mirror of
https://github.com/Walter-Sparrow/lunar-tear.git
synced 2026-07-02 05:43:41 +03:00
Add SQLite persistence, import-snapshot tool, and karma functionality
This commit is contained in:
@@ -0,0 +1,56 @@
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package main
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import (
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"encoding/json"
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"flag"
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"log"
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"os"
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"lunar-tear/server/internal/database"
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"lunar-tear/server/internal/store"
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"lunar-tear/server/internal/store/sqlite"
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)
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func main() {
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dbPath := flag.String("db", "db/game.db", "SQLite database path")
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snapshotPath := flag.String("snapshot", "", "Path to JSON snapshot file (required)")
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userUuid := flag.String("uuid", "", "UUID to assign to the imported user (must match the client's UUID)")
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flag.Parse()
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if *snapshotPath == "" {
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log.Fatal("--snapshot flag is required")
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}
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if *userUuid == "" {
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log.Fatal("--uuid flag is required")
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}
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data, err := os.ReadFile(*snapshotPath)
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if err != nil {
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log.Fatalf("read snapshot: %v", err)
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}
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log.Printf("read %d bytes from %s", len(data), *snapshotPath)
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var u store.UserState
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if err := json.Unmarshal(data, &u); err != nil {
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log.Fatalf("unmarshal snapshot: %v", err)
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}
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u.EnsureMaps()
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u.Uuid = *userUuid
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log.Printf("parsed user %d (uuid=%s, costumes=%d, weapons=%d, characters=%d, quests=%d)",
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u.UserId, u.Uuid, len(u.Costumes), len(u.Weapons), len(u.Characters), len(u.Quests))
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db, err := database.Open(*dbPath)
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if err != nil {
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log.Fatalf("open database: %v", err)
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}
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defer db.Close()
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userStore := sqlite.New(db, nil)
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if err := userStore.ImportUser(&u); err != nil {
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log.Fatalf("import user: %v", err)
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}
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log.Printf("imported user %d successfully", u.UserId)
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}
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@@ -12,7 +12,7 @@ import (
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"lunar-tear/server/internal/masterdata"
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"lunar-tear/server/internal/questflow"
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"lunar-tear/server/internal/service"
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"lunar-tear/server/internal/store/memory"
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"lunar-tear/server/internal/store"
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"google.golang.org/grpc"
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"google.golang.org/grpc/codes"
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@@ -38,9 +38,13 @@ func (l loggingListener) Accept() (net.Conn, error) {
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func startGRPC(
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host string,
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octoURL string,
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userStore *memory.MemoryStore,
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userStore interface {
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store.UserRepository
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store.SessionRepository
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},
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questEngine *questflow.QuestHandler,
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gachaHandler *gacha.GachaHandler,
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gachaEntries []store.GachaCatalogEntry,
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cageOrnamentCatalog *masterdata.CageOrnamentCatalog,
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loginBonusCatalog *masterdata.LoginBonusCatalog,
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characterViewerCatalog *masterdata.CharacterViewerCatalog,
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@@ -77,6 +81,7 @@ func startGRPC(
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userStore,
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questEngine,
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gachaHandler,
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gachaEntries,
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cageOrnamentCatalog,
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loginBonusCatalog,
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characterViewerCatalog,
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@@ -111,9 +116,13 @@ func registerServices(
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srv *grpc.Server,
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host string,
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octoURL string,
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userStore *memory.MemoryStore,
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userStore interface {
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store.UserRepository
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store.SessionRepository
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},
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questEngine *questflow.QuestHandler,
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gachaHandler *gacha.GachaHandler,
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gachaEntries []store.GachaCatalogEntry,
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cageOrnamentCatalog *masterdata.CageOrnamentCatalog,
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loginBonusCatalog *masterdata.LoginBonusCatalog,
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characterViewerCatalog *masterdata.CharacterViewerCatalog,
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@@ -133,13 +142,13 @@ func registerServices(
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sideStoryCatalog *masterdata.SideStoryCatalog,
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bigHuntCatalog *masterdata.BigHuntCatalog,
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) {
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pb.RegisterBannerServiceServer(srv, service.NewBannerServiceServer(userStore))
