mirror of
https://github.com/Walter-Sparrow/lunar-tear.git
synced 2026-07-02 05:43:41 +03:00
Add consumable item sell functionality
This commit is contained in:
+1
-1
@@ -1,7 +1,7 @@
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# Proto generation: outputs to gen/proto/ (module=lunar-tear/server).
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# Proto generation: outputs to gen/proto/ (module=lunar-tear/server).
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# All proto files have go_package. Only protos used by the server are generated here
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# All proto files have go_package. Only protos used by the server are generated here
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# (generating all would put them in one package and cause name clashes).
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# (generating all would put them in one package and cause name clashes).
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PROTO_USED = proto/banner.proto proto/battle.proto proto/bighunt.proto proto/cageornament.proto proto/character.proto proto/characterboard.proto proto/characterviewer.proto proto/companion.proto proto/config.proto proto/contentsstory.proto proto/costume.proto proto/data.proto proto/deck.proto proto/dokan.proto proto/explore.proto proto/friend.proto proto/gacha.proto proto/gameplay.proto proto/gift.proto proto/gimmick.proto proto/labyrinth.proto proto/loginbonus.proto proto/material.proto proto/mission.proto proto/movie.proto proto/navicutin.proto proto/omikuji.proto proto/notification.proto proto/parts.proto proto/portalcage.proto proto/pvp.proto proto/quest.proto proto/reward.proto proto/shop.proto proto/sidestoryquest.proto proto/tutorial.proto proto/user.proto proto/weapon.proto
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PROTO_USED = proto/banner.proto proto/battle.proto proto/bighunt.proto proto/cageornament.proto proto/character.proto proto/characterboard.proto proto/characterviewer.proto proto/companion.proto proto/config.proto proto/consumableitem.proto proto/contentsstory.proto proto/costume.proto proto/data.proto proto/deck.proto proto/dokan.proto proto/explore.proto proto/friend.proto proto/gacha.proto proto/gameplay.proto proto/gift.proto proto/gimmick.proto proto/labyrinth.proto proto/loginbonus.proto proto/material.proto proto/mission.proto proto/movie.proto proto/navicutin.proto proto/omikuji.proto proto/notification.proto proto/parts.proto proto/portalcage.proto proto/pvp.proto proto/quest.proto proto/reward.proto proto/shop.proto proto/sidestoryquest.proto proto/tutorial.proto proto/user.proto proto/weapon.proto
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proto:
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proto:
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protoc -I . $(PROTO_USED) --go_out=. --go_opt=module=lunar-tear/server --go-grpc_out=. --go-grpc_opt=module=lunar-tear/server
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protoc -I . $(PROTO_USED) --go_out=. --go_opt=module=lunar-tear/server --go-grpc_out=. --go-grpc_opt=module=lunar-tear/server
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@@ -55,6 +55,7 @@ func startGRPC(
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characterRebirthCatalog *masterdata.CharacterRebirthCatalog,
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characterRebirthCatalog *masterdata.CharacterRebirthCatalog,
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companionCatalog *masterdata.CompanionCatalog,
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companionCatalog *masterdata.CompanionCatalog,
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materialCatalog *masterdata.MaterialCatalog,
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materialCatalog *masterdata.MaterialCatalog,
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consumableItemCatalog *masterdata.ConsumableItemCatalog,
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gameConfig *masterdata.GameConfig,
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gameConfig *masterdata.GameConfig,
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sideStoryCatalog *masterdata.SideStoryCatalog,
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sideStoryCatalog *masterdata.SideStoryCatalog,
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bigHuntCatalog *masterdata.BigHuntCatalog,
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bigHuntCatalog *masterdata.BigHuntCatalog,
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@@ -90,6 +91,7 @@ func startGRPC(
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characterRebirthCatalog,
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characterRebirthCatalog,
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companionCatalog,
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companionCatalog,
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materialCatalog,
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materialCatalog,
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consumableItemCatalog,
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gameConfig,
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gameConfig,
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sideStoryCatalog,
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sideStoryCatalog,
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bigHuntCatalog,
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bigHuntCatalog,
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@@ -126,6 +128,7 @@ func registerServices(
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characterRebirthCatalog *masterdata.CharacterRebirthCatalog,
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characterRebirthCatalog *masterdata.CharacterRebirthCatalog,
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companionCatalog *masterdata.CompanionCatalog,
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companionCatalog *masterdata.CompanionCatalog,
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materialCatalog *masterdata.MaterialCatalog,
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materialCatalog *masterdata.MaterialCatalog,
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consumableItemCatalog *masterdata.ConsumableItemCatalog,
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gameConfig *masterdata.GameConfig,
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gameConfig *masterdata.GameConfig,
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sideStoryCatalog *masterdata.SideStoryCatalog,
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sideStoryCatalog *masterdata.SideStoryCatalog,
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bigHuntCatalog *masterdata.BigHuntCatalog,
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bigHuntCatalog *masterdata.BigHuntCatalog,
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@@ -163,6 +166,7 @@ func registerServices(
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pb.RegisterCharacterServiceServer(srv, service.NewCharacterServiceServer(userStore, userStore, characterRebirthCatalog, gameConfig))
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pb.RegisterCharacterServiceServer(srv, service.NewCharacterServiceServer(userStore, userStore, characterRebirthCatalog, gameConfig))
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pb.RegisterCompanionServiceServer(srv, service.NewCompanionServiceServer(userStore, userStore, companionCatalog, gameConfig))
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pb.RegisterCompanionServiceServer(srv, service.NewCompanionServiceServer(userStore, userStore, companionCatalog, gameConfig))
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pb.RegisterMaterialServiceServer(srv, service.NewMaterialServiceServer(userStore, userStore, materialCatalog, gameConfig))
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pb.RegisterMaterialServiceServer(srv, service.NewMaterialServiceServer(userStore, userStore, materialCatalog, gameConfig))
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pb.RegisterConsumableItemServiceServer(srv, service.NewConsumableItemServiceServer(userStore, userStore, consumableItemCatalog, gameConfig))
