syntax = "proto3"; option go_package = "lunar-tear/server/gen/proto;proto"; import "google/protobuf/empty.proto"; import "proto/data.proto"; import "google/protobuf/timestamp.proto"; import "proto/mission.proto"; package apb.api.friend; service FriendService { rpc GetUser (GetUserRequest) returns (GetUserResponse); rpc SearchRecommendedUsers (google.protobuf.Empty) returns (SearchRecommendedUsersResponse); rpc GetFriendList (GetFriendListRequest) returns (GetFriendListResponse); rpc GetFriendRequestList (google.protobuf.Empty) returns (GetFriendRequestListResponse); rpc SendFriendRequest (SendFriendRequestRequest) returns (SendFriendRequestResponse); rpc AcceptFriendRequest (AcceptFriendRequestRequest) returns (AcceptFriendRequestResponse); rpc DeclineFriendRequest (DeclineFriendRequestRequest) returns (DeclineFriendRequestResponse); rpc DeleteFriend (DeleteFriendRequest) returns (DeleteFriendResponse); rpc CheerFriend (CheerFriendRequest) returns (CheerFriendResponse); rpc BulkCheerFriend (google.protobuf.Empty) returns (BulkCheerFriendResponse); rpc ReceiveCheer (ReceiveCheerRequest) returns (ReceiveCheerResponse); rpc BulkReceiveCheer (google.protobuf.Empty) returns (BulkReceiveCheerResponse); } message GetUserRequest { int64 playerId = 1; } message GetUserResponse { User user = 1; map diffUserData = 99; } message User { int64 playerId = 1; string userName = 2; google.protobuf.Timestamp lastLoginDatetime = 3; int32 maxDeckPower = 4; int32 favoriteCostumeId = 5; int32 level = 6; } message SearchRecommendedUsersResponse { repeated User users = 1; map diffUserData = 99; } message GetFriendListRequest { apb.api.mission.CageMeasurableValues cageMeasurableValues = 50; } message GetFriendListResponse { repeated FriendUser friendUser = 1; int32 sendCheerCount = 2; int32 receivedCheerCount = 3; map diffUserData = 99; } message FriendUser { int64 playerId = 1; string userName = 2; google.protobuf.Timestamp lastLoginDatetime = 3; int32 maxDeckPower = 4; int32 favoriteCostumeId = 5; int32 level = 6; bool cheerReceived = 7; bool cheerSent = 8; bool staminaReceived = 9; } message GetFriendRequestListResponse { repeated User user = 1; map diffUserData = 99; } message SendFriendRequestRequest { int64 playerId = 1; } message SendFriendRequestResponse { map diffUserData = 99; } message AcceptFriendRequestRequest { int64 playerId = 1; } message AcceptFriendRequestResponse { map diffUserData = 99; } message DeclineFriendRequestRequest { int64 playerIdOld = 1; repeated int64 playerId = 2; } message DeclineFriendRequestResponse { map diffUserData = 99; } message DeleteFriendRequest { int64 playerId = 1; } message DeleteFriendResponse { map diffUserData = 99; } message CheerFriendRequest { int64 playerId = 1; } message CheerFriendResponse { map diffUserData = 99; } message BulkCheerFriendResponse { repeated int64 playerId = 1; map diffUserData = 99; } message ReceiveCheerRequest { int64 playerId = 1; } message ReceiveCheerResponse { map diffUserData = 99; } message BulkReceiveCheerResponse { repeated int64 playerId = 1; map diffUserData = 99; }