGroup is table key "m_ability_level_group".
type EntityMAbilityLevelGroup struct {
_ struct{} `msgpack:",array"`
AbilityLevelGroupId int32
LevelLowerLimit int32
AbilityDetailId int32
}
// EntityMAbilityStatus is table key "m_ability_status".
type EntityMAbilityStatus struct {
_ struct{} `msgpack:",array"`
AbilityStatusId int32
Agility int32
Attack int32
CriticalAttackRatioPermil int32
CriticalRatioPermil int32
EvasionRatioPermil int32
Hp int32
Vitality int32
}
// EntityMActor is table key "m_actor".
type EntityMActor struct {
_ struct{} `msgpack:",array"`
ActorId int32
NameActorTextId int32
ActorAssetId string
ActorSpeakerIconAssetPath string
AnimatorAssetPath string
}
// EntityMActorAnimation is table key "m_actor_animation".
type EntityMActorAnimation struct {
_ struct{} `msgpack:",array"`
ActorAnimationId int32
ActorId int32
ActorAnimationCategoryId int32
ActorAnimationType int32
AssetPath string
IsDefault bool
}
// EntityMActorAnimationCategory is table key "m_actor_animation_category".
type EntityMActorAnimationCategory struct {
_ struct{} `msgpack:",array"`
ActorAnimationCategoryId int32
Name string
}
// EntityMActorAnimationController is table key "m_actor_animation_controller".
type EntityMActorAnimationController struct {
_ struct{} `msgpack:",array"`
ActorAnimationControllerId int32
ActorId int32
ActorAnimationControllerType int32
AssetPath string
}
// EntityMActorObject is table key "m_actor_object".
type EntityMActorObject struct {
_ struct{} `msgpack:",array"`
ActorObjectId int32
ActorId int32
}
// EntityMAppealDialog is table key "m_appeal_dialog".
type EntityMAppealDialog struct {
_ struct{} `msgpack:",array"`
AppealDialogId int32
SortOrder int32
AppealTargetType int32
AppealTargetId int32
StartDatetime int64
EndDatetime int64
TitleTextId int32
AssetId int32
}
// EntityMAssetBackground is table key "m_asset_background".
type EntityMAssetBackground struct {
_ struct{} `msgpack:",array"`
AssetBackgroundId int32
BackgroundAssetPath string
GlobalEventMapAssetPath string
}
// EntityMAssetCalculator is table key "m_asset_calculator".
type EntityMAssetCalculator struct {
_ struct{} `msgpack:",array"`
AssetCalculatorId int32
UseCalculatorType int32
AssetPath string
}
// EntityMAssetDataSetting is table key "m_asset_data_setting".
type EntityMAssetDataSetting struct {
_ struct{} `msgpack:",array"`
AssetDataSettingId int32
AssetPath string
}
// EntityMAssetEffect is table key "m_asset_effect".
type EntityMAssetEffect struct {
_ struct{} `msgpack:",array"`
AssetEffectId int32
AssetPath string
}
// EntityMAssetGradeIcon is table key "m_asset_grade_icon".
type EntityMAssetGradeIcon struct {
_ struct{} `msgpack:",array"`
AssetGradeIconId int32
AssetId int32
Level int32
SeAssetId int32
}
// EntityMAssetTimeline is table key "m_asset_timeline".
type EntityMAssetTimeline struct {
_ struct{} `msgpack:",array"`
AssetTimelineId int32
AssetPath string
}
// EntityMAssetTurnbattlePrefab is table key "m_asset_turnbattle_prefab".
type EntityMAssetTurnbattlePrefab struct {
_ struct{} `msgpack:",array"`
AssetTurnbattlePrefabId int32
AssetPath string
}
// EntityMBattle is table key "m_battle".
type EntityMBattle struct {
_ struct{} `msgpack:",array"`
BattleId int32
BattleNpcId int64
DeckType int32
BattleNpcDeckNumber int32
}
// EntityMBattleActorAi is table key "m_battle_actor_ai".
type EntityMBattleActorAi struct {
_ struct{} `msgpack:",array"`
BattleActorAiId int32
AssetPath string
Description string
}
// EntityMBattleActorSkillAiGroup is table key "m_battle_actor_skill_ai_group".
type EntityMBattleActorSkillAiGroup struct {
_ struct{} `msgpack:",array"`
BattleActorSkillAiGroupId int32
Priority int32
BattleSchemeType int32
IsPlayerSide bool
SkillAiUnlockConditionValueType int32
SkillAiUnlockConditionValue int32
BattleActorSkillAiId int32
}
// EntityMBattleAdditionalAbility is table key "m_battle_additional_ability".
type EntityMBattleAdditionalAbility struct {
_ struct{} `msgpack:",array"`
BattleGroupId int32
TargetActorAppearanceWaveNumber int32
AbilityIndex int32
AdditionalAbilityApplyScopeType int32
AbilityId int32
AbilityLevel int32
}
// EntityMBattleAttributeDamageCoefficientDefine is table key "m_battle_attribute_damage_coefficient_define".
type EntityMBattleAttributeDamageCoefficientDefine struct {
_ struct{} `msgpack:",array"`
BattleSchemeType int32
PlayerAttributeDamageCoefficientGroupId int32
NpcAttributeDamageCoefficientGroupId int32
}
// EntityMBattleAttributeDamageCoefficientGroup is table key "m_battle_attribute_damage_coefficient_group".
type EntityMBattleAttributeDamageCoefficientGroup struct {
_ struct{} `msgpack:",array"`
AttributeDamageCoefficientGroupId int32
SkillExecutorAttributeType int32
SkillTargetAttributeType int32
AttributeCompatibilityType int32
DamageCoefficientPermil int32
}
// EntityMBattleBgmSet is table key "m_battle_bgm_set".
type EntityMBattleBgmSet struct {
_ struct{} `msgpack:",array"`
BgmSetId int32
TrackNumber int32
BgmAssetId int32
Stem int32
StartWaveNumber int32
}
// EntityMBattleBgmSetGroup is table key "m_battle_bgm_set_group".
type EntityMBattleBgmSetGroup struct {
_ struct{} `msgpack:",array"`
BgmSetGroupId int32
BgmSetGroupIndex int32
BgmSetId int32
RandomWeight int32
}
// EntityMBattleBigHunt is table key "m_battle_big_hunt".
type EntityMBattleBigHunt struct {
_ struct{} `msgpack:",array"`
BattleGroupId int32
BattleBigHuntPhaseGroupId int32
KnockDownGaugeValueConfigGroupId int32
}
// EntityMBattleBigHuntDamageThresholdGroup is table key "m_battle_big_hunt_damage_threshold_group".
type EntityMBattleBigHuntDamageThresholdGroup struct {
_ struct{} `msgpack:",array"`
KnockDownDamageThresholdGroupId int32
KnockDownDamageThresholdGroupOrder int32
KnockDownCumulativeDamageThreshold int32
IsKnockDown bool
KnockDownDurationFrameCount int32
DamageRatio int32
}
// EntityMBattleBigHuntKnockDownGaugeValueConfigGroup is table key "m_battle_big_hunt_knock_down_gauge_value_config_group".
type EntityMBattleBigHuntKnockDownGaugeValueConfigGroup struct {
_ struct{} `msgpack:",array"`
KnockDownGaugeValueConfigGroupId int32
ActiveSkillHitCount int32
DamageValueLowerLimit int32
GaugeValueLowerLimit int32
CorrectionRatioPermil int32
}
// EntityMBattleBigHuntPhaseGroup is table key "m_battle_big_hunt_phase_group".
type EntityMBattleBigHuntPhaseGroup struct {
_ struct{} `msgpack:",array"`
BattleBigHuntPhaseGroupId int32
BattleBigHuntPhaseGroupOrder int32
KnockDownDamageThresholdGroupId int32
NormalPhaseFrameCount int32
}
// EntityMBattleCompanionSkillAiGroup is table key "m_battle_companion_skill_ai_group".
type EntityMBattleCompanionSkillAiGroup struct {
_ struct{} `msgpack:",array"`
BattleCompanionSkillAiGroupId int32
Priority int32
BattleSchemeType int32
IsPlayerSide bool
SkillAiUnlockConditionValueType int32
SkillAiUnlockConditionValue int32
BattleCompanionSkillAiId int32
}
// EntityMBattleCostumeSkillFireAct is table key "m_battle_costume_skill_fire_act".
type EntityMBattleCostumeSkillFireAct struct {
_ struct{} `msgpack:",array"`
CostumeId int32
BattleSkillFireActId int32
}
// EntityMBattleCostumeSkillSe is table key "m_battle_costume_skill_se".
type EntityMBattleCostumeSkillSe struct {
_ struct{} `msgpack:",array"`
CostumeId int32
CostumeSkillReadySeAssetId int32
}
// EntityMBattleDropReward is table key "m_battle_drop_reward".
type EntityMBattleDropReward struct {
_ struct{} `msgpack:",array"`
BattleDropRewardId int32
PossessionType int32
PossessionId int32
Count int32
}
// EntityMBattleEnemySizeTypeConfig is table key "m_battle_enemy_size_type_config".
type EntityMBattleEnemySizeTypeConfig struct {
_ struct{} `msgpack:",array"`
CostumeAssetCategoryType int32
ActorSkeletonId int32
EnemySizeType int32
}
// EntityMBattleEvent is table key "m_battle_event".
type EntityMBattleEvent struct {
_ struct{} `msgpack:",array"`
BattleEventId int32
BattleEventTriggerBehaviourGroupId int32
BattleEventReceiverBehaviourGroupId int32
}
// EntityMBattleEventGroup is table key "m_battle_event_group".
type EntityMBattleEventGroup struct {
_ struct{} `msgpack:",array"`
BattleEventGroupId int32
BattleEventId int32
}
// EntityMBattleEventReceiverBehaviourGroup is table key "m_battle_event_receiver_behaviour_group".
type EntityMBattleEventReceiverBehaviourGroup struct {
_ struct{} `msgpack:",array"`
BattleEventReceiverBehaviourGroupId int32
ExecuteOrder int32
BattleEventReceiverBehaviourType int32
BattleEventReceiverBehaviourId int32
}
// EntityMBattleEventReceiverBehaviourHudActSequence is table key "m_battle_event_receiver_behaviour_hud_act_sequence".
type EntityMBattleEventReceiverBehaviourHudActSequence struct {
_ struct{} `msgpack:",array"`
BattleEventReceiverBehaviourId int32
HudActSequenceId int32
}
// EntityMBattleEventReceiverBehaviourRadioMessage is table key "m_battle_event_receiver_behaviour_radio_message".
type EntityMBattleEventReceiverBehaviourRadioMessage struct {
_ struct{} `msgpack:",array"`
BattleEventReceiverBehaviourId int32
SpeakerId int32
ScenarioKey string
}
// EntityMBattleEventTriggerBehaviourBattleStart is table key "m_battle_event_trigger_behaviour_battle_start".
type EntityMBattleEventTriggerBehaviourBattleStart struct {
_ struct{} `msgpack:",array"`
BattleEventTriggerBehaviourId int32
TriggerOnBattleRestore bool
}
// EntityMBattleEventTriggerBehaviourGroup is table key "m_battle_event_trigger_behaviour_group".
type EntityMBattleEventTriggerBehaviourGroup struct {
_ struct{} `msgpack:",array"`
BattleEventTriggerBehaviourGroupId int32
BattleEventTriggerBehaviourType int32
BattleEventTriggerBehaviourId int32
}
// EntityMBattleEventTriggerBehaviourWaveStart is table key "m_battle_event_trigger_behaviour_wave_start".
type EntityMBattleEventTriggerBehaviourWaveStart struct {
_ struct{} `msgpack:",array"`
BattleEventTriggerBehaviourId int32
WaveNumber int32
}
// EntityMBattleGeneralViewConfiguration is table key "m_battle_general_view_configuration".
type EntityMBattleGeneralViewConfiguration struct {
_ struct{} `msgpack:",array"`
QuestSceneId int32
WaveNumber int32
IsDisableBattleStartVoice bool
IsEnableWhiteFadeout bool
EnvSeId int32
WaveWinSeId int32
IsDisablePlayWinTimeline bool
}
// EntityMBattleGroup is table key "m_battle_group".
type EntityMBattleGroup struct {
_ struct{} `msgpack:",array"`
BattleGroupId int32
WaveNumber int32
BattleId int32
WaveStartActAssetId int32
WaveEndActAssetId int32
BattleCameraControllerAssetId int32
BattlePointIndex int32
BattleStartCameraType int32
}
// EntityMBattleNpc is table key "m_battle_npc".
type EntityMBattleNpc struct {
_ struct{} `msgpack:",array"`
BattleNpcId int64
}
// EntityMBattleNpcCharacter is table key "m_battle_npc_character".
type EntityMBattleNpcCharacter struct {
_ struct{} `msgpack:",array"`
BattleNpcId int64
CharacterId int32
Level int32
Exp int32
}
// EntityMBattleNpcCharacterBoard is table key "m_battle_npc_character_board".
type EntityMBattleNpcCharacterBoard struct {
_ struct{} `msgpack:",array"`
BattleNpcId int64
CharacterBoardId int32
PanelReleaseBit1 int32
PanelReleaseBit2 int32
PanelReleaseBit3 int32
PanelReleaseBit4 int32
}
// EntityMBattleNpcCharacterBoardAbility is table key "m_battle_npc_character_board_ability".
type EntityMBattleNpcCharacterBoardAbility struct {
_ struct{} `msgpack:",array"`
BattleNpcId int64
CharacterId int32
AbilityId int32
Level int32
}
// EntityMBattleNpcCharacterBoardCompleteReward is table key "m_battle_npc_character_board_complete_reward".
type EntityMBattleNpcCharacterBoardCompleteReward struct {
_ struct{} `msgpack:",array"`
BattleNpcId int64
CharacterBoardCompleteRewardId int32
}
// EntityMBattleNpcCharacterBoardStatusUp is table key "m_battle_npc_character_board_status_up".
type EntityMBattleNpcCharacterBoardStatusUp struct {
_ struct{} `msgpack:",array"`
BattleNpcId int64
CharacterId int32
StatusCalculationType int32
Hp int32
Attack int32
Vitality int32
Agility int32
CriticalRatio int32
CriticalAttack int32
}
// EntityMBattleNpcCharacterCostumeLevelBonus is table key "m_battle_npc_character_costume_level_bonus".
type EntityMBattleNpcCharacterCostumeLevelBonus struct {
_ struct{} `msgpack:",array"`
BattleNpcId int64
CharacterId int32
StatusCalculationType int32
Hp int32
Attack int32
Vitality int32
Agility int32
CriticalRatio int32
CriticalAttack int32
}
// EntityMBattleNpcCharacterRebirth is table key "m_battle_npc_character_rebirth".
type EntityMBattleNpcCharacterRebirth struct {
_ struct{} `msgpack:",array"`
BattleNpcId int64
CharacterId int32
RebirthCount int32
}
// EntityMBattleNpcCharacterViewerField is table key "m_battle_npc_character_viewer_field".
type EntityMBattleNpcCharacterViewerField struct {
_ struct{} `msgpack:",array"`
BattleNpcId int64
CharacterViewerFieldId int32
ReleaseDatetime int64
}
// EntityMBattleNpcCompanion is table key "m_battle_npc_companion".
type EntityMBattleNpcCompanion struct {
_ struct{} `msgpack:",array"`
BattleNpcId int64
BattleNpcCompanionUuid string
CompanionId int32
HeadupDisplayViewId int32
Level int32
AcquisitionDatetime int64
}
// EntityMBattleNpcCostume is table key "m_battle_npc_costume".
type EntityMBattleNpcCostume struct {
_ struct{} `msgpack:",array"`
BattleNpcId int64
BattleNpcCostumeUuid string
CostumeId int32
LimitBreakCount int32
Level int32
Exp int32
HeadupDisplayViewId int32
AcquisitionDatetime int64
AwakenCount int32
}
// EntityMBattleNpcCostumeActiveSkill is table key "m_battle_npc_costume_active_skill".
type EntityMBattleNpcCostumeActiveSkill struct {
_ struct{} `msgpack:",array"`
BattleNpcId int64
BattleNpcCostumeUuid string
Level int32
AcquisitionDatetime int64
}
// EntityMBattleNpcCostumeAwakenStatusUp is table key "m_battle_npc_costume_awaken_status_up".
type EntityMBattleNpcCostumeAwakenStatusUp struct {
_ struct{} `msgpack:",array"`
BattleNpcId int64
BattleNpcCostumeUuid string
StatusCalculationType int32
Hp int32
Attack int32
Vitality int32
Agility int32
CriticalRatio int32
CriticalAttack int32
}
// EntityMBattleNpcCostumeLevelBonusReevaluate is table key "m_battle_npc_costume_level_bonus_reevaluate".
type EntityMBattleNpcCostumeLevelBonusReevaluate struct {
_ struct{} `msgpack:",array"`
BattleNpcId int64
LastReevaluateDatetime int64
}
// EntityMBattleNpcCostumeLevelBonusReleaseStatus is table key "m_battle_npc_costume_level_bonus_release_status".
type EntityMBattleNpcCostumeLevelBonusReleaseStatus struct {
_ struct{} `msgpack:",array"`
BattleNpcId int64
CostumeId int32
LastReleasedBonusLevel int32
ConfirmedBonusLevel int32
}
// EntityMBattleNpcCostumeLotteryEffect is table key "m_battle_npc_costume_lottery_effect".
type EntityMBattleNpcCostumeLotteryEffect struct {
_ struct{} `msgpack:",array"`
BattleNpcId int64
BattleNpcCostumeUuid string
SlotNumber int32
OddsNumber int32
}
// EntityMBattleNpcCostumeLotteryEffectAbility is table key "m_battle_npc_costume_lottery_effect_ability".
type EntityMBattleNpcCostumeLotteryEffectAbility struct {
_ struct{} `msgpack:",array"`
BattleNpcId int64
BattleNpcCostumeUuid string
SlotNumber int32
AbilityId int32
AbilityLevel int32
}
// EntityMBattleNpcCostumeLotteryEffectPending is table key "m_battle_npc_costume_lottery_effect_pending".
type EntityMBattleNpcCostumeLotteryEffectPending struct {
_ struct{} `msgpack:",array"`
BattleNpcId int64
BattleNpcCostumeUuid string
SlotNumber int32
OddsNumber int32
}
// EntityMBattleNpcCostumeLotteryEffectStatusUp is table key "m_battle_npc_costume_lottery_effect_status_up".
type EntityMBattleNpcCostumeLotteryEffectStatusUp struct {
_ struct{} `msgpack:",array"`
BattleNpcId int64
BattleNpcCostumeUuid string
StatusCalculationType int32
Hp int32
Attack int32
Vitality int32
Agility int32
CriticalRatio int32
CriticalAttack int32
}
// EntityMBattleNpcDeck is table key "m_battle_npc_deck".
type EntityMBattleNpcDeck struct {
_ struct{} `msgpack:",array"`
BattleNpcId int64
DeckType int32
BattleNpcDeckNumber int32
BattleNpcDeckCharacterUuid01 string
BattleNpcDeckCharacterUuid02 string
BattleNpcDeckCharacterUuid03 string
Name string
Power int32
}
// EntityMBattleNpcDeckBackup is table key "m_battle_npc_deck_backup".
type EntityMBattleNpcDeckBackup struct {
_ struct{} `msgpack:",array"`
BattleNpcId int64
BattleNpcDeckBackupUuid string
DeckJson string
}
// EntityMBattleNpcDeckCharacter is table key "m_battle_npc_deck_character".
type EntityMBattleNpcDeckCharacter struct {
_ struct{} `msgpack:",array"`
BattleNpcId int64
BattleNpcDeckCharacterUuid string
BattleNpcCostumeUuid string
MainBattleNpcWeaponUuid string
BattleNpcCompanionUuid string
Power int32
BattleNpcThoughtUuid string
}
// EntityMBattleNpcDeckCharacterDressupCostume is table key "m_battle_npc_deck_character_dressup_costume".
type EntityMBattleNpcDeckCharacterDressupCostume struct {
_ struct{} `msgpack:",array"`
BattleNpcId int64
BattleNpcDeckCharacterUuid string
DressupCostumeId int32
}
// EntityMBattleNpcDeckCharacterDropCategory is table key "m_battle_npc_deck_character_drop_category".
type EntityMBattleNpcDeckCharacterDropCategory struct {
_ struct{} `msgpack:",array"`
BattleNpcId int64
BattleNpcDeckCharacterUuid string
BattleDropCategoryId int32
}
// EntityMBattleNpcDeckCharacterType is table key "m_battle_npc_deck_character_type".
type EntityMBattleNpcDeckCharacterType struct {
_ struct{} `msgpack:",array"`
BattleNpcId int64
BattleNpcDeckCharacterUuid string
BattleEnemyType int32
}
// EntityMBattleNpcDeckLimitContentBackup is table key "m_battle_npc_deck_limit_content_backup".
type EntityMBattleNpcDeckLimitContentBackup struct {
_ struct{} `msgpack:",array"`
BattleNpcId int64
EventQuestChapterId int32
EventQuestSequenceSortOrder int32
BattleNpcDeckBackupUuid string
}
// EntityMBattleNpcDeckLimitContentBackupRestored is table key "m_battle_npc_deck_limit_content_backup_restored".
type EntityMBattleNpcDeckLimitContentBackupRestored struct {
_ struct{} `msgpack:",array"`
BattleNpcId int64
EventQuestChapterId int32
DifficultyType int32
}
// EntityMBattleNpcDeckLimitContentDeletedCharacter is table key "m_battle_npc_deck_limit_content_deleted_character".
type EntityMBattleNpcDeckLimitContentDeletedCharacter struct {
_ struct{} `msgpack:",array"`
BattleNpcId int64
BattleNpcDeckNumber int32
BattleNpcDeckCharacterNumber int32
CostumeId int32
}
// EntityMBattleNpcDeckLimitContentRestricted is table key "m_battle_npc_deck_limit_content_restricted".
type EntityMBattleNpcDeckLimitContentRestricted struct {
_ struct{} `msgpack:",array"`
BattleNpcId int64
EventQuestChapterId int32
QuestId int32
DeckRestrictedUuid string
PossessionType int32
TargetUuid string
}
// EntityMBattleNpcDeckPartsGroup is table key "m_battle_npc_deck_parts_group".
type EntityMBattleNpcDeckPartsGroup struct {
_ struct{} `msgpack:",array"`
BattleNpcId int64
BattleNpcDeckCharacterUuid string
BattleNpcPartsUuid string
SortOrder int32
}
// EntityMBattleNpcDeckSubWeaponGroup is table key "m_battle_npc_deck_sub_weapon_group".
type EntityMBattleNpcDeckSubWeaponGroup struct {
_ struct{} `msgpack:",array"`
BattleNpcId int64
BattleNpcDeckCharacterUuid string
BattleNpcWeaponUuid string
SortOrder int32
}
// EntityMBattleNpcDeckTypeNote is table key "m_battle_npc_deck_type_note".
type EntityMBattleNpcDeckTypeNote struct {
_ struct{} `msgpack:",array"`
BattleNpcId int64
DeckType int32
MaxDeckPower int32
}
// EntityMBattleNpcParts is table key "m_battle_npc_parts".
type EntityMBattleNpcParts struct {
_ struct{} `msgpack:",array"`
BattleNpcId int64
BattleNpcPartsUuid string
PartsId int32
Level int32
PartsStatusMainId int32
IsProtected bool
AcquisitionDatetime int64
}
// EntityMBattleNpcPartsGroupNote is table key "m_battle_npc_parts_group_note".
type EntityMBattleNpcPartsGroupNote struct {
_ struct{} `msgpack:",array"`
BattleNpcId int64
PartsGroupId int32
FirstAcquisitionDatetime int64
}
// EntityMBattleNpcPartsPreset is table key "m_battle_npc_parts_preset".
type EntityMBattleNpcPartsPreset struct {
_ struct{} `msgpack:",array"`
BattleNpcId int64
BattleNpcPartsPresetNumber int32
BattleNpcPartsUuid01 string
BattleNpcPartsUuid02 string
BattleNpcPartsUuid03 string
Name string
BattleNpcPartsPresetTagNumber int32
}
// EntityMBattleNpcPartsPresetTag is table key "m_battle_npc_parts_preset_tag".
