Implement unique key generation for weapon grants to prevent overwrites

This commit is contained in:
Ilya Groshev
2026-04-16 16:07:56 +03:00
parent cbc052c3ed
commit ef8a241a0a
5 changed files with 27 additions and 13 deletions
@@ -115,6 +115,9 @@ func FirstEntranceClientTableMap(user store.UserState) map[string]string {
"IUserParts",
"IUserWeaponNote",
"IUserWeaponStory",
"IUserWeaponSkill",
"IUserWeaponAbility",
"IUserWeaponAwaken",
"IUserCostumeActiveSkill",
"IUserDeckTypeNote",
} {