// Code generated by scripts/gen_entities.py from schemas.json. DO NOT EDIT. package masterdata // EntityMAbility is table key "m_ability". type EntityMAbility struct { _ struct{} `msgpack:",array"` AbilityId int32 AbilityLevelGroupId int32 } // EntityMAbilityBehaviour is table key "m_ability_behaviour". type EntityMAbilityBehaviour struct { _ struct{} `msgpack:",array"` AbilityBehaviourId int32 AbilityBehaviourType int32 AbilityBehaviourActionId int32 } // EntityMAbilityBehaviourActionBless is table key "m_ability_behaviour_action_bless". type EntityMAbilityBehaviourActionBless struct { _ struct{} `msgpack:",array"` AbilityBehaviourActionId int32 AbilityId int32 DecreasePoint int32 } // EntityMAbilityBehaviourActionPassiveSkill is table key "m_ability_behaviour_action_passive_skill". type EntityMAbilityBehaviourActionPassiveSkill struct { _ struct{} `msgpack:",array"` AbilityBehaviourActionId int32 SkillDetailId int32 } // EntityMAbilityBehaviourActionStatus is table key "m_ability_behaviour_action_status". type EntityMAbilityBehaviourActionStatus struct { _ struct{} `msgpack:",array"` AbilityBehaviourActionId int32 AbilityBehaviourStatusChangeType int32 AttributeConditionType int32 AbilityOrganizationConditionType int32 AbilityStatusId int32 ApplyScopeType int32 } // EntityMAbilityBehaviourActionStatusDown is table key "m_ability_behaviour_action_status_down". type EntityMAbilityBehaviourActionStatusDown struct { _ struct{} `msgpack:",array"` AbilityBehaviourActionId int32 AbilityBehaviourStatusChangeType int32 AttributeConditionType int32 AbilityOrganizationConditionType int32 AbilityStatusId int32 ApplyScopeType int32 } // EntityMAbilityBehaviourGroup is table key "m_ability_behaviour_group". type EntityMAbilityBehaviourGroup struct { _ struct{} `msgpack:",array"` AbilityBehaviourGroupId int32 AbilityBehaviourIndex int32 AbilityBehaviourId int32 } // EntityMAbilityDetail is table key "m_ability_detail". type EntityMAbilityDetail struct { _ struct{} `msgpack:",array"` AbilityDetailId int32 NameAbilityTextId int32 DescriptionAbilityTextId int32 AbilityBehaviourGroupId int32 AssetCategoryId int32 AssetVariationId int32 } // EntityMAbilityLevelGroup is table key "m_ability_level_group". type EntityMAbilityLevelGroup struct { _ struct{} `msgpack:",array"` AbilityLevelGroupId int32 LevelLowerLimit int32 AbilityDetailId int32 } // EntityMAbilityStatus is table key "m_ability_status". type EntityMAbilityStatus struct { _ struct{} `msgpack:",array"` AbilityStatusId int32 Agility int32 Attack int32 CriticalAttackRatioPermil int32 CriticalRatioPermil int32 EvasionRatioPermil int32 Hp int32 Vitality int32 } // EntityMActor is table key "m_actor". type EntityMActor struct { _ struct{} `msgpack:",array"` ActorId int32 NameActorTextId int32 ActorAssetId string ActorSpeakerIconAssetPath string AnimatorAssetPath string } // EntityMActorAnimation is table key "m_actor_animation". type EntityMActorAnimation struct { _ struct{} `msgpack:",array"` ActorAnimationId int32 ActorId int32 ActorAnimationCategoryId int32 ActorAnimationType int32 AssetPath string IsDefault bool } // EntityMActorAnimationCategory is table key "m_actor_animation_category". type EntityMActorAnimationCategory struct { _ struct{} `msgpack:",array"` ActorAnimationCategoryId int32 Name string } // EntityMActorAnimationController is table key "m_actor_animation_controller". type EntityMActorAnimationController struct { _ struct{} `msgpack:",array"` ActorAnimationControllerId int32 ActorId int32 ActorAnimationControllerType int32 AssetPath string } // EntityMActorObject is table key "m_actor_object". type EntityMActorObject struct { _ struct{} `msgpack:",array"` ActorObjectId int32 ActorId int32 } // EntityMAppealDialog is table key "m_appeal_dialog". type EntityMAppealDialog struct { _ struct{} `msgpack:",array"` AppealDialogId int32 SortOrder int32 AppealTargetType int32 AppealTargetId int32 StartDatetime int64 EndDatetime int64 TitleTextId int32 AssetId int32 } // EntityMAssetBackground is table key "m_asset_background". type EntityMAssetBackground struct { _ struct{} `msgpack:",array"` AssetBackgroundId int32 BackgroundAssetPath string GlobalEventMapAssetPath string } // EntityMAssetCalculator is table key "m_asset_calculator". type EntityMAssetCalculator struct { _ struct{} `msgpack:",array"` AssetCalculatorId int32 UseCalculatorType int32 AssetPath string } // EntityMAssetDataSetting is table key "m_asset_data_setting". type EntityMAssetDataSetting struct { _ struct{} `msgpack:",array"` AssetDataSettingId int32 AssetPath string } // EntityMAssetEffect is table key "m_asset_effect". type EntityMAssetEffect struct { _ struct{} `msgpack:",array"` AssetEffectId int32 AssetPath string } // EntityMAssetGradeIcon is table key "m_asset_grade_icon". type EntityMAssetGradeIcon struct { _ struct{} `msgpack:",array"` AssetGradeIconId int32 AssetId int32 Level int32 SeAssetId int32 } // EntityMAssetTimeline is table key "m_asset_timeline". type EntityMAssetTimeline struct { _ struct{} `msgpack:",array"` AssetTimelineId int32 AssetPath string } // EntityMAssetTurnbattlePrefab is table key "m_asset_turnbattle_prefab". type EntityMAssetTurnbattlePrefab struct { _ struct{} `msgpack:",array"` AssetTurnbattlePrefabId int32 AssetPath string } // EntityMBattle is table key "m_battle". type EntityMBattle struct { _ struct{} `msgpack:",array"` BattleId int32 BattleNpcId int64 DeckType int32 BattleNpcDeckNumber int32 } // EntityMBattleActorAi is table key "m_battle_actor_ai". type EntityMBattleActorAi struct { _ struct{} `msgpack:",array"` BattleActorAiId int32 AssetPath string Description string } // EntityMBattleActorSkillAiGroup is table key "m_battle_actor_skill_ai_group". type EntityMBattleActorSkillAiGroup struct { _ struct{} `msgpack:",array"` BattleActorSkillAiGroupId int32 Priority int32 BattleSchemeType int32 IsPlayerSide bool SkillAiUnlockConditionValueType int32 SkillAiUnlockConditionValue int32 BattleActorSkillAiId int32 } // EntityMBattleAdditionalAbility is table key "m_battle_additional_ability". type EntityMBattleAdditionalAbility struct { _ struct{} `msgpack:",array"` BattleGroupId int32 TargetActorAppearanceWaveNumber int32 AbilityIndex int32 AdditionalAbilityApplyScopeType int32 AbilityId int32 AbilityLevel int32 } // EntityMBattleAttributeDamageCoefficientDefine is table key "m_battle_attribute_damage_coefficient_define". type EntityMBattleAttributeDamageCoefficientDefine struct { _ struct{} `msgpack:",array"` BattleSchemeType int32 PlayerAttributeDamageCoefficientGroupId int32 NpcAttributeDamageCoefficientGroupId int32 } // EntityMBattleAttributeDamageCoefficientGroup is table key "m_battle_attribute_damage_coefficient_group". type EntityMBattleAttributeDamageCoefficientGroup struct { _ struct{} `msgpack:",array"` AttributeDamageCoefficientGroupId int32 SkillExecutorAttributeType int32 SkillTargetAttributeType int32 AttributeCompatibilityType int32 DamageCoefficientPermil int32 } // EntityMBattleBgmSet is table key "m_battle_bgm_set". type EntityMBattleBgmSet struct { _ struct{} `msgpack:",array"` BgmSetId int32 TrackNumber int32 BgmAssetId int32 Stem int32 StartWaveNumber int32 } // EntityMBattleBgmSetGroup is table key "m_battle_bgm_set_group". type EntityMBattleBgmSetGroup struct { _ struct{} `msgpack:",array"` BgmSetGroupId int32 BgmSetGroupIndex int32 BgmSetId int32 RandomWeight int32 } // EntityMBattleBigHunt is table key "m_battle_big_hunt". type EntityMBattleBigHunt struct { _ struct{} `msgpack:",array"` BattleGroupId int32 BattleBigHuntPhaseGroupId int32 KnockDownGaugeValueConfigGroupId int32 } // EntityMBattleBigHuntDamageThresholdGroup is table key "m_battle_big_hunt_damage_threshold_group". type EntityMBattleBigHuntDamageThresholdGroup struct { _ struct{} `msgpack:",array"` KnockDownDamageThresholdGroupId int32 KnockDownDamageThresholdGroupOrder int32 KnockDownCumulativeDamageThreshold int32 IsKnockDown bool KnockDownDurationFrameCount int32 DamageRatio int32 } // EntityMBattleBigHuntKnockDownGaugeValueConfigGroup is table key "m_battle_big_hunt_knock_down_gauge_value_config_group". type EntityMBattleBigHuntKnockDownGaugeValueConfigGroup struct { _ struct{} `msgpack:",array"` KnockDownGaugeValueConfigGroupId int32 ActiveSkillHitCount int32 DamageValueLowerLimit int32 GaugeValueLowerLimit int32 CorrectionRatioPermil int32 } // EntityMBattleBigHuntPhaseGroup is table key "m_battle_big_hunt_phase_group". type EntityMBattleBigHuntPhaseGroup struct { _ struct{} `msgpack:",array"` BattleBigHuntPhaseGroupId int32 BattleBigHuntPhaseGroupOrder int32 KnockDownDamageThresholdGroupId int32 NormalPhaseFrameCount int32 } // EntityMBattleCompanionSkillAiGroup is table key "m_battle_companion_skill_ai_group". type EntityMBattleCompanionSkillAiGroup struct { _ struct{} `msgpack:",array"` BattleCompanionSkillAiGroupId int32 Priority int32 BattleSchemeType int32 IsPlayerSide bool SkillAiUnlockConditionValueType int32 SkillAiUnlockConditionValue int32 BattleCompanionSkillAiId int32 } // EntityMBattleCostumeSkillFireAct is table key "m_battle_costume_skill_fire_act". type EntityMBattleCostumeSkillFireAct struct { _ struct{} `msgpack:",array"` CostumeId int32 BattleSkillFireActId int32 } // EntityMBattleCostumeSkillSe is table key "m_battle_costume_skill_se". type EntityMBattleCostumeSkillSe struct { _ struct{} `msgpack:",array"` CostumeId int32 CostumeSkillReadySeAssetId int32 } // EntityMBattleDropReward is table key "m_battle_drop_reward". type EntityMBattleDropReward struct { _ struct{} `msgpack:",array"` BattleDropRewardId int32 PossessionType int32 PossessionId int32 Count int32 } // EntityMBattleEnemySizeTypeConfig is table key "m_battle_enemy_size_type_config". type EntityMBattleEnemySizeTypeConfig struct { _ struct{} `msgpack:",array"` CostumeAssetCategoryType int32 ActorSkeletonId int32 EnemySizeType int32 } // EntityMBattleEvent is table key "m_battle_event". type EntityMBattleEvent struct { _ struct{} `msgpack:",array"` BattleEventId int32 BattleEventTriggerBehaviourGroupId int32 BattleEventReceiverBehaviourGroupId int32 } // EntityMBattleEventGroup is table key "m_battle_event_group". type EntityMBattleEventGroup struct { _ struct{} `msgpack:",array"` BattleEventGroupId int32 BattleEventId int32 } // EntityMBattleEventReceiverBehaviourGroup is table key "m_battle_event_receiver_behaviour_group". type EntityMBattleEventReceiverBehaviourGroup struct { _ struct{} `msgpack:",array"` BattleEventReceiverBehaviourGroupId int32 ExecuteOrder int32 BattleEventReceiverBehaviourType int32 BattleEventReceiverBehaviourId int32 } // EntityMBattleEventReceiverBehaviourHudActSequence is table key "m_battle_event_receiver_behaviour_hud_act_sequence". type EntityMBattleEventReceiverBehaviourHudActSequence struct { _ struct{} `msgpack:",array"` BattleEventReceiverBehaviourId int32 HudActSequenceId int32 } // EntityMBattleEventReceiverBehaviourRadioMessage is table key "m_battle_event_receiver_behaviour_radio_message". type EntityMBattleEventReceiverBehaviourRadioMessage struct { _ struct{} `msgpack:",array"` BattleEventReceiverBehaviourId int32 SpeakerId int32 ScenarioKey string } // EntityMBattleEventTriggerBehaviourBattleStart is table key "m_battle_event_trigger_behaviour_battle_start". type EntityMBattleEventTriggerBehaviourBattleStart struct { _ struct{} `msgpack:",array"` BattleEventTriggerBehaviourId int32 TriggerOnBattleRestore bool } // EntityMBattleEventTriggerBehaviourGroup is table key "m_battle_event_trigger_behaviour_group". type EntityMBattleEventTriggerBehaviourGroup struct { _ struct{} `msgpack:",array"` BattleEventTriggerBehaviourGroupId int32 BattleEventTriggerBehaviourType int32 BattleEventTriggerBehaviourId int32 } // EntityMBattleEventTriggerBehaviourWaveStart is table key "m_battle_event_trigger_behaviour_wave_start". type EntityMBattleEventTriggerBehaviourWaveStart struct { _ struct{} `msgpack:",array"` BattleEventTriggerBehaviourId int32 WaveNumber int32 } // EntityMBattleGeneralViewConfiguration is table key "m_battle_general_view_configuration". type EntityMBattleGeneralViewConfiguration struct { _ struct{} `msgpack:",array"` QuestSceneId int32 WaveNumber int32 IsDisableBattleStartVoice bool IsEnableWhiteFadeout bool EnvSeId int32 WaveWinSeId int32 IsDisablePlayWinTimeline bool } // EntityMBattleGroup is table key "m_battle_group". type EntityMBattleGroup struct { _ struct{} `msgpack:",array"` BattleGroupId int32 WaveNumber int32 BattleId int32 WaveStartActAssetId int32 WaveEndActAssetId int32 BattleCameraControllerAssetId int32 BattlePointIndex int32 BattleStartCameraType int32 } // EntityMBattleNpc is table key "m_battle_npc". type EntityMBattleNpc struct { _ struct{} `msgpack:",array"` BattleNpcId int64 } // EntityMBattleNpcCharacter is table key "m_battle_npc_character". type EntityMBattleNpcCharacter struct { _ struct{} `msgpack:",array"` BattleNpcId int64 CharacterId int32 Level int32 Exp int32 } // EntityMBattleNpcCharacterBoard is table key "m_battle_npc_character_board". type EntityMBattleNpcCharacterBoard struct { _ struct{} `msgpack:",array"` BattleNpcId int64 CharacterBoardId int32 PanelReleaseBit1 int32 PanelReleaseBit2 int32 PanelReleaseBit3 int32 PanelReleaseBit4 int32 } // EntityMBattleNpcCharacterBoardAbility is table key "m_battle_npc_character_board_ability". type EntityMBattleNpcCharacterBoardAbility struct { _ struct{} `msgpack:",array"` BattleNpcId int64 CharacterId int32 AbilityId int32 Level int32 } // EntityMBattleNpcCharacterBoardCompleteReward is table key "m_battle_npc_character_board_complete_reward". type EntityMBattleNpcCharacterBoardCompleteReward struct { _ struct{} `msgpack:",array"` BattleNpcId int64 CharacterBoardCompleteRewardId int32 } // EntityMBattleNpcCharacterBoardStatusUp is table key "m_battle_npc_character_board_status_up". type EntityMBattleNpcCharacterBoardStatusUp struct { _ struct{} `msgpack:",array"` BattleNpcId int64 CharacterId int32 StatusCalculationType int32 Hp int32 Attack int32 Vitality int32 Agility int32 CriticalRatio int32 CriticalAttack int32 } // EntityMBattleNpcCharacterCostumeLevelBonus is table key "m_battle_npc_character_costume_level_bonus". type EntityMBattleNpcCharacterCostumeLevelBonus struct { _ struct{} `msgpack:",array"` BattleNpcId int64 CharacterId int32 StatusCalculationType int32 Hp int32 Attack int32 Vitality int32 Agility int32 CriticalRatio int32 CriticalAttack int32 } // EntityMBattleNpcCharacterRebirth is table key "m_battle_npc_character_rebirth". type EntityMBattleNpcCharacterRebirth struct { _ struct{} `msgpack:",array"` BattleNpcId int64 CharacterId int32 RebirthCount int32 } // EntityMBattleNpcCharacterViewerField is table key "m_battle_npc_character_viewer_field". type EntityMBattleNpcCharacterViewerField struct { _ struct{} `msgpack:",array"` BattleNpcId int64 CharacterViewerFieldId int32 ReleaseDatetime int64 } // EntityMBattleNpcCompanion is table key "m_battle_npc_companion". type EntityMBattleNpcCompanion struct { _ struct{} `msgpack:",array"` BattleNpcId int64 BattleNpcCompanionUuid string CompanionId int32 HeadupDisplayViewId int32 Level int32 AcquisitionDatetime int64 } // EntityMBattleNpcCostume is table key "m_battle_npc_costume". type EntityMBattleNpcCostume struct { _ struct{} `msgpack:",array"` BattleNpcId int64 BattleNpcCostumeUuid string CostumeId int32 LimitBreakCount int32 Level int32 Exp int32 HeadupDisplayViewId int32 AcquisitionDatetime int64 AwakenCount int32 } // EntityMBattleNpcCostumeActiveSkill is table key "m_battle_npc_costume_active_skill". type EntityMBattleNpcCostumeActiveSkill struct { _ struct{} `msgpack:",array"` BattleNpcId int64 BattleNpcCostumeUuid string Level int32 AcquisitionDatetime int64 } // EntityMBattleNpcCostumeAwakenStatusUp is table key "m_battle_npc_costume_awaken_status_up". type EntityMBattleNpcCostumeAwakenStatusUp struct { _ struct{} `msgpack:",array"` BattleNpcId int64 BattleNpcCostumeUuid string StatusCalculationType int32 Hp int32 Attack int32 Vitality int32 Agility int32 CriticalRatio int32 CriticalAttack int32 } // EntityMBattleNpcCostumeLevelBonusReevaluate is table key "m_battle_npc_costume_level_bonus_reevaluate". type EntityMBattleNpcCostumeLevelBonusReevaluate struct { _ struct{} `msgpack:",array"` BattleNpcId int64 LastReevaluateDatetime int64 } // EntityMBattleNpcCostumeLevelBonusReleaseStatus is table key "m_battle_npc_costume_level_bonus_release_status". type EntityMBattleNpcCostumeLevelBonusReleaseStatus struct { _ struct{} `msgpack:",array"` BattleNpcId int64 CostumeId int32 LastReleasedBonusLevel int32 ConfirmedBonusLevel int32 } // EntityMBattleNpcCostumeLotteryEffect is table key "m_battle_npc_costume_lottery_effect". type EntityMBattleNpcCostumeLotteryEffect struct { _ struct{} `msgpack:",array"` BattleNpcId int64 BattleNpcCostumeUuid string SlotNumber int32 OddsNumber int32 } // EntityMBattleNpcCostumeLotteryEffectAbility is table key "m_battle_npc_costume_lottery_effect_ability". type EntityMBattleNpcCostumeLotteryEffectAbility struct { _ struct{} `msgpack:",array"` BattleNpcId int64 BattleNpcCostumeUuid string SlotNumber int32 AbilityId int32 AbilityLevel int32 } // EntityMBattleNpcCostumeLotteryEffectPending is table key "m_battle_npc_costume_lottery_effect_pending". type EntityMBattleNpcCostumeLotteryEffectPending struct { _ struct{} `msgpack:",array"` BattleNpcId int64 BattleNpcCostumeUuid string SlotNumber int32 OddsNumber int32 } // EntityMBattleNpcCostumeLotteryEffectStatusUp is table key "m_battle_npc_costume_lottery_effect_status_up". type EntityMBattleNpcCostumeLotteryEffectStatusUp struct { _ struct{} `msgpack:",array"` BattleNpcId int64 BattleNpcCostumeUuid string StatusCalculationType int32 Hp int32 Attack int32 Vitality int32 Agility int32 CriticalRatio int32 CriticalAttack int32 } // EntityMBattleNpcDeck is table key "m_battle_npc_deck". type EntityMBattleNpcDeck struct { _ struct{} `msgpack:",array"` BattleNpcId int64 DeckType int32 BattleNpcDeckNumber int32 BattleNpcDeckCharacterUuid01 string BattleNpcDeckCharacterUuid02 string BattleNpcDeckCharacterUuid03 string Name string Power int32 } // EntityMBattleNpcDeckBackup is table key "m_battle_npc_deck_backup". type EntityMBattleNpcDeckBackup struct { _ struct{} `msgpack:",array"` BattleNpcId int64 BattleNpcDeckBackupUuid string DeckJson string } // EntityMBattleNpcDeckCharacter is table key "m_battle_npc_deck_character". type EntityMBattleNpcDeckCharacter struct { _ struct{} `msgpack:",array"` BattleNpcId int64 BattleNpcDeckCharacterUuid string BattleNpcCostumeUuid string MainBattleNpcWeaponUuid string BattleNpcCompanionUuid string Power int32 BattleNpcThoughtUuid string } // EntityMBattleNpcDeckCharacterDressupCostume is table key "m_battle_npc_deck_character_dressup_costume". type EntityMBattleNpcDeckCharacterDressupCostume struct { _ struct{} `msgpack:",array"` BattleNpcId int64 BattleNpcDeckCharacterUuid string DressupCostumeId int32 } // EntityMBattleNpcDeckCharacterDropCategory is table key "m_battle_npc_deck_character_drop_category". type EntityMBattleNpcDeckCharacterDropCategory struct { _ struct{} `msgpack:",array"` BattleNpcId int64 BattleNpcDeckCharacterUuid string BattleDropCategoryId int32 } // EntityMBattleNpcDeckCharacterType is table key "m_battle_npc_deck_character_type". type EntityMBattleNpcDeckCharacterType struct { _ struct{} `msgpack:",array"` BattleNpcId int64 BattleNpcDeckCharacterUuid string BattleEnemyType int32 } // EntityMBattleNpcDeckLimitContentBackup is table key "m_battle_npc_deck_limit_content_backup". type EntityMBattleNpcDeckLimitContentBackup struct { _ struct{} `msgpack:",array"` BattleNpcId int64 EventQuestChapterId int32 EventQuestSequenceSortOrder int32 BattleNpcDeckBackupUuid string } // EntityMBattleNpcDeckLimitContentBackupRestored is table key "m_battle_npc_deck_limit_content_backup_restored". type EntityMBattleNpcDeckLimitContentBackupRestored struct { _ struct{} `msgpack:",array"` BattleNpcId int64 EventQuestChapterId int32 DifficultyType int32 } // EntityMBattleNpcDeckLimitContentDeletedCharacter is table key "m_battle_npc_deck_limit_content_deleted_character". type EntityMBattleNpcDeckLimitContentDeletedCharacter struct { _ struct{} `msgpack:",array"` BattleNpcId int64 BattleNpcDeckNumber int32 BattleNpcDeckCharacterNumber int32 CostumeId int32 } // EntityMBattleNpcDeckLimitContentRestricted is table key "m_battle_npc_deck_limit_content_restricted". type EntityMBattleNpcDeckLimitContentRestricted struct { _ struct{} `msgpack:",array"` BattleNpcId int64 EventQuestChapterId int32 QuestId int32 DeckRestrictedUuid string PossessionType int32 TargetUuid string } // EntityMBattleNpcDeckPartsGroup is table key "m_battle_npc_deck_parts_group". type EntityMBattleNpcDeckPartsGroup struct { _ struct{} `msgpack:",array"` BattleNpcId int64 BattleNpcDeckCharacterUuid string BattleNpcPartsUuid string SortOrder int32 } // EntityMBattleNpcDeckSubWeaponGroup is table key "m_battle_npc_deck_sub_weapon_group". type EntityMBattleNpcDeckSubWeaponGroup struct { _ struct{} `msgpack:",array"` BattleNpcId int64 BattleNpcDeckCharacterUuid string BattleNpcWeaponUuid string SortOrder int32 } // EntityMBattleNpcDeckTypeNote is table key "m_battle_npc_deck_type_note". type EntityMBattleNpcDeckTypeNote struct { _ struct{} `msgpack:",array"` BattleNpcId int64 DeckType int32 MaxDeckPower int32 } // EntityMBattleNpcParts is table key "m_battle_npc_parts". type EntityMBattleNpcParts struct { _ struct{} `msgpack:",array"` BattleNpcId int64 BattleNpcPartsUuid string PartsId int32 Level int32 PartsStatusMainId int32 IsProtected bool AcquisitionDatetime int64 } // EntityMBattleNpcPartsGroupNote is table key "m_battle_npc_parts_group_note". type EntityMBattleNpcPartsGroupNote struct { _ struct{} `msgpack:",array"` BattleNpcId int64 PartsGroupId int32 FirstAcquisitionDatetime int64 } // EntityMBattleNpcPartsPreset is table key "m_battle_npc_parts_preset". type EntityMBattleNpcPartsPreset struct { _ struct{} `msgpack:",array"` BattleNpcId int64 BattleNpcPartsPresetNumber int32 BattleNpcPartsUuid01 string BattleNpcPartsUuid02 string BattleNpcPartsUuid03 string Name string BattleNpcPartsPresetTagNumber int32 } // EntityMBattleNpcPartsPresetTag is table key "m_battle_npc_parts_preset_tag". type EntityMBattleNpcPartsPresetTag struct { _ struct{} `msgpack:",array"` BattleNpcId int64 BattleNpcPartsPresetTagNumber int32 Name string } // EntityMBattleNpcPartsStatusSub is table key "m_battle_npc_parts_status_sub". type EntityMBattleNpcPartsStatusSub struct { _ struct{} `msgpack:",array"` BattleNpcId int64 BattleNpcPartsUuid string StatusIndex int32 PartsStatusSubLotteryId int32 Level int32 StatusKindType int32 StatusCalculationType int32 StatusChangeValue int32 } // EntityMBattleNpcSpecialEndAct is table key "m_battle_npc_special_end_act". type EntityMBattleNpcSpecialEndAct struct { _ struct{} `msgpack:",array"` QuestSceneId int32 WaveNumber int32 BattleNpcId int64 BattleNpcDeckCharacterUuid string SpecialEndBattleActType int32 } // EntityMBattleNpcWeapon is table key "m_battle_npc_weapon". type EntityMBattleNpcWeapon struct { _ struct{} `msgpack:",array"` BattleNpcId int64 BattleNpcWeaponUuid string WeaponId int32 Level int32 Exp int32 LimitBreakCount int32 IsProtected bool AcquisitionDatetime int64 } // EntityMBattleNpcWeaponAbility is table key "m_battle_npc_weapon_ability". type EntityMBattleNpcWeaponAbility struct { _ struct{} `msgpack:",array"` BattleNpcId int64 BattleNpcWeaponUuid string SlotNumber int32 Level int32 } // EntityMBattleNpcWeaponAbilityReevaluate is table key "m_battle_npc_weapon_ability_reevaluate". type EntityMBattleNpcWeaponAbilityReevaluate struct { _ struct{} `msgpack:",array"` BattleNpcId int64 LastReevaluateDatetime int64 } // EntityMBattleNpcWeaponAwaken is table key "m_battle_npc_weapon_awaken". type EntityMBattleNpcWeaponAwaken struct { _ struct{} `msgpack:",array"` BattleNpcId int64 BattleNpcWeaponUuid string } // EntityMBattleNpcWeaponNote is table key "m_battle_npc_weapon_note". type EntityMBattleNpcWeaponNote struct { _ struct{} `msgpack:",array"` BattleNpcId int64 WeaponId int32 MaxLevel int32 MaxLimitBreakCount int32 FirstAcquisitionDatetime int64 } // EntityMBattleNpcWeaponNoteReevaluate is table key "m_battle_npc_weapon_note_reevaluate". type EntityMBattleNpcWeaponNoteReevaluate struct { _ struct{} `msgpack:",array"` BattleNpcId int64 LastReevaluateDatetime int64 } // EntityMBattleNpcWeaponSkill is table key "m_battle_npc_weapon_skill". type EntityMBattleNpcWeaponSkill struct { _ struct{} `msgpack:",array"` BattleNpcId int64 BattleNpcWeaponUuid string SlotNumber int32 Level int32 } // EntityMBattleNpcWeaponStory is table key "m_battle_npc_weapon_story". type EntityMBattleNpcWeaponStory struct { _ struct{} `msgpack:",array"` BattleNpcId int64 WeaponId int32 ReleasedMaxStoryIndex int32 } // EntityMBattleNpcWeaponStoryReevaluate is table key "m_battle_npc_weapon_story_reevaluate". type EntityMBattleNpcWeaponStoryReevaluate struct { _ struct{} `msgpack:",array"` BattleNpcId int64 LastReevaluateDatetime int64 } // EntityMBattleProgressUiType is table key "m_battle_progress_ui_type". type EntityMBattleProgressUiType struct { _ struct{} `msgpack:",array"` QuestSceneId int32 BattleProgressUiTypeId int32 } // EntityMBattleQuestSceneBgm is table key "m_battle_quest_scene_bgm". type EntityMBattleQuestSceneBgm struct { _ struct{} `msgpack:",array"` QuestSceneId int32 StartWaveNumber int32 BgmId int32 Stem int32 TrackNumber int32 } // EntityMBattleQuestSceneBgmSetGroup is table key "m_battle_quest_scene_bgm_set_group". type EntityMBattleQuestSceneBgmSetGroup struct { _ struct{} `msgpack:",array"` QuestSceneId int32 BgmSetGroupId int32 } // EntityMBattleRentalDeck is table key "m_battle_rental_deck". type EntityMBattleRentalDeck struct { _ struct{} `msgpack:",array"` BattleGroupId int32 BattleNpcId int64 DeckType int32 BattleNpcDeckNumber int32 } // EntityMBattleSkillBehaviourHitDamageConfiguration is table key "m_battle_skill_behaviour_hit_damage_configuration". type EntityMBattleSkillBehaviourHitDamageConfiguration struct { _ struct{} `msgpack:",array"` SkillCategoryType int32 HitCount int32 HitIndexLowerLimit int32 DamageCoefficientValuePermil int32 } // EntityMBattleSkillFireAct is table key "m_battle_skill_fire_act". type EntityMBattleSkillFireAct struct { _ struct{} `msgpack:",array"` BattleSkillFireActId int32 BattleSkillFireActConditionGroupId int32 BattleSkillFireActConditionGroupType int32 BattleSkillFireActAssetId int32 } // EntityMBattleSkillFireActConditionAttributeType is table key "m_battle_skill_fire_act_condition_attribute_type". type EntityMBattleSkillFireActConditionAttributeType struct { _ struct{} `msgpack:",array"` BattleSkillFireActConditionId int32 AttributeType int32 } // EntityMBattleSkillFireActConditionGroup is table key "m_battle_skill_fire_act_condition_group". type EntityMBattleSkillFireActConditionGroup struct { _ struct{} `msgpack:",array"` BattleSkillFireActConditionGroupId int32 BattleSkillFireActConditionGroupOrder int32 BattleSkillFireActConditionType int32 BattleSkillFireActConditionId int32 } // EntityMBattleSkillFireActConditionSkillCategoryType is table key "m_battle_skill_fire_act_condition_skill_category_type". type EntityMBattleSkillFireActConditionSkillCategoryType struct { _ struct{} `msgpack:",array"` BattleSkillFireActConditionId int32 SkillCategoryType int32 } // EntityMBattleSkillFireActConditionWeaponType is table key "m_battle_skill_fire_act_condition_weapon_type". type EntityMBattleSkillFireActConditionWeaponType struct { _ struct{} `msgpack:",array"` BattleSkillFireActConditionId int32 WeaponType int32 } // EntityMBeginnerCampaign is table key "m_beginner_campaign". type EntityMBeginnerCampaign struct { _ struct{} `msgpack:",array"` BeginnerCampaignId int32 BeginnerJudgeStartDatetime int64 BeginnerJudgeEndDatetime int64 GrantCampaignTermDayCount int32 CampaignUnlockQuestId int32 } // EntityMBigHuntBoss is table key "m_big_hunt_boss". type EntityMBigHuntBoss struct { _ struct{} `msgpack:",array"` BigHuntBossId int32 BigHuntBossGradeGroupId int32 NameBigHuntBossTextId int32 BigHuntBossAssetId int32 AttributeType int32 } // EntityMBigHuntBossGradeGroup is table key "m_big_hunt_boss_grade_group". type EntityMBigHuntBossGradeGroup struct { _ struct{} `msgpack:",array"` BigHuntBossGradeGroupId int32 NecessaryScore int64 AssetGradeIconId int32 } // EntityMBigHuntBossGradeGroupAttribute is table key "m_big_hunt_boss_grade_group_attribute". type EntityMBigHuntBossGradeGroupAttribute struct { _ struct{} `msgpack:",array"` AttributeType int32 BigHuntBossGradeGroupId int32 } // EntityMBigHuntBossQuest is table key "m_big_hunt_boss_quest". type EntityMBigHuntBossQuest struct { _ struct{} `msgpack:",array"` BigHuntBossQuestId int32 BigHuntBossId int32 BigHuntQuestGroupId int32 BigHuntBossQuestScoreCoefficientId int32 BigHuntScoreRewardGroupScheduleId int32 BigHuntLinkId int32 DailyChallengeCount int32 } // EntityMBigHuntBossQuestGroup is table key "m_big_hunt_boss_quest_group". type EntityMBigHuntBossQuestGroup struct { _ struct{} `msgpack:",array"` BigHuntBossQuestGroupId int32 SortOrder int32 BigHuntBossQuestId int32 } // EntityMBigHuntBossQuestGroupChallengeCategory is table key "m_big_hunt_boss_quest_group_challenge_category". type EntityMBigHuntBossQuestGroupChallengeCategory struct { _ struct{} `msgpack:",array"` BigHuntBossQuestGroupChallengeCategoryId int32 SortOrder int32 BigHuntBossQuestGroupId int32 } // EntityMBigHuntLink is table key "m_big_hunt_link". type EntityMBigHuntLink struct { _ struct{} `msgpack:",array"` BigHuntLinkId int32 DestinationDomainType int32 DestinationDomainId int32 PossessionType int32 PossessionId int32 } // EntityMBigHuntQuest is table key "m_big_hunt_quest". type EntityMBigHuntQuest struct { _ struct{} `msgpack:",array"` BigHuntQuestId int32 QuestId int32 BigHuntQuestScoreCoefficientId int32 } // EntityMBigHuntQuestGroup is table key "m_big_hunt_quest_group". type EntityMBigHuntQuestGroup struct { _ struct{} `msgpack:",array"` BigHuntQuestGroupId int32 SortOrder int32 BigHuntQuestId int32 } // EntityMBigHuntQuestScoreCoefficient is table key "m_big_hunt_quest_score_coefficient". type EntityMBigHuntQuestScoreCoefficient struct { _ struct{} `msgpack:",array"` BigHuntQuestScoreCoefficientId int32 ScoreDifficultBonusPermil int32 } // EntityMBigHuntRewardGroup is table key "m_big_hunt_reward_group". type EntityMBigHuntRewardGroup struct { _ struct{} `msgpack:",array"` BigHuntRewardGroupId int32 SortOrder int32 PossessionType int32 PossessionId int32 Count int32 } // EntityMBigHuntSchedule is table key "m_big_hunt_schedule". type EntityMBigHuntSchedule struct { _ struct{} `msgpack:",array"` BigHuntScheduleId int32 NoticeStartDatetime int64 ChallengeStartDatetime int64 ChallengeEndDatetime int64 SeasonAssetId int32 } // EntityMBigHuntScoreRewardGroup is table key "m_big_hunt_score_reward_group". type EntityMBigHuntScoreRewardGroup struct { _ struct{} `msgpack:",array"` BigHuntScoreRewardGroupId int32 NecessaryScore int64 BigHuntRewardGroupId int32 } // EntityMBigHuntScoreRewardGroupSchedule is table key "m_big_hunt_score_reward_group_schedule". type EntityMBigHuntScoreRewardGroupSchedule struct { _ struct{} `msgpack:",array"` BigHuntScoreRewardGroupScheduleId int32 GroupIndex int32 BigHuntScoreRewardGroupId int32 StartDatetime int64 } // EntityMBigHuntWeeklyAttributeScoreRewardGroupSchedule is table key "m_big_hunt_weekly_attribute_score_reward_group_schedule". type EntityMBigHuntWeeklyAttributeScoreRewardGroupSchedule struct { _ struct{} `msgpack:",array"` BigHuntWeeklyAttributeScoreRewardGroupScheduleId int32 AttributeType int32 GroupIndex int32 BigHuntScoreRewardGroupId int32 StartDatetime int64 } // EntityMCageMemory is table key "m_cage_memory". type EntityMCageMemory struct { _ struct{} `msgpack:",array"` CageMemoryId int32 MainQuestSeasonId int32 SortOrder int32 CageMemoryAssetId int32 } // EntityMCageOrnament is table key "m_cage_ornament". type EntityMCageOrnament struct { _ struct{} `msgpack:",array"` CageOrnamentId int32 StartDatetime int64 EndDatetime int64 CageOrnamentRewardId int32 } // EntityMCageOrnamentMainQuestChapterStill is table key "m_cage_ornament_main_quest_chapter_still". type EntityMCageOrnamentMainQuestChapterStill struct { _ struct{} `msgpack:",array"` MainQuestChapterId int32 CageOrnamentStillReleaseConditionId int32 } // EntityMCageOrnamentReward is table key "m_cage_ornament_reward". type EntityMCageOrnamentReward struct { _ struct{} `msgpack:",array"` CageOrnamentRewardId int32 PossessionType int32 PossessionId int32 Count int32 } // EntityMCageOrnamentStillReleaseCondition is table key "m_cage_ornament_still_release_condition". type EntityMCageOrnamentStillReleaseCondition struct { _ struct{} `msgpack:",array"` CageOrnamentStillReleaseConditionId int32 CageOrnamentId int32 } // EntityMCatalogCompanion is table key "m_catalog_companion". type EntityMCatalogCompanion struct { _ struct{} `msgpack:",array"` CompanionId int32 SortOrder int32 CatalogTermId int32 } // EntityMCatalogCostume is table key "m_catalog_costume". type EntityMCatalogCostume struct { _ struct{} `msgpack:",array"` CostumeId int32 SortOrder int32 CatalogTermId int32 } // EntityMCatalogPartsGroup is table key "m_catalog_parts_group". type EntityMCatalogPartsGroup struct { _ struct{} `msgpack:",array"` PartsGroupId int32 SortOrder int32 CatalogTermId int32 } // EntityMCatalogTerm is table key "m_catalog_term". type EntityMCatalogTerm struct { _ struct{} `msgpack:",array"` CatalogTermId int32 StartDatetime int64 } // EntityMCatalogThought is table key "m_catalog_thought". type EntityMCatalogThought struct { _ struct{} `msgpack:",array"` ThoughtId int32 SortOrder int32 CatalogTermId int32 } // EntityMCatalogWeapon is table key "m_catalog_weapon". type EntityMCatalogWeapon struct { _ struct{} `msgpack:",array"` WeaponId int32 SortOrder int32 CatalogTermId int32 } // EntityMCharacter is table key "m_character". type EntityMCharacter struct { _ struct{} `msgpack:",array"` CharacterId int32 CharacterLevelBonusAbilityGroupId int32 NameCharacterTextId int32 CharacterAssetId int32 SortOrder int32 DefaultCostumeId int32 DefaultWeaponId int32 EndCostumeId int32 EndWeaponId int32 MaxLevelNumericalFunctionId int32 RequiredExpForLevelUpNumericalParameterMapId int32 ListSettingCostumeGroupType int32 ListSettingDisplayStartDatetime int64 } // EntityMCharacterBoard is table key "m_character_board". type EntityMCharacterBoard struct { _ struct{} `msgpack:",array"` CharacterBoardId int32 CharacterBoardGroupId int32 CharacterBoardUnlockConditionGroupId int32 ReleaseRank int32 } // EntityMCharacterBoardAbility is table key "m_character_board_ability". type EntityMCharacterBoardAbility struct { _ struct{} `msgpack:",array"` CharacterBoardAbilityId int32 CharacterBoardEffectTargetGroupId int32 AbilityId int32 } // EntityMCharacterBoardAbilityMaxLevel is table key "m_character_board_ability_max_level". type EntityMCharacterBoardAbilityMaxLevel struct { _ struct{} `msgpack:",array"` CharacterId int32 AbilityId int32 MaxLevel int32 } // EntityMCharacterBoardAssignment is table key "m_character_board_assignment". type EntityMCharacterBoardAssignment struct { _ struct{} `msgpack:",array"` CharacterId int32 CharacterBoardCategoryId int32 SortOrder int32 CharacterBoardAssignmentType int32 } // EntityMCharacterBoardCategory is table key "m_character_board_category". type EntityMCharacterBoardCategory struct { _ struct{} `msgpack:",array"` CharacterBoardCategoryId int32 SortOrder int32 } // EntityMCharacterBoardCompleteReward is table key "m_character_board_complete_reward". type EntityMCharacterBoardCompleteReward struct { _ struct{} `msgpack:",array"` CharacterBoardCompleteRewardId int32 CharacterBoardCompleteRewardGroupId int32 CharacterBoardCompleteRewardConditionGroupId int32 } // EntityMCharacterBoardCompleteRewardGroup is table key "m_character_board_complete_reward_group". type EntityMCharacterBoardCompleteRewardGroup struct { _ struct{} `msgpack:",array"` CharacterBoardCompleteRewardGroupId int32 PossessionType int32 PossessionId int32 Count int32 SortOrder int32 } // EntityMCharacterBoardCondition is table key "m_character_board_condition". type EntityMCharacterBoardCondition struct { _ struct{} `msgpack:",array"` CharacterBoardConditionGroupId int32 GroupIndex int32 CharacterBoardConditionType int32 CharacterBoardConditionDetailId int32 CharacterBoardConditionIgnoreId int32 ConditionValue int32 } // EntityMCharacterBoardConditionDetail is table key "m_character_board_condition_detail". type EntityMCharacterBoardConditionDetail struct { _ struct{} `msgpack:",array"` CharacterBoardConditionDetailId int32 DetailIndex int32 ConditionValue int32 } // EntityMCharacterBoardConditionGroup is table key "m_character_board_condition_group". type EntityMCharacterBoardConditionGroup struct { _ struct{} `msgpack:",array"` CharacterBoardConditionGroupId int32 ConditionOperationType int32 } // EntityMCharacterBoardConditionIgnore is table key "m_character_board_condition_ignore". type EntityMCharacterBoardConditionIgnore struct { _ struct{} `msgpack:",array"` CharacterBoardConditionIgnoreId int32 IgnoreIndex int32 ConditionValue int32 } // EntityMCharacterBoardEffectTargetGroup is table key "m_character_board_effect_target_group". type EntityMCharacterBoardEffectTargetGroup struct { _ struct{} `msgpack:",array"` CharacterBoardEffectTargetGroupId int32 GroupIndex int32 CharacterBoardEffectTargetType int32 TargetValue int32 } // EntityMCharacterBoardGroup is table key "m_character_board_group". type EntityMCharacterBoardGroup struct { _ struct{} `msgpack:",array"` CharacterBoardGroupId int32 CharacterBoardCategoryId int32 SortOrder int32 CharacterBoardGroupType int32 TextAssetId int32 } // EntityMCharacterBoardPanel is table key "m_character_board_panel". type EntityMCharacterBoardPanel struct { _ struct{} `msgpack:",array"` CharacterBoardPanelId int32 CharacterBoardId int32 CharacterBoardPanelUnlockConditionGroupId int32 CharacterBoardPanelReleasePossessionGroupId int32 CharacterBoardPanelReleaseRewardGroupId int32 CharacterBoardPanelReleaseEffectGroupId int32 SortOrder int32 ParentCharacterBoardPanelId int32 PlaceIndex int32 } // EntityMCharacterBoardPanelReleaseEffectGroup is table key "m_character_board_panel_release_effect_group". type EntityMCharacterBoardPanelReleaseEffectGroup struct { _ struct{} `msgpack:",array"` CharacterBoardPanelReleaseEffectGroupId int32 SortOrder int32 CharacterBoardEffectType int32 CharacterBoardEffectId int32 EffectValue int32 } // EntityMCharacterBoardPanelReleasePossessionGroup is table key "m_character_board_panel_release_possession_group". type EntityMCharacterBoardPanelReleasePossessionGroup struct { _ struct{} `msgpack:",array"` CharacterBoardPanelReleasePossessionGroupId int32 PossessionType int32 PossessionId int32 Count int32 SortOrder int32 } // EntityMCharacterBoardPanelReleaseRewardGroup is table key "m_character_board_panel_release_reward_group". type EntityMCharacterBoardPanelReleaseRewardGroup struct { _ struct{} `msgpack:",array"` CharacterBoardPanelReleaseRewardGroupId int32 PossessionType int32 PossessionId int32 Count int32 SortOrder int32 } // EntityMCharacterBoardStatusUp is table key "m_character_board_status_up". type EntityMCharacterBoardStatusUp struct { _ struct{} `msgpack:",array"` CharacterBoardStatusUpId int32 CharacterBoardStatusUpType int32 CharacterBoardEffectTargetGroupId int32 } // EntityMCharacterDisplaySwitch is table key "m_character_display_switch". type EntityMCharacterDisplaySwitch struct { _ struct{} `msgpack:",array"` CharacterId int32 NameCharacterTextId int32 DefaultCostumeId int32 DefaultWeaponId int32 DisplayConditionClearQuestId int32 CharacterAssetId int32 } // EntityMCharacterLevelBonusAbilityGroup is table key "m_character_level_bonus_ability_group". type EntityMCharacterLevelBonusAbilityGroup struct { _ struct{} `msgpack:",array"` CharacterLevelBonusAbilityGroupId int32 ActivationCharacterLevel int32 AbilityId int32 AbilityLevel int32 } // EntityMCharacterRebirth is table key "m_character_rebirth". type EntityMCharacterRebirth struct { _ struct{} `msgpack:",array"` CharacterId int32 CharacterRebirthStepGroupId int32 SortOrder int32 CharacterAssignmentType int32 } // EntityMCharacterRebirthMaterialGroup is table key "m_character_rebirth_material_group". type EntityMCharacterRebirthMaterialGroup struct { _ struct{} `msgpack:",array"` CharacterRebirthMaterialGroupId int32 MaterialId int32 Count int32 SortOrder int32 } // EntityMCharacterRebirthStepGroup is table key "m_character_rebirth_step_group". type EntityMCharacterRebirthStepGroup struct { _ struct{} `msgpack:",array"` CharacterRebirthStepGroupId int32 BeforeRebirthCount int32 CostumeLevelLimitUp int32 CharacterRebirthMaterialGroupId int32 } // EntityMCharacterViewerActorIcon is table key "m_character_viewer_actor_icon". type