type EntityMBattleNpcPartsPresetTag struct {
_ struct{} `msgpack:",array"`
BattleNpcId int64
BattleNpcPartsPresetTagNumber int32
Name string
}
// EntityMBattleNpcPartsStatusSub is table key "m_battle_npc_parts_status_sub".
type EntityMBattleNpcPartsStatusSub struct {
_ struct{} `msgpack:",array"`
BattleNpcId int64
BattleNpcPartsUuid string
StatusIndex int32
PartsStatusSubLotteryId int32
Level int32
StatusKindType int32
StatusCalculationType int32
StatusChangeValue int32
}
// EntityMBattleNpcSpecialEndAct is table key "m_battle_npc_special_end_act".
type EntityMBattleNpcSpecialEndAct struct {
_ struct{} `msgpack:",array"`
QuestSceneId int32
WaveNumber int32
BattleNpcId int64
BattleNpcDeckCharacterUuid string
SpecialEndBattleActType int32
}
// EntityMBattleNpcWeapon is table key "m_battle_npc_weapon".
type EntityMBattleNpcWeapon struct {
_ struct{} `msgpack:",array"`
BattleNpcId int64
BattleNpcWeaponUuid string
WeaponId int32
Level int32
Exp int32
LimitBreakCount int32
IsProtected bool
AcquisitionDatetime int64
}
// EntityMBattleNpcWeaponAbility is table key "m_battle_npc_weapon_ability".
type EntityMBattleNpcWeaponAbility struct {
_ struct{} `msgpack:",array"`
BattleNpcId int64
BattleNpcWeaponUuid string
SlotNumber int32
Level int32
}
// EntityMBattleNpcWeaponAbilityReevaluate is table key "m_battle_npc_weapon_ability_reevaluate".
type EntityMBattleNpcWeaponAbilityReevaluate struct {
_ struct{} `msgpack:",array"`
BattleNpcId int64
LastReevaluateDatetime int64
}
// EntityMBattleNpcWeaponAwaken is table key "m_battle_npc_weapon_awaken".
type EntityMBattleNpcWeaponAwaken struct {
_ struct{} `msgpack:",array"`
BattleNpcId int64
BattleNpcWeaponUuid string
}
// EntityMBattleNpcWeaponNote is table key "m_battle_npc_weapon_note".
type EntityMBattleNpcWeaponNote struct {
_ struct{} `msgpack:",array"`
BattleNpcId int64
WeaponId int32
MaxLevel int32
MaxLimitBreakCount int32
FirstAcquisitionDatetime int64
}
// EntityMBattleNpcWeaponNoteReevaluate is table key "m_battle_npc_weapon_note_reevaluate".
type EntityMBattleNpcWeaponNoteReevaluate struct {
_ struct{} `msgpack:",array"`
BattleNpcId int64
LastReevaluateDatetime int64
}
// EntityMBattleNpcWeaponSkill is table key "m_battle_npc_weapon_skill".
type EntityMBattleNpcWeaponSkill struct {
_ struct{} `msgpack:",array"`
BattleNpcId int64
BattleNpcWeaponUuid string
SlotNumber int32
Level int32
}
// EntityMBattleNpcWeaponStory is table key "m_battle_npc_weapon_story".
type EntityMBattleNpcWeaponStory struct {
_ struct{} `msgpack:",array"`
BattleNpcId int64
WeaponId int32
ReleasedMaxStoryIndex int32
}
// EntityMBattleNpcWeaponStoryReevaluate is table key "m_battle_npc_weapon_story_reevaluate".
type EntityMBattleNpcWeaponStoryReevaluate struct {
_ struct{} `msgpack:",array"`
BattleNpcId int64
LastReevaluateDatetime int64
}
// EntityMBattleProgressUiType is table key "m_battle_progress_ui_type".
type EntityMBattleProgressUiType struct {
_ struct{} `msgpack:",array"`
QuestSceneId int32
BattleProgressUiTypeId int32
}
// EntityMBattleQuestSceneBgm is table key "m_battle_quest_scene_bgm".
type EntityMBattleQuestSceneBgm struct {
_ struct{} `msgpack:",array"`
QuestSceneId int32
StartWaveNumber int32
BgmId int32
Stem int32
TrackNumber int32
}
// EntityMBattleQuestSceneBgmSetGroup is table key "m_battle_quest_scene_bgm_set_group".
type EntityMBattleQuestSceneBgmSetGroup struct {
_ struct{} `msgpack:",array"`
QuestSceneId int32
BgmSetGroupId int32
}
// EntityMBattleRentalDeck is table key "m_battle_rental_deck".
type EntityMBattleRentalDeck struct {
_ struct{} `msgpack:",array"`
BattleGroupId int32
BattleNpcId int64
DeckType int32
BattleNpcDeckNumber int32
}
// EntityMBattleSkillBehaviourHitDamageConfiguration is table key "m_battle_skill_behaviour_hit_damage_configuration".
type EntityMBattleSkillBehaviourHitDamageConfiguration struct {
_ struct{} `msgpack:",array"`
SkillCategoryType int32
HitCount int32
HitIndexLowerLimit int32
DamageCoefficientValuePermil int32
}
// EntityMBattleSkillFireAct is table key "m_battle_skill_fire_act".
type EntityMBattleSkillFireAct struct {
_ struct{} `msgpack:",array"`
BattleSkillFireActId int32
BattleSkillFireActConditionGroupId int32
BattleSkillFireActConditionGroupType int32
BattleSkillFireActAssetId int32
}
// EntityMBattleSkillFireActConditionAttributeType is table key "m_battle_skill_fire_act_condition_attribute_type".
type EntityMBattleSkillFireActConditionAttributeType struct {
_ struct{} `msgpack:",array"`
BattleSkillFireActConditionId int32
AttributeType int32
}
// EntityMBattleSkillFireActConditionGroup is table key "m_battle_skill_fire_act_condition_group".
type EntityMBattleSkillFireActConditionGroup struct {
_ struct{} `msgpack:",array"`
BattleSkillFireActConditionGroupId int32
BattleSkillFireActConditionGroupOrder int32
BattleSkillFireActConditionType int32
BattleSkillFireActConditionId int32
}
// EntityMBattleSkillFireActConditionSkillCategoryType is table key "m_battle_skill_fire_act_condition_skill_category_type".
type EntityMBattleSkillFireActConditionSkillCategoryType struct {
_ struct{} `msgpack:",array"`
BattleSkillFireActConditionId int32
SkillCategoryType int32
}
// EntityMBattleSkillFireActConditionWeaponType is table key "m_battle_skill_fire_act_condition_weapon_type".
type EntityMBattleSkillFireActConditionWeaponType struct {
_ struct{} `msgpack:",array"`
BattleSkillFireActConditionId int32
WeaponType int32
}
// EntityMBeginnerCampaign is table key "m_beginner_campaign".
type EntityMBeginnerCampaign struct {
_ struct{} `msgpack:",array"`
BeginnerCampaignId int32
BeginnerJudgeStartDatetime int64
BeginnerJudgeEndDatetime int64
GrantCampaignTermDayCount int32
CampaignUnlockQuestId int32
}
// EntityMBigHuntBoss is table key "m_big_hunt_boss".
type EntityMBigHuntBoss struct {
_ struct{} `msgpack:",array"`
BigHuntBossId int32
BigHuntBossGradeGroupId int32
NameBigHuntBossTextId int32
BigHuntBossAssetId int32
AttributeType int32
}
// EntityMBigHuntBossGradeGroup is table key "m_big_hunt_boss_grade_group".
type EntityMBigHuntBossGradeGroup struct {
_ struct{} `msgpack:",array"`
BigHuntBossGradeGroupId int32
NecessaryScore int64
AssetGradeIconId int32
}
// EntityMBigHuntBossGradeGroupAttribute is table key "m_big_hunt_boss_grade_group_attribute".
type EntityMBigHuntBossGradeGroupAttribute struct {
_ struct{} `msgpack:",array"`
AttributeType int32
BigHuntBossGradeGroupId int32
}
// EntityMBigHuntBossQuest is table key "m_big_hunt_boss_quest".
type EntityMBigHuntBossQuest struct {
_ struct{} `msgpack:",array"`
BigHuntBossQuestId int32
BigHuntBossId int32
BigHuntQuestGroupId int32
BigHuntBossQuestScoreCoefficientId int32
BigHuntScoreRewardGroupScheduleId int32
BigHuntLinkId int32
DailyChallengeCount int32
}
// EntityMBigHuntBossQuestGroup is table key "m_big_hunt_boss_quest_group".
type EntityMBigHuntBossQuestGroup struct {
_ struct{} `msgpack:",array"`
BigHuntBossQuestGroupId int32
SortOrder int32
BigHuntBossQuestId int32
}
// EntityMBigHuntBossQuestGroupChallengeCategory is table key "m_big_hunt_boss_quest_group_challenge_category".
type EntityMBigHuntBossQuestGroupChallengeCategory struct {
_ struct{} `msgpack:",array"`
BigHuntBossQuestGroupChallengeCategoryId int32
SortOrder int32
BigHuntBossQuestGroupId int32
}
// EntityMBigHuntLink is table key "m_big_hunt_link".
type EntityMBigHuntLink struct {
_ struct{} `msgpack:",array"`
BigHuntLinkId int32
DestinationDomainType int32
DestinationDomainId int32
PossessionType int32
PossessionId int32
}
// EntityMBigHuntQuest is table key "m_big_hunt_quest".
type EntityMBigHuntQuest struct {
_ struct{} `msgpack:",array"`
BigHuntQuestId int32
QuestId int32
BigHuntQuestScoreCoefficientId int32
}
// EntityMBigHuntQuestGroup is table key "m_big_hunt_quest_group".
type EntityMBigHuntQuestGroup struct {
_ struct{} `msgpack:",array"`
BigHuntQuestGroupId int32
SortOrder int32
BigHuntQuestId int32
}
// EntityMBigHuntQuestScoreCoefficient is table key "m_big_hunt_quest_score_coefficient".
type EntityMBigHuntQuestScoreCoefficient struct {
_ struct{} `msgpack:",array"`
BigHuntQuestScoreCoefficientId int32
ScoreDifficultBonusPermil int32
}
// EntityMBigHuntRewardGroup is table key "m_big_hunt_reward_group".
type EntityMBigHuntRewardGroup struct {
_ struct{} `msgpack:",array"`
BigHuntRewardGroupId int32
SortOrder int32
PossessionType int32
PossessionId int32
Count int32
}
// EntityMBigHuntSchedule is table key "m_big_hunt_schedule".
type EntityMBigHuntSchedule struct {
_ struct{} `msgpack:",array"`
BigHuntScheduleId int32
NoticeStartDatetime int64
ChallengeStartDatetime int64
ChallengeEndDatetime int64
SeasonAssetId int32
}
// EntityMBigHuntScoreRewardGroup is table key "m_big_hunt_score_reward_group".
type EntityMBigHuntScoreRewardGroup struct {
_ struct{} `msgpack:",array"`
BigHuntScoreRewardGroupId int32
NecessaryScore int64
BigHuntRewardGroupId int32
}
// EntityMBigHuntScoreRewardGroupSchedule is table key "m_big_hunt_score_reward_group_schedule".
type EntityMBigHuntScoreRewardGroupSchedule struct {
_ struct{} `msgpack:",array"`
BigHuntScoreRewardGroupScheduleId int32
GroupIndex int32
BigHuntScoreRewardGroupId int32
StartDatetime int64
}
// EntityMBigHuntWeeklyAttributeScoreRewardGroupSchedule is table key "m_big_hunt_weekly_attribute_score_reward_group_schedule".
type EntityMBigHuntWeeklyAttributeScoreRewardGroupSchedule struct {
_ struct{} `msgpack:",array"`
BigHuntWeeklyAttributeScoreRewardGroupScheduleId int32
AttributeType int32
GroupIndex int32
BigHuntScoreRewardGroupId int32
StartDatetime int64
}
// EntityMCageMemory is table key "m_cage_memory".
type EntityMCageMemory struct {
_ struct{} `msgpack:",array"`
CageMemoryId int32
MainQuestSeasonId int32
SortOrder int32
CageMemoryAssetId int32
}
// EntityMCageOrnament is table key "m_cage_ornament".
type EntityMCageOrnament struct {
_ struct{} `msgpack:",array"`
CageOrnamentId int32
StartDatetime int64
EndDatetime int64
CageOrnamentRewardId int32
}
// EntityMCageOrnamentMainQuestChapterStill is table key "m_cage_ornament_main_quest_chapter_still".
type EntityMCageOrnamentMainQuestChapterStill struct {
_ struct{} `msgpack:",array"`
MainQuestChapterId int32
CageOrnamentStillReleaseConditionId int32
}
// EntityMCageOrnamentReward is table key "m_cage_ornament_reward".
type EntityMCageOrnamentReward struct {
_ struct{} `msgpack:",array"`
CageOrnamentRewardId int32
PossessionType int32
PossessionId int32
Count int32
}
// EntityMCageOrnamentStillReleaseCondition is table key "m_cage_ornament_still_release_condition".
type EntityMCageOrnamentStillReleaseCondition struct {
_ struct{} `msgpack:",array"`
CageOrnamentStillReleaseConditionId int32
CageOrnamentId int32
}
// EntityMCatalogCompanion is table key "m_catalog_companion".
type EntityMCatalogCompanion struct {
_ struct{} `msgpack:",array"`
CompanionId int32
SortOrder int32
CatalogTermId int32
}
// EntityMCatalogCostume is table key "m_catalog_costume".
type EntityMCatalogCostume struct {
_ struct{} `msgpack:",array"`
CostumeId int32
SortOrder int32
CatalogTermId int32
}
// EntityMCatalogPartsGroup is table key "m_catalog_parts_group".
type EntityMCatalogPartsGroup struct {
_ struct{} `msgpack:",array"`
PartsGroupId int32
SortOrder int32
CatalogTermId int32
}
// EntityMCatalogTerm is table key "m_catalog_term".
type EntityMCatalogTerm struct {
_ struct{} `msgpack:",array"`
CatalogTermId int32
StartDatetime int64
}
// EntityMCatalogThought is table key "m_catalog_thought".
type EntityMCatalogThought struct {
_ struct{} `msgpack:",array"`
ThoughtId int32
SortOrder int32
CatalogTermId int32
}
// EntityMCatalogWeapon is table key "m_catalog_weapon".
type EntityMCatalogWeapon struct {
_ struct{} `msgpack:",array"`
WeaponId int32
SortOrder int32
CatalogTermId int32
}
// EntityMCharacter is table key "m_character".
type EntityMCharacter struct {
_ struct{} `msgpack:",array"`
CharacterId int32
CharacterLevelBonusAbilityGroupId int32
NameCharacterTextId int32
CharacterAssetId int32
SortOrder int32
DefaultCostumeId int32
DefaultWeaponId int32
EndCostumeId int32
EndWeaponId int32
MaxLevelNumericalFunctionId int32
RequiredExpForLevelUpNumericalParameterMapId int32
ListSettingCostumeGroupType int32
ListSettingDisplayStartDatetime int64
}
// EntityMCharacterBoard is table key "m_character_board".
type EntityMCharacterBoard struct {
_ struct{} `msgpack:",array"`
CharacterBoardId int32
CharacterBoardGroupId int32
CharacterBoardUnlockConditionGroupId int32
ReleaseRank int32
}
// EntityMCharacterBoardAbility is table key "m_character_board_ability".
type EntityMCharacterBoardAbility struct {
_ struct{} `msgpack:",array"`
CharacterBoardAbilityId int32
CharacterBoardEffectTargetGroupId int32
AbilityId int32
}
// EntityMCharacterBoardAbilityMaxLevel is table key "m_character_board_ability_max_level".
type EntityMCharacterBoardAbilityMaxLevel struct {
_ struct{} `msgpack:",array"`
CharacterId int32
AbilityId int32
MaxLevel int32
}
// EntityMCharacterBoardAssignment is table key "m_character_board_assignment".
type EntityMCharacterBoardAssignment struct {
_ struct{} `msgpack:",array"`
CharacterId int32
CharacterBoardCategoryId int32
SortOrder int32
CharacterBoardAssignmentType int32
}
// EntityMCharacterBoardCategory is table key "m_character_board_category".
type EntityMCharacterBoardCategory struct {
_ struct{} `msgpack:",array"`
CharacterBoardCategoryId int32
SortOrder int32
}
// EntityMCharacterBoardCompleteReward is table key "m_character_board_complete_reward".
type EntityMCharacterBoardCompleteReward struct {
_ struct{} `msgpack:",array"`
CharacterBoardCompleteRewardId int32
CharacterBoardCompleteRewardGroupId int32
CharacterBoardCompleteRewardConditionGroupId int32
}
// EntityMCharacterBoardCompleteRewardGroup is table key "m_character_board_complete_reward_group".
type EntityMCharacterBoardCompleteRewardGroup struct {
_ struct{} `msgpack:",array"`
CharacterBoardCompleteRewardGroupId int32
PossessionType int32
PossessionId int32
Count int32
SortOrder int32
}
// EntityMCharacterBoardCondition is table key "m_character_board_condition".
type EntityMCharacterBoardCondition struct {
_ struct{} `msgpack:",array"`
CharacterBoardConditionGroupId int32
GroupIndex int32
CharacterBoardConditionType int32
CharacterBoardConditionDetailId int32
CharacterBoardConditionIgnoreId int32
ConditionValue int32
}
// EntityMCharacterBoardConditionDetail is table key "m_character_board_condition_detail".
type EntityMCharacterBoardConditionDetail struct {
_ struct{} `msgpack:",array"`
CharacterBoardConditionDetailId int32
DetailIndex int32
ConditionValue int32
}
// EntityMCharacterBoardConditionGroup is table key "m_character_board_condition_group".
type EntityMCharacterBoardConditionGroup struct {
_ struct{} `msgpack:",array"`
CharacterBoardConditionGroupId int32
ConditionOperationType int32
}
// EntityMCharacterBoardConditionIgnore is table key "m_character_board_condition_ignore".
type EntityMCharacterBoardConditionIgnore struct {
_ struct{} `msgpack:",array"`
CharacterBoardConditionIgnoreId int32
IgnoreIndex int32
ConditionValue int32
}
// EntityMCharacterBoardEffectTargetGroup is table key "m_character_board_effect_target_group".
type EntityMCharacterBoardEffectTargetGroup struct {
_ struct{} `msgpack:",array"`
CharacterBoardEffectTargetGroupId int32
GroupIndex int32
CharacterBoardEffectTargetType int32
TargetValue int32
}
// EntityMCharacterBoardGroup is table key "m_character_board_group".
type EntityMCharacterBoardGroup struct {
_ struct{} `msgpack:",array"`
CharacterBoardGroupId int32
CharacterBoardCategoryId int32
SortOrder int32
CharacterBoardGroupType int32
TextAssetId int32
}
// EntityMCharacterBoardPanel is table key "m_character_board_panel".
type EntityMCharacterBoardPanel struct {
_ struct{} `msgpack:",array"`
CharacterBoardPanelId int32
CharacterBoardId int32
CharacterBoardPanelUnlockConditionGroupId int32
CharacterBoardPanelReleasePossessionGroupId int32
CharacterBoardPanelReleaseRewardGroupId int32
CharacterBoardPanelReleaseEffectGroupId int32
SortOrder int32
ParentCharacterBoardPanelId int32
PlaceIndex int32
}
// EntityMCharacterBoardPanelReleaseEffectGroup is table key "m_character_board_panel_release_effect_group".
type EntityMCharacterBoardPanelReleaseEffectGroup struct {
_ struct{} `msgpack:",array"`
CharacterBoardPanelReleaseEffectGroupId int32
SortOrder int32
CharacterBoardEffectType int32
CharacterBoardEffectId int32
EffectValue int32
}
// EntityMCharacterBoardPanelReleasePossessionGroup is table key "m_character_board_panel_release_possession_group".
type EntityMCharacterBoardPanelReleasePossessionGroup struct {
_ struct{} `msgpack:",array"`
CharacterBoardPanelReleasePossessionGroupId int32
PossessionType int32
PossessionId int32
Count int32
SortOrder int32
}
// EntityMCharacterBoardPanelReleaseRewardGroup is table key "m_character_board_panel_release_reward_group".
type EntityMCharacterBoardPanelReleaseRewardGroup struct {
_ struct{} `msgpack:",array"`
CharacterBoardPanelReleaseRewardGroupId int32
PossessionType int32
PossessionId int32
Count int32
SortOrder int32
}
// EntityMCharacterBoardStatusUp is table key "m_character_board_status_up".
type EntityMCharacterBoardStatusUp struct {
_ struct{} `msgpack:",array"`
CharacterBoardStatusUpId int32
CharacterBoardStatusUpType int32
CharacterBoardEffectTargetGroupId int32
}
// EntityMCharacterDisplaySwitch is table key "m_character_display_switch".
type EntityMCharacterDisplaySwitch struct {
_ struct{} `msgpack:",array"`
CharacterId int32
NameCharacterTextId int32
DefaultCostumeId int32
DefaultWeaponId int32
DisplayConditionClearQuestId int32
CharacterAssetId int32
}
// EntityMCharacterLevelBonusAbilityGroup is table key "m_character_level_bonus_ability_group".
type EntityMCharacterLevelBonusAbilityGroup struct {
_ struct{} `msgpack:",array"`
CharacterLevelBonusAbilityGroupId int32
ActivationCharacterLevel int32
AbilityId int32
AbilityLevel int32
}
// EntityMCharacterRebirth is table key "m_character_rebirth".
type EntityMCharacterRebirth struct {
_ struct{} `msgpack:",array"`
CharacterId int32
CharacterRebirthStepGroupId int32
SortOrder int32
CharacterAssignmentType int32
}
// EntityMCharacterRebirthMaterialGroup is table key "m_character_rebirth_material_group".
type EntityMCharacterRebirthMaterialGroup struct {
_ struct{} `msgpack:",array"`
CharacterRebirthMaterialGroupId int32
MaterialId int32
Count int32
SortOrder int32
}
// EntityMCharacterRebirthStepGroup is table key "m_character_rebirth_step_group".
type EntityMCharacterRebirthStepGroup struct {
_ struct{} `msgpack:",array"`
CharacterRebirthStepGroupId int32
BeforeRebirthCount int32
CostumeLevelLimitUp int32
CharacterRebirthMaterialGroupId int32
}
// EntityMCharacterViewerActorIcon is table key "m_character_viewer_actor_icon".
type EntityMCharacterViewerActorIcon struct {
_ struct{} `msgpack:",array"`
CostumeAssetCategoryType int32
SkeletonId int32
AssetVariationId int32
OverrideCostumeAssetCategoryType int32
OverrideIconSkeletonId int32
OverrideIconAssetVariationId int32
}
// EntityMCharacterViewerField is table key "m_character_viewer_field".
type EntityMCharacterViewerField struct {
_ struct{} `msgpack:",array"`
CharacterViewerFieldId int32
ReleaseEvaluateConditionId int32
PublishDatetime int64
CharacterViewerFieldAssetId int32
AssetBackgroundId int32
SortOrder int32
}
// EntityMCharacterViewerFieldSettings is table key "m_character_viewer_field_settings".
type EntityMCharacterViewerFieldSettings struct {
_ struct{} `msgpack:",array"`
AssetBackgroundId int32
BgmAssetId int32
Stem int32
BattleFieldLocaleSettingIndex int32
PostProcessConfigurationIndex int32
BattlePointIndex int32
}
// EntityMCharacterVoiceUnlockCondition is table key "m_character_voice_unlock_condition".
type EntityMCharacterVoiceUnlockCondition struct {
_ struct{} `msgpack:",array"`
CharacterId int32
SortOrder int32
CharacterVoiceUnlockConditionType int32
ConditionValue int32
VoiceAssetId int32
}
// EntityMCollectionBonusEffect is table key "m_collection_bonus_effect".
