package service import ( "context" "log" pb "lunar-tear/server/gen/proto" ) type GameplayServiceServer struct { pb.UnimplementedGamePlayServiceServer } func NewGameplayServiceServer() *GameplayServiceServer { return &GameplayServiceServer{} } func (s *GameplayServiceServer) CheckBeforeGamePlay(ctx context.Context, req *pb.CheckBeforeGamePlayRequest) (*pb.CheckBeforeGamePlayResponse, error) { log.Printf("[GamePlayService] CheckBeforeGamePlay: tr=%s voiceLang=%d textLang=%d", req.Tr, req.VoiceClientSystemLanguageTypeId, req.TextClientSystemLanguageTypeId) return &pb.CheckBeforeGamePlayResponse{ IsExistUnreadPop: false, MenuGachaBadgeInfo: []*pb.MenuGachaBadgeInfo{}, }, nil }