EntityMCharacterViewerActorIcon struct { _ struct{} `msgpack:",array"` CostumeAssetCategoryType int32 SkeletonId int32 AssetVariationId int32 OverrideCostumeAssetCategoryType int32 OverrideIconSkeletonId int32 OverrideIconAssetVariationId int32 } // EntityMCharacterViewerField is table key "m_character_viewer_field". type EntityMCharacterViewerField struct { _ struct{} `msgpack:",array"` CharacterViewerFieldId int32 ReleaseEvaluateConditionId int32 PublishDatetime int64 CharacterViewerFieldAssetId int32 AssetBackgroundId int32 SortOrder int32 } // EntityMCharacterViewerFieldSettings is table key "m_character_viewer_field_settings". type EntityMCharacterViewerFieldSettings struct { _ struct{} `msgpack:",array"` AssetBackgroundId int32 BgmAssetId int32 Stem int32 BattleFieldLocaleSettingIndex int32 PostProcessConfigurationIndex int32 BattlePointIndex int32 } // EntityMCharacterVoiceUnlockCondition is table key "m_character_voice_unlock_condition". type EntityMCharacterVoiceUnlockCondition struct { _ struct{} `msgpack:",array"` CharacterId int32 SortOrder int32 CharacterVoiceUnlockConditionType int32 ConditionValue int32 VoiceAssetId int32 } // EntityMCollectionBonusEffect is table key "m_collection_bonus_effect". type EntityMCollectionBonusEffect struct { _ struct{} `msgpack:",array"` CollectionBonusEffectId int32 CollectionBonusEffectType int32 Amount00 int32 Amount01 int32 Amount02 int32 Amount03 int32 Amount04 int32 } // EntityMCollectionBonusQuestAssignment is table key "m_collection_bonus_quest_assignment". type EntityMCollectionBonusQuestAssignment struct { _ struct{} `msgpack:",array"` CollectionBonusQuestAssignmentId int32 QuestAssignmentType int32 MainQuestChapterId int32 EventQuestChapterId int32 QuestId int32 SortOrder int32 } // EntityMCollectionBonusQuestAssignmentGroup is table key "m_collection_bonus_quest_assignment_group". type EntityMCollectionBonusQuestAssignmentGroup struct { _ struct{} `msgpack:",array"` CollectionBonusQuestAssignmentGroupId int32 CollectionBonusQuestAssignmentId int32 } // EntityMComboCalculationSetting is table key "m_combo_calculation_setting". type EntityMComboCalculationSetting struct { _ struct{} `msgpack:",array"` ComboCountLowerLimit int32 DamageCoefficientPermil int32 UiEffectIndex int32 } // EntityMComebackCampaign is table key "m_comeback_campaign". type EntityMComebackCampaign struct { _ struct{} `msgpack:",array"` ComebackCampaignId int32 ComebackJudgeStartDatetime int64 ComebackJudgeEndDatetime int64 ComebackJudgeDayCount int32 GrantCampaignTermDayCount int32 CampaignUnlockQuestId int32 ComebackCampaignGradeGroupId int32 } // EntityMCompanion is table key "m_companion". type EntityMCompanion struct { _ struct{} `msgpack:",array"` CompanionId int32 AttributeType int32 CompanionCategoryType int32 CompanionBaseStatusId int32 CompanionStatusCalculationId int32 SkillId int32 CompanionAbilityGroupId int32 ActorId int32 ActorSkeletonId int32 AssetVariationId int32 CharacterMoverBattleActorAiId int32 } // EntityMCompanionAbilityGroup is table key "m_companion_ability_group". type EntityMCompanionAbilityGroup struct { _ struct{} `msgpack:",array"` CompanionAbilityGroupId int32 SlotNumber int32 AbilityId int32 } // EntityMCompanionAbilityLevel is table key "m_companion_ability_level". type EntityMCompanionAbilityLevel struct { _ struct{} `msgpack:",array"` CompanionLevelLowerLimit int32 AbilityLevel int32 } // EntityMCompanionBaseStatus is table key "m_companion_base_status". type EntityMCompanionBaseStatus struct { _ struct{} `msgpack:",array"` CompanionBaseStatusId int32 Attack int32 Hp int32 Vitality int32 } // EntityMCompanionCategory is table key "m_companion_category". type EntityMCompanionCategory struct { _ struct{} `msgpack:",array"` CompanionCategoryType int32 EnhancementCostNumericalFunctionId int32 } // EntityMCompanionDuplicationExchangePossessionGroup is table key "m_companion_duplication_exchange_possession_group". type EntityMCompanionDuplicationExchangePossessionGroup struct { _ struct{} `msgpack:",array"` CompanionId int32 PossessionType int32 PossessionId int32 Count int32 } // EntityMCompanionEnhanced is table key "m_companion_enhanced". type EntityMCompanionEnhanced struct { _ struct{} `msgpack:",array"` CompanionEnhancedId int32 CompanionId int32 Level int32 } // EntityMCompanionEnhancementMaterial is table key "m_companion_enhancement_material". type EntityMCompanionEnhancementMaterial struct { _ struct{} `msgpack:",array"` CompanionCategoryType int32 Level int32 MaterialId int32 Count int32 SortOrder int32 } // EntityMCompanionSkillLevel is table key "m_companion_skill_level". type EntityMCompanionSkillLevel struct { _ struct{} `msgpack:",array"` CompanionLevelLowerLimit int32 SkillLevel int32 } // EntityMCompanionStatusCalculation is table key "m_companion_status_calculation". type EntityMCompanionStatusCalculation struct { _ struct{} `msgpack:",array"` CompanionStatusCalculationId int32 AttackNumericalFunctionId int32 HpNumericalFunctionId int32 VitalityNumericalFunctionId int32 } // EntityMCompleteMissionGroup is table key "m_complete_mission_group". type EntityMCompleteMissionGroup struct { _ struct{} `msgpack:",array"` MissionId int32 PossessionType int32 PossessionId int32 SortOrder int32 } // EntityMConfig is table key "m_config". type EntityMConfig struct { _ struct{} `msgpack:",array"` ConfigKey string Value string } // EntityMConsumableItem is table key "m_consumable_item". type EntityMConsumableItem struct { _ struct{} `msgpack:",array"` ConsumableItemId int32 ConsumableItemType int32 SortOrder int32 SellPrice int32 ConsumableItemTermId int32 AssetName string AssetCategoryId int32 AssetVariationId int32 } // EntityMConsumableItemEffect is table key "m_consumable_item_effect". type EntityMConsumableItemEffect struct { _ struct{} `msgpack:",array"` ConsumableItemId int32 EffectTargetType int32 EffectValueType int32 EffectValue int32 } // EntityMConsumableItemTerm is table key "m_consumable_item_term". type EntityMConsumableItemTerm struct { _ struct{} `msgpack:",array"` ConsumableItemTermId int32 StartDatetime int64 EndDatetime int64 } // EntityMContentsStory is table key "m_contents_story". type EntityMContentsStory struct { _ struct{} `msgpack:",array"` ContentsStoryId int32 QuestSceneType int32 AssetBackgroundId int32 EventMapNumberUpper int32 EventMapNumberLower int32 IsForcedPlay bool ContentsStoryUnlockConditionType int32 ConditionValue int32 UnlockEvaluateConditionId int32 } // EntityMCostume is table key "m_costume". type EntityMCostume struct { _ struct{} `msgpack:",array"` CostumeId int32 CharacterId int32 ActorId int32 CostumeAssetCategoryType int32 ActorSkeletonId int32 AssetVariationId int32 SkillfulWeaponType int32 RarityType int32 CostumeBaseStatusId int32 CostumeStatusCalculationId int32 CostumeLimitBreakMaterialGroupId int32 CostumeAbilityGroupId int32 CostumeActiveSkillGroupId int32 CounterSkillDetailId int32 CharacterMoverBattleActorAiId int32 CostumeDefaultSkillGroupId int32 CostumeLevelBonusId int32 DefaultActorSkillAiId int32 CostumeEmblemAssetId int32 BattleActorSkillAiGroupId int32 } // EntityMCostumeAbilityGroup is table key "m_costume_ability_group". type EntityMCostumeAbilityGroup struct { _ struct{} `msgpack:",array"` CostumeAbilityGroupId int32 SlotNumber int32 AbilityId int32 CostumeAbilityLevelGroupId int32 } // EntityMCostumeAbilityLevelGroup is table key "m_costume_ability_level_group". type EntityMCostumeAbilityLevelGroup struct { _ struct{} `msgpack:",array"` CostumeAbilityLevelGroupId int32 CostumeLimitBreakCountLowerLimit int32 AbilityLevel int32 } // EntityMCostumeActiveSkillEnhancementMaterial is table key "m_costume_active_skill_enhancement_material". type EntityMCostumeActiveSkillEnhancementMaterial struct { _ struct{} `msgpack:",array"` CostumeActiveSkillEnhancementMaterialId int32 SkillLevel int32 MaterialId int32 Count int32 SortOrder int32 } // EntityMCostumeActiveSkillGroup is table key "m_costume_active_skill_group". type EntityMCostumeActiveSkillGroup struct { _ struct{} `msgpack:",array"` CostumeActiveSkillGroupId int32 CostumeLimitBreakCountLowerLimit int32 CostumeActiveSkillId int32 CostumeActiveSkillEnhancementMaterialId int32 } // EntityMCostumeAnimationStep is table key "m_costume_animation_step". type EntityMCostumeAnimationStep struct { _ struct{} `msgpack:",array"` CostumeId int32 Step int32 ActorAnimationId int32 } // EntityMCostumeAutoOrganizationCondition is table key "m_costume_auto_organization_condition". type EntityMCostumeAutoOrganizationCondition struct { _ struct{} `msgpack:",array"` CostumeId int32 CostumeAutoOrganizationConditionType int32 TargetValue int32 } // EntityMCostumeAwaken is table key "m_costume_awaken". type EntityMCostumeAwaken struct { _ struct{} `msgpack:",array"` CostumeId int32 CostumeAwakenEffectGroupId int32 CostumeAwakenStepMaterialGroupId int32 CostumeAwakenPriceGroupId int32 } // EntityMCostumeAwakenAbility is table key "m_costume_awaken_ability". type EntityMCostumeAwakenAbility struct { _ struct{} `msgpack:",array"` CostumeAwakenAbilityId int32 AbilityId int32 AbilityLevel int32 } // EntityMCostumeAwakenEffectGroup is table key "m_costume_awaken_effect_group". type EntityMCostumeAwakenEffectGroup struct { _ struct{} `msgpack:",array"` CostumeAwakenEffectGroupId int32 AwakenStep int32 CostumeAwakenEffectType int32 CostumeAwakenEffectId int32 } // EntityMCostumeAwakenItemAcquire is table key "m_costume_awaken_item_acquire". type EntityMCostumeAwakenItemAcquire struct { _ struct{} `msgpack:",array"` CostumeAwakenItemAcquireId int32 PossessionType int32 PossessionId int32 Count int32 } // EntityMCostumeAwakenMaterialGroup is table key "m_costume_awaken_material_group". type EntityMCostumeAwakenMaterialGroup struct { _ struct{} `msgpack:",array"` CostumeAwakenMaterialGroupId int32 MaterialId int32 Count int32 SortOrder int32 } // EntityMCostumeAwakenPriceGroup is table key "m_costume_awaken_price_group". type EntityMCostumeAwakenPriceGroup struct { _ struct{} `msgpack:",array"` CostumeAwakenPriceGroupId int32 AwakenStepLowerLimit int32 Gold int32 } // EntityMCostumeAwakenStatusUpGroup is table key "m_costume_awaken_status_up_group". type EntityMCostumeAwakenStatusUpGroup struct { _ struct{} `msgpack:",array"` CostumeAwakenStatusUpGroupId int32 SortOrder int32 StatusKindType int32 StatusCalculationType int32 EffectValue int32 } // EntityMCostumeAwakenStepMaterialGroup is table key "m_costume_awaken_step_material_group". type EntityMCostumeAwakenStepMaterialGroup struct { _ struct{} `msgpack:",array"` CostumeAwakenStepMaterialGroupId int32 AwakenStepLowerLimit int32 CostumeAwakenMaterialGroupId int32 } // EntityMCostumeBaseStatus is table key "m_costume_base_status". type EntityMCostumeBaseStatus struct { _ struct{} `msgpack:",array"` CostumeBaseStatusId int32 Hp int32 Attack int32 Vitality int32 Agility int32 CriticalRatioPermil int32 CriticalAttackRatioPermil int32 EvasionRatioPermil int32 } // EntityMCostumeCollectionBonus is table key "m_costume_collection_bonus". type EntityMCostumeCollectionBonus struct { _ struct{} `msgpack:",array"` CollectionBonusId int32 CollectionBonusTextId int32 CollectionBonusGroupId int32 CollectionBonusQuestAssignmentGroupId int32 CollectionBonusEffectId int32 StartDatetime int64 EndDatetime int64 GroupingId int32 } // EntityMCostumeCollectionBonusGroup is table key "m_costume_collection_bonus_group". type EntityMCostumeCollectionBonusGroup struct { _ struct{} `msgpack:",array"` CollectionBonusGroupId int32 CostumeId int32 SortOrder int32 } // EntityMCostumeDefaultSkillGroup is table key "m_costume_default_skill_group". type EntityMCostumeDefaultSkillGroup struct { _ struct{} `msgpack:",array"` CostumeDefaultSkillGroupId int32 CostumeDefaultSkillLotteryType int32 CostumeDefaultSkillLotteryGroupId int32 } // EntityMCostumeDefaultSkillLotteryGroup is table key "m_costume_default_skill_lottery_group". type EntityMCostumeDefaultSkillLotteryGroup struct { _ struct{} `msgpack:",array"` CostumeDefaultSkillLotteryGroupId int32 SkillDetailId int32 ProbabilityWeight int32 } // EntityMCostumeDelete is table key "m_costume_delete". type EntityMCostumeDelete struct { _ struct{} `msgpack:",array"` CostumeId int32 DeleteConditionClearQuestId int32 CostumeAlternativeGroupId int32 DeleteCostumeTutorialType int32 MaterialReturnGiftGrantRouteType int32 } // EntityMCostumeDisplayCoordinateAdjustment is table key "m_costume_display_coordinate_adjustment". type EntityMCostumeDisplayCoordinateAdjustment struct { _ struct{} `msgpack:",array"` CostumeId int32 DisplayCoordinateAdjustmentFunctionType int32 HorizontalCoordinateCountPermil int32 VerticalCoordinateCountPermil int32 } // EntityMCostumeDisplaySwitch is table key "m_costume_display_switch". type EntityMCostumeDisplaySwitch struct { _ struct{} `msgpack:",array"` CostumeId int32 DisplayConditionClearQuestId int32 DisplayDeletedExpressionAssetId int32 } // EntityMCostumeDuplicationExchangePossessionGroup is table key "m_costume_duplication_exchange_possession_group". type EntityMCostumeDuplicationExchangePossessionGroup struct { _ struct{} `msgpack:",array"` CostumeId int32 PossessionType int32 PossessionId int32 Count int32 } // EntityMCostumeEmblem is table key "m_costume_emblem". type EntityMCostumeEmblem struct { _ struct{} `msgpack:",array"` CostumeEmblemAssetId int32 SortOrder int32 } // EntityMCostumeEnhanced is table key "m_costume_enhanced". type EntityMCostumeEnhanced struct { _ struct{} `msgpack:",array"` CostumeEnhancedId int32 CostumeId int32 LimitBreakCount int32 Level int32 ActiveSkillLevel int32 AwakenCount int32 } // EntityMCostumeLevelBonus is table key "m_costume_level_bonus". type EntityMCostumeLevelBonus struct { _ struct{} `msgpack:",array"` CostumeLevelBonusId int32 Level int32 CostumeLevelBonusType int32 EffectValue int32 } // EntityMCostumeLimitBreakMaterialGroup is table key "m_costume_limit_break_material_group". type EntityMCostumeLimitBreakMaterialGroup struct { _ struct{} `msgpack:",array"` CostumeLimitBreakMaterialGroupId int32 MaterialId int32 Count int32 SortOrder int32 CostumeOverflowExchangePossessionGroupId int32 } // EntityMCostumeLimitBreakMaterialRarityGroup is table key "m_costume_limit_break_material_rarity_group". type EntityMCostumeLimitBreakMaterialRarityGroup struct { _ struct{} `msgpack:",array"` CostumeLimitBreakMaterialRarityGroupId int32 MaterialId int32 Count int32 SortOrder int32 } // EntityMCostumeLotteryEffect is table key "m_costume_lottery_effect". type EntityMCostumeLotteryEffect struct { _ struct{} `msgpack:",array"` CostumeId int32 SlotNumber int32 CostumeLotteryEffectOddsGroupId int32 CostumeLotteryEffectUnlockMaterialGroupId int32 CostumeLotteryEffectDrawMaterialGroupId int32 CostumeLotteryEffectReleaseScheduleId int32 } // EntityMCostumeLotteryEffectMaterialGroup is table key "m_costume_lottery_effect_material_group". type EntityMCostumeLotteryEffectMaterialGroup struct { _ struct{} `msgpack:",array"` CostumeLotteryEffectMaterialGroupId int32 MaterialId int32 Count int32 SortOrder int32 } // EntityMCostumeLotteryEffectOddsGroup is table key "m_costume_lottery_effect_odds_group". type EntityMCostumeLotteryEffectOddsGroup struct { _ struct{} `msgpack:",array"` CostumeLotteryEffectOddsGroupId int32 OddsNumber int32 Weight int32 CostumeLotteryEffectType int32 CostumeLotteryEffectTargetId int32 RarityType int32 } // EntityMCostumeLotteryEffectReleaseSchedule is table key "m_costume_lottery_effect_release_schedule". type EntityMCostumeLotteryEffectReleaseSchedule struct { _ struct{} `msgpack:",array"` CostumeLotteryEffectReleaseScheduleId int32 ReleaseDatetime int64 } // EntityMCostumeLotteryEffectTargetAbility is table key "m_costume_lottery_effect_target_ability". type EntityMCostumeLotteryEffectTargetAbility struct { _ struct{} `msgpack:",array"` CostumeLotteryEffectTargetAbilityId int32 AbilityId int32 AbilityLevel int32 } // EntityMCostumeLotteryEffectTargetStatusUp is table key "m_costume_lottery_effect_target_status_up". type EntityMCostumeLotteryEffectTargetStatusUp struct { _ struct{} `msgpack:",array"` CostumeLotteryEffectTargetStatusUpId int32 StatusKindType int32 StatusCalculationType int32 EffectValue int32 } // EntityMCostumeOverflowExchangePossessionGroup is table key "m_costume_overflow_exchange_possession_group". type EntityMCostumeOverflowExchangePossessionGroup struct { _ struct{} `msgpack:",array"` MaterialId int32 SortOrder int32 PossessionType int32 PossessionId int32 Count int32 } // EntityMCostumeProperAttributeHpBonus is table key "m_costume_proper_attribute_hp_bonus". type EntityMCostumeProperAttributeHpBonus struct { _ struct{} `msgpack:",array"` CostumeId int32 CostumeProperAttributeType int32 MainWeaponHpAdditionalValue int32 SubWeaponHpAdditionalValue int32 } // EntityMCostumeRarity is table key "m_costume_rarity". type EntityMCostumeRarity struct { _ struct{} `msgpack:",array"` RarityType int32 CostumeLimitBreakMaterialRarityGroupId int32 EnhancementCostByMaterialNumericalFunctionId int32 LimitBreakCostNumericalFunctionId int32 MaxLevelNumericalFunctionId int32 RequiredExpForLevelUpNumericalParameterMapId int32 ActiveSkillMaxLevelNumericalFunctionId int32 ActiveSkillEnhancementCostNumericalFunctionId int32 } // EntityMCostumeSpecialActActiveSkill is table key "m_costume_special_act_active_skill". type EntityMCostumeSpecialActActiveSkill struct { _ struct{} `msgpack:",array"` CostumeId int32 SkillActIndex int32 CostumeSpecialActActiveSkillConditionType int32 CostumeSpecialActActiveSkillConditionId int32 } // EntityMCostumeSpecialActActiveSkillConditionAttribute is table key "m_costume_special_act_active_skill_condition_attribute". type EntityMCostumeSpecialActActiveSkillConditionAttribute struct { _ struct{} `msgpack:",array"` CostumeSpecialActActiveSkillConditionId int32 CostumeSpecialActActiveSkillConditionAttributeType int32 } // EntityMCostumeStatusCalculation is table key "m_costume_status_calculation". type EntityMCostumeStatusCalculation struct { _ struct{} `msgpack:",array"` CostumeStatusCalculationId int32 HpNumericalFunctionId int32 AttackNumericalFunctionId int32 VitalityNumericalFunctionId int32 AgilityNumericalFunctionId int32 CriticalRatioPermilNumericalFunctionId int32 CriticalAttackRatioPermilNumericalFunctionId int32 EvasionRatioPermilNumericalFunctionId int32 } // EntityMDeckEntrustCoefficientAttribute is table key "m_deck_entrust_coefficient_attribute". type EntityMDeckEntrustCoefficientAttribute struct { _ struct{} `msgpack:",array"` EntrustAttributeType int32 AttributeType int32 CoefficientPermil int32 } // EntityMDeckEntrustCoefficientPartsSeriesBonusCount is table key "m_deck_entrust_coefficient_parts_series_bonus_count". type EntityMDeckEntrustCoefficientPartsSeriesBonusCount struct { _ struct{} `msgpack:",array"` PartsSeriesBonusCount int32 CoefficientPermil int32 } // EntityMDeckEntrustCoefficientStatus is table key "m_deck_entrust_coefficient_status". type EntityMDeckEntrustCoefficientStatus struct { _ struct{} `msgpack:",array"` EntrustDeckStatusType int32 DeckStatusType int32 CoefficientPermil int32 } // EntityMDokan is table key "m_dokan". type EntityMDokan struct { _ struct{} `msgpack:",array"` DokanId int32 SortOrder int32 DokanType int32 StartDatetime int64 EndDatetime int64 DokanContentGroupId int32 TargetUserStatusType int32 UnlockMainFunctionType int32 } // EntityMDokanContentGroup is table key "m_dokan_content_group". type EntityMDokanContentGroup struct { _ struct{} `msgpack:",array"` DokanContentGroupId int32 ContentIndex int32 ImageId int32 MovieId int32 DokanTextId int32 } // EntityMDokanText is table key "m_dokan_text". type EntityMDokanText struct { _ struct{} `msgpack:",array"` DokanTextId int32 LanguageType int32 Text string } // EntityMEnhanceCampaign is table key "m_enhance_campaign". type EntityMEnhanceCampaign struct { _ struct{} `msgpack:",array"` EnhanceCampaignId int32 EnhanceCampaignTargetGroupId int32 EnhanceCampaignEffectType int32 EnhanceCampaignEffectValue int32 StartDatetime int64 EndDatetime int64 TargetUserStatusType int32 SortOrder int32 } // EntityMEnhanceCampaignTargetGroup is table key "m_enhance_campaign_target_group". type EntityMEnhanceCampaignTargetGroup struct { _ struct{} `msgpack:",array"` EnhanceCampaignTargetGroupId int32 EnhanceCampaignTargetIndex int32 EnhanceCampaignTargetType int32 EnhanceCampaignTargetValue int32 } // EntityMEvaluateCondition is table key "m_evaluate_condition". type EntityMEvaluateCondition struct { _ struct{} `msgpack:",array"` EvaluateConditionId int32 EvaluateConditionFunctionType int32 EvaluateConditionEvaluateType int32 EvaluateConditionValueGroupId int32 NameEvaluateConditionTextId int32 } // EntityMEvaluateConditionValueGroup is table key "m_evaluate_condition_value_group". type EntityMEvaluateConditionValueGroup struct { _ struct{} `msgpack:",array"` EvaluateConditionValueGroupId int32 GroupIndex int32 Value int64 } // EntityMEventQuestChapter is table key "m_event_quest_chapter". type EntityMEventQuestChapter struct { _ struct{} `msgpack:",array"` EventQuestChapterId int32 EventQuestType int32 SortOrder int32 NameEventQuestTextId int32 BannerAssetId int32 EventQuestLinkId int32 EventQuestDisplayItemGroupId int32 EventQuestSequenceGroupId int32 StartDatetime int64 EndDatetime int64 DisplaySortOrder int32 } // EntityMEventQuestChapterCharacter is table key "m_event_quest_chapter_character". type EntityMEventQuestChapterCharacter struct { _ struct{} `msgpack:",array"` EventQuestChapterId int32 CharacterId int32 } // EntityMEventQuestChapterDifficultyLimitContentUnlock is table key "m_event_quest_chapter_difficulty_limit_content_unlock". type EntityMEventQuestChapterDifficultyLimitContentUnlock struct { _ struct{} `msgpack:",array"` EventQuestChapterId int32 DifficultyType int32 UnlockEvaluateConditionId int32 } // EntityMEventQuestChapterLimitContentRelation is table key "m_event_quest_chapter_limit_content_relation". type EntityMEventQuestChapterLimitContentRelation struct { _ struct{} `msgpack:",array"` EventQuestChapterId int32 EventQuestLimitContentId int32 } // EntityMEventQuestDailyGroup is table key "m_event_quest_daily_group". type EntityMEventQuestDailyGroup struct { _ struct{} `msgpack:",array"` EventQuestDailyGroupId int32 StartDatetime int64 EndDatetime int64 EventQuestDailyGroupTargetChapterId int32 EventQuestDailyGroupCompleteRewardId int32 EventQuestDailyGroupMessageId int32 } // EntityMEventQuestDailyGroupCompleteReward is table key "m_event_quest_daily_group_complete_reward". type EntityMEventQuestDailyGroupCompleteReward struct { _ struct{} `msgpack:",array"` EventQuestDailyGroupCompleteRewardId int32 SortOrder int32 PossessionType int32 PossessionId int32 Count int32 } // EntityMEventQuestDailyGroupMessage is table key "m_event_quest_daily_group_message". type EntityMEventQuestDailyGroupMessage struct { _ struct{} `msgpack:",array"` EventQuestDailyGroupMessageId int32 OddsNumber int32 Weight int32 BeforeClearMessageTextId int32 AfterClearMessageTextId int32 } // EntityMEventQuestDailyGroupTargetChapter is table key "m_event_quest_daily_group_target_chapter". type EntityMEventQuestDailyGroupTargetChapter struct { _ struct{} `msgpack:",array"` EventQuestDailyGroupTargetChapterId int32 SortOrder int32 EventQuestChapterId int32 } // EntityMEventQuestDisplayItemGroup is table key "m_event_quest_display_item_group". type EntityMEventQuestDisplayItemGroup struct { _ struct{} `msgpack:",array"` EventQuestDisplayItemGroupId int32 SortOrder int32 PossessionType int32 PossessionId int32 } // EntityMEventQuestGuerrillaFreeOpen is table key "m_event_quest_guerrilla_free_open". type EntityMEventQuestGuerrillaFreeOpen struct { _ struct{} `msgpack:",array"` EventQuestGuerrillaFreeOpenId int32 OpenMinutes int32 DailyOpenMaxCount int32 StartDatetime int64 EndDatetime int64 } // EntityMEventQuestGuerrillaFreeOpenScheduleCorrespondence is table key "m_event_quest_guerrilla_free_open_schedule_correspondence". type EntityMEventQuestGuerrillaFreeOpenScheduleCorrespondence struct { _ struct{} `msgpack:",array"` QuestId int32 QuestScheduleId int32 } // EntityMEventQuestLabyrinthMob is table key "m_event_quest_labyrinth_mob". type EntityMEventQuestLabyrinthMob struct { _ struct{} `msgpack:",array"` EventQuestLabyrinthMobId int32 MobAssetId int32 BeforeStageClearTextAssetId int32 AfterStageClearTextAssetId int32 } // EntityMEventQuestLabyrinthQuestDisplay is table key "m_event_quest_labyrinth_quest_display". type EntityMEventQuestLabyrinthQuestDisplay struct { _ struct{} `msgpack:",array"` QuestId int32 BgAssetId int32 MobId int32 } // EntityMEventQuestLabyrinthQuestEffectDescriptionAbility is table key "m_event_quest_labyrinth_quest_effect_description_ability". type EntityMEventQuestLabyrinthQuestEffectDescriptionAbility struct { _ struct{} `msgpack:",array"` EventQuestLabyrinthQuestEffectDescriptionId int32 AbilityId int32 AbilityLevel int32 } // EntityMEventQuestLabyrinthQuestEffectDescriptionFree is table key "m_event_quest_labyrinth_quest_effect_description_free". type EntityMEventQuestLabyrinthQuestEffectDescriptionFree struct { _ struct{} `msgpack:",array"` EventQuestLabyrinthQuestEffectDescriptionId int32 AssetId int32 } // EntityMEventQuestLabyrinthQuestEffectDisplay is table key "m_event_quest_labyrinth_quest_effect_display". type EntityMEventQuestLabyrinthQuestEffectDisplay struct { _ struct{} `msgpack:",array"` QuestId int32 SortOrder int32 LabyrinthQuestEffectDescriptionType int32 EventQuestLabyrinthQuestEffectDescriptionId int32 EffectTargetWeaponAttributeType int32 } // EntityMEventQuestLabyrinthRewardGroup is table key "m_event_quest_labyrinth_reward_group". type EntityMEventQuestLabyrinthRewardGroup struct { _ struct{} `msgpack:",array"` EventQuestLabyrinthRewardGroupId int32 SortOrder int32 PossessionType int32 PossessionId int32 Count int32 } // EntityMEventQuestLabyrinthSeason is table key "m_event_quest_labyrinth_season". type EntityMEventQuestLabyrinthSeason struct { _ struct{} `msgpack:",array"` EventQuestChapterId int32 SeasonNumber int32 StartDatetime int64 EndDatetime int64 SeasonRewardGroupId int32 } // EntityMEventQuestLabyrinthSeasonRewardGroup is table key "m_event_quest_labyrinth_season_reward_group". type EntityMEventQuestLabyrinthSeasonRewardGroup struct { _ struct{} `msgpack:",array"` EventQuestLabyrinthSeasonRewardGroupId int32 HeadQuestId int32 EventQuestLabyrinthRewardGroupId int32 } // EntityMEventQuestLabyrinthStage is table key "m_event_quest_labyrinth_stage". type EntityMEventQuestLabyrinthStage struct { _ struct{} `msgpack:",array"` EventQuestChapterId int32 StageOrder int32 StartSequenceSortOrder int32 EndSequenceSortOrder int32 StageClearRewardGroupId int32 StageAccumulationRewardGroupId int32 Mob1Id int32 Mob2Id int32 TreasureAssetId int32 } // EntityMEventQuestLabyrinthStageAccumulationRewardGroup is table key "m_event_quest_labyrinth_stage_accumulation_reward_group". type EntityMEventQuestLabyrinthStageAccumulationRewardGroup struct { _ struct{} `msgpack:",array"` EventQuestLabyrinthStageAccumulationRewardGroupId int32 QuestMissionClearCount int32 EventQuestLabyrinthRewardGroupId int32 } // EntityMEventQuestLimitContent is table key "m_event_quest_limit_content". type EntityMEventQuestLimitContent struct { _ struct{} `msgpack:",array"` EventQuestLimitContentId int32 CostumeId int32 UnlockEvaluateConditionId int32 SortOrder int32 DeckGroupNumber int32 StartDatetime int64 EndDatetime int64 EventQuestLimitContentDeckRestrictionId int32 } // EntityMEventQuestLimitContentDeckRestriction is table key "m_event_quest_limit_content_deck_restriction". type EntityMEventQuestLimitContentDeckRestriction struct { _ struct{} `msgpack:",array"` EventQuestLimitContentDeckRestrictionId int32 GroupIndex int32 EventQuestLimitContentDeckRestrictionTargetId int32 StartDatetime int64 EndDatetime int64 } // EntityMEventQuestLimitContentDeckRestrictionTarget is table key "m_event_quest_limit_content_deck_restriction_target". type EntityMEventQuestLimitContentDeckRestrictionTarget struct { _ struct{} `msgpack:",array"` EventQuestLimitContentDeckRestrictionTargetId int32 LimitContentDeckRestrictionType int32 } // EntityMEventQuestLink is table key "m_event_quest_link". type EntityMEventQuestLink struct { _ struct{} `msgpack:",array"` EventQuestLinkId int32 DestinationDomainType int32 DestinationDomainId int32 PossessionType int32 PossessionId int32 } // EntityMEventQuestSequence is table key "m_event_quest_sequence". type EntityMEventQuestSequence struct { _ struct{} `msgpack:",array"` EventQuestSequenceId int32 SortOrder int32 QuestId int32 } // EntityMEventQuestSequenceGroup is table key "m_event_quest_sequence_group". type EntityMEventQuestSequenceGroup struct { _ struct{} `msgpack:",array"` EventQuestSequenceGroupId int32 DifficultyType int32 EventQuestSequenceId int32 } // EntityMEventQuestTowerAccumulationReward is table key "m_event_quest_tower_accumulation_reward". type EntityMEventQuestTowerAccumulationReward struct { _ struct{} `msgpack:",array"` EventQuestChapterId int32 EventQuestTowerAccumulationRewardGroupId int32 } // EntityMEventQuestTowerAccumulationRewardGroup is table key "m_event_quest_tower_accumulation_reward_group". type EntityMEventQuestTowerAccumulationRewardGroup struct { _ struct{} `msgpack:",array"` EventQuestTowerAccumulationRewardGroupId int32 QuestMissionClearCount int32 EventQuestTowerRewardGroupId int32 } // EntityMEventQuestTowerAsset is table key "m_event_quest_tower_asset". type EntityMEventQuestTowerAsset struct { _ struct{} `msgpack:",array"` EventQuestChapterId int32 AssetId int32 } // EntityMEventQuestTowerRewardGroup is table key "m_event_quest_tower_reward_group". type EntityMEventQuestTowerRewardGroup struct { _ struct{} `msgpack:",array"` EventQuestTowerRewardGroupId int32 SortOrder int32 PossessionType int32 PossessionId int32 Count int32 } // EntityMEventQuestUnlockCondition is table key "m_event_quest_unlock_condition". type EntityMEventQuestUnlockCondition struct { _ struct{} `msgpack:",array"` EventQuestType int32 CharacterId int32 QuestId int32 UnlockConditionType int32 ConditionValue int32 UnlockEvaluateConditionId int32 } // EntityMExplore is table key "m_explore". type EntityMExplore struct { _ struct{} `msgpack:",array"` ExploreId int32 ExploreUnlockConditionId int32 StartDatetime int64 ConsumeItemCount int32 RewardLotteryCount int32 } // EntityMExploreGradeAsset is table key "m_explore_grade_asset". type EntityMExploreGradeAsset struct { _ struct{} `msgpack:",array"` ExploreGradeId int32 AssetGradeIconId int32 } // EntityMExploreGradeScore is table key "m_explore_grade_score". type EntityMExploreGradeScore struct { _ struct{} `msgpack:",array"` ExploreId int32 NecessaryScore int32 ExploreGradeId int32 } // EntityMExploreGroup is table key "m_explore_group". type EntityMExploreGroup struct { _ struct{} `msgpack:",array"` ExploreGroupId int32 DifficultyType int32 ExploreId int32 } // EntityMExploreUnlockCondition is table key "m_explore_unlock_condition". type EntityMExploreUnlockCondition struct { _ struct{} `msgpack:",array"` ExploreUnlockConditionId int32 ExploreUnlockConditionType int32 ConditionValue int32 } // EntityMExtraQuestGroup is table key "m_extra_quest_group". type EntityMExtraQuestGroup struct { _ struct{} `msgpack:",array"` QuestId int32 ExtraQuestIndex int32 ExtraQuestId int32 } // EntityMExtraQuestGroupInMainQuestChapter is table key "m_extra_quest_group_in_main_quest_chapter". type EntityMExtraQuestGroupInMainQuestChapter struct { _ struct{} `msgpack:",array"` MainQuestChapterId int32 ExtraQuestIndex int32 ExtraQuestId int32 } // EntityMFieldEffectBlessRelation is table key "m_field_effect_bless_relation". type EntityMFieldEffectBlessRelation struct { _ struct{} `msgpack:",array"` FieldEffectGroupId int32 FieldEffectBlessRelationIndex int32 WeaponId int32 } // EntityMFieldEffectDecreasePoint is table key "m_field_effect_decrease_point". type EntityMFieldEffectDecreasePoint struct { _ struct{} `msgpack:",array"` WeaponId int32 FieldEffectAbilityId int32 DecreasePoint int32 } // EntityMFieldEffectGroup is table key "m_field_effect_group". type EntityMFieldEffectGroup struct { _ struct{} `msgpack:",array"` FieldEffectGroupId int32 FieldEffectGroupIndex int32 AbilityId int32 DefaultAbilityLevel int32 FieldEffectApplyScopeType int32 FieldEffectAssetId int32 } // EntityMGachaMedal is table key "m_gacha_medal". type EntityMGachaMedal struct { _ struct{} `msgpack:",array"` GachaMedalId int32 CeilingCount int32 ConsumableItemId int32 ShopTransitionGachaId int32 AutoConvertDatetime int64 ConversionRate int32 } // EntityMGiftText is table key "m_gift_text". type EntityMGiftText struct { _ struct{} `msgpack:",array"` GiftTextId int32 LanguageType int32 Text string } // EntityMGimmick is table key "m_gimmick". type EntityMGimmick struct { _ struct{} `msgpack:",array"` GimmickId int32 GimmickType int32 GimmickOrnamentGroupId int32 ClearEvaluateConditionId int32 ReleaseEvaluateConditionId int32 } // EntityMGimmickAdditionalAsset is table key "m_gimmick_additional_asset". type EntityMGimmickAdditionalAsset struct { _ struct{} `msgpack:",array"` GimmickId int32 GimmickTexturePath string } // EntityMGimmickExtraQuest is table key "m_gimmick_extra_quest". type EntityMGimmickExtraQuest struct { _ struct{} `msgpack:",array"` GimmickId int32 GimmickOrnamentIndex int32 ExtraQuestId int32 } // EntityMGimmickGroup is table key "m_gimmick_group". type EntityMGimmickGroup struct { _ struct{} `msgpack:",array"` GimmickGroupId int32 GroupIndex int32 GimmickId int32 } // EntityMGimmickGroupEventLog is table key "m_gimmick_group_event_log". type EntityMGimmickGroupEventLog struct { _ struct{} `msgpack:",array"` GimmickGroupId int32 EventLogTextId int32 SortOrder int32 } // EntityMGimmickInterval is table key "m_gimmick_interval". type EntityMGimmickInterval struct { _ struct{} `msgpack:",array"` GimmickId int32 InitialValue int32 MaxValue int32 IntervalValue int32 } // EntityMGimmickOrnament is table key "m_gimmick_ornament". type EntityMGimmickOrnament struct { _ struct{} `msgpack:",array"` GimmickOrnamentGroupId int32 GimmickOrnamentIndex int32 GimmickOrnamentViewId int32 Count int32 ChapterId int32 PositionX float32 PositionY float32 PositionZ float32 Rotation float32 Scale float32 SortOrder int32 AssetBackgroundId int32 IconDifficultyValue int32 RotationX float32 RotationZ float32 } // EntityMGimmickSequence is table key "m_gimmick_sequence". type EntityMGimmickSequence struct { _ struct{} `msgpack:",array"` GimmickSequenceId int32 GimmickSequenceClearConditionType int32 NextGimmickSequenceGroupId int32 GimmickGroupId int32 GimmickSequenceRewardGroupId int32 FlowType int32 ProgressRequireHour int32 ProgressStartDatetime int64 } // EntityMGimmickSequenceGroup is table key "m_gimmick_sequence_group". type EntityMGimmickSequenceGroup struct { _ struct{} `msgpack:",array"` GimmickSequenceGroupId int32 GroupIndex int32 GimmickSequenceId int32 } // EntityMGimmickSequenceRewardGroup is table key "m_gimmick_sequence_reward_group". type EntityMGimmickSequenceRewardGroup struct { _ struct{} `msgpack:",array"` GimmickSequenceRewardGroupId int32 GroupIndex int32 PossessionType int32 PossessionId int32 Count int32 } // EntityMGimmickSequenceSchedule is table key "m_gimmick_sequence_schedule". type EntityMGimmickSequenceSchedule struct { _ struct{} `msgpack:",array"` GimmickSequenceScheduleId int32 StartDatetime int64 EndDatetime int64 FirstGimmickSequenceId int32 ReleaseEvaluateConditionId int32 } // EntityMHeadupDisplayView is table key "m_headup_display_view". type EntityMHeadupDisplayView struct { _ struct{} `msgpack:",array"` HeadupDisplayViewId int32 ViewSkillButtonType int32 HpBarDisplayType int32 ViewNameTextType int32 ViewBuffAbnormalType int32 ViewLevelTextType int32 } // EntityMHelp is table key "m_help". type EntityMHelp struct { _ struct{} `msgpack:",array"` HelpType int32 HelpItemId int32 HelpPageGroupId int32 } // EntityMHelpCategory is table key "m_help_category". type EntityMHelpCategory struct { _ struct{} `msgpack:",array"` HelpCategoryId int32 SortOrder int32 TitleTextAssetId int32 IsHiddenOnList bool } // EntityMHelpItem is table key "m_help_item". type EntityMHelpItem struct { _ struct{} `msgpack:",array"` HelpItemId int32 HelpCategoryId int32 SortOrder int32 TotalPageCount int32 TitleTextAssetId int32 AssetName string IsHiddenOnList bool } // EntityMHelpPageGroup is table key "m_help_page_group". type EntityMHelpPageGroup struct { _ struct{} `msgpack:",array"` HelpPageGroupId int32 SortOrder int32 HelpPageId int32 } // EntityMImportantItem is table key "m_important_item". type EntityMImportantItem struct { _ struct{} `msgpack:",array"` ImportantItemId int32 NameImportantItemTextId int32 DescriptionImportantItemTextId int32 SortOrder int32 AssetCategoryId int32 AssetVariationId int32 ImportantItemEffectId int32 ReportId int32 CageMemoryId int32 ImportantItemType int32 ExternalReferenceId int32 } // EntityMImportantItemEffect is table key "m_important_item_effect". type EntityMImportantItemEffect struct { _ struct{} `msgpack:",array"` ImportantItemEffectId int32 ImportantItemEffectGroupingId int32 Priority int32 ImportantItemEffectType int32 ImportantItemEffectTargetId int32 StartDatetime int64 EndDatetime int64 } // EntityMImportantItemEffectDropCount is table key "m_important_item_effect_drop_count". type EntityMImportantItemEffectDropCount struct { _ struct{} `msgpack:",array"` ImportantItemEffectDropCountId int32 CountPermil int32 ImportantItemEffectTargetQuestGroupId int32 ImportantItemEffectTargetItemGroupId int32 } // EntityMImportantItemEffectDropRate is table key "m_important_item_effect_drop_rate". type EntityMImportantItemEffectDropRate struct { _ struct{} `msgpack:",array"` ImportantItemEffectDropRateId int32 RatePermil int32 ImportantItemEffectTargetQuestGroupId int32 ImportantItemEffectTargetItemGroupId int32 } // EntityMImportantItemEffectTargetItemGroup is table key "m_important_item_effect_target_item_group". type EntityMImportantItemEffectTargetItemGroup struct { _ struct{} `msgpack:",array"` ImportantItemEffectTargetItemGroupId int32 TargetIndex int32 PossessionType int32 PossessionId int32 } // EntityMImportantItemEffectTargetQuestGroup is table key "m_important_item_effect_target_quest_group". type EntityMImportantItemEffectTargetQuestGroup struct { _ struct{} `msgpack:",array"` ImportantItemEffectTargetQuestGroupId int32 TargetIndex int32 ImportantItemEffectTargetQuestGroupType int32 TargetValue int32 } // EntityMImportantItemEffectUnlockFunction is table key "m_important_item_effect_unlock_function". type EntityMImportantItemEffectUnlockFunction struct { _ struct{} `msgpack:",array"` ImportantItemEffectUnlockFunctionId int32 ImportantItemEffectUnlockFunctionType int32 UnlockFunctionEffectValue int32 } // EntityMLibraryEventQuestStoryGrouping is table key "m_library_event_quest_story_grouping". type EntityMLibraryEventQuestStoryGrouping struct { _ struct{} `msgpack:",array"` LibraryStoryGroupingId int32 EventQuestChapterId int32 SortOrder int32 } // EntityMLibraryMainQuestGroup is table key "m_library_main_quest_group". type EntityMLibraryMainQuestGroup struct { _ struct{} `msgpack:",array"` LibraryMainQuestGroupId int32 MainQuestChapterId int32 SortOrder int32 ChapterTextAssetId int32 FirstStillAssetOrder int32 SecondStillAssetOrder int32 } // EntityMLibraryMainQuestStory is table key "m_library_main_quest_story". type EntityMLibraryMainQuestStory struct { _ struct{} `msgpack:",array"` LibraryMainQuestGroupId int32 SortOrder int32 RecollectionSceneId int32 LibraryMainQuestStoryUnlockEvaluateConditionId int32 TextAssetId int32 } // EntityMLibraryMovie is table key "m_library_movie". type EntityMLibraryMovie struct { _ struct{} `msgpack:",array"` LibraryMovieId int32 TitleLibraryTextId int32 LibraryMovieCategoryId int32 SortOrder int32 LibraryMovieUnlockConditionId int32 LibraryMovieUnlockEvaluateConditionId int32 MovieId int32 } // EntityMLibraryMovieCategory is table key "m_library_movie_category". type EntityMLibraryMovieCategory struct { _ struct{} `msgpack:",array"` LibraryMovieCategoryId int32 NameLibraryTextId int32 SortOrder int32 } // EntityMLibraryMovieUnlockCondition is table key "m_library_movie_unlock_condition". type EntityMLibraryMovieUnlockCondition struct { _ struct{} `msgpack:",array"` LibraryMovieUnlockConditionId int32 UnlockConditionType int32 ConditionValue int32 } // EntityMLibraryRecordGrouping is table key "m_library_record_grouping". type EntityMLibraryRecordGrouping struct { _ struct{} `msgpack:",array"` LibraryRecordType int32 SortOrder int32 LibraryRecordAssetId int32 } // EntityMLibraryStoryGroup is table key "m_library_story_group". type EntityMLibraryStoryGroup struct { _ struct{} `msgpack:",array"` QuestId int32 SortOrder int32 StartQuestSceneId int32 EndQuestSceneId int32 } // EntityMLimitedOpenText is table key "m_limited_open_text". type EntityMLimitedOpenText struct { _ struct{} `msgpack:",array"` LimitedOpenTargetType int32 TargetId int32 OpenAchievementTextAssetId int32 LocalPushTextAssetId int32 OpenAchievementTextGroupId int32 } // EntityMLimitedOpenTextGroup is table key "m_limited_open_text_group". type EntityMLimitedOpenTextGroup struct { _ struct{} `msgpack:",array"` LimitedOpenTextGroupId int32 SortOrder int32 LimitedOpenTextDisplayConditionType int32 LimitedOpenTextDisplayConditionValue int32 TextAssetId int32 } // EntityMListSettingAbilityGroup is table key "m_list_setting_ability_group". type EntityMListSettingAbilityGroup struct { _ struct{} `msgpack:",array"` ListSettingAbilityGroupId int32 SortOrder int32 ListSettingAbilityGroupTargetId int32 AssetId int32 ListSettingAbilityGroupType int32 ListSettingDisplayStartDatetime int64 } // EntityMListSettingAbilityGroupTarget is table key "m_list_setting_ability_group_target". type EntityMListSettingAbilityGroupTarget struct { _ struct{} `msgpack:",array"` ListSettingAbilityGroupTargetId int32 SortOrder int32 AbilityId int32 } // EntityMLoginBonus is table key "m_login_bonus". type EntityMLoginBonus struct { _ struct{} `msgpack:",array"` LoginBonusId int32 SortOrder int32 LoginBonusStartConditionId int32 TotalPageCount int32 StartDatetime int64 EndDatetime int64 StampReceiveEndDatetime int64 LoginBonusAssetName string } // EntityMLoginBonusStamp is table key "m_login_bonus_stamp". type EntityMLoginBonusStamp struct { _ struct{} `msgpack:",array"` LoginBonusId int32 LowerPageNumber int32 StampNumber int32 RewardPossessionType int32 RewardPossessionId int32 RewardCount int32 } // EntityMMainQuestChapter is table key "m_main_quest_chapter". type EntityMMainQuestChapter struct { _ struct{} `msgpack:",array"` MainQuestChapterId int32 MainQuestRouteId int32 SortOrder int32 MainQuestSequenceGroupId int32 PortalCageCharacterGroupId int32 StartDatetime int64 IsInvisibleInLibrary bool JoinLibraryChapterId int32 } // EntityMMainQuestPortalCageCharacter is table key "m_main_quest_portal_cage_character". type EntityMMainQuestPortalCageCharacter struct { _ struct{} `msgpack:",array"` QuestSceneId int32 PortalCageCharacterGroupId int32 } // EntityMMainQuestRoute is table key "m_main_quest_route". type EntityMMainQuestRoute struct { _ struct{} `msgpack:",array"` MainQuestRouteId int32 MainQuestSeasonId int32 SortOrder int32 CharacterId int32 } // EntityMMainQuestRouteAnotherReplayFlowUnlockCondition is table key "m_main_quest_route_another_replay_flow_unlock_condition". type EntityMMainQuestRouteAnotherReplayFlowUnlockCondition struct { _ struct{} `msgpack:",array"` MainQuestRouteId int32 UnlockEvaluateConditionId int32 UnlockTargetMainQuestRouteId int32 } // EntityMMainQuestSeason is table key "m_main_quest_season". type EntityMMainQuestSeason struct { _ struct{} `msgpack:",array"` MainQuestSeasonId int32 SortOrder int32 } // EntityMMainQuestSequence is table key "m_main_quest_sequence". type EntityMMainQuestSequence struct { _ struct{} `msgpack:",array"` MainQuestSequenceId int32 SortOrder int32 QuestId int32 } // EntityMMainQuestSequenceGroup is table key "m_main_quest_sequence_group". type EntityMMainQuestSequenceGroup struct { _ struct{} `msgpack:",array"` MainQuestSequenceGroupId int32 DifficultyType int32 MainQuestSequenceId int32 } // EntityMMaintenance is table key "m_maintenance". type EntityMMaintenance struct { _ struct{} `msgpack:",array"` MaintenanceId int32 StartDatetime int64 EndDatetime int64 MaintenanceGroupId int32 } // EntityMMaintenanceGroup is table key "m_maintenance_group". type EntityMMaintenanceGroup struct { _ struct{} `msgpack:",array"` MaintenanceGroupId int32 ApiPath string Priority int32 ScreenTransitionType int32 BlockFunctionType int32 BlockFunctionValue string } // EntityMMaterial is table key "m_material". type EntityMMaterial struct { _ struct{} `msgpack:",array"` MaterialId int32 MaterialType int32 RarityType int32 WeaponType int32 AttributeType int32 EffectValue int32 SellPrice int32 AssetName string AssetCategoryId int32 AssetVariationId int32 MaterialSaleObtainPossessionId int32 } // EntityMMaterialSaleObtainPossession is table key "m_material_sale_obtain_possession". type EntityMMaterialSaleObtainPossession struct { _ struct{} `msgpack:",array"` MaterialSaleObtainPossessionId int32 SortOrder int32 PossessionType int32 PossessionId int32 Count int32 } // EntityMMission is table key "m_mission". type EntityMMission struct { _ struct{} `msgpack:",array"` MissionId int32 MissionGroupId int32 SortOrderInMissionGroup int32 MissionUnlockConditionId int32 IsNotShowBeforeClear bool NameMissionTextId int32 MissionLinkId int32 MissionClearConditionType int32 MissionClearConditionGroupId int32 ClearConditionValue int32 MissionClearConditionOptionGroupId int32 MissionRewardId int32 MissionTermId int32 MinExpirationDays int32 RelatedMainFunctionType int32 MissionClearConditionOptionDetailGroupId int32 MissionUnlockConditionDetailGroupId int32 } // EntityMMissionClearConditionValueView is table key "m_mission_clear_condition_value_view". type EntityMMissionClearConditionValueView struct { _ struct{} `msgpack:",array"` MissionClearConditionType int32 ViewClearConditionValue int32 } // EntityMMissionGroup is table key "m_mission_group". type EntityMMissionGroup struct { _ struct{} `msgpack:",array"` MissionGroupId int32 MissionCategoryType int32 LabelMissionTextId int32 SortOrderInLabel int32 AssetId int32 MissionGroupUnlockConditionGroupId int32 MissionSubCategoryId int32 } // EntityMMissionLink is table key "m_mission_link". type EntityMMissionLink struct { _ struct{} `msgpack:",array"` MissionLinkId int32 DestinationDomainType int32 DestinationDomainId int32 } // EntityMMissionPass is table key "m_mission_pass". type EntityMMissionPass struct { _ struct{} `msgpack:",array"` MissionPassId int32 StartDatetime int64 EndDatetime int64 PremiumItemId int32 MissionPassLevelGroupId int32 MissionPassRewardGroupId int32 } // EntityMMissionPassLevelGroup is table key "m_mission_pass_level_group". type EntityMMissionPassLevelGroup struct { _ struct{} `msgpack:",array"` MissionPassLevelGroupId int32 Level int32 NecessaryPoint int32 } // EntityMMissionPassMissionGroup is table key "m_mission_pass_mission_group". type EntityMMissionPassMissionGroup struct { _ struct{} `msgpack:",array"` MissionPassId int32 MissionGroupId int32 } // EntityMMissionPassRewardGroup is table key "m_mission_pass_reward_group". type EntityMMissionPassRewardGroup struct { _ struct{} `msgpack:",array"` MissionPassRewardGroupId int32 Level int32 IsPremium bool SortOrder int32 PossessionType int32 PossessionId int32 Count int32 } // EntityMMissionReward is table key "m_mission_reward". type EntityMMissionReward struct { _ struct{} `msgpack:",array"` MissionRewardId int32 PossessionType int32 PossessionId int32 Count int32 } // EntityMMissionSubCategoryText is table key "m_mission_sub_category_text". type EntityMMissionSubCategoryText struct { _ struct{} `msgpack:",array"` MissionSubCategoryId int32 TextId int32 } // EntityMMissionTerm is table key "m_mission_term". type EntityMMissionTerm struct { _ struct{} `msgpack:",array"` MissionTermId int32 StartDatetime int64 EndDatetime int64 } // EntityMMissionUnlockCondition is table key "m_mission_unlock_condition". type EntityMMissionUnlockCondition struct { _ struct{} `msgpack:",array"` MissionUnlockConditionId int32 MissionUnlockConditionType int32 ConditionValue int32 } // EntityMMomBanner is table key "m_mom_banner". type EntityMMomBanner struct { _ struct{} `msgpack:",array"` MomBannerId int32 SortOrderDesc int32 DestinationDomainType int32 DestinationDomainId int32 BannerAssetName string IsEmphasis bool StartDatetime int64 EndDatetime int64 TargetUserStatusType int32 } // EntityMMomPointBanner is table key "m_mom_point_banner". type EntityMMomPointBanner struct { _ struct{} `msgpack:",array"` MomPointBannerId int32 BannerAssetId int32 DestinationInformationId int32 StartDatetime int64 EndDatetime int64 } // EntityMMovie is table key "m_movie". type EntityMMovie struct { _ struct{} `msgpack:",array"` MovieId int32 AssetId int32 } // EntityMNaviCutIn is table key "m_navi_cut_in". type EntityMNaviCutIn struct { _ struct{} `msgpack:",array"` NaviCutInId int32 RelatedCutInFunctionType int32 SortOrder int32 StartDatetime int64 EndDatetime int64 NaviCutInContentGroupId int32 RelatedCutInFunctionValue int32 } // EntityMNaviCutInContentGroup is table key "m_navi_cut_in_content_group". type EntityMNaviCutInContentGroup struct { _ struct{} `msgpack:",array"` NaviCutInContentGroupId int32 ContentIndex int32 NaviCutInTextId int32 } // EntityMNaviCutInText is table key "m_navi_cut_in_text". type EntityMNaviCutInText struct { _ struct{} `msgpack:",array"` NaviCutInTextId int32 LanguageType int32 Text string } // EntityMNumericalFunction is table key "m_numerical_function". type EntityMNumericalFunction struct { _ struct{} `msgpack:",array"` NumericalFunctionId int32 NumericalFunctionType int32 NumericalFunctionParameterGroupId int32 } // EntityMNumericalFunctionParameterGroup is table key "m_numerical_function_parameter_group". type EntityMNumericalFunctionParameterGroup struct { _ struct{} `msgpack:",array"` NumericalFunctionParameterGroupId int32 ParameterIndex int32 ParameterValue int32 } // EntityMNumericalParameterMap is table key "m_numerical_parameter_map". type EntityMNumericalParameterMap struct { _ struct{} `msgpack:",array"` NumericalParameterMapId int32 ParameterKey int32 ParameterValue int32 } // EntityMOmikuji is table key "m_omikuji". type EntityMOmikuji struct { _ struct{} `msgpack:",array"` OmikujiId int32 StartDatetime int64 EndDatetime int64 OmikujiAssetId int32 } // EntityMOverrideHitEffectConditionCritical is table key "m_override_hit_effect_condition_critical". type EntityMOverrideHitEffectConditionCritical struct { _ struct{} `msgpack:",array"` OverrideHitEffectConditionId int32 IsCritical bool } // EntityMOverrideHitEffectConditionDamageAttribute is table key "m_override_hit_effect_condition_damage_attribute". type EntityMOverrideHitEffectConditionDamageAttribute struct { _ struct{} `msgpack:",array"` OverrideHitEffectConditionId int32 IsExcepting bool AttributeType int32 } // EntityMOverrideHitEffectConditionGroup is table key "m_override_hit_effect_condition_group". type EntityMOverrideHitEffectConditionGroup struct { _ struct{} `msgpack:",array"` OverrideHitEffectConditionGroupId int32 ConditionIndex int32 ConditionType int32 OverrideHitEffectConditionId int32 } // EntityMOverrideHitEffectConditionSkillExecutor is table key "m_override_hit_effect_condition_skill_executor". type EntityMOverrideHitEffectConditionSkillExecutor struct { _ struct{} `msgpack:",array"` OverrideHitEffectConditionId int32 SkillOwnerCategoryType int32 } // EntityMParts is table key "m_parts". type EntityMParts struct { _ struct{} `msgpack:",array"` PartsId int32 RarityType int32 PartsGroupId int32 PartsStatusMainLotteryGroupId int32 PartsStatusSubLotteryGroupId int32 PartsInitialLotteryId int32 } // EntityMPartsEnhanced is table key "m_parts_enhanced". type EntityMPartsEnhanced struct { _ struct{} `msgpack:",array"` PartsEnhancedId int32 PartsId int32 PartsStatusMainId int32 Level int32 IsRandomSubStatusCount bool SubStatusCount int32 } // EntityMPartsEnhancedSubStatus is table key "m_parts_enhanced_sub_status". type EntityMPartsEnhancedSubStatus struct { _ struct{} `msgpack:",array"` PartsEnhancedId int32 StatusIndex int32 PartsStatusSubLotteryId int32 Level int32 StatusKindType int32 StatusCalculationType int32 FixedStatusChangeValue int32 } // EntityMPartsGroup is table key "m_parts_group". type EntityMPartsGroup struct { _ struct{} `msgpack:",array"` PartsGroupId int32 PartsSeriesId int32 SortOrder int32 PartsGroupAssetId int32 } // EntityMPartsLevelUpPriceGroup is table key "m_parts_level_up_price_group". type EntityMPartsLevelUpPriceGroup struct { _ struct{} `msgpack:",array"` PartsLevelUpPriceGroupId int32 LevelLowerLimit int32 Gold int32 } // EntityMPartsLevelUpRateGroup is table key "m_parts_level_up_rate_group". type EntityMPartsLevelUpRateGroup struct { _ struct{} `msgpack:",array"` PartsLevelUpRateGroupId int32 LevelLowerLimit int32 SuccessRatePermil int32 } // EntityMPartsRarity is table key "m_parts_rarity". type EntityMPartsRarity struct { _ struct{} `msgpack:",array"` RarityType int32 PartsLevelUpRateGroupId int32 PartsLevelUpPriceGroupId int32 SellPriceNumericalFunctionId int32 } // EntityMPartsSeries is table key "m_parts_series". type EntityMPartsSeries struct { _ struct{} `msgpack:",array"` PartsSeriesId int32 PartsSeriesBonusAbilityGroupId int32 PartsSeriesAssetId int32 ListSettingDisplayStartDatetime int64 } // EntityMPartsSeriesBonusAbilityGroup is table key "m_parts_series_bonus_ability_group". type EntityMPartsSeriesBonusAbilityGroup struct { _ struct{} `msgpack:",array"` PartsSeriesBonusAbilityGroupId int32 SetCount int32 AbilityId int32 AbilityLevel int32 } // EntityMPartsStatusMain is table key "m_parts_status_main". type EntityMPartsStatusMain struct { _ struct{} `msgpack:",array"` PartsStatusMainId int32 StatusKindType int32 StatusCalculationType int32 StatusChangeInitialValue int32 StatusNumericalFunctionId int32 } // EntityMPlatformPayment is table key "m_platform_payment". type EntityMPlatformPayment struct { _ struct{} `msgpack:",array"` PlatformPaymentId int32 PlatformType int32 ProductIdSuffix string } // EntityMPlatformPaymentPrice is table key "m_platform_payment_price". type EntityMPlatformPaymentPrice struct { _ struct{} `msgpack:",array"` PlatformPaymentId int32 PlatformType int32 CurrencyType int32 Price int32 } // EntityMPortalCageAccessPointFunctionGroup is table key "m_portal_cage_access_point_function_group". type EntityMPortalCageAccessPointFunctionGroup struct { _ struct{} `msgpack:",array"` AccessPointFunctionGroupId int32 AccessPointFunctionIndex int32 AccessPointFunctionId int32 } // EntityMPortalCageAccessPointFunctionGroupSchedule is table key "m_portal_cage_access_point_function_group_schedule". type EntityMPortalCageAccessPointFunctionGroupSchedule struct { _ struct{} `msgpack:",array"` PortalCageAccessPointFunctionGroupScheduleId int32 PriorityDesc int32 AccessPointType int32 AccessPointFunctionGroupId int32 StartDatetime int64 EndDatetime int64 } // EntityMPortalCageCharacterGroup is table key "m_portal_cage_character_group". type EntityMPortalCageCharacterGroup struct { _ struct{} `msgpack:",array"` PortalCageCharacterGroupId int32 PlayerCharacterActorObjectId int32 NaviCharacterActorObjectId int32 NaviMenuActorObjectId int32 TutorialType int32 } // EntityMPortalCageGate is table key "m_portal_cage_gate". type EntityMPortalCageGate struct { _ struct{} `msgpack:",array"` PortalCageGateId int32 GatePositionIndex int32 PortalCageAccessPointFunctionGroupScheduleId int32 } // EntityMPortalCageScene is table key "m_portal_cage_scene". type EntityMPortalCageScene struct { _ struct{} `msgpack:",array"` PortalCageSceneId int32 PortalCageCharacterGroupId int32 PortalCageDropId int32 PortalCageGateId int32 } // EntityMPossessionAcquisitionRoute is table key "m_possession_acquisition_route". type EntityMPossessionAcquisitionRoute struct { _ struct{} `msgpack:",array"` PossessionType int32 PossessionId int32 SortOrder int32 AcquisitionRouteType int32 RouteId int32 RelationValue string StartDatetime int64 EndDatetime int64 } // EntityMPowerCalculationConstantValue is table key "m_power_calculation_constant_value". type EntityMPowerCalculationConstantValue struct { _ struct{} `msgpack:",array"` PowerCalculationConstantValueType int32 ConstantValue int32 } // EntityMPowerReferenceStatusGroup is table key "m_power_reference_status_group". type EntityMPowerReferenceStatusGroup struct { _ struct{} `msgpack:",array"` PowerReferenceStatusGroupId int32 ReferenceStatusType int32 AttributeConditionType int32 CoefficientValuePermil int32 } // EntityMPremiumItem is table key "m_premium_item". type EntityMPremiumItem struct { _ struct{} `msgpack:",array"` PremiumItemId int32 PremiumItemType int32 StartDatetime int64 EndDatetime int64 } // EntityMPvpBackground is table key "m_pvp_background". type EntityMPvpBackground struct { _ struct{} `msgpack:",array"` AssetBackgroundId int32 BattleFieldLocaleSettingIndex int32 BattlePointIndex int32 RandomWeight int32 PostProcessConfigurationIndex int32 BattleCameraControllerAssetId int32 BattleStartCameraType int32 WaveStartActAssetId int32 WaveEndActAssetId int32 } // EntityMPvpGrade is table key "m_pvp_grade". type EntityMPvpGrade struct { _ struct{} `msgpack:",array"` PvpGradeId int32 NecessaryPvpPoint int32 IconAssetId int32 PvpGradeWeeklyRewardGroupId int32 PvpGradeOneMatchRewardGroupId int32 } // EntityMPvpGradeGroup is table key "m_pvp_grade_group". type EntityMPvpGradeGroup struct { _ struct{} `msgpack:",array"` PvpGradeGroupId int32 PvpGradeId int32 NecessaryPvpPoint int32 IconAssetId int32 PvpGradeWeeklyRewardGroupId int32 PvpGradeOneMatchRewardGroupId int32 } // EntityMPvpGradeOneMatchReward is table key "m_pvp_grade_one_match_reward". type EntityMPvpGradeOneMatchReward struct { _ struct{} `msgpack:",array"` PvpGradeOneMatchRewardId int32 PvpRewardId int32 SortOrder int32 } // EntityMPvpGradeOneMatchRewardGroup is table key "m_pvp_grade_one_match_reward_group". type EntityMPvpGradeOneMatchRewardGroup struct { _ struct{} `msgpack:",array"` PvpGradeOneMatchRewardGroupId int32 PvpGradeOneMatchRewardId int32 Weight int32 } // EntityMPvpGradeWeeklyRewardGroup is table key "m_pvp_grade_weekly_reward_group". type EntityMPvpGradeWeeklyRewardGroup struct { _ struct{} `msgpack:",array"` PvpGradeWeeklyRewardGroupId int32 PvpRewardId int32 SortOrder int32 } // EntityMPvpReward is table key "m_pvp_reward". type EntityMPvpReward struct { _ struct{} `msgpack:",array"` PvpRewardId int32 PossessionType int32 PossessionId int32 Count int32 } // EntityMPvpSeason is table key "m_pvp_season". type EntityMPvpSeason struct { _ struct{} `msgpack:",array"` PvpSeasonId int32 NameAssetPath string SeasonStartDatetime int64 SeasonEndDatetime int64 PvpSeasonGroupingId int32 IsInvalid bool PvpWeeklyRankRewardRankGroupId int32 PvpSeasonRankRewardRankGroupId int32 PvpGradeGroupId int32 PvpInitialPointAdditionGroupId int32 PvpSeasonDeckPowerThresholdGroupingId int32 } // EntityMPvpSeasonGrade is table key "m_pvp_season_grade". type EntityMPvpSeasonGrade struct { _ struct{} `msgpack:",array"` PvpGradeId int32 PvpSeasonId int32 NecessaryPvpPoint int32 IconAssetId int32 PvpGradeWeeklyRewardGroupId int32 PvpGradeOneMatchRewardGroupId int32 } // EntityMPvpSeasonGrouping is table key "m_pvp_season_grouping". type EntityMPvpSeasonGrouping struct { _ struct{} `msgpack:",array"` PvpSeasonGroupingId int32 GroupId int32 DivideWeight int32 } // EntityMPvpSeasonRankReward is table key "m_pvp_season_rank_reward". type EntityMPvpSeasonRankReward struct { _ struct{} `msgpack:",array"` RankLowerLimit int32 PvpSeasonRankRewardGroupId int32 } // EntityMPvpSeasonRankRewardGroup is table key "m_pvp_season_rank_reward_group". type EntityMPvpSeasonRankRewardGroup struct { _ struct{} `msgpack:",array"` PvpSeasonRankRewardGroupId int32 PvpRewardId int32 SortOrder int32 } // EntityMPvpSeasonRankRewardPerSeason is table key "m_pvp_season_rank_reward_per_season". type EntityMPvpSeasonRankRewardPerSeason struct { _ struct{} `msgpack:",array"` RankLowerLimit int32 PvpSeasonId int32 PvpSeasonRankRewardGroupId int32 } // EntityMPvpSeasonRankRewardRankGroup is table key "m_pvp_season_rank_reward_rank_group". type EntityMPvpSeasonRankRewardRankGroup struct { _ struct{} `msgpack:",array"` PvpSeasonRankRewardRankGroupId int32 RankLowerLimit int32 PvpSeasonRankRewardGroupId int32 } // EntityMPvpWeeklyRankRewardGroup is table key "m_pvp_weekly_rank_reward_group". type EntityMPvpWeeklyRankRewardGroup struct { _ struct{} `msgpack:",array"` PvpWeeklyRankRewardGroupId int32 PvpRewardId int32 SortOrder int32 } // EntityMPvpWeeklyRankRewardRankGroup is table key "m_pvp_weekly_rank_reward_rank_group". type EntityMPvpWeeklyRankRewardRankGroup struct { _ struct{} `msgpack:",array"` PvpWeeklyRankRewardRankGroupId int32 RankLowerLimit int32 PvpWeeklyRankRewardGroupId int32 } // EntityMPvpWinStreakCountEffect is table key "m_pvp_win_streak_count_effect". type EntityMPvpWinStreakCountEffect struct { _ struct{} `msgpack:",array"` WinStreakCount int32 