type EntityMCollectionBonusEffect struct {
_ struct{} `msgpack:",array"`
CollectionBonusEffectId int32
CollectionBonusEffectType int32
Amount00 int32
Amount01 int32
Amount02 int32
Amount03 int32
Amount04 int32
}
// EntityMCollectionBonusQuestAssignment is table key "m_collection_bonus_quest_assignment".
type EntityMCollectionBonusQuestAssignment struct {
_ struct{} `msgpack:",array"`
CollectionBonusQuestAssignmentId int32
QuestAssignmentType int32
MainQuestChapterId int32
EventQuestChapterId int32
QuestId int32
SortOrder int32
}
// EntityMCollectionBonusQuestAssignmentGroup is table key "m_collection_bonus_quest_assignment_group".
type EntityMCollectionBonusQuestAssignmentGroup struct {
_ struct{} `msgpack:",array"`
CollectionBonusQuestAssignmentGroupId int32
CollectionBonusQuestAssignmentId int32
}
// EntityMComboCalculationSetting is table key "m_combo_calculation_setting".
type EntityMComboCalculationSetting struct {
_ struct{} `msgpack:",array"`
ComboCountLowerLimit int32
DamageCoefficientPermil int32
UiEffectIndex int32
}
// EntityMComebackCampaign is table key "m_comeback_campaign".
type EntityMComebackCampaign struct {
_ struct{} `msgpack:",array"`
ComebackCampaignId int32
ComebackJudgeStartDatetime int64
ComebackJudgeEndDatetime int64
ComebackJudgeDayCount int32
GrantCampaignTermDayCount int32
CampaignUnlockQuestId int32
ComebackCampaignGradeGroupId int32
}
// EntityMCompanion is table key "m_companion".
type EntityMCompanion struct {
_ struct{} `msgpack:",array"`
CompanionId int32
AttributeType int32
CompanionCategoryType int32
CompanionBaseStatusId int32
CompanionStatusCalculationId int32
SkillId int32
CompanionAbilityGroupId int32
ActorId int32
ActorSkeletonId int32
AssetVariationId int32
CharacterMoverBattleActorAiId int32
}
// EntityMCompanionAbilityGroup is table key "m_companion_ability_group".
type EntityMCompanionAbilityGroup struct {
_ struct{} `msgpack:",array"`
CompanionAbilityGroupId int32
SlotNumber int32
AbilityId int32
}
// EntityMCompanionAbilityLevel is table key "m_companion_ability_level".
type EntityMCompanionAbilityLevel struct {
_ struct{} `msgpack:",array"`
CompanionLevelLowerLimit int32
AbilityLevel int32
}
// EntityMCompanionBaseStatus is table key "m_companion_base_status".
type EntityMCompanionBaseStatus struct {
_ struct{} `msgpack:",array"`
CompanionBaseStatusId int32
Attack int32
Hp int32
Vitality int32
}
// EntityMCompanionCategory is table key "m_companion_category".
type EntityMCompanionCategory struct {
_ struct{} `msgpack:",array"`
CompanionCategoryType int32
EnhancementCostNumericalFunctionId int32
}
// EntityMCompanionDuplicationExchangePossessionGroup is table key "m_companion_duplication_exchange_possession_group".
type EntityMCompanionDuplicationExchangePossessionGroup struct {
_ struct{} `msgpack:",array"`
CompanionId int32
PossessionType int32
PossessionId int32
Count int32
}
// EntityMCompanionEnhanced is table key "m_companion_enhanced".
type EntityMCompanionEnhanced struct {
_ struct{} `msgpack:",array"`
CompanionEnhancedId int32
CompanionId int32
Level int32
}
// EntityMCompanionEnhancementMaterial is table key "m_companion_enhancement_material".
type EntityMCompanionEnhancementMaterial struct {
_ struct{} `msgpack:",array"`
CompanionCategoryType int32
Level int32
MaterialId int32
Count int32
SortOrder int32
}
// EntityMCompanionSkillLevel is table key "m_companion_skill_level".
type EntityMCompanionSkillLevel struct {
_ struct{} `msgpack:",array"`
CompanionLevelLowerLimit int32
SkillLevel int32
}
// EntityMCompanionStatusCalculation is table key "m_companion_status_calculation".
type EntityMCompanionStatusCalculation struct {
_ struct{} `msgpack:",array"`
CompanionStatusCalculationId int32
AttackNumericalFunctionId int32
HpNumericalFunctionId int32
VitalityNumericalFunctionId int32
}
// EntityMCompleteMissionGroup is table key "m_complete_mission_group".
type EntityMCompleteMissionGroup struct {
_ struct{} `msgpack:",array"`
MissionId int32
PossessionType int32
PossessionId int32
SortOrder int32
}
// EntityMConfig is table key "m_config".
type EntityMConfig struct {
_ struct{} `msgpack:",array"`
ConfigKey string
Value string
}
// EntityMConsumableItem is table key "m_consumable_item".
type EntityMConsumableItem struct {
_ struct{} `msgpack:",array"`
ConsumableItemId int32
ConsumableItemType int32
SortOrder int32
SellPrice int32
ConsumableItemTermId int32
AssetName string
AssetCategoryId int32
AssetVariationId int32
}
// EntityMConsumableItemEffect is table key "m_consumable_item_effect".
type EntityMConsumableItemEffect struct {
_ struct{} `msgpack:",array"`
ConsumableItemId int32
EffectTargetType int32
EffectValueType int32
EffectValue int32
}
// EntityMConsumableItemTerm is table key "m_consumable_item_term".
type EntityMConsumableItemTerm struct {
_ struct{} `msgpack:",array"`
ConsumableItemTermId int32
StartDatetime int64
EndDatetime int64
}
// EntityMContentsStory is table key "m_contents_story".
type EntityMContentsStory struct {
_ struct{} `msgpack:",array"`
ContentsStoryId int32
QuestSceneType int32
AssetBackgroundId int32
EventMapNumberUpper int32
EventMapNumberLower int32
IsForcedPlay bool
ContentsStoryUnlockConditionType int32
ConditionValue int32
UnlockEvaluateConditionId int32
}
// EntityMCostume is table key "m_costume".
type EntityMCostume struct {
_ struct{} `msgpack:",array"`
CostumeId int32
CharacterId int32
ActorId int32
CostumeAssetCategoryType int32
ActorSkeletonId int32
AssetVariationId int32
SkillfulWeaponType int32
RarityType int32
CostumeBaseStatusId int32
CostumeStatusCalculationId int32
CostumeLimitBreakMaterialGroupId int32
CostumeAbilityGroupId int32
CostumeActiveSkillGroupId int32
CounterSkillDetailId int32
CharacterMoverBattleActorAiId int32
CostumeDefaultSkillGroupId int32
CostumeLevelBonusId int32
DefaultActorSkillAiId int32
CostumeEmblemAssetId int32
BattleActorSkillAiGroupId int32
}
// EntityMCostumeAbilityGroup is table key "m_costume_ability_group".
type EntityMCostumeAbilityGroup struct {
_ struct{} `msgpack:",array"`
CostumeAbilityGroupId int32
SlotNumber int32
AbilityId int32
CostumeAbilityLevelGroupId int32
}
// EntityMCostumeAbilityLevelGroup is table key "m_costume_ability_level_group".
type EntityMCostumeAbilityLevelGroup struct {
_ struct{} `msgpack:",array"`
CostumeAbilityLevelGroupId int32
CostumeLimitBreakCountLowerLimit int32
AbilityLevel int32
}
// EntityMCostumeActiveSkillEnhancementMaterial is table key "m_costume_active_skill_enhancement_material".
type EntityMCostumeActiveSkillEnhancementMaterial struct {
_ struct{} `msgpack:",array"`
CostumeActiveSkillEnhancementMaterialId int32
SkillLevel int32
MaterialId int32
Count int32
SortOrder int32
}
// EntityMCostumeActiveSkillGroup is table key "m_costume_active_skill_group".
type EntityMCostumeActiveSkillGroup struct {
_ struct{} `msgpack:",array"`
CostumeActiveSkillGroupId int32
CostumeLimitBreakCountLowerLimit int32
CostumeActiveSkillId int32
CostumeActiveSkillEnhancementMaterialId int32
}
// EntityMCostumeAnimationStep is table key "m_costume_animation_step".
type EntityMCostumeAnimationStep struct {
_ struct{} `msgpack:",array"`
CostumeId int32
Step int32
ActorAnimationId int32
}
// EntityMCostumeAutoOrganizationCondition is table key "m_costume_auto_organization_condition".
type EntityMCostumeAutoOrganizationCondition struct {
_ struct{} `msgpack:",array"`
CostumeId int32
CostumeAutoOrganizationConditionType int32
TargetValue int32
}
// EntityMCostumeAwaken is table key "m_costume_awaken".
type EntityMCostumeAwaken struct {
_ struct{} `msgpack:",array"`
CostumeId int32
CostumeAwakenEffectGroupId int32
CostumeAwakenStepMaterialGroupId int32
CostumeAwakenPriceGroupId int32
}
// EntityMCostumeAwakenAbility is table key "m_costume_awaken_ability".
type EntityMCostumeAwakenAbility struct {
_ struct{} `msgpack:",array"`
CostumeAwakenAbilityId int32
AbilityId int32
AbilityLevel int32
}
// EntityMCostumeAwakenEffectGroup is table key "m_costume_awaken_effect_group".
type EntityMCostumeAwakenEffectGroup struct {
_ struct{} `msgpack:",array"`
CostumeAwakenEffectGroupId int32
AwakenStep int32
CostumeAwakenEffectType int32
CostumeAwakenEffectId int32
}
// EntityMCostumeAwakenItemAcquire is table key "m_costume_awaken_item_acquire".
type EntityMCostumeAwakenItemAcquire struct {
_ struct{} `msgpack:",array"`
CostumeAwakenItemAcquireId int32
PossessionType int32
PossessionId int32
Count int32
}
// EntityMCostumeAwakenMaterialGroup is table key "m_costume_awaken_material_group".
type EntityMCostumeAwakenMaterialGroup struct {
_ struct{} `msgpack:",array"`
CostumeAwakenMaterialGroupId int32
MaterialId int32
Count int32
SortOrder int32
}
// EntityMCostumeAwakenPriceGroup is table key "m_costume_awaken_price_group".
type EntityMCostumeAwakenPriceGroup struct {
_ struct{} `msgpack:",array"`
CostumeAwakenPriceGroupId int32
AwakenStepLowerLimit int32
Gold int32
}
// EntityMCostumeAwakenStatusUpGroup is table key "m_costume_awaken_status_up_group".
type EntityMCostumeAwakenStatusUpGroup struct {
_ struct{} `msgpack:",array"`
CostumeAwakenStatusUpGroupId int32
SortOrder int32
StatusKindType int32
StatusCalculationType int32
EffectValue int32
}
// EntityMCostumeAwakenStepMaterialGroup is table key "m_costume_awaken_step_material_group".
type EntityMCostumeAwakenStepMaterialGroup struct {
_ struct{} `msgpack:",array"`
CostumeAwakenStepMaterialGroupId int32
AwakenStepLowerLimit int32
CostumeAwakenMaterialGroupId int32
}
// EntityMCostumeBaseStatus is table key "m_costume_base_status".
type EntityMCostumeBaseStatus struct {
_ struct{} `msgpack:",array"`
CostumeBaseStatusId int32
Hp int32
Attack int32
Vitality int32
Agility int32
CriticalRatioPermil int32
CriticalAttackRatioPermil int32
EvasionRatioPermil int32
}
// EntityMCostumeCollectionBonus is table key "m_costume_collection_bonus".
type EntityMCostumeCollectionBonus struct {
_ struct{} `msgpack:",array"`
CollectionBonusId int32
CollectionBonusTextId int32
CollectionBonusGroupId int32
CollectionBonusQuestAssignmentGroupId int32
CollectionBonusEffectId int32
StartDatetime int64
EndDatetime int64
GroupingId int32
}
// EntityMCostumeCollectionBonusGroup is table key "m_costume_collection_bonus_group".
type EntityMCostumeCollectionBonusGroup struct {
_ struct{} `msgpack:",array"`
CollectionBonusGroupId int32
CostumeId int32
SortOrder int32
}
// EntityMCostumeDefaultSkillGroup is table key "m_costume_default_skill_group".
type EntityMCostumeDefaultSkillGroup struct {
_ struct{} `msgpack:",array"`
CostumeDefaultSkillGroupId int32
CostumeDefaultSkillLotteryType int32
CostumeDefaultSkillLotteryGroupId int32
}
// EntityMCostumeDefaultSkillLotteryGroup is table key "m_costume_default_skill_lottery_group".
type EntityMCostumeDefaultSkillLotteryGroup struct {
_ struct{} `msgpack:",array"`
CostumeDefaultSkillLotteryGroupId int32
SkillDetailId int32
ProbabilityWeight int32
}
// EntityMCostumeDelete is table key "m_costume_delete".
type EntityMCostumeDelete struct {
_ struct{} `msgpack:",array"`
CostumeId int32
DeleteConditionClearQuestId int32
CostumeAlternativeGroupId int32
DeleteCostumeTutorialType int32
MaterialReturnGiftGrantRouteType int32
}
// EntityMCostumeDisplayCoordinateAdjustment is table key "m_costume_display_coordinate_adjustment".
type EntityMCostumeDisplayCoordinateAdjustment struct {
_ struct{} `msgpack:",array"`
CostumeId int32
DisplayCoordinateAdjustmentFunctionType int32
HorizontalCoordinateCountPermil int32
VerticalCoordinateCountPermil int32
}
// EntityMCostumeDisplaySwitch is table key "m_costume_display_switch".
type EntityMCostumeDisplaySwitch struct {
_ struct{} `msgpack:",array"`
CostumeId int32
DisplayConditionClearQuestId int32
DisplayDeletedExpressionAssetId int32
}
// EntityMCostumeDuplicationExchangePossessionGroup is table key "m_costume_duplication_exchange_possession_group".
type EntityMCostumeDuplicationExchangePossessionGroup struct {
_ struct{} `msgpack:",array"`
CostumeId int32
PossessionType int32
PossessionId int32
Count int32
}
// EntityMCostumeEmblem is table key "m_costume_emblem".
type EntityMCostumeEmblem struct {
_ struct{} `msgpack:",array"`
CostumeEmblemAssetId int32
SortOrder int32
}
// EntityMCostumeEnhanced is table key "m_costume_enhanced".
type EntityMCostumeEnhanced struct {
_ struct{} `msgpack:",array"`
CostumeEnhancedId int32
CostumeId int32
LimitBreakCount int32
Level int32
ActiveSkillLevel int32
AwakenCount int32
}
// EntityMCostumeLevelBonus is table key "m_costume_level_bonus".
type EntityMCostumeLevelBonus struct {
_ struct{} `msgpack:",array"`
CostumeLevelBonusId int32
Level int32
CostumeLevelBonusType int32
EffectValue int32
}
// EntityMCostumeLimitBreakMaterialGroup is table key "m_costume_limit_break_material_group".
type EntityMCostumeLimitBreakMaterialGroup struct {
_ struct{} `msgpack:",array"`
CostumeLimitBreakMaterialGroupId int32
MaterialId int32
Count int32
SortOrder int32
CostumeOverflowExchangePossessionGroupId int32
}
// EntityMCostumeLimitBreakMaterialRarityGroup is table key "m_costume_limit_break_material_rarity_group".
type EntityMCostumeLimitBreakMaterialRarityGroup struct {
_ struct{} `msgpack:",array"`
CostumeLimitBreakMaterialRarityGroupId int32
MaterialId int32
Count int32
SortOrder int32
}
// EntityMCostumeLotteryEffect is table key "m_costume_lottery_effect".
type EntityMCostumeLotteryEffect struct {
_ struct{} `msgpack:",array"`
CostumeId int32
SlotNumber int32
CostumeLotteryEffectOddsGroupId int32
CostumeLotteryEffectUnlockMaterialGroupId int32
CostumeLotteryEffectDrawMaterialGroupId int32
CostumeLotteryEffectReleaseScheduleId int32
}
// EntityMCostumeLotteryEffectMaterialGroup is table key "m_costume_lottery_effect_material_group".
type EntityMCostumeLotteryEffectMaterialGroup struct {
_ struct{} `msgpack:",array"`
CostumeLotteryEffectMaterialGroupId int32
MaterialId int32
Count int32
SortOrder int32
}
// EntityMCostumeLotteryEffectOddsGroup is table key "m_costume_lottery_effect_odds_group".
type EntityMCostumeLotteryEffectOddsGroup struct {
_ struct{} `msgpack:",array"`
CostumeLotteryEffectOddsGroupId int32
OddsNumber int32
Weight int32
CostumeLotteryEffectType int32
CostumeLotteryEffectTargetId int32
RarityType int32
}
// EntityMCostumeLotteryEffectReleaseSchedule is table key "m_costume_lottery_effect_release_schedule".
type EntityMCostumeLotteryEffectReleaseSchedule struct {
_ struct{} `msgpack:",array"`
CostumeLotteryEffectReleaseScheduleId int32
ReleaseDatetime int64
}
// EntityMCostumeLotteryEffectTargetAbility is table key "m_costume_lottery_effect_target_ability".
type EntityMCostumeLotteryEffectTargetAbility struct {
_ struct{} `msgpack:",array"`
CostumeLotteryEffectTargetAbilityId int32
AbilityId int32
AbilityLevel int32
}
// EntityMCostumeLotteryEffectTargetStatusUp is table key "m_costume_lottery_effect_target_status_up".
type EntityMCostumeLotteryEffectTargetStatusUp struct {
_ struct{} `msgpack:",array"`
CostumeLotteryEffectTargetStatusUpId int32
StatusKindType int32
StatusCalculationType int32
EffectValue int32
}
// EntityMCostumeOverflowExchangePossessionGroup is table key "m_costume_overflow_exchange_possession_group".
type EntityMCostumeOverflowExchangePossessionGroup struct {
_ struct{} `msgpack:",array"`
MaterialId int32
SortOrder int32
PossessionType int32
PossessionId int32
Count int32
}
// EntityMCostumeProperAttributeHpBonus is table key "m_costume_proper_attribute_hp_bonus".
type EntityMCostumeProperAttributeHpBonus struct {
_ struct{} `msgpack:",array"`
CostumeId int32
CostumeProperAttributeType int32
MainWeaponHpAdditionalValue int32
SubWeaponHpAdditionalValue int32
}
// EntityMCostumeRarity is table key "m_costume_rarity".
type EntityMCostumeRarity struct {
_ struct{} `msgpack:",array"`
RarityType int32
CostumeLimitBreakMaterialRarityGroupId int32
EnhancementCostByMaterialNumericalFunctionId int32
LimitBreakCostNumericalFunctionId int32
MaxLevelNumericalFunctionId int32
RequiredExpForLevelUpNumericalParameterMapId int32
ActiveSkillMaxLevelNumericalFunctionId int32
ActiveSkillEnhancementCostNumericalFunctionId int32
}
// EntityMCostumeSpecialActActiveSkill is table key "m_costume_special_act_active_skill".
type EntityMCostumeSpecialActActiveSkill struct {
_ struct{} `msgpack:",array"`
CostumeId int32
SkillActIndex int32
CostumeSpecialActActiveSkillConditionType int32
CostumeSpecialActActiveSkillConditionId int32
}
// EntityMCostumeSpecialActActiveSkillConditionAttribute is table key "m_costume_special_act_active_skill_condition_attribute".
type EntityMCostumeSpecialActActiveSkillConditionAttribute struct {
_ struct{} `msgpack:",array"`
CostumeSpecialActActiveSkillConditionId int32
CostumeSpecialActActiveSkillConditionAttributeType int32
}
// EntityMCostumeStatusCalculation is table key "m_costume_status_calculation".
type EntityMCostumeStatusCalculation struct {
_ struct{} `msgpack:",array"`
CostumeStatusCalculationId int32
HpNumericalFunctionId int32
AttackNumericalFunctionId int32
VitalityNumericalFunctionId int32
AgilityNumericalFunctionId int32
CriticalRatioPermilNumericalFunctionId int32
CriticalAttackRatioPermilNumericalFunctionId int32
EvasionRatioPermilNumericalFunctionId int32
}
// EntityMDeckEntrustCoefficientAttribute is table key "m_deck_entrust_coefficient_attribute".
type EntityMDeckEntrustCoefficientAttribute struct {
_ struct{} `msgpack:",array"`
EntrustAttributeType int32
AttributeType int32
CoefficientPermil int32
}
// EntityMDeckEntrustCoefficientPartsSeriesBonusCount is table key "m_deck_entrust_coefficient_parts_series_bonus_count".
type EntityMDeckEntrustCoefficientPartsSeriesBonusCount struct {
_ struct{} `msgpack:",array"`
PartsSeriesBonusCount int32
CoefficientPermil int32
}
// EntityMDeckEntrustCoefficientStatus is table key "m_deck_entrust_coefficient_status".
type EntityMDeckEntrustCoefficientStatus struct {
_ struct{} `msgpack:",array"`
EntrustDeckStatusType int32
DeckStatusType int32
CoefficientPermil int32
}
// EntityMDokan is table key "m_dokan".
type EntityMDokan struct {
_ struct{} `msgpack:",array"`
DokanId int32
SortOrder int32
DokanType int32
StartDatetime int64
EndDatetime int64
DokanContentGroupId int32
TargetUserStatusType int32
UnlockMainFunctionType int32
}
// EntityMDokanContentGroup is table key "m_dokan_content_group".
type EntityMDokanContentGroup struct {
_ struct{} `msgpack:",array"`
DokanContentGroupId int32
ContentIndex int32
ImageId int32
MovieId int32
DokanTextId int32
}
// EntityMDokanText is table key "m_dokan_text".
type EntityMDokanText struct {
_ struct{} `msgpack:",array"`
DokanTextId int32
LanguageType int32
Text string
}
// EntityMEnhanceCampaign is table key "m_enhance_campaign".
type EntityMEnhanceCampaign struct {
_ struct{} `msgpack:",array"`
EnhanceCampaignId int32
EnhanceCampaignTargetGroupId int32
EnhanceCampaignEffectType int32
EnhanceCampaignEffectValue int32
StartDatetime int64
EndDatetime int64
TargetUserStatusType int32
SortOrder int32
}
// EntityMEnhanceCampaignTargetGroup is table key "m_enhance_campaign_target_group".
type EntityMEnhanceCampaignTargetGroup struct {
_ struct{} `msgpack:",array"`
EnhanceCampaignTargetGroupId int32
EnhanceCampaignTargetIndex int32
EnhanceCampaignTargetType int32
EnhanceCampaignTargetValue int32
}
// EntityMEvaluateCondition is table key "m_evaluate_condition".
type EntityMEvaluateCondition struct {
_ struct{} `msgpack:",array"`
EvaluateConditionId int32
EvaluateConditionFunctionType int32
EvaluateConditionEvaluateType int32
EvaluateConditionValueGroupId int32
NameEvaluateConditionTextId int32
}
// EntityMEvaluateConditionValueGroup is table key "m_evaluate_condition_value_group".
type EntityMEvaluateConditionValueGroup struct {
_ struct{} `msgpack:",array"`
EvaluateConditionValueGroupId int32
GroupIndex int32
Value int64
}
// EntityMEventQuestChapter is table key "m_event_quest_chapter".
type EntityMEventQuestChapter struct {
_ struct{} `msgpack:",array"`
EventQuestChapterId int32
EventQuestType int32
SortOrder int32
NameEventQuestTextId int32
BannerAssetId int32
EventQuestLinkId int32
EventQuestDisplayItemGroupId int32
EventQuestSequenceGroupId int32
StartDatetime int64
EndDatetime int64
DisplaySortOrder int32
}
// EntityMEventQuestChapterCharacter is table key "m_event_quest_chapter_character".
type EntityMEventQuestChapterCharacter struct {
_ struct{} `msgpack:",array"`
EventQuestChapterId int32
CharacterId int32
}
// EntityMEventQuestChapterDifficultyLimitContentUnlock is table key "m_event_quest_chapter_difficulty_limit_content_unlock".
type EntityMEventQuestChapterDifficultyLimitContentUnlock struct {
_ struct{} `msgpack:",array"`
EventQuestChapterId int32
DifficultyType int32
UnlockEvaluateConditionId int32
}
// EntityMEventQuestChapterLimitContentRelation is table key "m_event_quest_chapter_limit_content_relation".
