mirror of
https://github.com/Walter-Sparrow/lunar-tear.git
synced 2026-07-02 05:43:41 +03:00
Add authentication server, dev CLI, Docker multi-service setup, and cross-platform improvements
This commit is contained in:
@@ -8,15 +8,14 @@ import (
|
||||
"lunar-tear/server/internal/gametime"
|
||||
"lunar-tear/server/internal/questflow"
|
||||
"lunar-tear/server/internal/store"
|
||||
"lunar-tear/server/internal/userdata"
|
||||
)
|
||||
|
||||
func (s *QuestServiceServer) StartExtraQuest(ctx context.Context, req *pb.StartExtraQuestRequest) (*pb.StartExtraQuestResponse, error) {
|
||||
log.Printf("[QuestService] StartExtraQuest: questId=%d deckNumber=%d", req.QuestId, req.UserDeckNumber)
|
||||
|
||||
userId := currentUserId(ctx, s.users, s.sessions)
|
||||
userId := CurrentUserId(ctx, s.users, s.sessions)
|
||||
nowMillis := gametime.NowMillis()
|
||||
user, _ := s.users.UpdateUser(userId, func(user *store.UserState) {
|
||||
s.users.UpdateUser(userId, func(user *store.UserState) {
|
||||
s.engine.HandleExtraQuestStart(user, req.QuestId, req.UserDeckNumber, nowMillis)
|
||||
})
|
||||
|
||||
@@ -32,12 +31,6 @@ func (s *QuestServiceServer) StartExtraQuest(ctx context.Context, req *pb.StartE
|
||||
|
||||
return &pb.StartExtraQuestResponse{
|
||||
BattleDropReward: pbDrops,
|
||||
DiffUserData: buildSelectedQuestDiff(user, []string{
|
||||
"IUserStatus",
|
||||
"IUserQuest",
|
||||
"IUserQuestMission",
|
||||
"IUserExtraQuestProgressStatus",
|
||||
}),
|
||||
}, nil
|
||||
}
|
||||
|
||||
@@ -45,34 +38,12 @@ func (s *QuestServiceServer) FinishExtraQuest(ctx context.Context, req *pb.Finis
|
||||
log.Printf("[QuestService] FinishExtraQuest: questId=%d isRetired=%v isAnnihilated=%v", req.QuestId, req.IsRetired, req.IsAnnihilated)
|
||||
|
||||
nowMillis := gametime.NowMillis()
|
||||
userId := currentUserId(ctx, s.users, s.sessions)
|
||||
userId := CurrentUserId(ctx, s.users, s.sessions)
|
||||
var outcome questflow.FinishOutcome
|
||||
user, _ := s.users.UpdateUser(userId, func(user *store.UserState) {
|
||||
s.users.UpdateUser(userId, func(user *store.UserState) {
|
||||
outcome = s.engine.HandleExtraQuestFinish(user, req.QuestId, req.IsRetired, req.IsAnnihilated, nowMillis)
|
||||
})
|
||||
|
||||
diff := buildSelectedQuestDiff(user, []string{
|
||||
"IUserQuest",
|
||||
"IUserQuestMission",
|
||||
"IUserExtraQuestProgressStatus",
|
||||
"IUserStatus",
|
||||
"IUserGem",
|
||||
"IUserCharacter",
|
||||
"IUserCostume",
|
||||
"IUserCostumeActiveSkill",
|
||||
"IUserWeapon",
|
||||
"IUserWeaponSkill",
|
||||
"IUserWeaponAbility",
|
||||
"IUserWeaponNote",
|
||||
"IUserCompanion",
|
||||
"IUserConsumableItem",
|
||||
"IUserMaterial",
|
||||
"IUserImportantItem",
|
||||
"IUserParts",
|
||||
"IUserPartsGroupNote",
|
||||
})
|
||||
userdata.AddWeaponStoryDiff(diff, user, outcome.ChangedWeaponStoryIds)
|
||||
|
||||
return &pb.FinishExtraQuestResponse{
|
||||
DropReward: toProtoRewards(outcome.DropRewards),
|
||||