AbilityId int32 AbilityLevel int32 } // EntityMQuest is table key "m_quest". type EntityMQuest struct { _ struct{} `msgpack:",array"` QuestId int32 NameQuestTextId int32 PictureBookNameQuestTextId int32 QuestReleaseConditionListId int32 StoryQuestTextId int32 QuestDisplayAttributeGroupId int32 RecommendedDeckPower int32 QuestFirstClearRewardGroupId int32 QuestPickupRewardGroupId int32 QuestDeckRestrictionGroupId int32 QuestMissionGroupId int32 Stamina int32 UserExp int32 CharacterExp int32 CostumeExp int32 Gold int32 DailyClearableCount int32 IsRunInTheBackground bool IsCountedAsQuest bool QuestBonusId int32 IsNotShowAfterClear bool IsBigWinTarget bool IsUsableSkipTicket bool QuestReplayFlowRewardGroupId int32 InvisibleQuestMissionGroupId int32 FieldEffectGroupId int32 } // EntityMQuestBonus is table key "m_quest_bonus". type EntityMQuestBonus struct { _ struct{} `msgpack:",array"` QuestBonusId int32 QuestBonusCharacterGroupId int32 QuestBonusCostumeGroupId int32 QuestBonusWeaponGroupId int32 QuestBonusCostumeSettingGroupId int32 QuestBonusAllyCharacterId int32 } // EntityMQuestBonusAbility is table key "m_quest_bonus_ability". type EntityMQuestBonusAbility struct { _ struct{} `msgpack:",array"` QuestBonusEffectId int32 AbilityId int32 Level int32 } // EntityMQuestBonusAllyCharacter is table key "m_quest_bonus_ally_character". type EntityMQuestBonusAllyCharacter struct { _ struct{} `msgpack:",array"` QuestBonusAllyCharacterId int32 QuestBonusEffectGroupId int32 QuestBonusTermGroupId int32 } // EntityMQuestBonusCharacterGroup is table key "m_quest_bonus_character_group". type EntityMQuestBonusCharacterGroup struct { _ struct{} `msgpack:",array"` QuestBonusCharacterGroupId int32 CharacterId int32 QuestBonusEffectGroupId int32 QuestBonusTermGroupId int32 } // EntityMQuestBonusCostumeGroup is table key "m_quest_bonus_costume_group". type EntityMQuestBonusCostumeGroup struct { _ struct{} `msgpack:",array"` QuestBonusCostumeGroupId int32 CostumeId int32 QuestBonusEffectGroupId int32 QuestBonusTermGroupId int32 } // EntityMQuestBonusCostumeSettingGroup is table key "m_quest_bonus_costume_setting_group". type EntityMQuestBonusCostumeSettingGroup struct { _ struct{} `msgpack:",array"` QuestBonusCostumeSettingGroupId int32 CostumeId int32 LimitBreakCountLowerLimit int32 QuestBonusEffectGroupId int32 QuestBonusTermGroupId int32 } // EntityMQuestBonusDropReward is table key "m_quest_bonus_drop_reward". type EntityMQuestBonusDropReward struct { _ struct{} `msgpack:",array"` QuestBonusEffectId int32 PossessionType int32 PossessionId int32 AdditionalCount int32 } // EntityMQuestBonusEffectGroup is table key "m_quest_bonus_effect_group". type EntityMQuestBonusEffectGroup struct { _ struct{} `msgpack:",array"` QuestBonusEffectGroupId int32 SortOrder int32 QuestBonusType int32 QuestBonusEffectId int32 } // EntityMQuestBonusExp is table key "m_quest_bonus_exp". type EntityMQuestBonusExp struct { _ struct{} `msgpack:",array"` QuestBonusEffectId int32 ExpType int32 BonusValuePermil int32 } // EntityMQuestBonusTermGroup is table key "m_quest_bonus_term_group". type EntityMQuestBonusTermGroup struct { _ struct{} `msgpack:",array"` QuestBonusTermGroupId int32 SortOrder int32 StartDatetime int64 EndDatetime int64 } // EntityMQuestBonusWeaponGroup is table key "m_quest_bonus_weapon_group". type EntityMQuestBonusWeaponGroup struct { _ struct{} `msgpack:",array"` QuestBonusWeaponGroupId int32 WeaponId int32 LimitBreakCountLowerLimit int32 QuestBonusEffectGroupId int32 QuestBonusTermGroupId int32 } // EntityMQuestCampaign is table key "m_quest_campaign". type EntityMQuestCampaign struct { _ struct{} `msgpack:",array"` QuestCampaignId int32 QuestCampaignTargetGroupId int32 QuestCampaignEffectGroupId int32 StartDatetime int64 EndDatetime int64 TargetUserStatusType int32 SortOrder int32 } // EntityMQuestCampaignEffectGroup is table key "m_quest_campaign_effect_group". type EntityMQuestCampaignEffectGroup struct { _ struct{} `msgpack:",array"` QuestCampaignEffectGroupId int32 QuestCampaignEffectType int32 QuestCampaignEffectValue int32 QuestCampaignTargetItemGroupId int32 } // EntityMQuestCampaignTargetGroup is table key "m_quest_campaign_target_group". type EntityMQuestCampaignTargetGroup struct { _ struct{} `msgpack:",array"` QuestCampaignTargetGroupId int32 QuestCampaignTargetIndex int32 QuestCampaignTargetType int32 QuestCampaignTargetValue int32 } // EntityMQuestCampaignTargetItemGroup is table key "m_quest_campaign_target_item_group". type EntityMQuestCampaignTargetItemGroup struct { _ struct{} `msgpack:",array"` QuestCampaignTargetItemGroupId int32 TargetIndex int32 PossessionType int32 PossessionId int32 Count int32 } // EntityMQuestDeckMultiRestrictionGroup is table key "m_quest_deck_multi_restriction_group". type EntityMQuestDeckMultiRestrictionGroup struct { _ struct{} `msgpack:",array"` QuestDeckMultiRestrictionGroupId int32 GroupIndex int32 RestrictionValue int32 } // EntityMQuestDeckRestrictionGroup is table key "m_quest_deck_restriction_group". type EntityMQuestDeckRestrictionGroup struct { _ struct{} `msgpack:",array"` QuestDeckRestrictionGroupId int32 SlotNumber int32 QuestDeckRestrictionType int32 RestrictionValue int32 } // EntityMQuestDeckRestrictionGroupUnlock is table key "m_quest_deck_restriction_group_unlock". type EntityMQuestDeckRestrictionGroupUnlock struct { _ struct{} `msgpack:",array"` QuestDeckRestrictionGroupId int32 UnlockEvaluateConditionId int32 } // EntityMQuestDisplayAttributeGroup is table key "m_quest_display_attribute_group". type EntityMQuestDisplayAttributeGroup struct { _ struct{} `msgpack:",array"` QuestDisplayAttributeGroupId int32 SortOrder int32 QuestDisplayAttributeType int32 QuestDisplayAttributeIconSizeType int32 } // EntityMQuestDisplayEnemyThumbnailReplace is table key "m_quest_display_enemy_thumbnail_replace". type EntityMQuestDisplayEnemyThumbnailReplace struct { _ struct{} `msgpack:",array"` QuestId int32 Priority int32 ReplaceConditionType int32 ReplaceMethodType int32 ReplaceValue int32 } // EntityMQuestFirstClearRewardGroup is table key "m_quest_first_clear_reward_group". type EntityMQuestFirstClearRewardGroup struct { _ struct{} `msgpack:",array"` QuestFirstClearRewardGroupId int32 QuestFirstClearRewardType int32 SortOrder int32 PossessionType int32 PossessionId int32 Count int32 IsPickup bool } // EntityMQuestFirstClearRewardSwitch is table key "m_quest_first_clear_reward_switch". type EntityMQuestFirstClearRewardSwitch struct { _ struct{} `msgpack:",array"` QuestId int32 QuestFirstClearRewardGroupId int32 SwitchConditionClearQuestId int32 } // EntityMQuestMission is table key "m_quest_mission". type EntityMQuestMission struct { _ struct{} `msgpack:",array"` QuestMissionId int32 QuestMissionConditionType int32 ConditionValue int32 QuestMissionRewardId int32 QuestMissionConditionValueGroupId int32 } // EntityMQuestMissionConditionValueGroup is table key "m_quest_mission_condition_value_group". type EntityMQuestMissionConditionValueGroup struct { _ struct{} `msgpack:",array"` QuestMissionConditionValueGroupId int32 SortOrder int32 ConditionValue int32 } // EntityMQuestMissionGroup is table key "m_quest_mission_group". type EntityMQuestMissionGroup struct { _ struct{} `msgpack:",array"` QuestMissionGroupId int32 SortOrder int32 QuestMissionId int32 } // EntityMQuestMissionReward is table key "m_quest_mission_reward". type EntityMQuestMissionReward struct { _ struct{} `msgpack:",array"` QuestMissionRewardId int32 PossessionType int32 PossessionId int32 Count int32 } // EntityMQuestPickupRewardGroup is table key "m_quest_pickup_reward_group". type EntityMQuestPickupRewardGroup struct { _ struct{} `msgpack:",array"` QuestPickupRewardGroupId int32 SortOrder int32 BattleDropRewardId int32 } // EntityMQuestRelationMainFlow is table key "m_quest_relation_main_flow". type EntityMQuestRelationMainFlow struct { _ struct{} `msgpack:",array"` MainFlowQuestId int32 DifficultyType int32 ReplayFlowQuestId int32 SubFlowQuestId int32 } // EntityMQuestReleaseConditionBigHuntScore is table key "m_quest_release_condition_big_hunt_score". type EntityMQuestReleaseConditionBigHuntScore struct { _ struct{} `msgpack:",array"` QuestReleaseConditionId int32 BigHuntBossId int32 NecessaryScore int64 } // EntityMQuestReleaseConditionCharacterLevel is table key "m_quest_release_condition_character_level". type EntityMQuestReleaseConditionCharacterLevel struct { _ struct{} `msgpack:",array"` QuestReleaseConditionId int32 CharacterId int32 CharacterLevel int32 } // EntityMQuestReleaseConditionDeckPower is table key "m_quest_release_condition_deck_power". type EntityMQuestReleaseConditionDeckPower struct { _ struct{} `msgpack:",array"` QuestReleaseConditionId int32 MaxDeckPower int32 } // EntityMQuestReleaseConditionGroup is table key "m_quest_release_condition_group". type EntityMQuestReleaseConditionGroup struct { _ struct{} `msgpack:",array"` QuestReleaseConditionGroupId int32 SortOrder int32 QuestReleaseConditionType int32 QuestReleaseConditionId int32 } // EntityMQuestReleaseConditionList is table key "m_quest_release_condition_list". type EntityMQuestReleaseConditionList struct { _ struct{} `msgpack:",array"` QuestReleaseConditionListId int32 QuestReleaseConditionGroupId int32 ConditionOperationType int32 } // EntityMQuestReleaseConditionQuestChallenge is table key "m_quest_release_condition_quest_challenge". type EntityMQuestReleaseConditionQuestChallenge struct { _ struct{} `msgpack:",array"` QuestReleaseConditionId int32 QuestId int32 } // EntityMQuestReleaseConditionQuestClear is table key "m_quest_release_condition_quest_clear". type EntityMQuestReleaseConditionQuestClear struct { _ struct{} `msgpack:",array"` QuestReleaseConditionId int32 QuestId int32 } // EntityMQuestReleaseConditionUserLevel is table key "m_quest_release_condition_user_level". type EntityMQuestReleaseConditionUserLevel struct { _ struct{} `msgpack:",array"` QuestReleaseConditionId int32 UserLevel int32 } // EntityMQuestReleaseConditionWeaponAcquisition is table key "m_quest_release_condition_weapon_acquisition". type EntityMQuestReleaseConditionWeaponAcquisition struct { _ struct{} `msgpack:",array"` QuestReleaseConditionId int32 WeaponId int32 } // EntityMQuestReplayFlowRewardGroup is table key "m_quest_replay_flow_reward_group". type EntityMQuestReplayFlowRewardGroup struct { _ struct{} `msgpack:",array"` QuestReplayFlowRewardGroupId int32 SortOrder int32 PossessionType int32 PossessionId int32 Count int32 } // EntityMQuestScene is table key "m_quest_scene". type EntityMQuestScene struct { _ struct{} `msgpack:",array"` QuestSceneId int32 QuestId int32 SortOrder int32 QuestSceneType int32 AssetBackgroundId int32 EventMapNumberUpper int32 EventMapNumberLower int32 IsMainFlowQuestTarget bool IsBattleOnlyTarget bool QuestResultType int32 IsStorySkipTarget bool } // EntityMQuestSceneBattle is table key "m_quest_scene_battle". type EntityMQuestSceneBattle struct { _ struct{} `msgpack:",array"` QuestSceneId int32 BattleGroupId int32 BattleDropBoxGroupId int32 BattleFieldLocaleSettingIndex int32 BattleEventGroupId int32 PostProcessConfigurationIndex int32 } // EntityMQuestSceneChoice is table key "m_quest_scene_choice". type EntityMQuestSceneChoice struct { _ struct{} `msgpack:",array"` MainFlowQuestSceneId int32 QuestFlowType int32 ChoiceNumber int32 QuestSceneChoiceEffectId int32 } // EntityMQuestSceneChoiceCostumeEffectGroup is table key "m_quest_scene_choice_costume_effect_group". type EntityMQuestSceneChoiceCostumeEffectGroup struct { _ struct{} `msgpack:",array"` QuestSceneChoiceCostumeEffectGroupId int32 SortOrder int32 CostumeId int32 } // EntityMQuestSceneChoiceEffect is table key "m_quest_scene_choice_effect". type EntityMQuestSceneChoiceEffect struct { _ struct{} `msgpack:",array"` QuestSceneChoiceEffectId int32 QuestSceneChoiceGroupingId int32 QuestSceneChoiceCostumeEffectGroupId int32 QuestSceneChoiceWeaponEffectGroupId int32 } // EntityMQuestSceneChoiceWeaponEffectGroup is table key "m_quest_scene_choice_weapon_effect_group". type EntityMQuestSceneChoiceWeaponEffectGroup struct { _ struct{} `msgpack:",array"` QuestSceneChoiceWeaponEffectGroupId int32 SortOrder int32 WeaponId int32 } // EntityMQuestSceneNotConfirmTitleDialog is table key "m_quest_scene_not_confirm_title_dialog". type EntityMQuestSceneNotConfirmTitleDialog struct { _ struct{} `msgpack:",array"` QuestSceneId int32 } // EntityMQuestSceneOutgameBlendshapeMotion is table key "m_quest_scene_outgame_blendshape_motion". type EntityMQuestSceneOutgameBlendshapeMotion struct { _ struct{} `msgpack:",array"` QuestSceneId int32 ActorAnimationId int32 } // EntityMQuestScenePictureBookReplace is table key "m_quest_scene_picture_book_replace". type EntityMQuestScenePictureBookReplace struct { _ struct{} `msgpack:",array"` QuestSceneId int32 PictureBookNameQuestTextId int32 IsExcludeSubflow bool IsExcludeRecollection bool } // EntityMQuestSchedule is table key "m_quest_schedule". type EntityMQuestSchedule struct { _ struct{} `msgpack:",array"` QuestScheduleId int32 QuestScheduleCronExpression string StartDatetime int64 EndDatetime int64 } // EntityMQuestScheduleCorrespondence is table key "m_quest_schedule_correspondence". type EntityMQuestScheduleCorrespondence struct { _ struct{} `msgpack:",array"` QuestId int32 QuestScheduleId int32 } // EntityMReport is table key "m_report". type EntityMReport struct { _ struct{} `msgpack:",array"` ReportId int32 MainQuestSeasonId int32 CharacterId int32 ReportNumber int32 ReportAssetId int32 } // EntityMShop is table key "m_shop". type EntityMShop struct { _ struct{} `msgpack:",array"` ShopId int32 ShopGroupType int32 SortOrderInShopGroup int32 ShopType int32 NameShopTextId int32 ShopUpdatableLabelType int32 ShopExchangeType int32 ShopItemCellGroupId int32 RelatedMainFunctionType int32 StartDatetime int64 EndDatetime int64 LimitedOpenId int32 } // EntityMShopDisplayPrice is table key "m_shop_display_price". type EntityMShopDisplayPrice struct { _ struct{} `msgpack:",array"` PriceType int32 PriceId int32 SortOrder int32 } // EntityMShopItem is table key "m_shop_item". type EntityMShopItem struct { _ struct{} `msgpack:",array"` ShopItemId int32 NameShopTextId int32 DescriptionShopTextId int32 ShopItemContentType int32 PriceType int32 PriceId int32 Price int32 RegularPrice int32 ShopPromotionType int32 ShopItemLimitedStockId int32 AssetCategoryId int32 AssetVariationId int32 ShopItemDecorationType int32 } // EntityMShopItemAdditionalContent is table key "m_shop_item_additional_content". type EntityMShopItemAdditionalContent struct { _ struct{} `msgpack:",array"` ShopItemAdditionalContentId int32 PossessionType int32 PossessionId int32 Count int32 } // EntityMShopItemCell is table key "m_shop_item_cell". type EntityMShopItemCell struct { _ struct{} `msgpack:",array"` ShopItemCellId int32 StepNumber int32 ShopItemId int32 } // EntityMShopItemCellGroup is table key "m_shop_item_cell_group". type EntityMShopItemCellGroup struct { _ struct{} `msgpack:",array"` ShopItemCellGroupId int32 ShopItemCellId int32 SortOrder int32 ShopItemCellTermId int32 } // EntityMShopItemCellLimitedOpen is table key "m_shop_item_cell_limited_open". type EntityMShopItemCellLimitedOpen struct { _ struct{} `msgpack:",array"` ShopItemCellId int32 LimitedOpenId int32 } // EntityMShopItemCellTerm is table key "m_shop_item_cell_term". type EntityMShopItemCellTerm struct { _ struct{} `msgpack:",array"` ShopItemCellTermId int32 StartDatetime int64 EndDatetime int64 } // EntityMShopItemContentEffect is table key "m_shop_item_content_effect". type EntityMShopItemContentEffect struct { _ struct{} `msgpack:",array"` ShopItemId int32 EffectTargetType int32 EffectValueType int32 EffectValue int32 } // EntityMShopItemContentMission is table key "m_shop_item_content_mission". type EntityMShopItemContentMission struct { _ struct{} `msgpack:",array"` ShopItemId int32 MissionGroupId int32 IsReevaluateOnGrant bool } // EntityMShopItemContentPossession is table key "m_shop_item_content_possession". type EntityMShopItemContentPossession struct { _ struct{} `msgpack:",array"` ShopItemId int32 PossessionType int32 PossessionId int32 SortOrder int32 Count int32 } // EntityMShopItemLimitedStock is table key "m_shop_item_limited_stock". type EntityMShopItemLimitedStock struct { _ struct{} `msgpack:",array"` ShopItemLimitedStockId int32 MaxCount int32 ShopItemAutoResetType int32 ShopItemAutoResetPeriod int32 } // EntityMShopItemUserLevelCondition is table key "m_shop_item_user_level_condition". type EntityMShopItemUserLevelCondition struct { _ struct{} `msgpack:",array"` ShopItemId int32 UserLevelUpperLimit int32 UserLevelLowerLimit int32 ShopItemAdditionalContentId int32 } // EntityMShopReplaceableGem is table key "m_shop_replaceable_gem". type EntityMShopReplaceableGem struct { _ struct{} `msgpack:",array"` LineupUpdateCountLowerLimit int32 NecessaryGem int32 } // EntityMSideStoryQuest is table key "m_side_story_quest". type EntityMSideStoryQuest struct { _ struct{} `msgpack:",array"` SideStoryQuestId int32 SideStoryQuestType int32 TargetId int32 } // EntityMSideStoryQuestLimitContent is table key "m_side_story_quest_limit_content". type EntityMSideStoryQuestLimitContent struct { _ struct{} `msgpack:",array"` SideStoryQuestLimitContentId int32 CharacterId int32 EventQuestChapterId int32 DifficultyType int32 NextSideStoryQuestId int32 } // EntityMSideStoryQuestScene is table key "m_side_story_quest_scene". type EntityMSideStoryQuestScene struct { _ struct{} `msgpack:",array"` SideStoryQuestId int32 SideStoryQuestSceneId int32 SortOrder int32 AssetBackgroundId int32 EventMapNumberUpper int32 EventMapNumberLower int32 } // EntityMSkill is table key "m_skill". type EntityMSkill struct { _ struct{} `msgpack:",array"` SkillId int32 SkillLevelGroupId int32 } // EntityMSkillAbnormal is table key "m_skill_abnormal". type EntityMSkillAbnormal struct { _ struct{} `msgpack:",array"` SkillAbnormalId int32 SkillAbnormalTypeId int32 AbnormalPolarityType int32 SkillAbnormalLifetimeId int32 SkillAbnormalBehaviourGroupId int32 } // EntityMSkillAbnormalBehaviour is table key "m_skill_abnormal_behaviour". type EntityMSkillAbnormalBehaviour struct { _ struct{} `msgpack:",array"` SkillAbnormalBehaviourId int32 AbnormalBehaviourActionType int32 AbnormalBehaviourActivationMethodType int32 AbnormalBehaviourDeactivationMethodType int32 SkillAbnormalBehaviourActionId int32 } // EntityMSkillAbnormalBehaviourActionAbnormalResistance is table key "m_skill_abnormal_behaviour_action_abnormal_resistance". type EntityMSkillAbnormalBehaviourActionAbnormalResistance struct { _ struct{} `msgpack:",array"` SkillAbnormalBehaviourActionId int32 AbnormalResistancePolarityType int32 AbnormalResistanceSkillAbnormalTypeId int32 BlockProbabilityPermil int32 } // EntityMSkillAbnormalBehaviourActionAttributeDamageCorrection is table key "m_skill_abnormal_behaviour_action_attribute_damage_correction". type EntityMSkillAbnormalBehaviourActionAttributeDamageCorrection struct { _ struct{} `msgpack:",array"` SkillAbnormalBehaviourActionId int32 AttributeType int32 CorrectionTargetDamageType int32 CorrectionValuePermil int32 DamageCorrectionOverlapType int32 IsExcepting bool } // EntityMSkillAbnormalBehaviourActionBuffResistance is table key "m_skill_abnormal_behaviour_action_buff_resistance". type EntityMSkillAbnormalBehaviourActionBuffResistance struct { _ struct{} `msgpack:",array"` SkillAbnormalBehaviourActionId int32 BuffResistanceType int32 BuffResistanceStatusKindType int32 BlockProbabilityPermil int32 } // EntityMSkillAbnormalBehaviourActionDamage is table key "m_skill_abnormal_behaviour_action_damage". type EntityMSkillAbnormalBehaviourActionDamage struct { _ struct{} `msgpack:",array"` SkillAbnormalBehaviourActionId int32 AbnormalBehaviourDamageType int32 Power int32 } // EntityMSkillAbnormalBehaviourActionDamageMultiply is table key "m_skill_abnormal_behaviour_action_damage_multiply". type EntityMSkillAbnormalBehaviourActionDamageMultiply struct { _ struct{} `msgpack:",array"` SkillAbnormalBehaviourActionId int32 DamageMultiplyDetailType int32 DamageMultiplyTargetType int32 DamageMultiplyAbnormalDetailId int32 } // EntityMSkillAbnormalBehaviourActionDamageMultiplyDetailAlways is table key "m_skill_abnormal_behaviour_action_damage_multiply_detail_always". type EntityMSkillAbnormalBehaviourActionDamageMultiplyDetailAlways struct { _ struct{} `msgpack:",array"` DamageMultiplyAbnormalDetailId