type EntityMEventQuestChapterLimitContentRelation struct {
_ struct{} `msgpack:",array"`
EventQuestChapterId int32
EventQuestLimitContentId int32
}
// EntityMEventQuestDailyGroup is table key "m_event_quest_daily_group".
type EntityMEventQuestDailyGroup struct {
_ struct{} `msgpack:",array"`
EventQuestDailyGroupId int32
StartDatetime int64
EndDatetime int64
EventQuestDailyGroupTargetChapterId int32
EventQuestDailyGroupCompleteRewardId int32
EventQuestDailyGroupMessageId int32
}
// EntityMEventQuestDailyGroupCompleteReward is table key "m_event_quest_daily_group_complete_reward".
type EntityMEventQuestDailyGroupCompleteReward struct {
_ struct{} `msgpack:",array"`
EventQuestDailyGroupCompleteRewardId int32
SortOrder int32
PossessionType int32
PossessionId int32
Count int32
}
// EntityMEventQuestDailyGroupMessage is table key "m_event_quest_daily_group_message".
type EntityMEventQuestDailyGroupMessage struct {
_ struct{} `msgpack:",array"`
EventQuestDailyGroupMessageId int32
OddsNumber int32
Weight int32
BeforeClearMessageTextId int32
AfterClearMessageTextId int32
}
// EntityMEventQuestDailyGroupTargetChapter is table key "m_event_quest_daily_group_target_chapter".
type EntityMEventQuestDailyGroupTargetChapter struct {
_ struct{} `msgpack:",array"`
EventQuestDailyGroupTargetChapterId int32
SortOrder int32
EventQuestChapterId int32
}
// EntityMEventQuestDisplayItemGroup is table key "m_event_quest_display_item_group".
type EntityMEventQuestDisplayItemGroup struct {
_ struct{} `msgpack:",array"`
EventQuestDisplayItemGroupId int32
SortOrder int32
PossessionType int32
PossessionId int32
}
// EntityMEventQuestGuerrillaFreeOpen is table key "m_event_quest_guerrilla_free_open".
type EntityMEventQuestGuerrillaFreeOpen struct {
_ struct{} `msgpack:",array"`
EventQuestGuerrillaFreeOpenId int32
OpenMinutes int32
DailyOpenMaxCount int32
StartDatetime int64
EndDatetime int64
}
// EntityMEventQuestGuerrillaFreeOpenScheduleCorrespondence is table key "m_event_quest_guerrilla_free_open_schedule_correspondence".
type EntityMEventQuestGuerrillaFreeOpenScheduleCorrespondence struct {
_ struct{} `msgpack:",array"`
QuestId int32
QuestScheduleId int32
}
// EntityMEventQuestLabyrinthMob is table key "m_event_quest_labyrinth_mob".
type EntityMEventQuestLabyrinthMob struct {
_ struct{} `msgpack:",array"`
EventQuestLabyrinthMobId int32
MobAssetId int32
BeforeStageClearTextAssetId int32
AfterStageClearTextAssetId int32
}
// EntityMEventQuestLabyrinthQuestDisplay is table key "m_event_quest_labyrinth_quest_display".
type EntityMEventQuestLabyrinthQuestDisplay struct {
_ struct{} `msgpack:",array"`
QuestId int32
BgAssetId int32
MobId int32
}
// EntityMEventQuestLabyrinthQuestEffectDescriptionAbility is table key "m_event_quest_labyrinth_quest_effect_description_ability".
type EntityMEventQuestLabyrinthQuestEffectDescriptionAbility struct {
_ struct{} `msgpack:",array"`
EventQuestLabyrinthQuestEffectDescriptionId int32
AbilityId int32
AbilityLevel int32
}
// EntityMEventQuestLabyrinthQuestEffectDescriptionFree is table key "m_event_quest_labyrinth_quest_effect_description_free".
type EntityMEventQuestLabyrinthQuestEffectDescriptionFree struct {
_ struct{} `msgpack:",array"`
EventQuestLabyrinthQuestEffectDescriptionId int32
AssetId int32
}
// EntityMEventQuestLabyrinthQuestEffectDisplay is table key "m_event_quest_labyrinth_quest_effect_display".
type EntityMEventQuestLabyrinthQuestEffectDisplay struct {
_ struct{} `msgpack:",array"`
QuestId int32
SortOrder int32
LabyrinthQuestEffectDescriptionType int32
EventQuestLabyrinthQuestEffectDescriptionId int32
EffectTargetWeaponAttributeType int32
}
// EntityMEventQuestLabyrinthRewardGroup is table key "m_event_quest_labyrinth_reward_group".
type EntityMEventQuestLabyrinthRewardGroup struct {
_ struct{} `msgpack:",array"`
EventQuestLabyrinthRewardGroupId int32
SortOrder int32
PossessionType int32
PossessionId int32
Count int32
}
// EntityMEventQuestLabyrinthSeason is table key "m_event_quest_labyrinth_season".
type EntityMEventQuestLabyrinthSeason struct {
_ struct{} `msgpack:",array"`
EventQuestChapterId int32
SeasonNumber int32
StartDatetime int64
EndDatetime int64
SeasonRewardGroupId int32
}
// EntityMEventQuestLabyrinthSeasonRewardGroup is table key "m_event_quest_labyrinth_season_reward_group".
type EntityMEventQuestLabyrinthSeasonRewardGroup struct {
_ struct{} `msgpack:",array"`
EventQuestLabyrinthSeasonRewardGroupId int32
HeadQuestId int32
EventQuestLabyrinthRewardGroupId int32
}
// EntityMEventQuestLabyrinthStage is table key "m_event_quest_labyrinth_stage".
type EntityMEventQuestLabyrinthStage struct {
_ struct{} `msgpack:",array"`
EventQuestChapterId int32
StageOrder int32
StartSequenceSortOrder int32
EndSequenceSortOrder int32
StageClearRewardGroupId int32
StageAccumulationRewardGroupId int32
Mob1Id int32
Mob2Id int32
TreasureAssetId int32
}
// EntityMEventQuestLabyrinthStageAccumulationRewardGroup is table key "m_event_quest_labyrinth_stage_accumulation_reward_group".
type EntityMEventQuestLabyrinthStageAccumulationRewardGroup struct {
_ struct{} `msgpack:",array"`
EventQuestLabyrinthStageAccumulationRewardGroupId int32
QuestMissionClearCount int32
EventQuestLabyrinthRewardGroupId int32
}
// EntityMEventQuestLimitContent is table key "m_event_quest_limit_content".
type EntityMEventQuestLimitContent struct {
_ struct{} `msgpack:",array"`
EventQuestLimitContentId int32
CostumeId int32
UnlockEvaluateConditionId int32
SortOrder int32
DeckGroupNumber int32
StartDatetime int64
EndDatetime int64
EventQuestLimitContentDeckRestrictionId int32
}
// EntityMEventQuestLimitContentDeckRestriction is table key "m_event_quest_limit_content_deck_restriction".
type EntityMEventQuestLimitContentDeckRestriction struct {
_ struct{} `msgpack:",array"`
EventQuestLimitContentDeckRestrictionId int32
GroupIndex int32
EventQuestLimitContentDeckRestrictionTargetId int32
StartDatetime int64
EndDatetime int64
}
// EntityMEventQuestLimitContentDeckRestrictionTarget is table key "m_event_quest_limit_content_deck_restriction_target".
type EntityMEventQuestLimitContentDeckRestrictionTarget struct {
_ struct{} `msgpack:",array"`
EventQuestLimitContentDeckRestrictionTargetId int32
LimitContentDeckRestrictionType int32
}
// EntityMEventQuestLink is table key "m_event_quest_link".
type EntityMEventQuestLink struct {
_ struct{} `msgpack:",array"`
EventQuestLinkId int32
DestinationDomainType int32
DestinationDomainId int32
PossessionType int32
PossessionId int32
}
// EntityMEventQuestSequence is table key "m_event_quest_sequence".
type EntityMEventQuestSequence struct {
_ struct{} `msgpack:",array"`
EventQuestSequenceId int32
SortOrder int32
QuestId int32
}
// EntityMEventQuestSequenceGroup is table key "m_event_quest_sequence_group".
type EntityMEventQuestSequenceGroup struct {
_ struct{} `msgpack:",array"`
EventQuestSequenceGroupId int32
DifficultyType int32
EventQuestSequenceId int32
}
// EntityMEventQuestTowerAccumulationReward is table key "m_event_quest_tower_accumulation_reward".
type EntityMEventQuestTowerAccumulationReward struct {
_ struct{} `msgpack:",array"`
EventQuestChapterId int32
EventQuestTowerAccumulationRewardGroupId int32
}
// EntityMEventQuestTowerAccumulationRewardGroup is table key "m_event_quest_tower_accumulation_reward_group".
type EntityMEventQuestTowerAccumulationRewardGroup struct {
_ struct{} `msgpack:",array"`
EventQuestTowerAccumulationRewardGroupId int32
QuestMissionClearCount int32
EventQuestTowerRewardGroupId int32
}
// EntityMEventQuestTowerAsset is table key "m_event_quest_tower_asset".
type EntityMEventQuestTowerAsset struct {
_ struct{} `msgpack:",array"`
EventQuestChapterId int32
AssetId int32
}
// EntityMEventQuestTowerRewardGroup is table key "m_event_quest_tower_reward_group".
type EntityMEventQuestTowerRewardGroup struct {
_ struct{} `msgpack:",array"`
EventQuestTowerRewardGroupId int32
SortOrder int32
PossessionType int32
PossessionId int32
Count int32
}
// EntityMEventQuestUnlockCondition is table key "m_event_quest_unlock_condition".
type EntityMEventQuestUnlockCondition struct {
_ struct{} `msgpack:",array"`
EventQuestType int32
CharacterId int32
QuestId int32
UnlockConditionType int32
ConditionValue int32
UnlockEvaluateConditionId int32
}
// EntityMExplore is table key "m_explore".
type EntityMExplore struct {
_ struct{} `msgpack:",array"`
ExploreId int32
ExploreUnlockConditionId int32
StartDatetime int64
ConsumeItemCount int32
RewardLotteryCount int32
}
// EntityMExploreGradeAsset is table key "m_explore_grade_asset".
type EntityMExploreGradeAsset struct {
_ struct{} `msgpack:",array"`
ExploreGradeId int32
AssetGradeIconId int32
}
// EntityMExploreGradeScore is table key "m_explore_grade_score".
type EntityMExploreGradeScore struct {
_ struct{} `msgpack:",array"`
ExploreId int32
NecessaryScore int32
ExploreGradeId int32
}
// EntityMExploreGroup is table key "m_explore_group".
type EntityMExploreGroup struct {
_ struct{} `msgpack:",array"`
ExploreGroupId int32
DifficultyType int32
ExploreId int32
}
// EntityMExploreUnlockCondition is table key "m_explore_unlock_condition".
type EntityMExploreUnlockCondition struct {
_ struct{} `msgpack:",array"`
ExploreUnlockConditionId int32
ExploreUnlockConditionType int32
ConditionValue int32
}
// EntityMExtraQuestGroup is table key "m_extra_quest_group".
type EntityMExtraQuestGroup struct {
_ struct{} `msgpack:",array"`
QuestId int32
ExtraQuestIndex int32
ExtraQuestId int32
}
// EntityMExtraQuestGroupInMainQuestChapter is table key "m_extra_quest_group_in_main_quest_chapter".
type EntityMExtraQuestGroupInMainQuestChapter struct {
_ struct{} `msgpack:",array"`
MainQuestChapterId int32
ExtraQuestIndex int32
ExtraQuestId int32
}
// EntityMFieldEffectBlessRelation is table key "m_field_effect_bless_relation".
type EntityMFieldEffectBlessRelation struct {
_ struct{} `msgpack:",array"`
FieldEffectGroupId int32
FieldEffectBlessRelationIndex int32
WeaponId int32
}
// EntityMFieldEffectDecreasePoint is table key "m_field_effect_decrease_point".
type EntityMFieldEffectDecreasePoint struct {
_ struct{} `msgpack:",array"`
WeaponId int32
FieldEffectAbilityId int32
DecreasePoint int32
}
// EntityMFieldEffectGroup is table key "m_field_effect_group".
type EntityMFieldEffectGroup struct {
_ struct{} `msgpack:",array"`
FieldEffectGroupId int32
FieldEffectGroupIndex int32
AbilityId int32
DefaultAbilityLevel int32
FieldEffectApplyScopeType int32
FieldEffectAssetId int32
}
// EntityMGachaMedal is table key "m_gacha_medal".
type EntityMGachaMedal struct {
_ struct{} `msgpack:",array"`
GachaMedalId int32
CeilingCount int32
ConsumableItemId int32
ShopTransitionGachaId int32
AutoConvertDatetime int64
ConversionRate int32
}
// EntityMGiftText is table key "m_gift_text".
type EntityMGiftText struct {
_ struct{} `msgpack:",array"`
GiftTextId int32
LanguageType int32
Text string
}
// EntityMGimmick is table key "m_gimmick".
type EntityMGimmick struct {
_ struct{} `msgpack:",array"`
GimmickId int32
GimmickType int32
GimmickOrnamentGroupId int32
ClearEvaluateConditionId int32
ReleaseEvaluateConditionId int32
}
// EntityMGimmickAdditionalAsset is table key "m_gimmick_additional_asset".
type EntityMGimmickAdditionalAsset struct {
_ struct{} `msgpack:",array"`
GimmickId int32
GimmickTexturePath string
}
// EntityMGimmickExtraQuest is table key "m_gimmick_extra_quest".
type EntityMGimmickExtraQuest struct {
_ struct{} `msgpack:",array"`
GimmickId int32
GimmickOrnamentIndex int32
ExtraQuestId int32
}
// EntityMGimmickGroup is table key "m_gimmick_group".
type EntityMGimmickGroup struct {
_ struct{} `msgpack:",array"`
GimmickGroupId int32
GroupIndex int32
GimmickId int32
}
// EntityMGimmickGroupEventLog is table key "m_gimmick_group_event_log".
type EntityMGimmickGroupEventLog struct {
_ struct{} `msgpack:",array"`
GimmickGroupId int32
EventLogTextId int32
SortOrder int32
}
// EntityMGimmickInterval is table key "m_gimmick_interval".
type EntityMGimmickInterval struct {
_ struct{} `msgpack:",array"`
GimmickId int32
InitialValue int32
MaxValue int32
IntervalValue int32
}
// EntityMGimmickOrnament is table key "m_gimmick_ornament".
type EntityMGimmickOrnament struct {
_ struct{} `msgpack:",array"`
GimmickOrnamentGroupId int32
GimmickOrnamentIndex int32
GimmickOrnamentViewId int32
Count int32
ChapterId int32
PositionX float32
PositionY float32
PositionZ float32
Rotation float32
Scale float32
SortOrder int32
AssetBackgroundId int32
IconDifficultyValue int32
RotationX float32
RotationZ float32
}
// EntityMGimmickSequence is table key "m_gimmick_sequence".
type EntityMGimmickSequence struct {
_ struct{} `msgpack:",array"`
GimmickSequenceId int32
GimmickSequenceClearConditionType int32
NextGimmickSequenceGroupId int32
GimmickGroupId int32
GimmickSequenceRewardGroupId int32
FlowType int32
ProgressRequireHour int32
ProgressStartDatetime int64
}
// EntityMGimmickSequenceGroup is table key "m_gimmick_sequence_group".
type EntityMGimmickSequenceGroup struct {
_ struct{} `msgpack:",array"`
GimmickSequenceGroupId int32
GroupIndex int32
GimmickSequenceId int32
}
// EntityMGimmickSequenceRewardGroup is table key "m_gimmick_sequence_reward_group".
type EntityMGimmickSequenceRewardGroup struct {
_ struct{} `msgpack:",array"`
GimmickSequenceRewardGroupId int32
GroupIndex int32
PossessionType int32
PossessionId int32
Count int32
}
// EntityMGimmickSequenceSchedule is table key "m_gimmick_sequence_schedule".
type EntityMGimmickSequenceSchedule struct {
_ struct{} `msgpack:",array"`
GimmickSequenceScheduleId int32
StartDatetime int64
EndDatetime int64
FirstGimmickSequenceId int32
ReleaseEvaluateConditionId int32
}
// EntityMHeadupDisplayView is table key "m_headup_display_view".
type EntityMHeadupDisplayView struct {
_ struct{} `msgpack:",array"`
HeadupDisplayViewId int32
ViewSkillButtonType int32
HpBarDisplayType int32
ViewNameTextType int32
ViewBuffAbnormalType int32
ViewLevelTextType int32
}
// EntityMHelp is table key "m_help".
type EntityMHelp struct {
_ struct{} `msgpack:",array"`
HelpType int32
HelpItemId int32
HelpPageGroupId int32
}
// EntityMHelpCategory is table key "m_help_category".
type EntityMHelpCategory struct {
_ struct{} `msgpack:",array"`
HelpCategoryId int32
SortOrder int32
TitleTextAssetId int32
IsHiddenOnList bool
}
// EntityMHelpItem is table key "m_help_item".
type EntityMHelpItem struct {
_ struct{} `msgpack:",array"`
HelpItemId int32
HelpCategoryId int32
SortOrder int32
TotalPageCount int32
TitleTextAssetId int32
AssetName string
IsHiddenOnList bool
}
// EntityMHelpPageGroup is table key "m_help_page_group".
type EntityMHelpPageGroup struct {
_ struct{} `msgpack:",array"`
HelpPageGroupId int32
SortOrder int32
HelpPageId int32
}
// EntityMImportantItem is table key "m_important_item".
type EntityMImportantItem struct {
_ struct{} `msgpack:",array"`
ImportantItemId int32
NameImportantItemTextId int32
DescriptionImportantItemTextId int32
SortOrder int32
AssetCategoryId int32
AssetVariationId int32
ImportantItemEffectId int32
ReportId int32
CageMemoryId int32
ImportantItemType int32
ExternalReferenceId int32
}
// EntityMImportantItemEffect is table key "m_important_item_effect".
type EntityMImportantItemEffect struct {
_ struct{} `msgpack:",array"`
ImportantItemEffectId int32
ImportantItemEffectGroupingId int32
Priority int32
ImportantItemEffectType int32
ImportantItemEffectTargetId int32
StartDatetime int64
EndDatetime int64
}
// EntityMImportantItemEffectDropCount is table key "m_important_item_effect_drop_count".
type EntityMImportantItemEffectDropCount struct {
_ struct{} `msgpack:",array"`
ImportantItemEffectDropCountId int32
CountPermil int32
ImportantItemEffectTargetQuestGroupId int32
ImportantItemEffectTargetItemGroupId int32
}
// EntityMImportantItemEffectDropRate is table key "m_important_item_effect_drop_rate".
type EntityMImportantItemEffectDropRate struct {
_ struct{} `msgpack:",array"`
ImportantItemEffectDropRateId int32
RatePermil int32
ImportantItemEffectTargetQuestGroupId int32
ImportantItemEffectTargetItemGroupId int32
}
// EntityMImportantItemEffectTargetItemGroup is table key "m_important_item_effect_target_item_group".
type EntityMImportantItemEffectTargetItemGroup struct {
_ struct{} `msgpack:",array"`
ImportantItemEffectTargetItemGroupId int32
TargetIndex int32
PossessionType int32
PossessionId int32
}
// EntityMImportantItemEffectTargetQuestGroup is table key "m_important_item_effect_target_quest_group".
type EntityMImportantItemEffectTargetQuestGroup struct {
_ struct{} `msgpack:",array"`
ImportantItemEffectTargetQuestGroupId int32
TargetIndex int32
ImportantItemEffectTargetQuestGroupType int32
TargetValue int32
}
// EntityMImportantItemEffectUnlockFunction is table key "m_important_item_effect_unlock_function".
type EntityMImportantItemEffectUnlockFunction struct {
_ struct{} `msgpack:",array"`
ImportantItemEffectUnlockFunctionId int32
ImportantItemEffectUnlockFunctionType int32
UnlockFunctionEffectValue int32
}
// EntityMLibraryEventQuestStoryGrouping is table key "m_library_event_quest_story_grouping".
type EntityMLibraryEventQuestStoryGrouping struct {
_ struct{} `msgpack:",array"`
LibraryStoryGroupingId int32
EventQuestChapterId int32
SortOrder int32
}
// EntityMLibraryMainQuestGroup is table key "m_library_main_quest_group".
type EntityMLibraryMainQuestGroup struct {
_ struct{} `msgpack:",array"`
LibraryMainQuestGroupId int32
MainQuestChapterId int32
SortOrder int32
ChapterTextAssetId int32
FirstStillAssetOrder int32
SecondStillAssetOrder int32
}
// EntityMLibraryMainQuestStory is table key "m_library_main_quest_story".
type EntityMLibraryMainQuestStory struct {
_ struct{} `msgpack:",array"`
LibraryMainQuestGroupId int32
SortOrder int32
RecollectionSceneId int32
LibraryMainQuestStoryUnlockEvaluateConditionId int32
TextAssetId int32
}
// EntityMLibraryMovie is table key "m_library_movie".
type EntityMLibraryMovie struct {
_ struct{} `msgpack:",array"`
LibraryMovieId int32
TitleLibraryTextId int32
LibraryMovieCategoryId int32
SortOrder int32
LibraryMovieUnlockConditionId int32
LibraryMovieUnlockEvaluateConditionId int32
MovieId int32
}
// EntityMLibraryMovieCategory is table key "m_library_movie_category".
type EntityMLibraryMovieCategory struct {
_ struct{} `msgpack:",array"`
LibraryMovieCategoryId int32
NameLibraryTextId int32
SortOrder int32
}
// EntityMLibraryMovieUnlockCondition is table key "m_library_movie_unlock_condition".
type EntityMLibraryMovieUnlockCondition struct {
_ struct{} `msgpack:",array"`
LibraryMovieUnlockConditionId int32
UnlockConditionType int32
ConditionValue int32
}
// EntityMLibraryRecordGrouping is table key "m_library_record_grouping".
type EntityMLibraryRecordGrouping struct {
_ struct{} `msgpack:",array"`
LibraryRecordType int32
SortOrder int32
LibraryRecordAssetId int32
}
// EntityMLibraryStoryGroup is table key "m_library_story_group".
type EntityMLibraryStoryGroup struct {
_ struct{} `msgpack:",array"`
QuestId int32
SortOrder int32
StartQuestSceneId int32
EndQuestSceneId int32
}
// EntityMLimitedOpenText is table key "m_limited_open_text".
type EntityMLimitedOpenText struct {
_ struct{} `msgpack:",array"`
LimitedOpenTargetType int32
TargetId int32
OpenAchievementTextAssetId int32
LocalPushTextAssetId int32
OpenAchievementTextGroupId int32
}
// EntityMLimitedOpenTextGroup is table key "m_limited_open_text_group".
type EntityMLimitedOpenTextGroup struct {
_ struct{} `msgpack:",array"`
LimitedOpenTextGroupId int32
SortOrder int32
LimitedOpenTextDisplayConditionType int32
LimitedOpenTextDisplayConditionValue int32
TextAssetId int32
}
// EntityMListSettingAbilityGroup is table key "m_list_setting_ability_group".
type EntityMListSettingAbilityGroup struct {
_ struct{} `msgpack:",array"`
ListSettingAbilityGroupId int32
SortOrder int32
ListSettingAbilityGroupTargetId int32
AssetId int32
ListSettingAbilityGroupType int32
ListSettingDisplayStartDatetime int64
}
// EntityMListSettingAbilityGroupTarget is table key "m_list_setting_ability_group_target".
type EntityMListSettingAbilityGroupTarget struct {
_ struct{} `msgpack:",array"`
ListSettingAbilityGroupTargetId int32
SortOrder int32
AbilityId int32
}
// EntityMLoginBonus is table key "m_login_bonus".
type EntityMLoginBonus struct {
_ struct{} `msgpack:",array"`
LoginBonusId int32
SortOrder int32
LoginBonusStartConditionId int32
TotalPageCount int32
StartDatetime int64
EndDatetime int64
StampReceiveEndDatetime int64
LoginBonusAssetName string
}
// EntityMLoginBonusStamp is table key "m_login_bonus_stamp".
type EntityMLoginBonusStamp struct {
_ struct{} `msgpack:",array"`
LoginBonusId int32
LowerPageNumber int32
StampNumber int32
RewardPossessionType int32
RewardPossessionId int32
RewardCount int32
}
// EntityMMainQuestChapter is table key "m_main_quest_chapter".
type EntityMMainQuestChapter struct {
_ struct{} `msgpack:",array"`
MainQuestChapterId int32
MainQuestRouteId int32
SortOrder int32
MainQuestSequenceGroupId int32
PortalCageCharacterGroupId int32
StartDatetime int64
IsInvisibleInLibrary bool
JoinLibraryChapterId int32
}
// EntityMMainQuestPortalCageCharacter is table key "m_main_quest_portal_cage_character".
type EntityMMainQuestPortalCageCharacter struct {
_ struct{} `msgpack:",array"`
QuestSceneId int32
PortalCageCharacterGroupId int32
}
// EntityMMainQuestRoute is table key "m_main_quest_route".
type EntityMMainQuestRoute struct {
_ struct{} `msgpack:",array"`
MainQuestRouteId int32
MainQuestSeasonId int32
SortOrder int32
CharacterId int32
}
// EntityMMainQuestRouteAnotherReplayFlowUnlockCondition is table key "m_main_quest_route_another_replay_flow_unlock_condition".
type EntityMMainQuestRouteAnotherReplayFlowUnlockCondition struct {
_ struct{} `msgpack:",array"`
MainQuestRouteId int32
UnlockEvaluateConditionId int32
UnlockTargetMainQuestRouteId int32
}
// EntityMMainQuestSeason is table key "m_main_quest_season".
type EntityMMainQuestSeason struct {
_ struct{} `msgpack:",array"`
MainQuestSeasonId int32
SortOrder int32
}
// EntityMMainQuestSequence is table key "m_main_quest_sequence".
type EntityMMainQuestSequence struct {
_ struct{} `msgpack:",array"`
MainQuestSequenceId int32
SortOrder int32
QuestId int32
}
// EntityMMainQuestSequenceGroup is table key "m_main_quest_sequence_group".
type EntityMMainQuestSequenceGroup struct {
_ struct{} `msgpack:",array"`
MainQuestSequenceGroupId int32
DifficultyType int32
MainQuestSequenceId int32
}
// EntityMMaintenance is table key "m_maintenance".
type EntityMMaintenance struct {
_ struct{} `msgpack:",array"`
MaintenanceId int32
StartDatetime int64
EndDatetime int64
MaintenanceGroupId int32
}
// EntityMMaintenanceGroup is table key "m_maintenance_group".
type EntityMMaintenanceGroup struct {
_ struct{} `msgpack:",array"`
MaintenanceGroupId int32
ApiPath string
Priority int32
ScreenTransitionType int32
BlockFunctionType int32
BlockFunctionValue string
}
// EntityMMaterial is table key "m_material".
type EntityMMaterial struct {
_ struct{} `msgpack:",array"`
MaterialId int32
MaterialType int32
RarityType int32
WeaponType int32
AttributeType int32
EffectValue int32
SellPrice int32
AssetName string
AssetCategoryId int32
AssetVariationId int32
MaterialSaleObtainPossessionId int32
}
// EntityMMaterialSaleObtainPossession is table key "m_material_sale_obtain_possession".
type EntityMMaterialSaleObtainPossession struct {
_ struct{} `msgpack:",array"`
MaterialSaleObtainPossessionId int32
SortOrder int32
PossessionType int32
PossessionId int32
Count int32
}
// EntityMMission is table key "m_mission".
type EntityMMission struct {
_ struct{} `msgpack:",array"`
MissionId int32
MissionGroupId int32
SortOrderInMissionGroup int32
MissionUnlockConditionId int32
IsNotShowBeforeClear bool
NameMissionTextId int32
MissionLinkId int32
MissionClearConditionType int32
MissionClearConditionGroupId int32
ClearConditionValue int32
MissionClearConditionOptionGroupId int32
MissionRewardId int32
MissionTermId int32
MinExpirationDays int32
RelatedMainFunctionType int32
MissionClearConditionOptionDetailGroupId int32
MissionUnlockConditionDetailGroupId int32
}
// EntityMMissionClearConditionValueView is table key "m_mission_clear_condition_value_view".
type EntityMMissionClearConditionValueView struct {
_ struct{} `msgpack:",array"`
MissionClearConditionType int32
ViewClearConditionValue int32
}
// EntityMMissionGroup is table key "m_mission_group".
type EntityMMissionGroup struct {
_ struct{} `msgpack:",array"`
MissionGroupId int32
MissionCategoryType int32
LabelMissionTextId int32
SortOrderInLabel int32
AssetId int32
MissionGroupUnlockConditionGroupId int32
MissionSubCategoryId int32
}
// EntityMMissionLink is table key "m_mission_link".
type EntityMMissionLink struct {
_ struct{} `msgpack:",array"`
MissionLinkId int32
DestinationDomainType int32
DestinationDomainId int32
}
// EntityMMissionPass is table key "m_mission_pass".
type EntityMMissionPass struct {
_ struct{} `msgpack:",array"`
MissionPassId int32
StartDatetime int64
EndDatetime int64
PremiumItemId int32
MissionPassLevelGroupId int32
MissionPassRewardGroupId int32
}
// EntityMMissionPassLevelGroup is table key "m_mission_pass_level_group".
type EntityMMissionPassLevelGroup struct {
_ struct{} `msgpack:",array"`
MissionPassLevelGroupId int32
Level int32
NecessaryPoint int32
}
// EntityMMissionPassMissionGroup is table key "m_mission_pass_mission_group".
type EntityMMissionPassMissionGroup struct {
_ struct{} `msgpack:",array"`
MissionPassId int32
MissionGroupId int32
}
// EntityMMissionPassRewardGroup is table key "m_mission_pass_reward_group".
type EntityMMissionPassRewardGroup struct {
_ struct{} `msgpack:",array"`
MissionPassRewardGroupId int32
Level int32
IsPremium bool
SortOrder int32
PossessionType int32
PossessionId int32
Count int32
}
// EntityMMissionReward is table key "m_mission_reward".
type EntityMMissionReward struct {
_ struct{} `msgpack:",array"`
MissionRewardId int32
PossessionType int32
PossessionId int32
Count int32
}
// EntityMMissionSubCategoryText is table key "m_mission_sub_category_text".
type EntityMMissionSubCategoryText struct {
_ struct{} `msgpack:",array"`
MissionSubCategoryId int32
TextId int32
}
// EntityMMissionTerm is table key "m_mission_term".
type EntityMMissionTerm struct {
_ struct{} `msgpack:",array"`
MissionTermId int32
StartDatetime int64
EndDatetime int64
}
// EntityMMissionUnlockCondition is table key "m_mission_unlock_condition".
type EntityMMissionUnlockCondition struct {
_ struct{} `msgpack:",array"`
MissionUnlockConditionId int32
MissionUnlockConditionType int32
ConditionValue int32
}
// EntityMMomBanner is table key "m_mom_banner".
type EntityMMomBanner struct {
_ struct{} `msgpack:",array"`
MomBannerId int32
SortOrderDesc int32
DestinationDomainType int32
DestinationDomainId int32
BannerAssetName string
IsEmphasis bool
StartDatetime int64
EndDatetime int64
TargetUserStatusType int32
}
// EntityMMomPointBanner is table key "m_mom_point_banner".
type EntityMMomPointBanner struct {
_ struct{} `msgpack:",array"`
MomPointBannerId int32
BannerAssetId int32
DestinationInformationId int32
StartDatetime int64
EndDatetime int64
}
// EntityMMovie is table key "m_movie".
type EntityMMovie struct {
_ struct{} `msgpack:",array"`
MovieId int32
AssetId int32
}
// EntityMNaviCutIn is table key "m_navi_cut_in".
type EntityMNaviCutIn struct {
_ struct{} `msgpack:",array"`
NaviCutInId int32
RelatedCutInFunctionType int32
SortOrder int32
StartDatetime int64
EndDatetime int64
NaviCutInContentGroupId int32
RelatedCutInFunctionValue int32
}
// EntityMNaviCutInContentGroup is table key "m_navi_cut_in_content_group".
type EntityMNaviCutInContentGroup struct {
_ struct{} `msgpack:",array"`
NaviCutInContentGroupId int32
ContentIndex int32
NaviCutInTextId int32
}
// EntityMNaviCutInText is table key "m_navi_cut_in_text".
type EntityMNaviCutInText struct {
_ struct{} `msgpack:",array"`
NaviCutInTextId int32
LanguageType int32
Text string
}
// EntityMNumericalFunction is table key "m_numerical_function".
type EntityMNumericalFunction struct {
_ struct{} `msgpack:",array"`
NumericalFunctionId int32
NumericalFunctionType int32
NumericalFunctionParameterGroupId int32
}
// EntityMNumericalFunctionParameterGroup is table key "m_numerical_function_parameter_group".
type EntityMNumericalFunctionParameterGroup struct {
_ struct{} `msgpack:",array"`
NumericalFunctionParameterGroupId int32
ParameterIndex int32
ParameterValue int32
}
// EntityMNumericalParameterMap is table key "m_numerical_parameter_map".
type EntityMNumericalParameterMap struct {
_ struct{} `msgpack:",array"`
NumericalParameterMapId int32
ParameterKey int32
ParameterValue int32
}
// EntityMOmikuji is table key "m_omikuji".
type EntityMOmikuji struct {
_ struct{} `msgpack:",array"`
OmikujiId int32
StartDatetime int64
EndDatetime int64
OmikujiAssetId int32
}
// EntityMOverrideHitEffectConditionCritical is table key "m_override_hit_effect_condition_critical".
type EntityMOverrideHitEffectConditionCritical struct {
_ struct{} `msgpack:",array"`
OverrideHitEffectConditionId int32
IsCritical bool
}
// EntityMOverrideHitEffectConditionDamageAttribute is table key "m_override_hit_effect_condition_damage_attribute".
type EntityMOverrideHitEffectConditionDamageAttribute struct {
_ struct{} `msgpack:",array"`
OverrideHitEffectConditionId int32
IsExcepting bool
AttributeType int32
}
// EntityMOverrideHitEffectConditionGroup is table key "m_override_hit_effect_condition_group".
type EntityMOverrideHitEffectConditionGroup struct {
_ struct{} `msgpack:",array"`
OverrideHitEffectConditionGroupId int32
ConditionIndex int32
ConditionType int32
OverrideHitEffectConditionId int32
}
// EntityMOverrideHitEffectConditionSkillExecutor is table key "m_override_hit_effect_condition_skill_executor".
type EntityMOverrideHitEffectConditionSkillExecutor struct {
_ struct{} `msgpack:",array"`
OverrideHitEffectConditionId int32
SkillOwnerCategoryType int32
}
// EntityMParts is table key "m_parts".
type EntityMParts struct {
_ struct{} `msgpack:",array"`
PartsId int32
RarityType int32
PartsGroupId int32
PartsStatusMainLotteryGroupId int32
PartsStatusSubLotteryGroupId int32
PartsInitialLotteryId int32
}
// EntityMPartsEnhanced is table key "m_parts_enhanced".
type EntityMPartsEnhanced struct {
_ struct{} `msgpack:",array"`
PartsEnhancedId int32
PartsId int32
PartsStatusMainId int32
Level int32
IsRandomSubStatusCount bool
SubStatusCount int32
}
// EntityMPartsEnhancedSubStatus is table key "m_parts_enhanced_sub_status".
type EntityMPartsEnhancedSubStatus struct {
_ struct{} `msgpack:",array"`
PartsEnhancedId int32
StatusIndex int32
PartsStatusSubLotteryId int32
Level int32
StatusKindType int32
StatusCalculationType int32
FixedStatusChangeValue int32
}
// EntityMPartsGroup is table key "m_parts_group".
type EntityMPartsGroup struct {
_ struct{} `msgpack:",array"`
PartsGroupId int32
PartsSeriesId int32
SortOrder int32
PartsGroupAssetId int32
}
// EntityMPartsLevelUpPriceGroup is table key "m_parts_level_up_price_group".
type EntityMPartsLevelUpPriceGroup struct {
_ struct{} `msgpack:",array"`
PartsLevelUpPriceGroupId int32
LevelLowerLimit int32
Gold int32
}
// EntityMPartsLevelUpRateGroup is table key "m_parts_level_up_rate_group".
type EntityMPartsLevelUpRateGroup struct {
_ struct{} `msgpack:",array"`
PartsLevelUpRateGroupId int32
LevelLowerLimit int32
SuccessRatePermil int32
}
// EntityMPartsRarity is table key "m_parts_rarity".
type EntityMPartsRarity struct {
_ struct{} `msgpack:",array"`
RarityType int32
PartsLevelUpRateGroupId int32
PartsLevelUpPriceGroupId int32
SellPriceNumericalFunctionId int32
}
// EntityMPartsSeries is table key "m_parts_series".
type EntityMPartsSeries struct {
_ struct{} `msgpack:",array"`
PartsSeriesId int32
PartsSeriesBonusAbilityGroupId int32
PartsSeriesAssetId int32
ListSettingDisplayStartDatetime int64
}
// EntityMPartsSeriesBonusAbilityGroup is table key "m_parts_series_bonus_ability_group".
type EntityMPartsSeriesBonusAbilityGroup struct {
_ struct{} `msgpack:",array"`
PartsSeriesBonusAbilityGroupId int32
SetCount int32
AbilityId int32
AbilityLevel int32
}
// EntityMPartsStatusMain is table key "m_parts_status_main".
type EntityMPartsStatusMain struct {
_ struct{} `msgpack:",array"`
PartsStatusMainId int32
StatusKindType int32
StatusCalculationType int32
StatusChangeInitialValue int32
StatusNumericalFunctionId int32
}
// EntityMPlatformPayment is table key "m_platform_payment".
type EntityMPlatformPayment struct {
_ struct{} `msgpack:",array"`
PlatformPaymentId int32
PlatformType int32
ProductIdSuffix string
}
// EntityMPlatformPaymentPrice is table key "m_platform_payment_price".
type EntityMPlatformPaymentPrice struct {
_ struct{} `msgpack:",array"`
PlatformPaymentId int32
PlatformType int32
CurrencyType int32
Price int32
}
// EntityMPortalCageAccessPointFunctionGroup is table key "m_portal_cage_access_point_function_group".
type EntityMPortalCageAccessPointFunctionGroup struct {
_ struct{} `msgpack:",array"`
AccessPointFunctionGroupId int32
AccessPointFunctionIndex int32
AccessPointFunctionId int32
}
// EntityMPortalCageAccessPointFunctionGroupSchedule is table key "m_portal_cage_access_point_function_group_schedule".
type EntityMPortalCageAccessPointFunctionGroupSchedule struct {
_ struct{} `msgpack:",array"`
PortalCageAccessPointFunctionGroupScheduleId int32
PriorityDesc int32
AccessPointType int32
AccessPointFunctionGroupId int32
StartDatetime int64
EndDatetime int64
}
// EntityMPortalCageCharacterGroup is table key "m_portal_cage_character_group".
type EntityMPortalCageCharacterGroup struct {
_ struct{} `msgpack:",array"`
PortalCageCharacterGroupId int32
PlayerCharacterActorObjectId int32
NaviCharacterActorObjectId int32
NaviMenuActorObjectId int32
TutorialType int32
}
// EntityMPortalCageGate is table key "m_portal_cage_gate".
type EntityMPortalCageGate struct {
_ struct{} `msgpack:",array"`
PortalCageGateId int32
GatePositionIndex int32
PortalCageAccessPointFunctionGroupScheduleId int32
}
// EntityMPortalCageScene is table key "m_portal_cage_scene".
type EntityMPortalCageScene struct {
_ struct{} `msgpack:",array"`
PortalCageSceneId int32
PortalCageCharacterGroupId int32
PortalCageDropId int32
PortalCageGateId int32
}
// EntityMPossessionAcquisitionRoute is table key "m_possession_acquisition_route".
type EntityMPossessionAcquisitionRoute struct {
_ struct{} `msgpack:",array"`
PossessionType int32
PossessionId int32
SortOrder int32
AcquisitionRouteType int32
RouteId int32
RelationValue string
StartDatetime int64
EndDatetime int64
}
// EntityMPowerCalculationConstantValue is table key "m_power_calculation_constant_value".
type EntityMPowerCalculationConstantValue struct {
_ struct{} `msgpack:",array"`
PowerCalculationConstantValueType int32
ConstantValue int32
}
// EntityMPowerReferenceStatusGroup is table key "m_power_reference_status_group".
type EntityMPowerReferenceStatusGroup struct {
_ struct{} `msgpack:",array"`
PowerReferenceStatusGroupId int32
ReferenceStatusType int32
AttributeConditionType int32
CoefficientValuePermil int32
}
// EntityMPremiumItem is table key "m_premium_item".
type EntityMPremiumItem struct {
_ struct{} `msgpack:",array"`
PremiumItemId int32
PremiumItemType int32
StartDatetime int64
EndDatetime int64
}
// EntityMPvpBackground is table key "m_pvp_background".
type EntityMPvpBackground struct {
_ struct{} `msgpack:",array"`
AssetBackgroundId int32
BattleFieldLocaleSettingIndex int32
BattlePointIndex int32
RandomWeight int32
PostProcessConfigurationIndex int32
BattleCameraControllerAssetId int32
BattleStartCameraType int32
WaveStartActAssetId int32
WaveEndActAssetId int32
}
// EntityMPvpGrade is table key "m_pvp_grade".
type EntityMPvpGrade struct {
_ struct{} `msgpack:",array"`
PvpGradeId int32
NecessaryPvpPoint int32
IconAssetId int32
PvpGradeWeeklyRewardGroupId int32
PvpGradeOneMatchRewardGroupId int32
}
// EntityMPvpGradeGroup is table key "m_pvp_grade_group".
type EntityMPvpGradeGroup struct {
_ struct{} `msgpack:",array"`
PvpGradeGroupId int32
PvpGradeId int32
NecessaryPvpPoint int32
IconAssetId int32
PvpGradeWeeklyRewardGroupId int32
PvpGradeOneMatchRewardGroupId int32
}
// EntityMPvpGradeOneMatchReward is table key "m_pvp_grade_one_match_reward".
type EntityMPvpGradeOneMatchReward struct {
_ struct{} `msgpack:",array"`
PvpGradeOneMatchRewardId int32
PvpRewardId int32
SortOrder int32
}
// EntityMPvpGradeOneMatchRewardGroup is table key "m_pvp_grade_one_match_reward_group".
type EntityMPvpGradeOneMatchRewardGroup struct {
_ struct{} `msgpack:",array"`
PvpGradeOneMatchRewardGroupId int32
PvpGradeOneMatchRewardId int32
Weight int32
}
// EntityMPvpGradeWeeklyRewardGroup is table key "m_pvp_grade_weekly_reward_group".
type EntityMPvpGradeWeeklyRewardGroup struct {
_ struct{} `msgpack:",array"`
PvpGradeWeeklyRewardGroupId int32
PvpRewardId int32
SortOrder int32
}
// EntityMPvpReward is table key "m_pvp_reward".
type EntityMPvpReward struct {
_ struct{} `msgpack:",array"`
PvpRewardId int32
PossessionType int32
PossessionId int32
Count int32
}
// EntityMPvpSeason is table key "m_pvp_season".
type EntityMPvpSeason struct {
_ struct{} `msgpack:",array"`
PvpSeasonId int32
NameAssetPath string
SeasonStartDatetime int64
SeasonEndDatetime int64
PvpSeasonGroupingId int32
IsInvalid bool
PvpWeeklyRankRewardRankGroupId int32
PvpSeasonRankRewardRankGroupId int32
PvpGradeGroupId int32
PvpInitialPointAdditionGroupId int32
PvpSeasonDeckPowerThresholdGroupingId int32
}
// EntityMPvpSeasonGrade is table key "m_pvp_season_grade".
type EntityMPvpSeasonGrade struct {
_ struct{} `msgpack:",array"`
PvpGradeId int32
PvpSeasonId int32
NecessaryPvpPoint int32
IconAssetId int32
PvpGradeWeeklyRewardGroupId int32
PvpGradeOneMatchRewardGroupId int32
}
// EntityMPvpSeasonGrouping is table key "m_pvp_season_grouping".
type EntityMPvpSeasonGrouping struct {
_ struct{} `msgpack:",array"`
PvpSeasonGroupingId int32
GroupId int32
DivideWeight int32
}
// EntityMPvpSeasonRankReward is table key "m_pvp_season_rank_reward".
type EntityMPvpSeasonRankReward struct {
_ struct{} `msgpack:",array"`
RankLowerLimit int32
PvpSeasonRankRewardGroupId int32
}
// EntityMPvpSeasonRankRewardGroup is table key "m_pvp_season_rank_reward_group".
type EntityMPvpSeasonRankRewardGroup struct {
_ struct{} `msgpack:",array"`
PvpSeasonRankRewardGroupId int32
PvpRewardId int32
SortOrder int32
}
// EntityMPvpSeasonRankRewardPerSeason is table key "m_pvp_season_rank_reward_per_season".
type EntityMPvpSeasonRankRewardPerSeason struct {
_ struct{} `msgpack:",array"`
RankLowerLimit int32
PvpSeasonId int32
PvpSeasonRankRewardGroupId int32
}
// EntityMPvpSeasonRankRewardRankGroup is table key "m_pvp_season_rank_reward_rank_group".
type EntityMPvpSeasonRankRewardRankGroup struct {
_ struct{} `msgpack:",array"`
PvpSeasonRankRewardRankGroupId int32
RankLowerLimit int32
PvpSeasonRankRewardGroupId int32
}
// EntityMPvpWeeklyRankRewardGroup is table key "m_pvp_weekly_rank_reward_group".
type EntityMPvpWeeklyRankRewardGroup struct {
_ struct{} `msgpack:",array"`
PvpWeeklyRankRewardGroupId int32
PvpRewardId int32
SortOrder int32
}
// EntityMPvpWeeklyRankRewardRankGroup is table key "m_pvp_weekly_rank_reward_rank_group".
type EntityMPvpWeeklyRankRewardRankGroup struct {
_ struct{} `msgpack:",array"`
PvpWeeklyRankRewardRankGroupId int32
RankLowerLimit int32
PvpWeeklyRankRewardGroupId int32
}
// EntityMPvpWinStreakCountEffect is table key "m_pvp_win_streak_count_effect".
type EntityMPvpWinStreakCountEffect struct {
_ struct{} `msgpack:",array"`
WinStreakCount int32
AbilityId int32
AbilityLevel int32
}
// EntityMQuest is table key "m_quest".
type EntityMQuest struct {
_ struct{} `msgpack:",array"`
QuestId int32
NameQuestTextId int32
PictureBookNameQuestTextId int32
QuestReleaseConditionListId int32
StoryQuestTextId int32
QuestDisplayAttributeGroupId int32
RecommendedDeckPower int32
QuestFirstClearRewardGroupId int32
QuestPickupRewardGroupId int32
QuestDeckRestrictionGroupId int32
QuestMissionGroupId int32
Stamina int32
UserExp int32
CharacterExp int32
CostumeExp int32
Gold int32
DailyClearableCount int32
IsRunInTheBackground bool
IsCountedAsQuest bool
QuestBonusId int32
IsNotShowAfterClear bool
IsBigWinTarget bool
IsUsableSkipTicket bool
QuestReplayFlowRewardGroupId int32
InvisibleQuestMissionGroupId int32
FieldEffectGroupId int32
}
// EntityMQuestBonus is table key "m_quest_bonus".
type EntityMQuestBonus struct {
_ struct{} `msgpack:",array"`
QuestBonusId int32
QuestBonusCharacterGroupId int32
QuestBonusCostumeGroupId int32
QuestBonusWeaponGroupId int32
QuestBonusCostumeSettingGroupId int32
QuestBonusAllyCharacterId int32
}
// EntityMQuestBonusAbility is table key "m_quest_bonus_ability".