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pb.RegisterSideStoryQuestServiceServer(srv, service.NewSideStoryQuestServiceServer(userStore, userStore, sideStoryCatalog))
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pb.RegisterSideStoryQuestServiceServer(srv, service.NewSideStoryQuestServiceServer(userStore, userStore, sideStoryCatalog))
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pb.RegisterBigHuntServiceServer(srv, service.NewBigHuntServiceServer(userStore, userStore, bigHuntCatalog, questEngine))
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pb.RegisterBigHuntServiceServer(srv, service.NewBigHuntServiceServer(userStore, userStore, bigHuntCatalog, questEngine))
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pb.RegisterRewardServiceServer(srv, service.NewRewardServiceServer(userStore, userStore, bigHuntCatalog, questEngine.Granter))
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pb.RegisterRewardServiceServer(srv, service.NewRewardServiceServer(userStore, userStore, bigHuntCatalog, questEngine.Granter))
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@@ -120,6 +120,12 @@ func main() {
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}
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}
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log.Printf("material catalog loaded: %d materials", len(materialCatalog.All))
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log.Printf("material catalog loaded: %d materials", len(materialCatalog.All))
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consumableItemCatalog, err := masterdata.LoadConsumableItemCatalog()
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if err != nil {
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log.Fatalf("load consumable item catalog: %v", err)
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}
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log.Printf("consumable item catalog loaded: %d items", len(consumableItemCatalog.All))
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costumeCatalog, err := masterdata.LoadCostumeCatalog(materialCatalog)
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costumeCatalog, err := masterdata.LoadCostumeCatalog(materialCatalog)
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if err != nil {
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if err != nil {
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log.Fatalf("load costume catalog: %v", err)
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log.Fatalf("load costume catalog: %v", err)
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@@ -184,6 +190,7 @@ func main() {
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characterRebirthCatalog,
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characterRebirthCatalog,
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companionCatalog,
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companionCatalog,
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materialCatalog,
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materialCatalog,
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consumableItemCatalog,
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gameConfig,
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gameConfig,
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sideStoryCatalog,
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sideStoryCatalog,
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bigHuntCatalog,
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bigHuntCatalog,
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@@ -0,0 +1,31 @@
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package masterdata
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import (
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"fmt"
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"lunar-tear/server/internal/utils"
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)
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type ConsumableItemRow struct {
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ConsumableItemId int32 `json:"ConsumableItemId"`
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SellPrice int32 `json:"SellPrice"`
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}
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type ConsumableItemCatalog struct {
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All map[int32]ConsumableItemRow
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}
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func LoadConsumableItemCatalog() (*ConsumableItemCatalog, error) {
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rows, err := utils.ReadJSON[ConsumableItemRow]("EntityMConsumableItemTable.json")
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if err != nil {
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return nil, fmt.Errorf("load consumable item table: %w", err)
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}
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catalog := &ConsumableItemCatalog{
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All: make(map[int32]ConsumableItemRow, len(rows)),
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}
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for _, row := range rows {
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catalog.All[row.ConsumableItemId] = row
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}
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return catalog, nil
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}
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@@ -0,0 +1,75 @@
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package service
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import (
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"context"
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"fmt"
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"log"
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pb "lunar-tear/server/gen/proto"
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"lunar-tear/server/internal/masterdata"
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"lunar-tear/server/internal/store"
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"lunar-tear/server/internal/userdata"
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)
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type ConsumableItemServiceServer struct {
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pb.UnimplementedConsumableItemServiceServer
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users store.UserRepository
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sessions store.SessionRepository
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catalog *masterdata.ConsumableItemCatalog
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config *masterdata.GameConfig
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}
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func NewConsumableItemServiceServer(users store.UserRepository, sessions store.SessionRepository, catalog *masterdata.ConsumableItemCatalog, config *masterdata.GameConfig) *ConsumableItemServiceServer {
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return &ConsumableItemServiceServer{users: users, sessions: sessions, catalog: catalog, config: config}
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}
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func (s *ConsumableItemServiceServer) Sell(ctx context.Context, req *pb.ConsumableItemSellRequest) (*pb.ConsumableItemSellResponse, error) {
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log.Printf("[ConsumableItemService] Sell: %d item(s)", len(req.ConsumableItemPossession))
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userId := currentUserId(ctx, s.users, s.sessions)
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oldUser, _ := s.users.SnapshotUser(userId)
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tracker := userdata.NewDeleteTracker().