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pb.RegisterBannerServiceServer(srv, service.NewBannerServiceServer(gachaEntries))
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pb.RegisterUserServiceServer(srv, service.NewUserServiceServer(userStore, userStore))
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pb.RegisterBattleServiceServer(srv, service.NewBattleServiceServer(userStore, userStore))
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pb.RegisterConfigServiceServer(srv, service.NewConfigServiceServer(host, int32(443), octoURL))
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pb.RegisterDataServiceServer(srv, service.NewDataServiceServer(userStore, userStore))
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pb.RegisterTutorialServiceServer(srv, service.NewTutorialServiceServer(userStore, userStore, questEngine))
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pb.RegisterGachaServiceServer(srv, service.NewGachaServiceServer(userStore, userStore, userStore, gachaHandler))
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pb.RegisterGachaServiceServer(srv, service.NewGachaServiceServer(userStore, userStore, gachaEntries, gachaHandler))
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pb.RegisterGiftServiceServer(srv, service.NewGiftServiceServer(userStore, userStore))
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pb.RegisterGamePlayServiceServer(srv, service.NewGameplayServiceServer())
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pb.RegisterGimmickServiceServer(srv, service.NewGimmickServiceServer(userStore, userStore, gimmickCatalog))
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@@ -3,23 +3,21 @@ package main
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import (
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"flag"
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"log"
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"os"
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"strconv"
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"strings"
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"lunar-tear/server/internal/database"
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"lunar-tear/server/internal/gacha"
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"lunar-tear/server/internal/gametime"
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"lunar-tear/server/internal/masterdata"
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"lunar-tear/server/internal/questflow"
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"lunar-tear/server/internal/store/memory"
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"lunar-tear/server/internal/store/sqlite"
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)
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func main() {
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httpPort := flag.Int("http-port", 8080, "HTTP server port (Octo API)")
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host := flag.String("host", "127.0.0.1", "hostname the client will connect to")
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scene := flag.Int("scene", 0, "Bootstrap to scene N (0 = fresh start)")
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latestScene := flag.Bool("latest-scene", false, "Bootstrap from the most recently saved snapshot (overrides -scene)")
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starterItems := flag.Bool("starter-items", false, "Grant starter items to new users")
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dbPath := flag.String("db", "db/game.db", "SQLite database path")
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flag.Parse()
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octoURL := "http://" + *host + ":" + strconv.Itoa(*httpPort)
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@@ -34,18 +32,12 @@ func main() {
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go startHTTP(*httpPort, resourcesBaseURL)
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snapshotDir := "snapshots"
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if err := os.MkdirAll(snapshotDir, 0755); err != nil {
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log.Fatalf("create snapshot dir: %v", err)
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}
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if *latestScene {
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if id, ok := memory.LatestSnapshotSceneId(snapshotDir); ok {
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*scene = int(id)
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log.Printf("[latest-scene] auto-selected most recent snapshot: scene=%d", id)
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} else {
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log.Printf("[latest-scene] no snapshots found in %q; starting fresh", snapshotDir)
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}
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db, err := database.Open(*dbPath)
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if err != nil {
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log.Fatalf("open database: %v", err)
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}
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defer db.Close()
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log.Printf("database opened: %s", *dbPath)
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gameConfig, err := masterdata.LoadGameConfig()
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if err != nil {
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@@ -65,14 +57,7 @@ func main() {
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log.Fatalf("load quest catalog: %v", err)
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}
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questHandler := questflow.NewQuestHandler(questCatalog, gameConfig)
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userStore := memory.New(gametime.Now,
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memory.WithSnapshotDir(snapshotDir),
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memory.WithSceneId(int32(*scene)),
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memory.WithStarterItems(*starterItems),
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)
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if *scene != 0 {
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log.Printf("bootstrap scene: %d (from snapshot)", *scene)
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}
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userStore := sqlite.New(db, gametime.Now)
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gachaEntries, medalInfo, err := masterdata.LoadGachaCatalog()
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if err != nil {
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@@ -99,7 +84,6 @@ func main() {
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gachaPool.BuildFeaturedMapping(gachaEntries)
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gachaPool.BuildBannerPools(gachaEntries)
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masterdata.EnrichCatalogPromotions(gachaEntries, gachaPool)
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userStore.ReplaceCatalog(gachaEntries)
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dupExchange, err := masterdata.LoadDupExchange()
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if err != nil {
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@@ -185,6 +169,7 @@ func main() {
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userStore,
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questHandler,
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gachaHandler,
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gachaEntries,
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cageOrnamentCatalog,
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loginBonusCatalog,
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characterViewerCatalog,
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