int32 DamageMultiplyCoefficientValuePermil int32 } // EntityMSkillAbnormalBehaviourActionDefaultSkillLottery is table key "m_skill_abnormal_behaviour_action_default_skill_lottery". type EntityMSkillAbnormalBehaviourActionDefaultSkillLottery struct { _ struct{} `msgpack:",array"` SkillAbnormalBehaviourActionId int32 TargetCountLower int32 TargetCountUpper int32 ValuePermil int32 CalculationType int32 } // EntityMSkillAbnormalBehaviourActionHitRatioDown is table key "m_skill_abnormal_behaviour_action_hit_ratio_down". type EntityMSkillAbnormalBehaviourActionHitRatioDown struct { _ struct{} `msgpack:",array"` SkillAbnormalBehaviourActionId int32 Value int32 } // EntityMSkillAbnormalBehaviourActionModifyHateValue is table key "m_skill_abnormal_behaviour_action_modify_hate_value". type EntityMSkillAbnormalBehaviourActionModifyHateValue struct { _ struct{} `msgpack:",array"` SkillAbnormalBehaviourActionId int32 HateValueCalculationType int32 ModifyValue int32 } // EntityMSkillAbnormalBehaviourActionOverrideEvasionValue is table key "m_skill_abnormal_behaviour_action_override_evasion_value". type EntityMSkillAbnormalBehaviourActionOverrideEvasionValue struct { _ struct{} `msgpack:",array"` SkillAbnormalBehaviourActionId int32 CorrectionValuePermil int32 } // EntityMSkillAbnormalBehaviourActionOverrideHitEffect is table key "m_skill_abnormal_behaviour_action_override_hit_effect". type EntityMSkillAbnormalBehaviourActionOverrideHitEffect struct { _ struct{} `msgpack:",array"` SkillAbnormalBehaviourActionId int32 OverrideEffectId int32 OverrideSeId int32 Priority int32 DisablePlayHitVoice bool PlayOnMiss bool ForceRotateOnHit bool OverrideHitEffectConditionGroupId int32 OverrideHitEffectConditionOperationType int32 } // EntityMSkillAbnormalBehaviourActionRecovery is table key "m_skill_abnormal_behaviour_action_recovery". type EntityMSkillAbnormalBehaviourActionRecovery struct { _ struct{} `msgpack:",array"` SkillAbnormalBehaviourActionId int32 AbnormalBehaviourRecoveryType int32 Value int32 Upper int32 } // EntityMSkillAbnormalBehaviourActionTurnRestriction is table key "m_skill_abnormal_behaviour_action_turn_restriction". type EntityMSkillAbnormalBehaviourActionTurnRestriction struct { _ struct{} `msgpack:",array"` SkillBehaviourActionId int32 TurnRestrictionProbabilityPermil int32 AbnormalBehaviourTurnRestrictionSkillType int32 } // EntityMSkillAbnormalBehaviourGroup is table key "m_skill_abnormal_behaviour_group". type EntityMSkillAbnormalBehaviourGroup struct { _ struct{} `msgpack:",array"` SkillAbnormalBehaviourGroupId int32 AbnormalBehaviourIndex int32 SkillAbnormalBehaviourId int32 } // EntityMSkillAbnormalDamageMultiplyDetailAbnormal is table key "m_skill_abnormal_damage_multiply_detail_abnormal". type EntityMSkillAbnormalDamageMultiplyDetailAbnormal struct { _ struct{} `msgpack:",array"` DamageMultiplyAbnormalDetailId int32 SkillDamageMultiplyAbnormalAttachedValueGroupId int32 } // EntityMSkillAbnormalDamageMultiplyDetailBuffAttached is table key "m_skill_abnormal_damage_multiply_detail_buff_attached". type EntityMSkillAbnormalDamageMultiplyDetailBuffAttached struct { _ struct{} `msgpack:",array"` DamageMultiplyAbnormalDetailId int32 BuffAttachedTargetType int32 TargetBuffType int32 TargetStatusKindType int32 DamageMultiplyCoefficientValuePermil int32 } // EntityMSkillAbnormalDamageMultiplyDetailCritical is table key "m_skill_abnormal_damage_multiply_detail_critical". type EntityMSkillAbnormalDamageMultiplyDetailCritical struct { _ struct{} `msgpack:",array"` DamageMultiplyAbnormalDetailId int32 IsCritical bool DamageMultiplyCoefficientValuePermil int32 } // EntityMSkillAbnormalDamageMultiplyDetailHitIndex is table key "m_skill_abnormal_damage_multiply_detail_hit_index". type EntityMSkillAbnormalDamageMultiplyDetailHitIndex struct { _ struct{} `msgpack:",array"` DamageMultiplyAbnormalDetailId int32 SkillDamageMultiplyHitIndexValueGroupId int32 } // EntityMSkillAbnormalDamageMultiplyDetailSkillfulWeapon is table key "m_skill_abnormal_damage_multiply_detail_skillful_weapon". type EntityMSkillAbnormalDamageMultiplyDetailSkillfulWeapon struct { _ struct{} `msgpack:",array"` DamageMultiplyAbnormalDetailId int32 ConditionTargetType int32 WeaponType int32 IsSkillfulMainWeapon bool DamageMultiplyCoefficientValuePermil int32 } // EntityMSkillAbnormalLifetime is table key "m_skill_abnormal_lifetime". type EntityMSkillAbnormalLifetime struct { _ struct{} `msgpack:",array"` SkillAbnormalLifetimeId int32 SkillAbnormalLifetimeBehaviourGroupId int32 AbnormalLifetimeBehaviourConditionType int32 } // EntityMSkillAbnormalLifetimeBehaviourActivateCount is table key "m_skill_abnormal_lifetime_behaviour_activate_count". type EntityMSkillAbnormalLifetimeBehaviourActivateCount struct { _ struct{} `msgpack:",array"` SkillAbnormalLifetimeBehaviourId int32 ActivateCount int32 AbnormalBehaviourIndex int32 } // EntityMSkillAbnormalLifetimeBehaviourFrameCount is table key "m_skill_abnormal_lifetime_behaviour_frame_count". type EntityMSkillAbnormalLifetimeBehaviourFrameCount struct { _ struct{} `msgpack:",array"` SkillAbnormalLifetimeBehaviourId int32 FrameCount int32 } // EntityMSkillAbnormalLifetimeBehaviourGroup is table key "m_skill_abnormal_lifetime_behaviour_group". type EntityMSkillAbnormalLifetimeBehaviourGroup struct { _ struct{} `msgpack:",array"` SkillAbnormalLifetimeBehaviourGroupId int32 AbnormalLifetimeBehaviourIndex int32 AbnormalLifetimeMethodType int32 SkillAbnormalLifetimeBehaviourId int32 } // EntityMSkillAbnormalLifetimeBehaviourReceiveDamageCount is table key "m_skill_abnormal_lifetime_behaviour_receive_damage_count". type EntityMSkillAbnormalLifetimeBehaviourReceiveDamageCount struct { _ struct{} `msgpack:",array"` SkillAbnormalLifetimeBehaviourId int32 ReceiveDamageCount int32 } // EntityMSkillAbnormalLifetimeBehaviourTurnCount is table key "m_skill_abnormal_lifetime_behaviour_turn_count". type EntityMSkillAbnormalLifetimeBehaviourTurnCount struct { _ struct{} `msgpack:",array"` SkillAbnormalLifetimeBehaviourId int32 TurnCount int32 } // EntityMSkillBehaviour is table key "m_skill_behaviour". type EntityMSkillBehaviour struct { _ struct{} `msgpack:",array"` SkillBehaviourId int32 SkillBehaviourType int32 SkillBehaviourActionId int32 SkillBehaviourActivationMethodId int32 SkillBehaviourAssetCalculatorId int32 HitRatioPermil int32 SkillBehaviourLifetimeCalculationMethodType int32 LifetimeCount int32 SkillTargetScopeAssetCalculatorId int32 } // EntityMSkillBehaviourActionAbnormal is table key "m_skill_behaviour_action_abnormal". type EntityMSkillBehaviourActionAbnormal struct { _ struct{} `msgpack:",array"` SkillBehaviourActionId int32 SkillBehaviourAbnormalId int32 } // EntityMSkillBehaviourActionActiveSkillDamageCorrection is table key "m_skill_behaviour_action_active_skill_damage_correction". type EntityMSkillBehaviourActionActiveSkillDamageCorrection struct { _ struct{} `msgpack:",array"` SkillBehaviourActionId int32 CorrectionValuePermil int32 } // EntityMSkillBehaviourActionAdvanceActiveSkillCooltime is table key "m_skill_behaviour_action_advance_active_skill_cooltime". type EntityMSkillBehaviourActionAdvanceActiveSkillCooltime struct { _ struct{} `msgpack:",array"` SkillBehaviourActionId int32 SkillCooltimeAdvanceType int32 ActiveSkillType int32 AdvanceValue int32 } // EntityMSkillBehaviourActionAdvanceActiveSkillCooltimeImmediate is table key "m_skill_behaviour_action_advance_active_skill_cooltime_immediate". type EntityMSkillBehaviourActionAdvanceActiveSkillCooltimeImmediate struct { _ struct{} `msgpack:",array"` SkillBehaviourActionId int32 SkillCooltimeAdvanceType int32 ActiveSkillType int32 AdvanceValue int32 } // EntityMSkillBehaviourActionAttack is table key "m_skill_behaviour_action_attack". type EntityMSkillBehaviourActionAttack struct { _ struct{} `msgpack:",array"` SkillBehaviourActionId int32 SkillPower int32 } // EntityMSkillBehaviourActionAttackClampHp is table key "m_skill_behaviour_action_attack_clamp_hp". type EntityMSkillBehaviourActionAttackClampHp struct { _ struct{} `msgpack:",array"` SkillBehaviourActionId int32 SkillPower int32 ClampThresholdHpRatioPermil int32 } // EntityMSkillBehaviourActionAttackCombo is table key "m_skill_behaviour_action_attack_combo". type EntityMSkillBehaviourActionAttackCombo struct { _ struct{} `msgpack:",array"` SkillBehaviourActionId int32 SkillPowerCalculationId int32 } // EntityMSkillBehaviourActionAttackFixedDamage is table key "m_skill_behaviour_action_attack_fixed_damage". type EntityMSkillBehaviourActionAttackFixedDamage struct { _ struct{} `msgpack:",array"` SkillBehaviourActionId int32 DamageValue int32 ForceDamage bool } // EntityMSkillBehaviourActionAttackHpRatio is table key "m_skill_behaviour_action_attack_hp_ratio". type EntityMSkillBehaviourActionAttackHpRatio struct { _ struct{} `msgpack:",array"` SkillBehaviourActionId int32 SkillPowerCalculationId int32 } // EntityMSkillBehaviourActionAttackIgnoreVitality is table key "m_skill_behaviour_action_attack_ignore_vitality". type EntityMSkillBehaviourActionAttackIgnoreVitality struct { _ struct{} `msgpack:",array"` SkillBehaviourActionId int32 SkillPower int32 } // EntityMSkillBehaviourActionAttackMainWeaponAttribute is table key "m_skill_behaviour_action_attack_main_weapon_attribute". type EntityMSkillBehaviourActionAttackMainWeaponAttribute struct { _ struct{} `msgpack:",array"` SkillBehaviourActionId int32 SkillPower int32 AttributeType int32 MagnificationRate int32 } // EntityMSkillBehaviourActionAttackSkillfulMainWeaponType is table key "m_skill_behaviour_action_attack_skillful_main_weapon_type". type EntityMSkillBehaviourActionAttackSkillfulMainWeaponType struct { _ struct{} `msgpack:",array"` SkillBehaviourActionId int32 SkillPower int32 MagnificationRate int32 } // EntityMSkillBehaviourActionAttackVitality is table key "m_skill_behaviour_action_attack_vitality". type EntityMSkillBehaviourActionAttackVitality struct { _ struct{} `msgpack:",array"` SkillBehaviourActionId int32 SkillPower int32 AttackWeight int32 VitalityWeight int32 } // EntityMSkillBehaviourActionAttributeDamageCorrection is table key "m_skill_behaviour_action_attribute_damage_correction". type EntityMSkillBehaviourActionAttributeDamageCorrection struct { _ struct{} `msgpack:",array"` SkillBehaviourActionId int32 AttributeType int32 CorrectionTargetDamageType int32 CorrectionValuePermil int32 DamageCorrectionOverlapType int32 IsExcepting bool } // EntityMSkillBehaviourActionBuff is table key "m_skill_behaviour_action_buff". type EntityMSkillBehaviourActionBuff struct { _ struct{} `msgpack:",array"` SkillBehaviourActionId int32 SkillBuffId int32 } // EntityMSkillBehaviourActionChangestep is table key "m_skill_behaviour_action_changestep". type EntityMSkillBehaviourActionChangestep struct { _ struct{} `msgpack:",array"` SkillBehaviourActionId int32 Step int32 } // EntityMSkillBehaviourActionDamageCorrectionHpRatio is table key "m_skill_behaviour_action_damage_correction_hp_ratio". type EntityMSkillBehaviourActionDamageCorrectionHpRatio struct { _ struct{} `msgpack:",array"` SkillBehaviourActionId int32 CorrectionMaxValuePermil int32 DamageCorrectionHpRatioType int32 ActivationThresholdHpRatioPermil int32 } // EntityMSkillBehaviourActionDamageMultiply is table key "m_skill_behaviour_action_damage_multiply". type EntityMSkillBehaviourActionDamageMultiply struct { _ struct{} `msgpack:",array"` SkillBehaviourActionId int32 DamageMultiplyDetailType int32 SkillDamageMultiplyDetailId int32 DamageMultiplyTargetType int32 } // EntityMSkillBehaviourActionDefaultSkillLottery is table key "m_skill_behaviour_action_default_skill_lottery". type EntityMSkillBehaviourActionDefaultSkillLottery struct { _ struct{} `msgpack:",array"` SkillBehaviourActionId int32 TargetCountLower int32 TargetCountUpper int32 ValuePermil int32 CalculationType int32 } // EntityMSkillBehaviourActionExtendBuffCooltime is table key "m_skill_behaviour_action_extend_buff_cooltime". type EntityMSkillBehaviourActionExtendBuffCooltime struct { _ struct{} `msgpack:",array"` SkillBehaviourActionId int32 ExtendBuffCooltimeBuffType int32 ExtendBuffCooltimeStatusType int32 ExtendBuffCooltimeTargetSkillType int32 ExtendBuffCooltimeExtendType int32 ExtendValue int32 } // EntityMSkillBehaviourActionHpRatioDamage is table key "m_skill_behaviour_action_hp_ratio_damage". type EntityMSkillBehaviourActionHpRatioDamage struct { _ struct{} `msgpack:",array"` SkillBehaviourActionId int32 CalculateDenominatorType int32 DamageRatioPermil int32 } // EntityMSkillBehaviourActionOverlimitDamageMultiply is table key "m_skill_behaviour_action_overlimit_damage_multiply". type EntityMSkillBehaviourActionOverlimitDamageMultiply struct { _ struct{} `msgpack:",array"` } // EntityMSkillBehaviourActionRecovery is table key "m_skill_behaviour_action_recovery". type EntityMSkillBehaviourActionRecovery struct { _ struct{} `msgpack:",array"` SkillBehaviourActionId int32 SkillPower int32 FixedRecoveryPoint int32 HpRatioRecoveryPointPermil int32 RecoveryPointMinValue int32 RecoveryPointMaxValue int32 } // EntityMSkillBehaviourActionRecoveryPointCorrection is table key "m_skill_behaviour_action_recovery_point_correction". type EntityMSkillBehaviourActionRecoveryPointCorrection struct { _ struct{} `msgpack:",array"` SkillBehaviourActionId int32 RecoveryPointCorrectionTargetSkillType int32 RecoveryPointCorrectionCoefficientValue int32 } // EntityMSkillBehaviourActionRemoveAbnormal is table key "m_skill_behaviour_action_remove_abnormal". type EntityMSkillBehaviourActionRemoveAbnormal struct { _ struct{} `msgpack:",array"` SkillBehaviourActionId int32 TargetPolarityType int32 SkillRemoveAbnormalTargetAbnormalGroupId int32 RemoveAbnormalTargetType int32 RemoveCountUpper int32 RemoveKindCountUpper int32 } // EntityMSkillBehaviourActionRemoveBuff is table key "m_skill_behaviour_action_remove_buff". type EntityMSkillBehaviourActionRemoveBuff struct { _ struct{} `msgpack:",array"` SkillBehaviourActionId int32 RemoveCount int32 BuffType int32 SkillRemoveBuffFilteringType int32 SkillRemoveBuffFilteringId int32 SkillRemoveBuffChoosingType int32 } // EntityMSkillBehaviourActionShortenActiveSkillCooltime is table key "m_skill_behaviour_action_shorten_active_skill_cooltime". type EntityMSkillBehaviourActionShortenActiveSkillCooltime struct { _ struct{} `msgpack:",array"` SkillBehaviourActionId int32 ActiveSkillType int32 ShortenValuePermil int32 } // EntityMSkillBehaviourActionSkillRecoveryPowerCorrection is table key "m_skill_behaviour_action_skill_recovery_power_correction". type EntityMSkillBehaviourActionSkillRecoveryPowerCorrection struct { _ struct{} `msgpack:",array"` SkillBehaviourActionId int32 CorrectionValuePermil int32 } // EntityMSkillBehaviourActivationConditionActivationUpperCount is table key "m_skill_behaviour_activation_condition_activation_upper_count". type EntityMSkillBehaviourActivationConditionActivationUpperCount struct { _ struct{} `msgpack:",array"` SkillBehaviourActivationConditionId int32 ActivationUpperCount int32 } // EntityMSkillBehaviourActivationConditionAttribute is table key "m_skill_behaviour_activation_condition_attribute". type EntityMSkillBehaviourActivationConditionAttribute struct { _ struct{} `msgpack:",array"` SkillBehaviourActivationConditionId int32 SkillBehaviourActivationConditionAttributeType int32 } // EntityMSkillBehaviourActivationConditionGroup is table key "m_skill_behaviour_activation_condition_group". type EntityMSkillBehaviourActivationConditionGroup struct { _ struct{} `msgpack:",array"` SkillBehaviourActivationConditionGroupId int32 ConditionCheckOrder int32 SkillBehaviourActivationConditionType int32 SkillBehaviourActivationConditionId int32 } // EntityMSkillBehaviourActivationConditionHpRatio is table key "m_skill_behaviour_activation_condition_hp_ratio". type EntityMSkillBehaviourActivationConditionHpRatio struct { _ struct{} `msgpack:",array"` SkillBehaviourActivationConditionId int32 SkillBehaviourActivationConditionHpRatioThresholdType int32 ThresholdRatioPermil int32 } // EntityMSkillBehaviourActivationConditionInSkillFlow is table key "m_skill_behaviour_activation_condition_in_skill_flow". type EntityMSkillBehaviourActivationConditionInSkillFlow struct { _ struct{} `msgpack:",array"` SkillBehaviourActivationConditionId int32 RunningSkillBehaviourType int32 } // EntityMSkillBehaviourActivationConditionWaveNumber is table key "m_skill_behaviour_activation_condition_wave_number". type EntityMSkillBehaviourActivationConditionWaveNumber struct { _ struct{} `msgpack:",array"` SkillBehaviourActivationConditionId int32 WaveNumber int32 } // EntityMSkillBehaviourActivationMethod is table key "m_skill_behaviour_activation_method". type EntityMSkillBehaviourActivationMethod struct { _ struct{} `msgpack:",array"` SkillBehaviourActivationMethodId int32 ActivationMethodType int32 SkillBehaviourActivationConditionGroupId int32 } // EntityMSkillBehaviourGroup is table key "m_skill_behaviour_group". type EntityMSkillBehaviourGroup struct { _ struct{} `msgpack:",array"` SkillBehaviourGroupId int32 SkillBehaviourId int32 SkillBehaviourIndex int32 TargetSelectorIndex int32 SkillHitStartIndex int32 SkillHitEndIndex int32 } // EntityMSkillBuff is table key "m_skill_buff". type EntityMSkillBuff struct { _ struct{} `msgpack:",array"` SkillBuffId int32 BuffKey string BuffType int32 Power int32 CooltimeFrameCount int32 IconId int32 } // EntityMSkillCasttime is table key "m_skill_casttime". type EntityMSkillCasttime struct { _ struct{} `msgpack:",array"` SkillCasttimeId int32 SkillCasttimeValue int32 SkillCasttimeBehaviourGroupId int32 } // EntityMSkillCasttimeBehaviour is table key "m_skill_casttime_behaviour". type EntityMSkillCasttimeBehaviour struct { _ struct{} `msgpack:",array"` SkillCasttimeBehaviourId int32 SkillCasttimeBehaviourType int32 SkillCasttimeBehaviourActionId int32 } // EntityMSkillCasttimeBehaviourActionOnFrameUpdate is table key "m_skill_casttime_behaviour_action_on_frame_update". type EntityMSkillCasttimeBehaviourActionOnFrameUpdate struct { _ struct{} `msgpack:",array"` SkillCasttimeBehaviourActionId int32 SkillCasttimeAdvanceValuePerFrame int32 } // EntityMSkillCasttimeBehaviourActionOnSkillDamageCondition is table key "m_skill_casttime_behaviour_action_on_skill_damage_condition". type EntityMSkillCasttimeBehaviourActionOnSkillDamageCondition struct { _ struct{} `msgpack:",array"` SkillCasttimeBehaviourActionId int32 SkillCasttimeUpdateValue int32 SkillCasttimeAdvanceType int32 DamageCompareType int32 DamageConditionValue int32 } // EntityMSkillCasttimeBehaviourGroup is table key "m_skill_casttime_behaviour_group". type EntityMSkillCasttimeBehaviourGroup struct { _ struct{} `msgpack:",array"` SkillCasttimeBehaviourGroupId int32 SkillCasttimeBehaviourIndex int32 SkillCasttimeBehaviourId int32 } // EntityMSkillCooltimeAdvanceValueOnDefaultSkillGroup is table key "m_skill_cooltime_advance_value_on_default_skill_group". type EntityMSkillCooltimeAdvanceValueOnDefaultSkillGroup struct { _ struct{} `msgpack:",array"` SkillCooltimeAdvanceValueOnDefaultSkillGroupId int32 SkillHitCountLowerLimit int32 SkillCooltimeAdvanceValue int32 } // EntityMSkillCooltimeBehaviour is table key "m_skill_cooltime_behaviour". type EntityMSkillCooltimeBehaviour struct { _ struct{} `msgpack:",array"` SkillCooltimeBehaviourId int32 SkillCooltimeBehaviourType int32 SkillCooltimeBehaviourActionId int32 } // EntityMSkillCooltimeBehaviourGroup is table key "m_skill_cooltime_behaviour_group". type EntityMSkillCooltimeBehaviourGroup struct { _ struct{} `msgpack:",array"` SkillCooltimeBehaviourGroupId int32 SkillCooltimeBehaviourId int32 } // EntityMSkillCooltimeBehaviourOnExecuteActiveSkill is table key "m_skill_cooltime_behaviour_on_execute_active_skill". type EntityMSkillCooltimeBehaviourOnExecuteActiveSkill struct { _ struct{} `msgpack:",array"` SkillCooltimeBehaviourActionId int32 SkillCooltimeAdvanceValue int32 } // EntityMSkillCooltimeBehaviourOnExecuteCompanionSkill is table key "m_skill_cooltime_behaviour_on_execute_companion_skill". type EntityMSkillCooltimeBehaviourOnExecuteCompanionSkill struct { _ struct{} `msgpack:",array"` SkillCooltimeBehaviourActionId int32 SkillCooltimeAdvanceValue int32 } // EntityMSkillCooltimeBehaviourOnExecuteDefaultSkill is table key "m_skill_cooltime_behaviour_on_execute_default_skill". type EntityMSkillCooltimeBehaviourOnExecuteDefaultSkill struct { _ struct{} `msgpack:",array"` SkillCooltimeBehaviourActionId