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Track("IUserConsumableItem", oldUser, userdata.SortedConsumableItemRecords, []string{"userId", "consumableItemId"})
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snapshot, err := s.users.UpdateUser(userId, func(user *store.UserState) {
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totalGold := int32(0)
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for _, item := range req.ConsumableItemPossession {
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row, ok := s.catalog.All[item.ConsumableItemId]
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if !ok {
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log.Printf("[ConsumableItemService] Sell: unknown consumableItemId=%d, skipping", item.ConsumableItemId)
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continue
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}
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cur := user.ConsumableItems[item.ConsumableItemId]
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if cur < item.Count {
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log.Printf("[ConsumableItemService] Sell: insufficient consumableItemId=%d have=%d need=%d", item.ConsumableItemId, cur, item.Count)
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continue
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}
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user.ConsumableItems[item.ConsumableItemId] -= item.Count
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if user.ConsumableItems[item.ConsumableItemId] <= 0 {
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delete(user.ConsumableItems, item.ConsumableItemId)
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}
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gold := row.SellPrice * item.Count
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totalGold += gold
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log.Printf("[ConsumableItemService] Sell: consumableItemId=%d x%d -> %d gold", item.ConsumableItemId, item.Count, gold)
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}
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if totalGold > 0 {
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user.ConsumableItems[s.config.ConsumableItemIdForGold] += totalGold
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log.Printf("[ConsumableItemService] Sell: total gold +%d", totalGold)
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}
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})
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if err != nil {
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return nil, fmt.Errorf("consumable item sell: %w", err)
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}
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tables := userdata.SelectTables(userdata.FullClientTableMap(snapshot), []string{"IUserConsumableItem"})
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diff := tracker.Apply(snapshot, tables)
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return &pb.ConsumableItemSellResponse{
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DiffUserData: diff,
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}, nil
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}
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@@ -6,29 +6,29 @@ import "proto/data.proto";
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package apb.api.consumableitem;
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package apb.api.consumableitem;
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service ConsumableitemService {
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service ConsumableItemService {
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rpc UseEffectItem (UseEffectItemRequest) returns (UseEffectItemResponse);
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rpc UseEffectItem (ConsumableItemUseEffectItemRequest) returns (ConsumableItemUseEffectItemResponse);
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rpc Sell (SellRequest) returns (SellResponse);
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rpc Sell (ConsumableItemSellRequest) returns (ConsumableItemSellResponse);
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}
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}
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message UseEffectItemRequest {
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message ConsumableItemUseEffectItemRequest {
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int32 consumableItemId = 1;
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int32 consumableItemId = 1;
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int32 count = 2;
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int32 count = 2;
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}
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}
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message UseEffectItemResponse {
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message ConsumableItemUseEffectItemResponse {
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map<string, apb.api.data.DiffData> diffUserData = 99;
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map<string, apb.api.data.DiffData> diffUserData = 99;
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}
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}
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message SellRequest {
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message ConsumableItemSellRequest {
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repeated SellPossession consumableItemPossession = 1;
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repeated ConsumableItemSellPossession consumableItemPossession = 1;
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}
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}
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message SellPossession {
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message ConsumableItemSellPossession {
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int32 consumableItemId = 1;
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int32 consumableItemId = 1;
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int32 count = 2;
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int32 count = 2;
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}
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}
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message SellResponse {
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message ConsumableItemSellResponse {
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map<string, apb.api.data.DiffData> diffUserData = 99;
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map<string, apb.api.data.DiffData> diffUserData = 99;
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}
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}
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