type EntityMQuestBonusAbility struct {
_ struct{} `msgpack:",array"`
QuestBonusEffectId int32
AbilityId int32
Level int32
}
// EntityMQuestBonusAllyCharacter is table key "m_quest_bonus_ally_character".
type EntityMQuestBonusAllyCharacter struct {
_ struct{} `msgpack:",array"`
QuestBonusAllyCharacterId int32
QuestBonusEffectGroupId int32
QuestBonusTermGroupId int32
}
// EntityMQuestBonusCharacterGroup is table key "m_quest_bonus_character_group".
type EntityMQuestBonusCharacterGroup struct {
_ struct{} `msgpack:",array"`
QuestBonusCharacterGroupId int32
CharacterId int32
QuestBonusEffectGroupId int32
QuestBonusTermGroupId int32
}
// EntityMQuestBonusCostumeGroup is table key "m_quest_bonus_costume_group".
type EntityMQuestBonusCostumeGroup struct {
_ struct{} `msgpack:",array"`
QuestBonusCostumeGroupId int32
CostumeId int32
QuestBonusEffectGroupId int32
QuestBonusTermGroupId int32
}
// EntityMQuestBonusCostumeSettingGroup is table key "m_quest_bonus_costume_setting_group".
type EntityMQuestBonusCostumeSettingGroup struct {
_ struct{} `msgpack:",array"`
QuestBonusCostumeSettingGroupId int32
CostumeId int32
LimitBreakCountLowerLimit int32
QuestBonusEffectGroupId int32
QuestBonusTermGroupId int32
}
// EntityMQuestBonusDropReward is table key "m_quest_bonus_drop_reward".
type EntityMQuestBonusDropReward struct {
_ struct{} `msgpack:",array"`
QuestBonusEffectId int32
PossessionType int32
PossessionId int32
AdditionalCount int32
}
// EntityMQuestBonusEffectGroup is table key "m_quest_bonus_effect_group".
type EntityMQuestBonusEffectGroup struct {
_ struct{} `msgpack:",array"`
QuestBonusEffectGroupId int32
SortOrder int32
QuestBonusType int32
QuestBonusEffectId int32
}
// EntityMQuestBonusExp is table key "m_quest_bonus_exp".
type EntityMQuestBonusExp struct {
_ struct{} `msgpack:",array"`
QuestBonusEffectId int32
ExpType int32
BonusValuePermil int32
}
// EntityMQuestBonusTermGroup is table key "m_quest_bonus_term_group".
type EntityMQuestBonusTermGroup struct {
_ struct{} `msgpack:",array"`
QuestBonusTermGroupId int32
SortOrder int32
StartDatetime int64
EndDatetime int64
}
// EntityMQuestBonusWeaponGroup is table key "m_quest_bonus_weapon_group".
type EntityMQuestBonusWeaponGroup struct {
_ struct{} `msgpack:",array"`
QuestBonusWeaponGroupId int32
WeaponId int32
LimitBreakCountLowerLimit int32
QuestBonusEffectGroupId int32
QuestBonusTermGroupId int32
}
// EntityMQuestCampaign is table key "m_quest_campaign".
type EntityMQuestCampaign struct {
_ struct{} `msgpack:",array"`
QuestCampaignId int32
QuestCampaignTargetGroupId int32
QuestCampaignEffectGroupId int32
StartDatetime int64
EndDatetime int64
TargetUserStatusType int32
SortOrder int32
}
// EntityMQuestCampaignEffectGroup is table key "m_quest_campaign_effect_group".
type EntityMQuestCampaignEffectGroup struct {
_ struct{} `msgpack:",array"`
QuestCampaignEffectGroupId int32
QuestCampaignEffectType int32
QuestCampaignEffectValue int32
QuestCampaignTargetItemGroupId int32
}
// EntityMQuestCampaignTargetGroup is table key "m_quest_campaign_target_group".
type EntityMQuestCampaignTargetGroup struct {
_ struct{} `msgpack:",array"`
QuestCampaignTargetGroupId int32
QuestCampaignTargetIndex int32
QuestCampaignTargetType int32
QuestCampaignTargetValue int32
}
// EntityMQuestCampaignTargetItemGroup is table key "m_quest_campaign_target_item_group".
type EntityMQuestCampaignTargetItemGroup struct {
_ struct{} `msgpack:",array"`
QuestCampaignTargetItemGroupId int32
TargetIndex int32
PossessionType int32
PossessionId int32
Count int32
}
// EntityMQuestDeckMultiRestrictionGroup is table key "m_quest_deck_multi_restriction_group".
type EntityMQuestDeckMultiRestrictionGroup struct {
_ struct{} `msgpack:",array"`
QuestDeckMultiRestrictionGroupId int32
GroupIndex int32
RestrictionValue int32
}
// EntityMQuestDeckRestrictionGroup is table key "m_quest_deck_restriction_group".
type EntityMQuestDeckRestrictionGroup struct {
_ struct{} `msgpack:",array"`
QuestDeckRestrictionGroupId int32
SlotNumber int32
QuestDeckRestrictionType int32
RestrictionValue int32
}
// EntityMQuestDeckRestrictionGroupUnlock is table key "m_quest_deck_restriction_group_unlock".
type EntityMQuestDeckRestrictionGroupUnlock struct {
_ struct{} `msgpack:",array"`
QuestDeckRestrictionGroupId int32
UnlockEvaluateConditionId int32
}
// EntityMQuestDisplayAttributeGroup is table key "m_quest_display_attribute_group".
type EntityMQuestDisplayAttributeGroup struct {
_ struct{} `msgpack:",array"`
QuestDisplayAttributeGroupId int32
SortOrder int32
QuestDisplayAttributeType int32
QuestDisplayAttributeIconSizeType int32
}
// EntityMQuestDisplayEnemyThumbnailReplace is table key "m_quest_display_enemy_thumbnail_replace".
type EntityMQuestDisplayEnemyThumbnailReplace struct {
_ struct{} `msgpack:",array"`
QuestId int32
Priority int32
ReplaceConditionType int32
ReplaceMethodType int32
ReplaceValue int32
}
// EntityMQuestFirstClearRewardGroup is table key "m_quest_first_clear_reward_group".
type EntityMQuestFirstClearRewardGroup struct {
_ struct{} `msgpack:",array"`
QuestFirstClearRewardGroupId int32
QuestFirstClearRewardType int32
SortOrder int32
PossessionType int32
PossessionId int32
Count int32
IsPickup bool
}
// EntityMQuestFirstClearRewardSwitch is table key "m_quest_first_clear_reward_switch".
type EntityMQuestFirstClearRewardSwitch struct {
_ struct{} `msgpack:",array"`
QuestId int32
QuestFirstClearRewardGroupId int32
SwitchConditionClearQuestId int32
}
// EntityMQuestMission is table key "m_quest_mission".
type EntityMQuestMission struct {
_ struct{} `msgpack:",array"`
QuestMissionId int32
QuestMissionConditionType int32
ConditionValue int32
QuestMissionRewardId int32
QuestMissionConditionValueGroupId int32
}
// EntityMQuestMissionConditionValueGroup is table key "m_quest_mission_condition_value_group".
type EntityMQuestMissionConditionValueGroup struct {
_ struct{} `msgpack:",array"`
QuestMissionConditionValueGroupId int32
SortOrder int32
ConditionValue int32
}
// EntityMQuestMissionGroup is table key "m_quest_mission_group".
type EntityMQuestMissionGroup struct {
_ struct{} `msgpack:",array"`
QuestMissionGroupId int32
SortOrder int32
QuestMissionId int32
}
// EntityMQuestMissionReward is table key "m_quest_mission_reward".
type EntityMQuestMissionReward struct {
_ struct{} `msgpack:",array"`
QuestMissionRewardId int32
PossessionType int32
PossessionId int32
Count int32
}
// EntityMQuestPickupRewardGroup is table key "m_quest_pickup_reward_group".
type EntityMQuestPickupRewardGroup struct {
_ struct{} `msgpack:",array"`
QuestPickupRewardGroupId int32
SortOrder int32
BattleDropRewardId int32
}
// EntityMQuestRelationMainFlow is table key "m_quest_relation_main_flow".
type EntityMQuestRelationMainFlow struct {
_ struct{} `msgpack:",array"`
MainFlowQuestId int32
DifficultyType int32
ReplayFlowQuestId int32
SubFlowQuestId int32
}
// EntityMQuestReleaseConditionBigHuntScore is table key "m_quest_release_condition_big_hunt_score".
type EntityMQuestReleaseConditionBigHuntScore struct {
_ struct{} `msgpack:",array"`
QuestReleaseConditionId int32
BigHuntBossId int32
NecessaryScore int64
}
// EntityMQuestReleaseConditionCharacterLevel is table key "m_quest_release_condition_character_level".
type EntityMQuestReleaseConditionCharacterLevel struct {
_ struct{} `msgpack:",array"`
QuestReleaseConditionId int32
CharacterId int32
CharacterLevel int32
}
// EntityMQuestReleaseConditionDeckPower is table key "m_quest_release_condition_deck_power".
type EntityMQuestReleaseConditionDeckPower struct {
_ struct{} `msgpack:",array"`
QuestReleaseConditionId int32
MaxDeckPower int32
}
// EntityMQuestReleaseConditionGroup is table key "m_quest_release_condition_group".
type EntityMQuestReleaseConditionGroup struct {
_ struct{} `msgpack:",array"`
QuestReleaseConditionGroupId int32
SortOrder int32
QuestReleaseConditionType int32
QuestReleaseConditionId int32
}
// EntityMQuestReleaseConditionList is table key "m_quest_release_condition_list".
type EntityMQuestReleaseConditionList struct {
_ struct{} `msgpack:",array"`
QuestReleaseConditionListId int32
QuestReleaseConditionGroupId int32
ConditionOperationType int32
}
// EntityMQuestReleaseConditionQuestChallenge is table key "m_quest_release_condition_quest_challenge".
type EntityMQuestReleaseConditionQuestChallenge struct {
_ struct{} `msgpack:",array"`
QuestReleaseConditionId int32
QuestId int32
}
// EntityMQuestReleaseConditionQuestClear is table key "m_quest_release_condition_quest_clear".
type EntityMQuestReleaseConditionQuestClear struct {
_ struct{} `msgpack:",array"`
QuestReleaseConditionId int32
QuestId int32
}
// EntityMQuestReleaseConditionUserLevel is table key "m_quest_release_condition_user_level".
type EntityMQuestReleaseConditionUserLevel struct {
_ struct{} `msgpack:",array"`
QuestReleaseConditionId int32
UserLevel int32
}
// EntityMQuestReleaseConditionWeaponAcquisition is table key "m_quest_release_condition_weapon_acquisition".
type EntityMQuestReleaseConditionWeaponAcquisition struct {
_ struct{} `msgpack:",array"`
QuestReleaseConditionId int32
WeaponId int32
}
// EntityMQuestReplayFlowRewardGroup is table key "m_quest_replay_flow_reward_group".
type EntityMQuestReplayFlowRewardGroup struct {
_ struct{} `msgpack:",array"`
QuestReplayFlowRewardGroupId int32
SortOrder int32
PossessionType int32
PossessionId int32
Count int32
}
// EntityMQuestScene is table key "m_quest_scene".
type EntityMQuestScene struct {
_ struct{} `msgpack:",array"`
QuestSceneId int32
QuestId int32
SortOrder int32
QuestSceneType int32
AssetBackgroundId int32
EventMapNumberUpper int32
EventMapNumberLower int32
IsMainFlowQuestTarget bool
IsBattleOnlyTarget bool
QuestResultType int32
IsStorySkipTarget bool
}
// EntityMQuestSceneBattle is table key "m_quest_scene_battle".
type EntityMQuestSceneBattle struct {
_ struct{} `msgpack:",array"`
QuestSceneId int32
BattleGroupId int32
BattleDropBoxGroupId int32
BattleFieldLocaleSettingIndex int32
BattleEventGroupId int32
PostProcessConfigurationIndex int32
}
// EntityMQuestSceneChoice is table key "m_quest_scene_choice".
type EntityMQuestSceneChoice struct {
_ struct{} `msgpack:",array"`
MainFlowQuestSceneId int32
QuestFlowType int32
ChoiceNumber int32
QuestSceneChoiceEffectId int32
}
// EntityMQuestSceneChoiceCostumeEffectGroup is table key "m_quest_scene_choice_costume_effect_group".
type EntityMQuestSceneChoiceCostumeEffectGroup struct {
_ struct{} `msgpack:",array"`
QuestSceneChoiceCostumeEffectGroupId int32
SortOrder int32
CostumeId int32
}
// EntityMQuestSceneChoiceEffect is table key "m_quest_scene_choice_effect".
type EntityMQuestSceneChoiceEffect struct {
_ struct{} `msgpack:",array"`
QuestSceneChoiceEffectId int32
QuestSceneChoiceGroupingId int32
QuestSceneChoiceCostumeEffectGroupId int32
QuestSceneChoiceWeaponEffectGroupId int32
}
// EntityMQuestSceneChoiceWeaponEffectGroup is table key "m_quest_scene_choice_weapon_effect_group".
type EntityMQuestSceneChoiceWeaponEffectGroup struct {
_ struct{} `msgpack:",array"`
QuestSceneChoiceWeaponEffectGroupId int32
SortOrder int32
WeaponId int32
}
// EntityMQuestSceneNotConfirmTitleDialog is table key "m_quest_scene_not_confirm_title_dialog".
type EntityMQuestSceneNotConfirmTitleDialog struct {
_ struct{} `msgpack:",array"`
QuestSceneId int32
}
// EntityMQuestSceneOutgameBlendshapeMotion is table key "m_quest_scene_outgame_blendshape_motion".
type EntityMQuestSceneOutgameBlendshapeMotion struct {
_ struct{} `msgpack:",array"`
QuestSceneId int32
ActorAnimationId int32
}
// EntityMQuestScenePictureBookReplace is table key "m_quest_scene_picture_book_replace".
type EntityMQuestScenePictureBookReplace struct {
_ struct{} `msgpack:",array"`
QuestSceneId int32
PictureBookNameQuestTextId int32
IsExcludeSubflow bool
IsExcludeRecollection bool
}
// EntityMQuestSchedule is table key "m_quest_schedule".
type EntityMQuestSchedule struct {
_ struct{} `msgpack:",array"`
QuestScheduleId int32
QuestScheduleCronExpression string
StartDatetime int64
EndDatetime int64
}
// EntityMQuestScheduleCorrespondence is table key "m_quest_schedule_correspondence".
type EntityMQuestScheduleCorrespondence struct {
_ struct{} `msgpack:",array"`
QuestId int32
QuestScheduleId int32
}
// EntityMReport is table key "m_report".
type EntityMReport struct {
_ struct{} `msgpack:",array"`
ReportId int32
MainQuestSeasonId int32
CharacterId int32
ReportNumber int32
ReportAssetId int32
}
// EntityMShop is table key "m_shop".
type EntityMShop struct {
_ struct{} `msgpack:",array"`
ShopId int32
ShopGroupType int32
SortOrderInShopGroup int32
ShopType int32
NameShopTextId int32
ShopUpdatableLabelType int32
ShopExchangeType int32
ShopItemCellGroupId int32
RelatedMainFunctionType int32
StartDatetime int64
EndDatetime int64
LimitedOpenId int32
}
// EntityMShopDisplayPrice is table key "m_shop_display_price".
type EntityMShopDisplayPrice struct {
_ struct{} `msgpack:",array"`
PriceType int32
PriceId int32
SortOrder int32
}
// EntityMShopItem is table key "m_shop_item".
type EntityMShopItem struct {
_ struct{} `msgpack:",array"`
ShopItemId int32
NameShopTextId int32
DescriptionShopTextId int32
ShopItemContentType int32
PriceType int32
PriceId int32
Price int32
RegularPrice int32
ShopPromotionType int32
ShopItemLimitedStockId int32
AssetCategoryId int32
AssetVariationId int32
ShopItemDecorationType int32
}
// EntityMShopItemAdditionalContent is table key "m_shop_item_additional_content".
type EntityMShopItemAdditionalContent struct {
_ struct{} `msgpack:",array"`
ShopItemAdditionalContentId int32
PossessionType int32
PossessionId int32
Count int32
}
// EntityMShopItemCell is table key "m_shop_item_cell".
type EntityMShopItemCell struct {
_ struct{} `msgpack:",array"`
ShopItemCellId int32
StepNumber int32
ShopItemId int32
}
// EntityMShopItemCellGroup is table key "m_shop_item_cell_group".
type EntityMShopItemCellGroup struct {
_ struct{} `msgpack:",array"`
ShopItemCellGroupId int32
ShopItemCellId int32
SortOrder int32
ShopItemCellTermId int32
}
// EntityMShopItemCellLimitedOpen is table key "m_shop_item_cell_limited_open".
type EntityMShopItemCellLimitedOpen struct {
_ struct{} `msgpack:",array"`
ShopItemCellId int32
LimitedOpenId int32
}
// EntityMShopItemCellTerm is table key "m_shop_item_cell_term".
type EntityMShopItemCellTerm struct {
_ struct{} `msgpack:",array"`
ShopItemCellTermId int32
StartDatetime int64
EndDatetime int64
}
// EntityMShopItemContentEffect is table key "m_shop_item_content_effect".
type EntityMShopItemContentEffect struct {
_ struct{} `msgpack:",array"`
ShopItemId int32
EffectTargetType int32
EffectValueType int32
EffectValue int32
}
// EntityMShopItemContentMission is table key "m_shop_item_content_mission".
type EntityMShopItemContentMission struct {
_ struct{} `msgpack:",array"`
ShopItemId int32
MissionGroupId int32
IsReevaluateOnGrant bool
}
// EntityMShopItemContentPossession is table key "m_shop_item_content_possession".
type EntityMShopItemContentPossession struct {
_ struct{} `msgpack:",array"`
ShopItemId int32
PossessionType int32
PossessionId int32
SortOrder int32
Count int32
}
// EntityMShopItemLimitedStock is table key "m_shop_item_limited_stock".
type EntityMShopItemLimitedStock struct {
_ struct{} `msgpack:",array"`
ShopItemLimitedStockId int32
MaxCount int32
ShopItemAutoResetType int32
ShopItemAutoResetPeriod int32
}
// EntityMShopItemUserLevelCondition is table key "m_shop_item_user_level_condition".
type EntityMShopItemUserLevelCondition struct {
_ struct{} `msgpack:",array"`
ShopItemId int32
UserLevelUpperLimit int32
UserLevelLowerLimit int32
ShopItemAdditionalContentId int32
}
// EntityMShopReplaceableGem is table key "m_shop_replaceable_gem".
type EntityMShopReplaceableGem struct {
_ struct{} `msgpack:",array"`
LineupUpdateCountLowerLimit int32
NecessaryGem int32
}
// EntityMSideStoryQuest is table key "m_side_story_quest".
type EntityMSideStoryQuest struct {
_ struct{} `msgpack:",array"`
SideStoryQuestId int32
SideStoryQuestType int32
TargetId int32
}
// EntityMSideStoryQuestLimitContent is table key "m_side_story_quest_limit_content".
type EntityMSideStoryQuestLimitContent struct {
_ struct{} `msgpack:",array"`
SideStoryQuestLimitContentId int32
CharacterId int32
EventQuestChapterId int32
DifficultyType int32
NextSideStoryQuestId int32
}
// EntityMSideStoryQuestScene is table key "m_side_story_quest_scene".
type EntityMSideStoryQuestScene struct {
_ struct{} `msgpack:",array"`
SideStoryQuestId int32
SideStoryQuestSceneId int32
SortOrder int32
AssetBackgroundId int32
EventMapNumberUpper int32
EventMapNumberLower int32
}
// EntityMSkill is table key "m_skill".
type EntityMSkill struct {
_ struct{} `msgpack:",array"`
SkillId int32
SkillLevelGroupId int32
}
// EntityMSkillAbnormal is table key "m_skill_abnormal".
type EntityMSkillAbnormal struct {
_ struct{} `msgpack:",array"`
SkillAbnormalId int32
SkillAbnormalTypeId int32
AbnormalPolarityType int32
SkillAbnormalLifetimeId int32
SkillAbnormalBehaviourGroupId int32
}
// EntityMSkillAbnormalBehaviour is table key "m_skill_abnormal_behaviour".
type EntityMSkillAbnormalBehaviour struct {
_ struct{} `msgpack:",array"`
SkillAbnormalBehaviourId int32
AbnormalBehaviourActionType int32
AbnormalBehaviourActivationMethodType int32
AbnormalBehaviourDeactivationMethodType int32
SkillAbnormalBehaviourActionId int32
}
// EntityMSkillAbnormalBehaviourActionAbnormalResistance is table key "m_skill_abnormal_behaviour_action_abnormal_resistance".
type EntityMSkillAbnormalBehaviourActionAbnormalResistance struct {
_ struct{} `msgpack:",array"`
SkillAbnormalBehaviourActionId int32
AbnormalResistancePolarityType int32
AbnormalResistanceSkillAbnormalTypeId int32
BlockProbabilityPermil int32
}
// EntityMSkillAbnormalBehaviourActionAttributeDamageCorrection is table key "m_skill_abnormal_behaviour_action_attribute_damage_correction".
type EntityMSkillAbnormalBehaviourActionAttributeDamageCorrection struct {
_ struct{} `msgpack:",array"`
SkillAbnormalBehaviourActionId int32
AttributeType int32
CorrectionTargetDamageType int32
CorrectionValuePermil int32
DamageCorrectionOverlapType int32
IsExcepting bool
}
// EntityMSkillAbnormalBehaviourActionBuffResistance is table key "m_skill_abnormal_behaviour_action_buff_resistance".
type EntityMSkillAbnormalBehaviourActionBuffResistance struct {
_ struct{} `msgpack:",array"`
SkillAbnormalBehaviourActionId int32
BuffResistanceType int32
BuffResistanceStatusKindType int32
BlockProbabilityPermil int32
}
// EntityMSkillAbnormalBehaviourActionDamage is table key "m_skill_abnormal_behaviour_action_damage".
type EntityMSkillAbnormalBehaviourActionDamage struct {
_ struct{} `msgpack:",array"`
SkillAbnormalBehaviourActionId int32
AbnormalBehaviourDamageType int32
Power int32
}
// EntityMSkillAbnormalBehaviourActionDamageMultiply is table key "m_skill_abnormal_behaviour_action_damage_multiply".
type EntityMSkillAbnormalBehaviourActionDamageMultiply struct {
_ struct{} `msgpack:",array"`
SkillAbnormalBehaviourActionId int32
DamageMultiplyDetailType int32
DamageMultiplyTargetType int32
DamageMultiplyAbnormalDetailId int32
}
// EntityMSkillAbnormalBehaviourActionDamageMultiplyDetailAlways is table key "m_skill_abnormal_behaviour_action_damage_multiply_detail_always".
type EntityMSkillAbnormalBehaviourActionDamageMultiplyDetailAlways struct {
_ struct{} `msgpack:",array"`
DamageMultiplyAbnormalDetailId int32
DamageMultiplyCoefficientValuePermil int32
}
// EntityMSkillAbnormalBehaviourActionDefaultSkillLottery is table key "m_skill_abnormal_behaviour_action_default_skill_lottery".
type EntityMSkillAbnormalBehaviourActionDefaultSkillLottery struct {
_ struct{} `msgpack:",array"`
SkillAbnormalBehaviourActionId int32
TargetCountLower int32
TargetCountUpper int32
ValuePermil int32
CalculationType int32
}
// EntityMSkillAbnormalBehaviourActionHitRatioDown is table key "m_skill_abnormal_behaviour_action_hit_ratio_down".
type EntityMSkillAbnormalBehaviourActionHitRatioDown struct {
_ struct{} `msgpack:",array"`
SkillAbnormalBehaviourActionId int32
Value int32
}
// EntityMSkillAbnormalBehaviourActionModifyHateValue is table key "m_skill_abnormal_behaviour_action_modify_hate_value".
