syntax = "proto3"; option go_package = "lunar-tear/server/gen/proto;proto"; import "proto/data.proto"; package apb.api.mission; service MissionService { rpc ReceiveMissionRewardsById (ReceiveMissionRewardsByIdRequest) returns (ReceiveMissionRewardsResponse); rpc UpdateMissionProgress (UpdateMissionProgressRequest) returns (UpdateMissionProgressResponse); rpc ReceiveMissionPassRewards (ReceiveMissionPassRewardsRequest) returns (ReceiveMissionPassRewardsResponse); } message CageMeasurableValues { int32 runningDistanceMeters = 1; int32 mamaTappedCount = 2; } message ReceiveMissionRewardsByIdRequest { repeated int32 missionId = 1; } message ReceiveMissionRewardsResponse { repeated MissionReward receivedPossession = 1; repeated MissionReward expiredPossession = 2; repeated MissionReward overflowPossession = 3; map diffUserData = 99; } message MissionReward { int32 possessionType = 1; int32 possessionId = 2; int32 count = 3; } message UpdateMissionProgressRequest { CageMeasurableValues cageMeasurableValues = 50; PictureBookMeasurableValues pictureBookMeasurableValues = 51; } message PictureBookMeasurableValues { int32 defeatWizardCount = 1; RhythmInteractionMeasurableValues rhythmInteractionMeasurableValues = 2; } message RhythmInteractionMeasurableValues { int32 liveTypeId = 1; int32 tapCount = 2; } message UpdateMissionProgressResponse { map diffUserData = 99; } message ReceiveMissionPassRewardsRequest { int32 missionPassId = 1; } message ReceiveMissionPassRewardsResponse { repeated MissionPassReward receivedPossession = 1; repeated MissionPassReward overflowPossession = 2; map diffUserData = 99; } message MissionPassReward { int32 possessionType = 1; int32 possessionId = 2; int32 count = 3; }