Add authentication server, dev CLI, Docker multi-service setup, and cross-platform improvements

This commit is contained in:
Ilya Groshev
2026-04-21 16:49:44 +03:00
parent 43d6527b42
commit a3fbb1aeba
121 changed files with 4523 additions and 2888 deletions
@@ -6,24 +6,6 @@ import (
"lunar-tear/server/internal/utils"
)
type CharacterRebirthRow struct {
CharacterId int32 `json:"CharacterId"`
CharacterRebirthStepGroupId int32 `json:"CharacterRebirthStepGroupId"`
}
type CharacterRebirthStepRow struct {
CharacterRebirthStepGroupId int32 `json:"CharacterRebirthStepGroupId"`
BeforeRebirthCount int32 `json:"BeforeRebirthCount"`
CostumeLevelLimitUp int32 `json:"CostumeLevelLimitUp"`
CharacterRebirthMaterialGroupId int32 `json:"CharacterRebirthMaterialGroupId"`
}
type CharacterRebirthMaterialRow struct {
CharacterRebirthMaterialGroupId int32 `json:"CharacterRebirthMaterialGroupId"`
MaterialId int32 `json:"MaterialId"`
Count int32 `json:"Count"`
}
type StepKey struct {
GroupId int32
BeforeRebirthCount int32
@@ -31,22 +13,22 @@ type StepKey struct {
type CharacterRebirthCatalog struct {
StepGroupByCharacterId map[int32]int32
StepByGroupAndCount map[StepKey]CharacterRebirthStepRow
MaterialsByGroupId map[int32][]CharacterRebirthMaterialRow
StepByGroupAndCount map[StepKey]EntityMCharacterRebirthStepGroup
MaterialsByGroupId map[int32][]EntityMCharacterRebirthMaterialGroup
}
func LoadCharacterRebirthCatalog() (*CharacterRebirthCatalog, error) {
rebirthRows, err := utils.ReadJSON[CharacterRebirthRow]("EntityMCharacterRebirthTable.json")
rebirthRows, err := utils.ReadTable[EntityMCharacterRebirth]("m_character_rebirth")
if err != nil {
return nil, fmt.Errorf("load character rebirth table: %w", err)
}
stepRows, err := utils.ReadJSON[CharacterRebirthStepRow]("EntityMCharacterRebirthStepGroupTable.json")
stepRows, err := utils.ReadTable[EntityMCharacterRebirthStepGroup]("m_character_rebirth_step_group")
if err != nil {
return nil, fmt.Errorf("load character rebirth step group table: %w", err)
}
materialRows, err := utils.ReadJSON[CharacterRebirthMaterialRow]("EntityMCharacterRebirthMaterialGroupTable.json")
materialRows, err := utils.ReadTable[EntityMCharacterRebirthMaterialGroup]("m_character_rebirth_material_group")
if err != nil {
return nil, fmt.Errorf("load character rebirth material group table: %w", err)
}
@@ -56,12 +38,12 @@ func LoadCharacterRebirthCatalog() (*CharacterRebirthCatalog, error) {
stepGroupByCharacterId[r.CharacterId] = r.CharacterRebirthStepGroupId
}
stepByGroupAndCount := make(map[StepKey]CharacterRebirthStepRow, len(stepRows))
stepByGroupAndCount := make(map[StepKey]EntityMCharacterRebirthStepGroup, len(stepRows))
for _, s := range stepRows {
stepByGroupAndCount[StepKey{GroupId: s.CharacterRebirthStepGroupId, BeforeRebirthCount: s.BeforeRebirthCount}] = s
}
materialsByGroupId := make(map[int32][]CharacterRebirthMaterialRow)
materialsByGroupId := make(map[int32][]EntityMCharacterRebirthMaterialGroup)
for _, m := range materialRows {
materialsByGroupId[m.CharacterRebirthMaterialGroupId] = append(materialsByGroupId[m.CharacterRebirthMaterialGroupId], m)
}