type EntityMSkillAbnormalBehaviourActionModifyHateValue struct {
_ struct{} `msgpack:",array"`
SkillAbnormalBehaviourActionId int32
HateValueCalculationType int32
ModifyValue int32
}
// EntityMSkillAbnormalBehaviourActionOverrideEvasionValue is table key "m_skill_abnormal_behaviour_action_override_evasion_value".
type EntityMSkillAbnormalBehaviourActionOverrideEvasionValue struct {
_ struct{} `msgpack:",array"`
SkillAbnormalBehaviourActionId int32
CorrectionValuePermil int32
}
// EntityMSkillAbnormalBehaviourActionOverrideHitEffect is table key "m_skill_abnormal_behaviour_action_override_hit_effect".
type EntityMSkillAbnormalBehaviourActionOverrideHitEffect struct {
_ struct{} `msgpack:",array"`
SkillAbnormalBehaviourActionId int32
OverrideEffectId int32
OverrideSeId int32
Priority int32
DisablePlayHitVoice bool
PlayOnMiss bool
ForceRotateOnHit bool
OverrideHitEffectConditionGroupId int32
OverrideHitEffectConditionOperationType int32
}
// EntityMSkillAbnormalBehaviourActionRecovery is table key "m_skill_abnormal_behaviour_action_recovery".
type EntityMSkillAbnormalBehaviourActionRecovery struct {
_ struct{} `msgpack:",array"`
SkillAbnormalBehaviourActionId int32
AbnormalBehaviourRecoveryType int32
Value int32
Upper int32
}
// EntityMSkillAbnormalBehaviourActionTurnRestriction is table key "m_skill_abnormal_behaviour_action_turn_restriction".
type EntityMSkillAbnormalBehaviourActionTurnRestriction struct {
_ struct{} `msgpack:",array"`
SkillBehaviourActionId int32
TurnRestrictionProbabilityPermil int32
AbnormalBehaviourTurnRestrictionSkillType int32
}
// EntityMSkillAbnormalBehaviourGroup is table key "m_skill_abnormal_behaviour_group".
type EntityMSkillAbnormalBehaviourGroup struct {
_ struct{} `msgpack:",array"`
SkillAbnormalBehaviourGroupId int32
AbnormalBehaviourIndex int32
SkillAbnormalBehaviourId int32
}
// EntityMSkillAbnormalDamageMultiplyDetailAbnormal is table key "m_skill_abnormal_damage_multiply_detail_abnormal".
type EntityMSkillAbnormalDamageMultiplyDetailAbnormal struct {
_ struct{} `msgpack:",array"`
DamageMultiplyAbnormalDetailId int32
SkillDamageMultiplyAbnormalAttachedValueGroupId int32
}
// EntityMSkillAbnormalDamageMultiplyDetailBuffAttached is table key "m_skill_abnormal_damage_multiply_detail_buff_attached".
type EntityMSkillAbnormalDamageMultiplyDetailBuffAttached struct {
_ struct{} `msgpack:",array"`
DamageMultiplyAbnormalDetailId int32
BuffAttachedTargetType int32
TargetBuffType int32
TargetStatusKindType int32
DamageMultiplyCoefficientValuePermil int32
}
// EntityMSkillAbnormalDamageMultiplyDetailCritical is table key "m_skill_abnormal_damage_multiply_detail_critical".
type EntityMSkillAbnormalDamageMultiplyDetailCritical struct {
_ struct{} `msgpack:",array"`
DamageMultiplyAbnormalDetailId int32
IsCritical bool
DamageMultiplyCoefficientValuePermil int32
}
// EntityMSkillAbnormalDamageMultiplyDetailHitIndex is table key "m_skill_abnormal_damage_multiply_detail_hit_index".
type EntityMSkillAbnormalDamageMultiplyDetailHitIndex struct {
_ struct{} `msgpack:",array"`
DamageMultiplyAbnormalDetailId int32
SkillDamageMultiplyHitIndexValueGroupId int32
}
// EntityMSkillAbnormalDamageMultiplyDetailSkillfulWeapon is table key "m_skill_abnormal_damage_multiply_detail_skillful_weapon".
type EntityMSkillAbnormalDamageMultiplyDetailSkillfulWeapon struct {
_ struct{} `msgpack:",array"`
DamageMultiplyAbnormalDetailId int32
ConditionTargetType int32
WeaponType int32
IsSkillfulMainWeapon bool
DamageMultiplyCoefficientValuePermil int32
}
// EntityMSkillAbnormalLifetime is table key "m_skill_abnormal_lifetime".
type EntityMSkillAbnormalLifetime struct {
_ struct{} `msgpack:",array"`
SkillAbnormalLifetimeId int32
SkillAbnormalLifetimeBehaviourGroupId int32
AbnormalLifetimeBehaviourConditionType int32
}
// EntityMSkillAbnormalLifetimeBehaviourActivateCount is table key "m_skill_abnormal_lifetime_behaviour_activate_count".
type EntityMSkillAbnormalLifetimeBehaviourActivateCount struct {
_ struct{} `msgpack:",array"`
SkillAbnormalLifetimeBehaviourId int32
ActivateCount int32
AbnormalBehaviourIndex int32
}
// EntityMSkillAbnormalLifetimeBehaviourFrameCount is table key "m_skill_abnormal_lifetime_behaviour_frame_count".
type EntityMSkillAbnormalLifetimeBehaviourFrameCount struct {
_ struct{} `msgpack:",array"`
SkillAbnormalLifetimeBehaviourId int32
FrameCount int32
}
// EntityMSkillAbnormalLifetimeBehaviourGroup is table key "m_skill_abnormal_lifetime_behaviour_group".
type EntityMSkillAbnormalLifetimeBehaviourGroup struct {
_ struct{} `msgpack:",array"`
SkillAbnormalLifetimeBehaviourGroupId int32
AbnormalLifetimeBehaviourIndex int32
AbnormalLifetimeMethodType int32
SkillAbnormalLifetimeBehaviourId int32
}
// EntityMSkillAbnormalLifetimeBehaviourReceiveDamageCount is table key "m_skill_abnormal_lifetime_behaviour_receive_damage_count".
type EntityMSkillAbnormalLifetimeBehaviourReceiveDamageCount struct {
_ struct{} `msgpack:",array"`
SkillAbnormalLifetimeBehaviourId int32
ReceiveDamageCount int32
}
// EntityMSkillAbnormalLifetimeBehaviourTurnCount is table key "m_skill_abnormal_lifetime_behaviour_turn_count".
type EntityMSkillAbnormalLifetimeBehaviourTurnCount struct {
_ struct{} `msgpack:",array"`
SkillAbnormalLifetimeBehaviourId int32
TurnCount int32
}
// EntityMSkillBehaviour is table key "m_skill_behaviour".
type EntityMSkillBehaviour struct {
_ struct{} `msgpack:",array"`
SkillBehaviourId int32
SkillBehaviourType int32
SkillBehaviourActionId int32
SkillBehaviourActivationMethodId int32
SkillBehaviourAssetCalculatorId int32
HitRatioPermil int32
SkillBehaviourLifetimeCalculationMethodType int32
LifetimeCount int32
SkillTargetScopeAssetCalculatorId int32
}
// EntityMSkillBehaviourActionAbnormal is table key "m_skill_behaviour_action_abnormal".
type EntityMSkillBehaviourActionAbnormal struct {
_ struct{} `msgpack:",array"`
SkillBehaviourActionId int32
SkillBehaviourAbnormalId int32
}
// EntityMSkillBehaviourActionActiveSkillDamageCorrection is table key "m_skill_behaviour_action_active_skill_damage_correction".
type EntityMSkillBehaviourActionActiveSkillDamageCorrection struct {
_ struct{} `msgpack:",array"`
SkillBehaviourActionId int32
CorrectionValuePermil int32
}
// EntityMSkillBehaviourActionAdvanceActiveSkillCooltime is table key "m_skill_behaviour_action_advance_active_skill_cooltime".
type EntityMSkillBehaviourActionAdvanceActiveSkillCooltime struct {
_ struct{} `msgpack:",array"`
SkillBehaviourActionId int32
SkillCooltimeAdvanceType int32
ActiveSkillType int32
AdvanceValue int32
}
// EntityMSkillBehaviourActionAdvanceActiveSkillCooltimeImmediate is table key "m_skill_behaviour_action_advance_active_skill_cooltime_immediate".
type EntityMSkillBehaviourActionAdvanceActiveSkillCooltimeImmediate struct {
_ struct{} `msgpack:",array"`
SkillBehaviourActionId int32
SkillCooltimeAdvanceType int32
ActiveSkillType int32
AdvanceValue int32
}
// EntityMSkillBehaviourActionAttack is table key "m_skill_behaviour_action_attack".
type EntityMSkillBehaviourActionAttack struct {
_ struct{} `msgpack:",array"`
SkillBehaviourActionId int32
SkillPower int32
}
// EntityMSkillBehaviourActionAttackClampHp is table key "m_skill_behaviour_action_attack_clamp_hp".
type EntityMSkillBehaviourActionAttackClampHp struct {
_ struct{} `msgpack:",array"`
SkillBehaviourActionId int32
SkillPower int32
ClampThresholdHpRatioPermil int32
}
// EntityMSkillBehaviourActionAttackCombo is table key "m_skill_behaviour_action_attack_combo".
type EntityMSkillBehaviourActionAttackCombo struct {
_ struct{} `msgpack:",array"`
SkillBehaviourActionId int32
SkillPowerCalculationId int32
}
// EntityMSkillBehaviourActionAttackFixedDamage is table key "m_skill_behaviour_action_attack_fixed_damage".
type EntityMSkillBehaviourActionAttackFixedDamage struct {
_ struct{} `msgpack:",array"`
SkillBehaviourActionId int32
DamageValue int32
ForceDamage bool
}
// EntityMSkillBehaviourActionAttackHpRatio is table key "m_skill_behaviour_action_attack_hp_ratio".
type EntityMSkillBehaviourActionAttackHpRatio struct {
_ struct{} `msgpack:",array"`
SkillBehaviourActionId int32
SkillPowerCalculationId int32
}
// EntityMSkillBehaviourActionAttackIgnoreVitality is table key "m_skill_behaviour_action_attack_ignore_vitality".
type EntityMSkillBehaviourActionAttackIgnoreVitality struct {
_ struct{} `msgpack:",array"`
SkillBehaviourActionId int32
SkillPower int32
}
// EntityMSkillBehaviourActionAttackMainWeaponAttribute is table key "m_skill_behaviour_action_attack_main_weapon_attribute".
type EntityMSkillBehaviourActionAttackMainWeaponAttribute struct {
_ struct{} `msgpack:",array"`
SkillBehaviourActionId int32
SkillPower int32
AttributeType int32
MagnificationRate int32
}
// EntityMSkillBehaviourActionAttackSkillfulMainWeaponType is table key "m_skill_behaviour_action_attack_skillful_main_weapon_type".
type EntityMSkillBehaviourActionAttackSkillfulMainWeaponType struct {
_ struct{} `msgpack:",array"`
SkillBehaviourActionId int32
SkillPower int32
MagnificationRate int32
}
// EntityMSkillBehaviourActionAttackVitality is table key "m_skill_behaviour_action_attack_vitality".
type EntityMSkillBehaviourActionAttackVitality struct {
_ struct{} `msgpack:",array"`
SkillBehaviourActionId int32
SkillPower int32
AttackWeight int32
VitalityWeight int32
}
// EntityMSkillBehaviourActionAttributeDamageCorrection is table key "m_skill_behaviour_action_attribute_damage_correction".
type EntityMSkillBehaviourActionAttributeDamageCorrection struct {
_ struct{} `msgpack:",array"`
SkillBehaviourActionId int32
AttributeType int32
CorrectionTargetDamageType int32
CorrectionValuePermil int32
DamageCorrectionOverlapType int32
IsExcepting bool
}
// EntityMSkillBehaviourActionBuff is table key "m_skill_behaviour_action_buff".
type EntityMSkillBehaviourActionBuff struct {
_ struct{} `msgpack:",array"`
SkillBehaviourActionId int32
SkillBuffId int32
}
// EntityMSkillBehaviourActionChangestep is table key "m_skill_behaviour_action_changestep".
type EntityMSkillBehaviourActionChangestep struct {
_ struct{} `msgpack:",array"`
SkillBehaviourActionId int32
Step int32
}
// EntityMSkillBehaviourActionDamageCorrectionHpRatio is table key "m_skill_behaviour_action_damage_correction_hp_ratio".
type EntityMSkillBehaviourActionDamageCorrectionHpRatio struct {
_ struct{} `msgpack:",array"`
SkillBehaviourActionId int32
CorrectionMaxValuePermil int32
DamageCorrectionHpRatioType int32
ActivationThresholdHpRatioPermil int32
}
// EntityMSkillBehaviourActionDamageMultiply is table key "m_skill_behaviour_action_damage_multiply".
type EntityMSkillBehaviourActionDamageMultiply struct {
_ struct{} `msgpack:",array"`
SkillBehaviourActionId int32
DamageMultiplyDetailType int32
SkillDamageMultiplyDetailId int32
DamageMultiplyTargetType int32
}
// EntityMSkillBehaviourActionDefaultSkillLottery is table key "m_skill_behaviour_action_default_skill_lottery".
type EntityMSkillBehaviourActionDefaultSkillLottery struct {
_ struct{} `msgpack:",array"`
SkillBehaviourActionId int32
TargetCountLower int32
TargetCountUpper int32
ValuePermil int32
CalculationType int32
}
// EntityMSkillBehaviourActionExtendBuffCooltime is table key "m_skill_behaviour_action_extend_buff_cooltime".
type EntityMSkillBehaviourActionExtendBuffCooltime struct {
_ struct{} `msgpack:",array"`
SkillBehaviourActionId int32
ExtendBuffCooltimeBuffType int32
ExtendBuffCooltimeStatusType int32
ExtendBuffCooltimeTargetSkillType int32
ExtendBuffCooltimeExtendType int32
ExtendValue int32
}
// EntityMSkillBehaviourActionHpRatioDamage is table key "m_skill_behaviour_action_hp_ratio_damage".
type EntityMSkillBehaviourActionHpRatioDamage struct {
_ struct{} `msgpack:",array"`
SkillBehaviourActionId int32
CalculateDenominatorType int32
DamageRatioPermil int32
}
// EntityMSkillBehaviourActionOverlimitDamageMultiply is table key "m_skill_behaviour_action_overlimit_damage_multiply".
type EntityMSkillBehaviourActionOverlimitDamageMultiply struct {
_ struct{} `msgpack:",array"`
}
// EntityMSkillBehaviourActionRecovery is table key "m_skill_behaviour_action_recovery".
type EntityMSkillBehaviourActionRecovery struct {
_ struct{} `msgpack:",array"`
SkillBehaviourActionId int32
SkillPower int32
FixedRecoveryPoint int32
HpRatioRecoveryPointPermil int32
RecoveryPointMinValue int32
RecoveryPointMaxValue int32
}
// EntityMSkillBehaviourActionRecoveryPointCorrection is table key "m_skill_behaviour_action_recovery_point_correction".
type EntityMSkillBehaviourActionRecoveryPointCorrection struct {
_ struct{} `msgpack:",array"`
SkillBehaviourActionId int32
RecoveryPointCorrectionTargetSkillType int32
RecoveryPointCorrectionCoefficientValue int32
}
// EntityMSkillBehaviourActionRemoveAbnormal is table key "m_skill_behaviour_action_remove_abnormal".
type EntityMSkillBehaviourActionRemoveAbnormal struct {
_ struct{} `msgpack:",array"`
SkillBehaviourActionId int32
TargetPolarityType int32
SkillRemoveAbnormalTargetAbnormalGroupId int32
RemoveAbnormalTargetType int32
RemoveCountUpper int32
RemoveKindCountUpper int32
}
// EntityMSkillBehaviourActionRemoveBuff is table key "m_skill_behaviour_action_remove_buff".
type EntityMSkillBehaviourActionRemoveBuff struct {
_ struct{} `msgpack:",array"`
SkillBehaviourActionId int32
RemoveCount int32
BuffType int32
SkillRemoveBuffFilteringType int32
SkillRemoveBuffFilteringId int32
SkillRemoveBuffChoosingType int32
}
// EntityMSkillBehaviourActionShortenActiveSkillCooltime is table key "m_skill_behaviour_action_shorten_active_skill_cooltime".
type EntityMSkillBehaviourActionShortenActiveSkillCooltime struct {
_ struct{} `msgpack:",array"`
SkillBehaviourActionId int32
ActiveSkillType int32
ShortenValuePermil int32
}
// EntityMSkillBehaviourActionSkillRecoveryPowerCorrection is table key "m_skill_behaviour_action_skill_recovery_power_correction".
type EntityMSkillBehaviourActionSkillRecoveryPowerCorrection struct {
_ struct{} `msgpack:",array"`
SkillBehaviourActionId int32
CorrectionValuePermil int32
}
// EntityMSkillBehaviourActivationConditionActivationUpperCount is table key "m_skill_behaviour_activation_condition_activation_upper_count".
type EntityMSkillBehaviourActivationConditionActivationUpperCount struct {
_ struct{} `msgpack:",array"`
SkillBehaviourActivationConditionId int32
ActivationUpperCount int32
}
// EntityMSkillBehaviourActivationConditionAttribute is table key "m_skill_behaviour_activation_condition_attribute".
type EntityMSkillBehaviourActivationConditionAttribute struct {
_ struct{} `msgpack:",array"`
SkillBehaviourActivationConditionId int32
SkillBehaviourActivationConditionAttributeType int32
}
// EntityMSkillBehaviourActivationConditionGroup is table key "m_skill_behaviour_activation_condition_group".
type EntityMSkillBehaviourActivationConditionGroup struct {
_ struct{} `msgpack:",array"`
SkillBehaviourActivationConditionGroupId int32
ConditionCheckOrder int32
SkillBehaviourActivationConditionType int32
SkillBehaviourActivationConditionId int32
}
// EntityMSkillBehaviourActivationConditionHpRatio is table key "m_skill_behaviour_activation_condition_hp_ratio".
type EntityMSkillBehaviourActivationConditionHpRatio struct {
_ struct{} `msgpack:",array"`
SkillBehaviourActivationConditionId int32
SkillBehaviourActivationConditionHpRatioThresholdType int32
ThresholdRatioPermil int32
}
// EntityMSkillBehaviourActivationConditionInSkillFlow is table key "m_skill_behaviour_activation_condition_in_skill_flow".
type EntityMSkillBehaviourActivationConditionInSkillFlow struct {
_ struct{} `msgpack:",array"`
SkillBehaviourActivationConditionId int32
RunningSkillBehaviourType int32
}
// EntityMSkillBehaviourActivationConditionWaveNumber is table key "m_skill_behaviour_activation_condition_wave_number".
type EntityMSkillBehaviourActivationConditionWaveNumber struct {
_ struct{} `msgpack:",array"`
SkillBehaviourActivationConditionId int32
WaveNumber int32
}
// EntityMSkillBehaviourActivationMethod is table key "m_skill_behaviour_activation_method".
type EntityMSkillBehaviourActivationMethod struct {
_ struct{} `msgpack:",array"`
SkillBehaviourActivationMethodId int32
ActivationMethodType int32
SkillBehaviourActivationConditionGroupId int32
}
// EntityMSkillBehaviourGroup is table key "m_skill_behaviour_group".
type EntityMSkillBehaviourGroup struct {
_ struct{} `msgpack:",array"`
SkillBehaviourGroupId int32
SkillBehaviourId int32
SkillBehaviourIndex int32
TargetSelectorIndex int32
SkillHitStartIndex int32
SkillHitEndIndex int32
}
// EntityMSkillBuff is table key "m_skill_buff".
type EntityMSkillBuff struct {
_ struct{} `msgpack:",array"`
SkillBuffId int32
BuffKey string
BuffType int32
Power int32
CooltimeFrameCount int32
IconId int32
}
// EntityMSkillCasttime is table key "m_skill_casttime".
type EntityMSkillCasttime struct {
_ struct{} `msgpack:",array"`
SkillCasttimeId int32
SkillCasttimeValue int32
SkillCasttimeBehaviourGroupId int32
}
// EntityMSkillCasttimeBehaviour is table key "m_skill_casttime_behaviour".
type EntityMSkillCasttimeBehaviour struct {
_ struct{} `msgpack:",array"`
SkillCasttimeBehaviourId int32
SkillCasttimeBehaviourType int32
SkillCasttimeBehaviourActionId int32
}
// EntityMSkillCasttimeBehaviourActionOnFrameUpdate is table key "m_skill_casttime_behaviour_action_on_frame_update".
type EntityMSkillCasttimeBehaviourActionOnFrameUpdate struct {
_ struct{} `msgpack:",array"`
SkillCasttimeBehaviourActionId int32
SkillCasttimeAdvanceValuePerFrame int32
}
// EntityMSkillCasttimeBehaviourActionOnSkillDamageCondition is table key "m_skill_casttime_behaviour_action_on_skill_damage_condition".
type EntityMSkillCasttimeBehaviourActionOnSkillDamageCondition struct {
_ struct{} `msgpack:",array"`
SkillCasttimeBehaviourActionId int32
SkillCasttimeUpdateValue int32
SkillCasttimeAdvanceType int32
DamageCompareType int32
DamageConditionValue int32
}
// EntityMSkillCasttimeBehaviourGroup is table key "m_skill_casttime_behaviour_group".
type EntityMSkillCasttimeBehaviourGroup struct {
_ struct{} `msgpack:",array"`
SkillCasttimeBehaviourGroupId int32
SkillCasttimeBehaviourIndex int32
SkillCasttimeBehaviourId int32
}
// EntityMSkillCooltimeAdvanceValueOnDefaultSkillGroup is table key "m_skill_cooltime_advance_value_on_default_skill_group".
type EntityMSkillCooltimeAdvanceValueOnDefaultSkillGroup struct {
_ struct{} `msgpack:",array"`
SkillCooltimeAdvanceValueOnDefaultSkillGroupId int32
SkillHitCountLowerLimit int32
SkillCooltimeAdvanceValue int32
}
// EntityMSkillCooltimeBehaviour is table key "m_skill_cooltime_behaviour".
type EntityMSkillCooltimeBehaviour struct {
_ struct{} `msgpack:",array"`
SkillCooltimeBehaviourId int32
SkillCooltimeBehaviourType int32
SkillCooltimeBehaviourActionId int32
}
// EntityMSkillCooltimeBehaviourGroup is table key "m_skill_cooltime_behaviour_group".
type EntityMSkillCooltimeBehaviourGroup struct {
_ struct{} `msgpack:",array"`
SkillCooltimeBehaviourGroupId int32
SkillCooltimeBehaviourId int32
}
// EntityMSkillCooltimeBehaviourOnExecuteActiveSkill is table key "m_skill_cooltime_behaviour_on_execute_active_skill".
type EntityMSkillCooltimeBehaviourOnExecuteActiveSkill struct {
_ struct{} `msgpack:",array"`
SkillCooltimeBehaviourActionId int32
SkillCooltimeAdvanceValue int32
}
// EntityMSkillCooltimeBehaviourOnExecuteCompanionSkill is table key "m_skill_cooltime_behaviour_on_execute_companion_skill".
type EntityMSkillCooltimeBehaviourOnExecuteCompanionSkill struct {
_ struct{} `msgpack:",array"`
SkillCooltimeBehaviourActionId int32
SkillCooltimeAdvanceValue int32
}
// EntityMSkillCooltimeBehaviourOnExecuteDefaultSkill is table key "m_skill_cooltime_behaviour_on_execute_default_skill".
type EntityMSkillCooltimeBehaviourOnExecuteDefaultSkill struct {
_ struct{} `msgpack:",array"`
SkillCooltimeBehaviourActionId int32
SkillCooltimeAdvanceValueOnDefaultSkillGroupId int32
}
// EntityMSkillCooltimeBehaviourOnFrameUpdate is table key "m_skill_cooltime_behaviour_on_frame_update".
type EntityMSkillCooltimeBehaviourOnFrameUpdate struct {
_ struct{} `msgpack:",array"`
SkillCooltimeBehaviourActionId int32
SkillCooltimeAdvanceValuePerFrame int32
}
// EntityMSkillCooltimeBehaviourOnSkillDamage is table key "m_skill_cooltime_behaviour_on_skill_damage".
