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https://github.com/Walter-Sparrow/lunar-tear.git
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Fix enhance campaign bonus scale and int32 overflow
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@@ -10,7 +10,7 @@ func (b RateBonus) Apply(basePermil int32) int32 {
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if b.override > 0 {
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base = b.override
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}
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return clampPermil(base + b.bonusPermil)
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return clampPermil(int32(int64(base) + int64(b.bonusPermil)))
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}
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type ExpBonus struct {
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@@ -18,7 +18,7 @@ type ExpBonus struct {
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}
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func (b ExpBonus) Apply(base int32) int32 {
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return base * (1000 + b.bonusPermil) / 1000
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return int32(int64(base) * int64(1000+b.bonusPermil) / 1000)
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}
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type StaminaMul struct {
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@@ -29,7 +29,7 @@ func (m StaminaMul) Apply(base int32) int32 {
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if m.permil == 1000 {
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return base
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}
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return base * m.permil / 1000
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return int32(int64(base) * int64(m.permil) / 1000)
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}
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type DropRateMul struct {
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@@ -37,7 +37,7 @@ type DropRateMul struct {
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}
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func (m DropRateMul) Apply(base int32) int32 {
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return (base*(1000+m.bonusPermil) + 999) / 1000
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return int32((int64(base)*int64(1000+m.bonusPermil) + 999) / 1000)
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}
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type BonusDrop struct {
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