package service import ( "context" "log" pb "lunar-tear/server/gen/proto" "lunar-tear/server/internal/gametime" "lunar-tear/server/internal/store" ) type PortalCageServiceServer struct { pb.UnimplementedPortalCageServiceServer users store.UserRepository sessions store.SessionRepository } func NewPortalCageServiceServer(users store.UserRepository, sessions store.SessionRepository) *PortalCageServiceServer { return &PortalCageServiceServer{users: users, sessions: sessions} } func (s *PortalCageServiceServer) UpdatePortalCageSceneProgress(ctx context.Context, req *pb.UpdatePortalCageSceneProgressRequest) (*pb.UpdatePortalCageSceneProgressResponse, error) { log.Printf("[PortalCageService] UpdatePortalCageSceneProgress: portalCageSceneId=%d", req.PortalCageSceneId) userId := CurrentUserId(ctx, s.users, s.sessions) s.users.UpdateUser(userId, func(user *store.UserState) { now := gametime.NowMillis() user.PortalCageStatus.IsCurrentProgress = true user.PortalCageStatus.LatestVersion = now }) return &pb.UpdatePortalCageSceneProgressResponse{}, nil }