int32 SkillCooltimeAdvanceValueOnDefaultSkillGroupId int32 } // EntityMSkillCooltimeBehaviourOnFrameUpdate is table key "m_skill_cooltime_behaviour_on_frame_update". type EntityMSkillCooltimeBehaviourOnFrameUpdate struct { _ struct{} `msgpack:",array"` SkillCooltimeBehaviourActionId int32 SkillCooltimeAdvanceValuePerFrame int32 } // EntityMSkillCooltimeBehaviourOnSkillDamage is table key "m_skill_cooltime_behaviour_on_skill_damage". type EntityMSkillCooltimeBehaviourOnSkillDamage struct { _ struct{} `msgpack:",array"` SkillCooltimeBehaviourActionId int32 SkillCooltimeAdvanceValueCalculationId int32 } // EntityMSkillDamageMultiplyAbnormalAttachedValueGroup is table key "m_skill_damage_multiply_abnormal_attached_value_group". type EntityMSkillDamageMultiplyAbnormalAttachedValueGroup struct { _ struct{} `msgpack:",array"` SkillDamageMultiplyAbnormalAttachedValueGroupId int32 SkillDamageMultiplyAbnormalAttachedValueGroupIndex int32 PolarityConditionType int32 SkillAbnormalTypeIdCondition int32 TargetType int32 DamageMultiplyCoefficientValuePermil int32 } // EntityMSkillDamageMultiplyDetailAbnormalAttached is table key "m_skill_damage_multiply_detail_abnormal_attached". type EntityMSkillDamageMultiplyDetailAbnormalAttached struct { _ struct{} `msgpack:",array"` SkillDamageMultiplyDetailId int32 SkillDamageMultiplyAbnormalAttachedValueGroupId int32 } // EntityMSkillDamageMultiplyDetailAlways is table key "m_skill_damage_multiply_detail_always". type EntityMSkillDamageMultiplyDetailAlways struct { _ struct{} `msgpack:",array"` SkillDamageMultiplyDetailId int32 DamageMultiplyCoefficientValuePermil int32 } // EntityMSkillDamageMultiplyDetailBuffAttached is table key "m_skill_damage_multiply_detail_buff_attached". type EntityMSkillDamageMultiplyDetailBuffAttached struct { _ struct{} `msgpack:",array"` SkillDamageMultiplyDetailId int32 BuffAttachedTargetType int32 TargetBuffType int32 TargetStatusKindType int32 DamageMultiplyCoefficientValuePermil int32 } // EntityMSkillDamageMultiplyDetailCritical is table key "m_skill_damage_multiply_detail_critical". type EntityMSkillDamageMultiplyDetailCritical struct { _ struct{} `msgpack:",array"` SkillDamageMultiplyDetailId int32 IsCritical bool DamageMultiplyCoefficientValuePermil int32 } // EntityMSkillDamageMultiplyDetailHitIndex is table key "m_skill_damage_multiply_detail_hit_index". type EntityMSkillDamageMultiplyDetailHitIndex struct { _ struct{} `msgpack:",array"` SkillDamageMultiplyDetailId int32 SkillDamageMultiplyHitIndexValueGroupId int32 } // EntityMSkillDamageMultiplyDetailSkillfulWeaponType is table key "m_skill_damage_multiply_detail_skillful_weapon_type". type EntityMSkillDamageMultiplyDetailSkillfulWeaponType struct { _ struct{} `msgpack:",array"` SkillDamageMultiplyDetailId int32 ConditionTargetType int32 WeaponType int32 IsSkillfulMainWeapon bool DamageMultiplyCoefficientValuePermil int32 } // EntityMSkillDamageMultiplyDetailSpecifiedCostumeType is table key "m_skill_damage_multiply_detail_specified_costume_type". type EntityMSkillDamageMultiplyDetailSpecifiedCostumeType struct { _ struct{} `msgpack:",array"` } // EntityMSkillDamageMultiplyHitIndexValueGroup is table key "m_skill_damage_multiply_hit_index_value_group". type EntityMSkillDamageMultiplyHitIndexValueGroup struct { _ struct{} `msgpack:",array"` SkillDamageMultiplyHitIndexValueGroupId int32 SkillDamageMultiplyHitIndexValueGroupIndex int32 TotalHitCountConditionLower int32 TotalHitCountConditionUpper int32 HitIndex int32 DamageMultiplyCoefficientValuePermil int32 } // EntityMSkillDamageMultiplyTargetSpecifiedCostumeGroup is table key "m_skill_damage_multiply_target_specified_costume_group". type EntityMSkillDamageMultiplyTargetSpecifiedCostumeGroup struct { _ struct{} `msgpack:",array"` } // EntityMSkillDetail is table key "m_skill_detail". type EntityMSkillDetail struct { _ struct{} `msgpack:",array"` SkillDetailId int32 SkillBehaviourGroupId int32 NameSkillTextId int32 SkillCooltimeValue int32 SkillCooltimeBehaviourGroupId int32 CasttimeFrameCount int32 HitRatioPermil int32 SkillRangeMilli int32 SkillHitAssetCalculatorId int32 IsCounterApplicable bool IsComboCalculationTarget bool SkillAssetCategoryId int32 SkillAssetVariationId int32 DescriptionSkillTextId int32 SkillActType int32 SkillHitCount int32 SkillPowerBaseValue int32 PowerCalculationReferenceStatusType int32 PowerReferenceStatusGroupId int32 SkillCasttimeId int32 } // EntityMSkillLevelGroup is table key "m_skill_level_group". type EntityMSkillLevelGroup struct { _ struct{} `msgpack:",array"` SkillLevelGroupId int32 LevelLowerLimit int32 SkillDetailId int32 } // EntityMSkillRemoveAbnormalTargetAbnormalGroup is table key "m_skill_remove_abnormal_target_abnormal_group". type EntityMSkillRemoveAbnormalTargetAbnormalGroup struct { _ struct{} `msgpack:",array"` SkillRemoveAbnormalTargetAbnormalGroupId int32 SkillRemoveAbnormalTargetAbnormalGroupIndex int32 AbnormalTypeId int32 } // EntityMSkillRemoveBuffFilterStatusKind is table key "m_skill_remove_buff_filter_status_kind". type EntityMSkillRemoveBuffFilterStatusKind struct { _ struct{} `msgpack:",array"` SkillRemoveBuffFilteringId int32 FilterIndex int32 StatusKindType int32 } // EntityMSkillReserveUiType is table key "m_skill_reserve_ui_type". type EntityMSkillReserveUiType struct { _ struct{} `msgpack:",array"` SkillDetailId int32 SkillReserveUiTypeId int32 } // EntityMSmartphoneChatGroup is table key "m_smartphone_chat_group". type EntityMSmartphoneChatGroup struct { _ struct{} `msgpack:",array"` SmartphoneChatGroupId int32 SmartphoneGroupUnlockSceneId int32 SmartphoneGroupUnlockValue int32 SortOrder int32 SmartphoneGroupEndSceneId int32 } // EntityMSmartphoneChatGroupMessage is table key "m_smartphone_chat_group_message". type EntityMSmartphoneChatGroupMessage struct { _ struct{} `msgpack:",array"` SmartphoneChatGroupId int32 SortOrder int32 SmartphoneMessageUnlockSceneId int32 SmartphoneMessageUnlockValue int32 SenderCharacterId int32 } // EntityMSpeaker is table key "m_speaker". type EntityMSpeaker struct { _ struct{} `msgpack:",array"` ActorObjectId int32 NameSpeakerTextId int32 SpeakerIconType int32 SpeakerIconIndex int32 } // EntityMStainedGlass is table key "m_stained_glass". type EntityMStainedGlass struct { _ struct{} `msgpack:",array"` StainedGlassId int32 StainedGlassCategoryType int32 ImageAssetId int32 TitleTextId int32 EffectDescriptionTextId int32 FlavorTextId int32 SortOrder int32 EmptyDisplayStartDatetime int64 LockDisplayStartDatetime int64 StainedGlassStatusUpTargetGroupId int32 StainedGlassStatusUpGroupId int32 } // EntityMStainedGlassStatusUpGroup is table key "m_stained_glass_status_up_group". type EntityMStainedGlassStatusUpGroup struct { _ struct{} `msgpack:",array"` StainedGlassStatusUpGroupId int32 GroupIndex int32 StatusKindType int32 StatusCalculationType int32 EffectValue int32 } // EntityMStainedGlassStatusUpTargetGroup is table key "m_stained_glass_status_up_target_group". type EntityMStainedGlassStatusUpTargetGroup struct { _ struct{} `msgpack:",array"` StainedGlassStatusUpTargetGroupId int32 GroupIndex int32 StatusUpTargetType int32 TargetValue int32 } // EntityMThought is table key "m_thought". type EntityMThought struct { _ struct{} `msgpack:",array"` ThoughtId int32 RarityType int32 AbilityId int32 AbilityLevel int32 ThoughtAssetId int32 } // EntityMTip is table key "m_tip". type EntityMTip struct { _ struct{} `msgpack:",array"` TipId int32 TitleTipTextId int32 ContentTipTextId int32 TipDisplayConditionGroupId int32 BackgroundAssetName string StartDatetime int64 EndDatetime int64 } // EntityMTipBackgroundAsset is table key "m_tip_background_asset". type EntityMTipBackgroundAsset struct { _ struct{} `msgpack:",array"` TipBackgroundAssetId int32 BackgroundAssetName string } // EntityMTipDisplayConditionGroup is table key "m_tip_display_condition_group". type EntityMTipDisplayConditionGroup struct { _ struct{} `msgpack:",array"` TipDisplayConditionGroupId int32 SortOrder int32 TipDisplayConditionType int32 ConditionValue int32 ConditionOperationType int32 } // EntityMTipGroup is table key "m_tip_group". type EntityMTipGroup struct { _ struct{} `msgpack:",array"` TipGroupId int32 NameTextId int32 } // EntityMTipGroupBackgroundAsset is table key "m_tip_group_background_asset". type EntityMTipGroupBackgroundAsset struct { _ struct{} `msgpack:",array"` TipGroupId int32 BackgroundAssetName string DisplayConditionClearQuestId int32 } // EntityMTipGroupBackgroundAssetRelation is table key "m_tip_group_background_asset_relation". type EntityMTipGroupBackgroundAssetRelation struct { _ struct{} `msgpack:",array"` TipGroupId int32 TipBackgroundAssetId int32 TipDisplayConditionGroupId int32 } // EntityMTipGroupSelection is table key "m_tip_group_selection". type EntityMTipGroupSelection struct { _ struct{} `msgpack:",array"` TipGroupId int32 TipId int32 EncounterRatePermil int32 } // EntityMTipGroupSituation is table key "m_tip_group_situation". type EntityMTipGroupSituation struct { _ struct{} `msgpack:",array"` TipSituationType int32 TipGroupId int32 Weight int32 TargetId int32 } // EntityMTipGroupSituationSeason is table key "m_tip_group_situation_season". type EntityMTipGroupSituationSeason struct { _ struct{} `msgpack:",array"` TipSituationType int32 TipSituationSeasonId int32 TipGroupId int32 Weight int32 TargetId int32 } // EntityMTitleFlowMovie is table key "m_title_flow_movie". type EntityMTitleFlowMovie struct { _ struct{} `msgpack:",array"` TitleFlowMovieId int32 MovieId int32 StartDatetime int64 EndDatetime int64 } // EntityMTitleStill is table key "m_title_still". type EntityMTitleStill struct { _ struct{} `msgpack:",array"` TitleStillId int32 TitleStillGroupId int32 ReleaseEvaluateConditionId int32 TitleStillLogoType int32 AssetName string } // EntityMTitleStillGroup is table key "m_title_still_group". type EntityMTitleStillGroup struct { _ struct{} `msgpack:",array"` TitleStillGroupId int32 DisplayStillCount int32 Weight int32 Priority int32 } // EntityMTutorialConsumePossessionGroup is table key "m_tutorial_consume_possession_group". type EntityMTutorialConsumePossessionGroup struct { _ struct{} `msgpack:",array"` TutorialType int32 PossessionType int32 PossessionId int32 Count int32 } // EntityMTutorialDialog is table key "m_tutorial_dialog". type EntityMTutorialDialog struct { _ struct{} `msgpack:",array"` TutorialType int32 HelpType int32 } // EntityMTutorialUnlockCondition is table key "m_tutorial_unlock_condition". type EntityMTutorialUnlockCondition struct { _ struct{} `msgpack:",array"` TutorialType int32 TutorialUnlockConditionType int32 ConditionValue int32 } // EntityMUserLevel is table key "m_user_level". type EntityMUserLevel struct { _ struct{} `msgpack:",array"` UserLevel int32 MaxStamina int32 } // EntityMUserQuestSceneGrantPossession is table key "m_user_quest_scene_grant_possession". type EntityMUserQuestSceneGrantPossession struct { _ struct{} `msgpack:",array"` QuestSceneId int32 PossessionType int32 PossessionId int32 Count int32 IsGift bool IsDebug bool } // EntityMWeapon is table key "m_weapon". type EntityMWeapon struct { _ struct{} `msgpack:",array"` WeaponId int32 WeaponCategoryType int32 WeaponType int32 AssetVariationId int32 RarityType int32 AttributeType int32 IsRestrictDiscard bool WeaponBaseStatusId int32 WeaponStatusCalculationId int32 WeaponSkillGroupId int32 WeaponAbilityGroupId int32 WeaponEvolutionMaterialGroupId int32 WeaponEvolutionGrantPossessionGroupId int32 WeaponStoryReleaseConditionGroupId int32 WeaponSpecificEnhanceId int32 WeaponSpecificLimitBreakMaterialGroupId int32 CharacterWalkaroundRangeType int32 IsRecyclable bool } // EntityMWeaponAbilityEnhancementMaterial is table key "m_weapon_ability_enhancement_material". type EntityMWeaponAbilityEnhancementMaterial struct { _ struct{} `msgpack:",array"` WeaponAbilityEnhancementMaterialId int32 AbilityLevel int32 MaterialId int32 Count int32 SortOrder int32 } // EntityMWeaponAbilityGroup is table key "m_weapon_ability_group". type EntityMWeaponAbilityGroup struct { _ struct{} `msgpack:",array"` WeaponAbilityGroupId int32 SlotNumber int32 AbilityId int32 WeaponAbilityEnhancementMaterialId int32 } // EntityMWeaponAwaken is table key "m_weapon_awaken". type EntityMWeaponAwaken struct { _ struct{} `msgpack:",array"` WeaponId int32 WeaponAwakenEffectGroupId int32 WeaponAwakenMaterialGroupId int32 ConsumeGold int32 LevelLimitUp int32 } // EntityMWeaponAwakenAbility is table key "m_weapon_awaken_ability". type EntityMWeaponAwakenAbility struct { _ struct{} `msgpack:",array"` WeaponAwakenAbilityId int32 AbilityId int32 AbilityLevel int32 } // EntityMWeaponAwakenEffectGroup is table key "m_weapon_awaken_effect_group". type EntityMWeaponAwakenEffectGroup struct { _ struct{} `msgpack:",array"` WeaponAwakenEffectGroupId int32 WeaponAwakenEffectType int32 WeaponAwakenEffectId int32 } // EntityMWeaponAwakenMaterialGroup is table key "m_weapon_awaken_material_group". type EntityMWeaponAwakenMaterialGroup struct { _ struct{} `msgpack:",array"` WeaponAwakenMaterialGroupId int32 MaterialId int32 Count int32 SortOrder int32 } // EntityMWeaponAwakenStatusUpGroup is table key "m_weapon_awaken_status_up_group". type EntityMWeaponAwakenStatusUpGroup struct { _ struct{} `msgpack:",array"` WeaponAwakenStatusUpGroupId int32 StatusKindType int32 StatusCalculationType int32 EffectValue int32 } // EntityMWeaponBaseStatus is table key "m_weapon_base_status". type EntityMWeaponBaseStatus struct { _ struct{} `msgpack:",array"` WeaponBaseStatusId int32 Hp int32 Attack int32 Vitality int32 } // EntityMWeaponConsumeExchangeConsumableItemGroup is table key "m_weapon_consume_exchange_consumable_item_group". type EntityMWeaponConsumeExchangeConsumableItemGroup struct { _ struct{} `msgpack:",array"` WeaponId int32 ConsumableItemId int32 Count int32 } // EntityMWeaponEnhanced is table key "m_weapon_enhanced". type EntityMWeaponEnhanced struct { _ struct{} `msgpack:",array"` WeaponEnhancedId int32 WeaponId int32 Level int32 LimitBreakCount int32 } // EntityMWeaponEnhancedAbility is table key "m_weapon_enhanced_ability". type EntityMWeaponEnhancedAbility struct { _ struct{} `msgpack:",array"` WeaponEnhancedId int32 AbilityId int32 Level int32 } // EntityMWeaponEnhancedSkill is table key "m_weapon_enhanced_skill". type EntityMWeaponEnhancedSkill struct { _ struct{} `msgpack:",array"` WeaponEnhancedId int32 SkillId int32 Level int32 } // EntityMWeaponEvolutionGroup is table key "m_weapon_evolution_group". type EntityMWeaponEvolutionGroup struct { _ struct{} `msgpack:",array"` WeaponEvolutionGroupId int32 EvolutionOrder int32 WeaponId int32 } // EntityMWeaponEvolutionMaterialGroup is table key "m_weapon_evolution_material_group". type EntityMWeaponEvolutionMaterialGroup struct { _ struct{} `msgpack:",array"` WeaponEvolutionMaterialGroupId int32 MaterialId int32 Count int32 SortOrder int32 } // EntityMWeaponFieldEffectDecreasePoint is table key "m_weapon_field_effect_decrease_point". type EntityMWeaponFieldEffectDecreasePoint struct { _ struct{} `msgpack:",array"` WeaponId int32 RelationIndex int32 FieldEffectGroupId int32 FieldEffectAbilityId int32 DecreasePoint int32 WeaponAbilityId int32 IsWeaponAwaken bool AutoOrganizationCoefficientPermil int32 } // EntityMWeaponRarity is table key "m_weapon_rarity". type EntityMWeaponRarity struct { _ struct{} `msgpack:",array"` RarityType int32 BaseEnhancementObtainedExp int32 SellPriceNumericalFunctionId int32 MaxLevelNumericalFunctionId int32 MaxSkillLevelNumericalFunctionId int32 MaxAbilityLevelNumericalFunctionId int32 RequiredExpForLevelUpNumericalParameterMapId int32 EnhancementCostByWeaponNumericalFunctionId int32 EnhancementCostByMaterialNumericalFunctionId int32 SkillEnhancementCostNumericalFunctionId int32 AbilityEnhancementCostNumericalFunctionId int32 LimitBreakCostByWeaponNumericalFunctionId int32 LimitBreakCostByMaterialNumericalFunctionId int32 EvolutionCostNumericalFunctionId int32 } // EntityMWeaponRarityLimitBreakMaterialGroup is table key "m_weapon_rarity_limit_break_material_group". type EntityMWeaponRarityLimitBreakMaterialGroup struct { _ struct{} `msgpack:",array"` RarityType int32 MaterialId int32 Count int32 SortOrder int32 } // EntityMWeaponSkillEnhancementMaterial is table key "m_weapon_skill_enhancement_material". type EntityMWeaponSkillEnhancementMaterial struct { _ struct{} `msgpack:",array"` WeaponSkillEnhancementMaterialId int32 SkillLevel int32 MaterialId int32 Count int32 SortOrder int32 } // EntityMWeaponSkillGroup is table key "m_weapon_skill_group". type EntityMWeaponSkillGroup struct { _ struct{} `msgpack:",array"` WeaponSkillGroupId int32 SlotNumber int32 SkillId int32 WeaponSkillEnhancementMaterialId int32 } // EntityMWeaponSpecificEnhance is table key "m_weapon_specific_enhance". type EntityMWeaponSpecificEnhance struct { _ struct{} `msgpack:",array"` WeaponSpecificEnhanceId int32 BaseEnhancementObtainedExp int32 SellPriceNumericalFunctionId int32 MaxLevelNumericalFunctionId int32 MaxSkillLevelNumericalFunctionId int32 MaxAbilityLevelNumericalFunctionId int32 RequiredExpForLevelUpNumericalParameterMapId int32 EnhancementCostByWeaponNumericalFunctionId int32 EnhancementCostByMaterialNumericalFunctionId int32 SkillEnhancementCostNumericalFunctionId int32 AbilityEnhancementCostNumericalFunctionId int32 LimitBreakCostByWeaponNumericalFunctionId int32 LimitBreakCostByMaterialNumericalFunctionId int32 EvolutionCostNumericalFunctionId int32 } // EntityMWeaponSpecificLimitBreakMaterialGroup is table key "m_weapon_specific_limit_break_material_group". type EntityMWeaponSpecificLimitBreakMaterialGroup struct { _ struct{} `msgpack:",array"` WeaponSpecificLimitBreakMaterialGroupId int32 LimitBreakCountLowerLimit int32 MaterialId int32 Count int32 SortOrder int32 } // EntityMWeaponStatusCalculation is table key "m_weapon_status_calculation". type EntityMWeaponStatusCalculation struct { _ struct{} `msgpack:",array"` WeaponStatusCalculationId int32 HpNumericalFunctionId int32 AttackNumericalFunctionId int32 VitalityNumericalFunctionId int32 } // EntityMWeaponStoryReleaseConditionGroup is table key "m_weapon_story_release_condition_group". type EntityMWeaponStoryReleaseConditionGroup struct { _ struct{} `msgpack:",array"` WeaponStoryReleaseConditionGroupId int32 StoryIndex int32 WeaponStoryReleaseConditionType int32 ConditionValue int32 WeaponStoryReleaseConditionOperationGroupId int32 } // EntityMWeaponStoryReleaseConditionOperation is table key "m_weapon_story_release_condition_operation". type EntityMWeaponStoryReleaseConditionOperation struct { _ struct{} `msgpack:",array"` WeaponStoryReleaseConditionOperationGroupId int32 SortOrder int32 WeaponStoryReleaseConditionType int32 ConditionValue int32 } // EntityMWeaponStoryReleaseConditionOperationGroup is table key "m_weapon_story_release_condition_operation_group". type EntityMWeaponStoryReleaseConditionOperationGroup struct { _ struct{} `msgpack:",array"` WeaponStoryReleaseConditionOperationGroupId int32 ConditionOperationType int32 } // EntityMWebviewMission is table key "m_webview_mission". type EntityMWebviewMission struct { _ struct{} `msgpack:",array"` WebviewMissionId int32 TitleTextId int32 WebviewMissionType int32 WebviewMissionTargetId int32 StartDatetime int64 EndDatetime int64 } // EntityMWebviewMissionTitleText is table key "m_webview_mission_title_text". type EntityMWebviewMissionTitleText struct { _ struct{} `msgpack:",array"` WebviewMissionTitleTextId int32 LanguageType int32 Text string } // EntityMWebviewPanelMission is table key "m_webview_panel_mission". type EntityMWebviewPanelMission struct { _ struct{} `msgpack:",array"` WebviewPanelMissionId int32 Page int32 WebviewPanelMissionPageId int32 StartDatetime int64 EndDatetime int64 } // EntityMWebviewPanelMissionCompleteFlavorText is table key "m_webview_panel_mission_complete_flavor_text". type EntityMWebviewPanelMissionCompleteFlavorText struct { _ struct{} `msgpack:",array"` WebviewPanelMissionCompleteFlavorTextId int32 LanguageType int32 CompleteFlavorText string } // EntityMWebviewPanelMissionPage is table key "m_webview_panel_mission_page". type EntityMWebviewPanelMissionPage struct { _ struct{} `msgpack:",array"` WebviewPanelMissionPageId int32 WebviewPanelMissionPanelGroupId int32 WebviewPanelMissionBgPartsGroupId int32 WebviewPanelMissionCompleteFlavorTextId int32 ImageFileName string ImageAssetId int32 WebviewPanelMissionPageRewardGroupId int32 }