type EntityMSkillCooltimeBehaviourOnSkillDamage struct {
_ struct{} `msgpack:",array"`
SkillCooltimeBehaviourActionId int32
SkillCooltimeAdvanceValueCalculationId int32
}
// EntityMSkillDamageMultiplyAbnormalAttachedValueGroup is table key "m_skill_damage_multiply_abnormal_attached_value_group".
type EntityMSkillDamageMultiplyAbnormalAttachedValueGroup struct {
_ struct{} `msgpack:",array"`
SkillDamageMultiplyAbnormalAttachedValueGroupId int32
SkillDamageMultiplyAbnormalAttachedValueGroupIndex int32
PolarityConditionType int32
SkillAbnormalTypeIdCondition int32
TargetType int32
DamageMultiplyCoefficientValuePermil int32
}
// EntityMSkillDamageMultiplyDetailAbnormalAttached is table key "m_skill_damage_multiply_detail_abnormal_attached".
type EntityMSkillDamageMultiplyDetailAbnormalAttached struct {
_ struct{} `msgpack:",array"`
SkillDamageMultiplyDetailId int32
SkillDamageMultiplyAbnormalAttachedValueGroupId int32
}
// EntityMSkillDamageMultiplyDetailAlways is table key "m_skill_damage_multiply_detail_always".
type EntityMSkillDamageMultiplyDetailAlways struct {
_ struct{} `msgpack:",array"`
SkillDamageMultiplyDetailId int32
DamageMultiplyCoefficientValuePermil int32
}
// EntityMSkillDamageMultiplyDetailBuffAttached is table key "m_skill_damage_multiply_detail_buff_attached".
type EntityMSkillDamageMultiplyDetailBuffAttached struct {
_ struct{} `msgpack:",array"`
SkillDamageMultiplyDetailId int32
BuffAttachedTargetType int32
TargetBuffType int32
TargetStatusKindType int32
DamageMultiplyCoefficientValuePermil int32
}
// EntityMSkillDamageMultiplyDetailCritical is table key "m_skill_damage_multiply_detail_critical".
type EntityMSkillDamageMultiplyDetailCritical struct {
_ struct{} `msgpack:",array"`
SkillDamageMultiplyDetailId int32
IsCritical bool
DamageMultiplyCoefficientValuePermil int32
}
// EntityMSkillDamageMultiplyDetailHitIndex is table key "m_skill_damage_multiply_detail_hit_index".
type EntityMSkillDamageMultiplyDetailHitIndex struct {
_ struct{} `msgpack:",array"`
SkillDamageMultiplyDetailId int32
SkillDamageMultiplyHitIndexValueGroupId int32
}
// EntityMSkillDamageMultiplyDetailSkillfulWeaponType is table key "m_skill_damage_multiply_detail_skillful_weapon_type".
type EntityMSkillDamageMultiplyDetailSkillfulWeaponType struct {
_ struct{} `msgpack:",array"`
SkillDamageMultiplyDetailId int32
ConditionTargetType int32
WeaponType int32
IsSkillfulMainWeapon bool
DamageMultiplyCoefficientValuePermil int32
}
// EntityMSkillDamageMultiplyDetailSpecifiedCostumeType is table key "m_skill_damage_multiply_detail_specified_costume_type".
type EntityMSkillDamageMultiplyDetailSpecifiedCostumeType struct {
_ struct{} `msgpack:",array"`
}
// EntityMSkillDamageMultiplyHitIndexValueGroup is table key "m_skill_damage_multiply_hit_index_value_group".
type EntityMSkillDamageMultiplyHitIndexValueGroup struct {
_ struct{} `msgpack:",array"`
SkillDamageMultiplyHitIndexValueGroupId int32
SkillDamageMultiplyHitIndexValueGroupIndex int32
TotalHitCountConditionLower int32
TotalHitCountConditionUpper int32
HitIndex int32
DamageMultiplyCoefficientValuePermil int32
}
// EntityMSkillDamageMultiplyTargetSpecifiedCostumeGroup is table key "m_skill_damage_multiply_target_specified_costume_group".
type EntityMSkillDamageMultiplyTargetSpecifiedCostumeGroup struct {
_ struct{} `msgpack:",array"`
}
// EntityMSkillDetail is table key "m_skill_detail".
type EntityMSkillDetail struct {
_ struct{} `msgpack:",array"`
SkillDetailId int32
SkillBehaviourGroupId int32
NameSkillTextId int32
SkillCooltimeValue int32
SkillCooltimeBehaviourGroupId int32
CasttimeFrameCount int32
HitRatioPermil int32
SkillRangeMilli int32
SkillHitAssetCalculatorId int32
IsCounterApplicable bool
IsComboCalculationTarget bool
SkillAssetCategoryId int32
SkillAssetVariationId int32
DescriptionSkillTextId int32
SkillActType int32
SkillHitCount int32
SkillPowerBaseValue int32
PowerCalculationReferenceStatusType int32
PowerReferenceStatusGroupId int32
SkillCasttimeId int32
}
// EntityMSkillLevelGroup is table key "m_skill_level_group".
type EntityMSkillLevelGroup struct {
_ struct{} `msgpack:",array"`
SkillLevelGroupId int32
LevelLowerLimit int32
SkillDetailId int32
}
// EntityMSkillRemoveAbnormalTargetAbnormalGroup is table key "m_skill_remove_abnormal_target_abnormal_group".
type EntityMSkillRemoveAbnormalTargetAbnormalGroup struct {
_ struct{} `msgpack:",array"`
SkillRemoveAbnormalTargetAbnormalGroupId int32
SkillRemoveAbnormalTargetAbnormalGroupIndex int32
AbnormalTypeId int32
}
// EntityMSkillRemoveBuffFilterStatusKind is table key "m_skill_remove_buff_filter_status_kind".
type EntityMSkillRemoveBuffFilterStatusKind struct {
_ struct{} `msgpack:",array"`
SkillRemoveBuffFilteringId int32
FilterIndex int32
StatusKindType int32
}
// EntityMSkillReserveUiType is table key "m_skill_reserve_ui_type".
type EntityMSkillReserveUiType struct {
_ struct{} `msgpack:",array"`
SkillDetailId int32
SkillReserveUiTypeId int32
}
// EntityMSmartphoneChatGroup is table key "m_smartphone_chat_group".
type EntityMSmartphoneChatGroup struct {
_ struct{} `msgpack:",array"`
SmartphoneChatGroupId int32
SmartphoneGroupUnlockSceneId int32
SmartphoneGroupUnlockValue int32
SortOrder int32
SmartphoneGroupEndSceneId int32
}
// EntityMSmartphoneChatGroupMessage is table key "m_smartphone_chat_group_message".
type EntityMSmartphoneChatGroupMessage struct {
_ struct{} `msgpack:",array"`
SmartphoneChatGroupId int32
SortOrder int32
SmartphoneMessageUnlockSceneId int32
SmartphoneMessageUnlockValue int32
SenderCharacterId int32
}
// EntityMSpeaker is table key "m_speaker".
type EntityMSpeaker struct {
_ struct{} `msgpack:",array"`
ActorObjectId int32
NameSpeakerTextId int32
SpeakerIconType int32
SpeakerIconIndex int32
}
// EntityMStainedGlass is table key "m_stained_glass".
type EntityMStainedGlass struct {
_ struct{} `msgpack:",array"`
StainedGlassId int32
StainedGlassCategoryType int32
ImageAssetId int32
TitleTextId int32
EffectDescriptionTextId int32
FlavorTextId int32
SortOrder int32
EmptyDisplayStartDatetime int64
LockDisplayStartDatetime int64
StainedGlassStatusUpTargetGroupId int32
StainedGlassStatusUpGroupId int32
}
// EntityMStainedGlassStatusUpGroup is table key "m_stained_glass_status_up_group".
type EntityMStainedGlassStatusUpGroup struct {
_ struct{} `msgpack:",array"`
StainedGlassStatusUpGroupId int32
GroupIndex int32
StatusKindType int32
StatusCalculationType int32
EffectValue int32
}
// EntityMStainedGlassStatusUpTargetGroup is table key "m_stained_glass_status_up_target_group".
type EntityMStainedGlassStatusUpTargetGroup struct {
_ struct{} `msgpack:",array"`
StainedGlassStatusUpTargetGroupId int32
GroupIndex int32
StatusUpTargetType int32
TargetValue int32
}
// EntityMThought is table key "m_thought".
type EntityMThought struct {
_ struct{} `msgpack:",array"`
ThoughtId int32
RarityType int32
AbilityId int32
AbilityLevel int32
ThoughtAssetId int32
}
// EntityMTip is table key "m_tip".
type EntityMTip struct {
_ struct{} `msgpack:",array"`
TipId int32
TitleTipTextId int32
ContentTipTextId int32
TipDisplayConditionGroupId int32
BackgroundAssetName string
StartDatetime int64
EndDatetime int64
}
// EntityMTipBackgroundAsset is table key "m_tip_background_asset".
type EntityMTipBackgroundAsset struct {
_ struct{} `msgpack:",array"`
TipBackgroundAssetId int32
BackgroundAssetName string
}
// EntityMTipDisplayConditionGroup is table key "m_tip_display_condition_group".
type EntityMTipDisplayConditionGroup struct {
_ struct{} `msgpack:",array"`
TipDisplayConditionGroupId int32
SortOrder int32
TipDisplayConditionType int32
ConditionValue int32
ConditionOperationType int32
}
// EntityMTipGroup is table key "m_tip_group".
type EntityMTipGroup struct {
_ struct{} `msgpack:",array"`
TipGroupId int32
NameTextId int32
}
// EntityMTipGroupBackgroundAsset is table key "m_tip_group_background_asset".
type EntityMTipGroupBackgroundAsset struct {
_ struct{} `msgpack:",array"`
TipGroupId int32
BackgroundAssetName string
DisplayConditionClearQuestId int32
}
// EntityMTipGroupBackgroundAssetRelation is table key "m_tip_group_background_asset_relation".
type EntityMTipGroupBackgroundAssetRelation struct {
_ struct{} `msgpack:",array"`
TipGroupId int32
TipBackgroundAssetId int32
TipDisplayConditionGroupId int32
}
// EntityMTipGroupSelection is table key "m_tip_group_selection".
type EntityMTipGroupSelection struct {
_ struct{} `msgpack:",array"`
TipGroupId int32
TipId int32
EncounterRatePermil int32
}
// EntityMTipGroupSituation is table key "m_tip_group_situation".
type EntityMTipGroupSituation struct {
_ struct{} `msgpack:",array"`
TipSituationType int32
TipGroupId int32
Weight int32
TargetId int32
}
// EntityMTipGroupSituationSeason is table key "m_tip_group_situation_season".
type EntityMTipGroupSituationSeason struct {
_ struct{} `msgpack:",array"`
TipSituationType int32
TipSituationSeasonId int32
TipGroupId int32
Weight int32
TargetId int32
}
// EntityMTitleFlowMovie is table key "m_title_flow_movie".
type EntityMTitleFlowMovie struct {
_ struct{} `msgpack:",array"`
TitleFlowMovieId int32
MovieId int32
StartDatetime int64
EndDatetime int64
}
// EntityMTitleStill is table key "m_title_still".
type EntityMTitleStill struct {
_ struct{} `msgpack:",array"`
TitleStillId int32
TitleStillGroupId int32
ReleaseEvaluateConditionId int32
TitleStillLogoType int32
AssetName string
}
// EntityMTitleStillGroup is table key "m_title_still_group".
type EntityMTitleStillGroup struct {
_ struct{} `msgpack:",array"`
TitleStillGroupId int32
DisplayStillCount int32
Weight int32
Priority int32
}
// EntityMTutorialConsumePossessionGroup is table key "m_tutorial_consume_possession_group".
type EntityMTutorialConsumePossessionGroup struct {
_ struct{} `msgpack:",array"`
TutorialType int32
PossessionType int32
PossessionId int32
Count int32
}
// EntityMTutorialDialog is table key "m_tutorial_dialog".
type EntityMTutorialDialog struct {
_ struct{} `msgpack:",array"`
TutorialType int32
HelpType int32
}
// EntityMTutorialUnlockCondition is table key "m_tutorial_unlock_condition".
type EntityMTutorialUnlockCondition struct {
_ struct{} `msgpack:",array"`
TutorialType int32
TutorialUnlockConditionType int32
ConditionValue int32
}
// EntityMUserLevel is table key "m_user_level".
type EntityMUserLevel struct {
_ struct{} `msgpack:",array"`
UserLevel int32
MaxStamina int32
}
// EntityMUserQuestSceneGrantPossession is table key "m_user_quest_scene_grant_possession".
type EntityMUserQuestSceneGrantPossession struct {
_ struct{} `msgpack:",array"`
QuestSceneId int32
PossessionType int32
PossessionId int32
Count int32
IsGift bool
IsDebug bool
}
// EntityMWeapon is table key "m_weapon".
type EntityMWeapon struct {
_ struct{} `msgpack:",array"`
WeaponId int32
WeaponCategoryType int32
WeaponType int32
AssetVariationId int32
RarityType int32
AttributeType int32
IsRestrictDiscard bool
WeaponBaseStatusId int32
WeaponStatusCalculationId int32
WeaponSkillGroupId int32
WeaponAbilityGroupId int32
WeaponEvolutionMaterialGroupId int32
WeaponEvolutionGrantPossessionGroupId int32
WeaponStoryReleaseConditionGroupId int32
WeaponSpecificEnhanceId int32
WeaponSpecificLimitBreakMaterialGroupId int32
CharacterWalkaroundRangeType int32
IsRecyclable bool
}
// EntityMWeaponAbilityEnhancementMaterial is table key "m_weapon_ability_enhancement_material".
type EntityMWeaponAbilityEnhancementMaterial struct {
_ struct{} `msgpack:",array"`
WeaponAbilityEnhancementMaterialId int32
AbilityLevel int32
MaterialId int32
Count int32
SortOrder int32
}
// EntityMWeaponAbilityGroup is table key "m_weapon_ability_group".
type EntityMWeaponAbilityGroup struct {
_ struct{} `msgpack:",array"`
WeaponAbilityGroupId int32
SlotNumber int32
AbilityId int32
WeaponAbilityEnhancementMaterialId int32
}
// EntityMWeaponAwaken is table key "m_weapon_awaken".
type EntityMWeaponAwaken struct {
_ struct{} `msgpack:",array"`
WeaponId int32
WeaponAwakenEffectGroupId int32
WeaponAwakenMaterialGroupId int32
ConsumeGold int32
LevelLimitUp int32
}
// EntityMWeaponAwakenAbility is table key "m_weapon_awaken_ability".
type EntityMWeaponAwakenAbility struct {
_ struct{} `msgpack:",array"`
WeaponAwakenAbilityId int32
AbilityId int32
AbilityLevel int32
}
// EntityMWeaponAwakenEffectGroup is table key "m_weapon_awaken_effect_group".
type EntityMWeaponAwakenEffectGroup struct {
_ struct{} `msgpack:",array"`
WeaponAwakenEffectGroupId int32
WeaponAwakenEffectType int32
WeaponAwakenEffectId int32
}
// EntityMWeaponAwakenMaterialGroup is table key "m_weapon_awaken_material_group".
type EntityMWeaponAwakenMaterialGroup struct {
_ struct{} `msgpack:",array"`
WeaponAwakenMaterialGroupId int32
MaterialId int32
Count int32
SortOrder int32
}
// EntityMWeaponAwakenStatusUpGroup is table key "m_weapon_awaken_status_up_group".
type EntityMWeaponAwakenStatusUpGroup struct {
_ struct{} `msgpack:",array"`
WeaponAwakenStatusUpGroupId int32
StatusKindType int32
StatusCalculationType int32
EffectValue int32
}
// EntityMWeaponBaseStatus is table key "m_weapon_base_status".
type EntityMWeaponBaseStatus struct {
_ struct{} `msgpack:",array"`
WeaponBaseStatusId int32
Hp int32
Attack int32
Vitality int32
}
// EntityMWeaponConsumeExchangeConsumableItemGroup is table key "m_weapon_consume_exchange_consumable_item_group".
type EntityMWeaponConsumeExchangeConsumableItemGroup struct {
_ struct{} `msgpack:",array"`
WeaponId int32
ConsumableItemId int32
Count int32
}
// EntityMWeaponEnhanced is table key "m_weapon_enhanced".
type EntityMWeaponEnhanced struct {
_ struct{} `msgpack:",array"`
WeaponEnhancedId int32
WeaponId int32
Level int32
LimitBreakCount int32
}
// EntityMWeaponEnhancedAbility is table key "m_weapon_enhanced_ability".
type EntityMWeaponEnhancedAbility struct {
_ struct{} `msgpack:",array"`
WeaponEnhancedId int32
AbilityId int32
Level int32
}
// EntityMWeaponEnhancedSkill is table key "m_weapon_enhanced_skill".
type EntityMWeaponEnhancedSkill struct {
_ struct{} `msgpack:",array"`
WeaponEnhancedId int32
SkillId int32
Level int32
}
// EntityMWeaponEvolutionGroup is table key "m_weapon_evolution_group".
type EntityMWeaponEvolutionGroup struct {
_ struct{} `msgpack:",array"`
WeaponEvolutionGroupId int32
EvolutionOrder int32
WeaponId int32
}
// EntityMWeaponEvolutionMaterialGroup is table key "m_weapon_evolution_material_group".
type EntityMWeaponEvolutionMaterialGroup struct {
_ struct{} `msgpack:",array"`
WeaponEvolutionMaterialGroupId int32
MaterialId int32
Count int32
SortOrder int32
}
// EntityMWeaponFieldEffectDecreasePoint is table key "m_weapon_field_effect_decrease_point".
type EntityMWeaponFieldEffectDecreasePoint struct {
_ struct{} `msgpack:",array"`
WeaponId int32
RelationIndex int32
FieldEffectGroupId int32
FieldEffectAbilityId int32
DecreasePoint int32
WeaponAbilityId int32
IsWeaponAwaken bool
AutoOrganizationCoefficientPermil int32
}
// EntityMWeaponRarity is table key "m_weapon_rarity".
type EntityMWeaponRarity struct {
_ struct{} `msgpack:",array"`
RarityType int32
BaseEnhancementObtainedExp int32
SellPriceNumericalFunctionId int32
MaxLevelNumericalFunctionId int32
MaxSkillLevelNumericalFunctionId int32
MaxAbilityLevelNumericalFunctionId int32
RequiredExpForLevelUpNumericalParameterMapId int32
EnhancementCostByWeaponNumericalFunctionId int32
EnhancementCostByMaterialNumericalFunctionId int32
SkillEnhancementCostNumericalFunctionId int32
AbilityEnhancementCostNumericalFunctionId int32
LimitBreakCostByWeaponNumericalFunctionId int32
LimitBreakCostByMaterialNumericalFunctionId int32
EvolutionCostNumericalFunctionId int32
}
// EntityMWeaponRarityLimitBreakMaterialGroup is table key "m_weapon_rarity_limit_break_material_group".
type EntityMWeaponRarityLimitBreakMaterialGroup struct {
_ struct{} `msgpack:",array"`
RarityType int32
MaterialId int32
Count int32
SortOrder int32
}
// EntityMWeaponSkillEnhancementMaterial is table key "m_weapon_skill_enhancement_material".
type EntityMWeaponSkillEnhancementMaterial struct {
_ struct{} `msgpack:",array"`
WeaponSkillEnhancementMaterialId int32
SkillLevel int32
MaterialId int32
Count int32
SortOrder int32
}
// EntityMWeaponSkillGroup is table key "m_weapon_skill_group".
type EntityMWeaponSkillGroup struct {
_ struct{} `msgpack:",array"`
WeaponSkillGroupId int32
SlotNumber int32
SkillId int32
WeaponSkillEnhancementMaterialId int32
}
// EntityMWeaponSpecificEnhance is table key "m_weapon_specific_enhance".
type EntityMWeaponSpecificEnhance struct {
_ struct{} `msgpack:",array"`
WeaponSpecificEnhanceId int32
BaseEnhancementObtainedExp int32
SellPriceNumericalFunctionId int32
MaxLevelNumericalFunctionId int32
MaxSkillLevelNumericalFunctionId int32
MaxAbilityLevelNumericalFunctionId int32
RequiredExpForLevelUpNumericalParameterMapId int32
EnhancementCostByWeaponNumericalFunctionId int32
EnhancementCostByMaterialNumericalFunctionId int32
SkillEnhancementCostNumericalFunctionId int32
AbilityEnhancementCostNumericalFunctionId int32
LimitBreakCostByWeaponNumericalFunctionId int32
LimitBreakCostByMaterialNumericalFunctionId int32
EvolutionCostNumericalFunctionId int32
}
// EntityMWeaponSpecificLimitBreakMaterialGroup is table key "m_weapon_specific_limit_break_material_group".
type EntityMWeaponSpecificLimitBreakMaterialGroup struct {
_ struct{} `msgpack:",array"`
WeaponSpecificLimitBreakMaterialGroupId int32
LimitBreakCountLowerLimit int32
MaterialId int32
Count int32
SortOrder int32
}
// EntityMWeaponStatusCalculation is table key "m_weapon_status_calculation".
type EntityMWeaponStatusCalculation struct {
_ struct{} `msgpack:",array"`
WeaponStatusCalculationId int32
HpNumericalFunctionId int32
AttackNumericalFunctionId int32
VitalityNumericalFunctionId int32
}
// EntityMWeaponStoryReleaseConditionGroup is table key "m_weapon_story_release_condition_group".
type EntityMWeaponStoryReleaseConditionGroup struct {
_ struct{} `msgpack:",array"`
WeaponStoryReleaseConditionGroupId int32
StoryIndex int32
WeaponStoryReleaseConditionType int32
ConditionValue int32
WeaponStoryReleaseConditionOperationGroupId int32
}
// EntityMWeaponStoryReleaseConditionOperation is table key "m_weapon_story_release_condition_operation".
type EntityMWeaponStoryReleaseConditionOperation struct {
_ struct{} `msgpack:",array"`
WeaponStoryReleaseConditionOperationGroupId int32
SortOrder int32
WeaponStoryReleaseConditionType int32
ConditionValue int32
}
// EntityMWeaponStoryReleaseConditionOperationGroup is table key "m_weapon_story_release_condition_operation_group".
type EntityMWeaponStoryReleaseConditionOperationGroup struct {
_ struct{} `msgpack:",array"`
WeaponStoryReleaseConditionOperationGroupId int32
ConditionOperationType int32
}
// EntityMWebviewMission is table key "m_webview_mission".
type EntityMWebviewMission struct {
_ struct{} `msgpack:",array"`
WebviewMissionId int32
TitleTextId int32
WebviewMissionType int32
WebviewMissionTargetId int32
StartDatetime int64
EndDatetime int64
}
// EntityMWebviewMissionTitleText is table key "m_webview_mission_title_text".
type EntityMWebviewMissionTitleText struct {
_ struct{} `msgpack:",array"`
WebviewMissionTitleTextId int32
LanguageType int32
Text string
}
// EntityMWebviewPanelMission is table key "m_webview_panel_mission".
type EntityMWebviewPanelMission struct {
_ struct{} `msgpack:",array"`
WebviewPanelMissionId int32
Page int32
WebviewPanelMissionPageId int32
StartDatetime int64
EndDatetime int64
}
// EntityMWebviewPanelMissionCompleteFlavorText is table key "m_webview_panel_mission_complete_flavor_text".
type EntityMWebviewPanelMissionCompleteFlavorText struct {
_ struct{} `msgpack:",array"`
WebviewPanelMissionCompleteFlavorTextId int32
LanguageType int32
CompleteFlavorText string
}
// EntityMWebviewPanelMissionPage is table key "m_webview_panel_mission_page".
type EntityMWebviewPanelMissionPage struct {
_ struct{} `msgpack:",array"`
WebviewPanelMissionPageId int32
WebviewPanelMissionPanelGroupId int32
WebviewPanelMissionBgPartsGroupId int32
WebviewPanelMissionCompleteFlavorTextId int32
ImageFileName string
ImageAssetId int32
WebviewPanelMissionPageRewardGroupId int32
}