Fix menu pick black screen for quests without a difficulty relation
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This commit is contained in:
Ilya Groshev
2026-05-12 11:21:19 +03:00
parent 479ace5c8e
commit cc9dc4f1c5
2 changed files with 1 additions and 21 deletions
+1 -1
View File
@@ -62,7 +62,7 @@ func (h *QuestHandler) handleQuestStartInternal(user *store.UserState, questId i
questState.UserDeckNumber = userDeckNumber
isCleared := questState.QuestStateType == model.UserQuestStateTypeCleared
isMenuPick := !isReplayFlow && !isMainFlow && (isCleared || h.QuestHasDifficulty(questId))
isMenuPick := !isReplayFlow && !isMainFlow
switch {
case isMenuPick: