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https://github.com/Walter-Sparrow/lunar-tear.git
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Add SQLite persistence, import-snapshot tool, and karma functionality
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@@ -0,0 +1,56 @@
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package main
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import (
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"encoding/json"
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"flag"
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"log"
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"os"
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"lunar-tear/server/internal/database"
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"lunar-tear/server/internal/store"
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"lunar-tear/server/internal/store/sqlite"
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)
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func main() {
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dbPath := flag.String("db", "db/game.db", "SQLite database path")
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snapshotPath := flag.String("snapshot", "", "Path to JSON snapshot file (required)")
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userUuid := flag.String("uuid", "", "UUID to assign to the imported user (must match the client's UUID)")
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flag.Parse()
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if *snapshotPath == "" {
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log.Fatal("--snapshot flag is required")
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}
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if *userUuid == "" {
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log.Fatal("--uuid flag is required")
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}
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data, err := os.ReadFile(*snapshotPath)
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if err != nil {
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log.Fatalf("read snapshot: %v", err)
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}
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log.Printf("read %d bytes from %s", len(data), *snapshotPath)
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var u store.UserState
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if err := json.Unmarshal(data, &u); err != nil {
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log.Fatalf("unmarshal snapshot: %v", err)
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}
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u.EnsureMaps()
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u.Uuid = *userUuid
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log.Printf("parsed user %d (uuid=%s, costumes=%d, weapons=%d, characters=%d, quests=%d)",
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u.UserId, u.Uuid, len(u.Costumes), len(u.Weapons), len(u.Characters), len(u.Quests))
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db, err := database.Open(*dbPath)
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if err != nil {
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log.Fatalf("open database: %v", err)
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}
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defer db.Close()
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userStore := sqlite.New(db, nil)
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if err := userStore.ImportUser(&u); err != nil {
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log.Fatalf("import user: %v", err)
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}
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log.Printf("imported user %d successfully", u.UserId)
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}
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