syntax = "proto3"; option go_package = "lunar-tear/server/gen/proto;proto"; import "proto/data.proto"; package apb.api.labyrinth; service LabyrinthService { rpc UpdateSeasonData (UpdateSeasonDataRequest) returns (UpdateSeasonDataResponse); rpc ReceiveStageClearReward (ReceiveStageClearRewardRequest) returns (ReceiveStageClearRewardResponse); rpc ReceiveStageAccumulationReward (ReceiveStageAccumulationRewardRequest) returns (ReceiveStageAccumulationRewardResponse); } message LabyrinthSeasonResult { int32 eventQuestChapterId = 1; int32 headQuestId = 2; repeated LabyrinthReward seasonReward = 3; int32 headStageOrder = 4; } message LabyrinthReward { int32 possessionType = 1; int32 possessionId = 2; int32 count = 3; } message UpdateSeasonDataRequest { int32 eventQuestChapterId = 1; } message UpdateSeasonDataResponse { repeated LabyrinthSeasonResult seasonResult = 1; map diffUserData = 99; } message ReceiveStageClearRewardRequest { int32 eventQuestChapterId = 1; int32 stageOrder = 2; } message ReceiveStageClearRewardResponse { map diffUserData = 99; } message ReceiveStageAccumulationRewardRequest { int32 eventQuestChapterId = 1; int32 stageOrder = 2; int32 questMissionClearCount = 3; } message ReceiveStageAccumulationRewardResponse { map diffUserData = 99; }