FirstClearReward: toProtoRewards(outcome.FirstClearRewards),
|
||||
@@ -81,16 +52,17 @@ func (s *QuestServiceServer) FinishExtraQuest(ctx context.Context, req *pb.Finis
|
||||
IsBigWin: outcome.IsBigWin,
|
||||
BigWinClearedQuestMissionIdList: outcome.BigWinClearedQuestMissionIds,
|
||||
UserStatusCampaignReward: []*pb.QuestReward{},
|
||||
DiffUserData: diff,
|
||||
}, nil
|
||||
}
|
||||
|
||||
func (s *QuestServiceServer) RestartExtraQuest(ctx context.Context, req *pb.RestartExtraQuestRequest) (*pb.RestartExtraQuestResponse, error) {
|
||||
log.Printf("[QuestService] RestartExtraQuest: questId=%d", req.QuestId)
|
||||
|
||||
userId := currentUserId(ctx, s.users, s.sessions)
|
||||
user, _ := s.users.UpdateUser(userId, func(user *store.UserState) {
|
||||
userId := CurrentUserId(ctx, s.users, s.sessions)
|
||||
var deckNumber int32
|
||||
s.users.UpdateUser(userId, func(user *store.UserState) {
|
||||
s.engine.HandleExtraQuestRestart(user, req.QuestId, gametime.NowMillis())
|
||||
deckNumber = user.Quests[req.QuestId].UserDeckNumber
|
||||
})
|
||||
|
||||
drops := s.engine.BattleDropRewards(req.QuestId)
|
||||
@@ -105,40 +77,17 @@ func (s *QuestServiceServer) RestartExtraQuest(ctx context.Context, req *pb.Rest
|
||||
|
||||
return &pb.RestartExtraQuestResponse{
|
||||
BattleDropReward: pbDrops,
|
||||
DeckNumber: user.Quests[req.QuestId].UserDeckNumber,
|
||||
DiffUserData: buildSelectedQuestDiff(user, []string{
|
||||
"IUserQuest",
|
||||
"IUserQuestMission",
|
||||
"IUserExtraQuestProgressStatus",
|
||||
}),
|
||||
DeckNumber: deckNumber,
|
||||
}, nil
|
||||
}
|
||||
|
||||
func (s *QuestServiceServer) UpdateExtraQuestSceneProgress(ctx context.Context, req *pb.UpdateExtraQuestSceneProgressRequest) (*pb.UpdateExtraQuestSceneProgressResponse, error) {
|
||||
log.Printf("[QuestService] UpdateExtraQuestSceneProgress: questSceneId=%d", req.QuestSceneId)
|
||||
|
||||
userId := currentUserId(ctx, s.users, s.sessions)
|
||||
user, _ := s.users.UpdateUser(userId, func(user *store.UserState) {
|
||||
userId := CurrentUserId(ctx, s.users, s.sessions)
|
||||
s.users.UpdateUser(userId, func(user *store.UserState) {
|
||||
s.engine.HandleExtraQuestSceneProgress(user, req.QuestSceneId, gametime.NowMillis())
|
||||
})
|
||||
|
||||
diff := buildSelectedQuestDiff(user, []string{
|
||||
"IUserExtraQuestProgressStatus",
|
||||
"IUserCharacter",
|
||||
"IUserCostume",
|
||||
"IUserWeapon",
|
||||
"IUserWeaponSkill",
|
||||
"IUserWeaponAbility",
|
||||
"IUserCompanion",
|
||||
"IUserConsumableItem",
|
||||
"IUserMaterial",
|
||||
"IUserImportantItem",
|
||||
"IUserParts",
|
||||
"IUserPartsGroupNote",
|
||||
})
|
||||
userdata.AddWeaponStoryDiff(diff, user, s.engine.Granter.DrainChangedStoryWeaponIds())
|
||||
|
||||
return &pb.UpdateExtraQuestSceneProgressResponse{
|
||||
DiffUserData: diff,
|
||||
}, nil
|
||||
return &pb.UpdateExtraQuestSceneProgressResponse{}, nil
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user