Fix map replay flow and quest mission rewards
Build and Push Docker images to Docker Hub / build-and-push (push) Has been cancelled

This commit is contained in:
Ilya Groshev
2026-05-11 20:21:55 +03:00
parent 9a2cc92a6f
commit 6c9e3c45f0
14 changed files with 241 additions and 188 deletions
+9
View File
@@ -12,6 +12,15 @@ const (
QuestFlowTypeAnotherRouteReplayFlow QuestFlowType = 4
)
// IsReplayQuestFlowType reports whether the flow type indicates an active
// replay session — either same-route REPLAY_FLOW or cross-route
// ANOTHER_ROUTE_REPLAY_FLOW. Mirrors the client's Story.IsReplayQuestFlowType
// predicate (dump.cs:768202).
func IsReplayQuestFlowType(t int32) bool {
return t == int32(QuestFlowTypeReplayFlow) ||
t == int32(QuestFlowTypeAnotherRouteReplayFlow)
}
func (t QuestFlowType) String() string {
switch t {
case QuestFlowTypeUnknown: