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Persist Subjugation Quests triple-deck presets
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@@ -166,6 +166,10 @@ func (h *QuestHandler) applyExpRewards(user *store.UserState, questId int32, now
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return
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}
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if questDef.CharacterExp == 0 && questDef.CostumeExp == 0 {
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return
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}
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deckCostumeUuids, deckCharacterIds := h.resolveDeckUnits(user, questId)
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if deckCostumeUuids == nil {
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log.Printf("[applyExpRewards] questId=%d skipping character/costume exp (deck not resolved)", questId)
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