Pair gacha costume bonuses via curated lookup table
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This commit is contained in:
Ilya Groshev
2026-05-21 17:49:19 +03:00
parent b65c1c5fce
commit ef69c54949
4 changed files with 298 additions and 77 deletions
+1 -1
View File
@@ -185,8 +185,8 @@ func (h *QuestHandler) menuPickSceneId(questId int32, isBattleOnly bool) int32 {
func (h *QuestHandler) applyQuestVictory(user *store.UserState, questId int32, outcome *FinishOutcome, nowMillis int64, wasReplay bool) {
questState := user.Quests[questId]
h.applyExpAndGoldRewards(user, questId, nowMillis)
if !questState.IsRewardGranted {
h.applyExpAndGoldRewards(user, questId, nowMillis)
if !wasReplay {
h.applyFirstClearItemRewards(user, questId, nowMillis)
outcome.ChangedWeaponStoryIds = append(outcome.ChangedWeaponStoryIds,