Add admin API for content reload

This commit is contained in:
Ilya Groshev
2026-04-28 21:22:28 +03:00
parent 9be0df4c30
commit 3fe564cb1d
36 changed files with 992 additions and 638 deletions
+5 -5
View File
@@ -6,8 +6,8 @@ import (
pb "lunar-tear/server/gen/proto"
"lunar-tear/server/internal/gametime"
"lunar-tear/server/internal/masterdata"
"lunar-tear/server/internal/model"
"lunar-tear/server/internal/runtime"
"lunar-tear/server/internal/store"
)
@@ -15,11 +15,11 @@ type SideStoryQuestServiceServer struct {
pb.UnimplementedSideStoryQuestServiceServer
users store.UserRepository
sessions store.SessionRepository
catalog *masterdata.SideStoryCatalog
holder *runtime.Holder
}
func NewSideStoryQuestServiceServer(users store.UserRepository, sessions store.SessionRepository, catalog *masterdata.SideStoryCatalog) *SideStoryQuestServiceServer {
return &SideStoryQuestServiceServer{users: users, sessions: sessions, catalog: catalog}
func NewSideStoryQuestServiceServer(users store.UserRepository, sessions store.SessionRepository, holder *runtime.Holder) *SideStoryQuestServiceServer {
return &SideStoryQuestServiceServer{users: users, sessions: sessions, holder: holder}
}
func (s *SideStoryQuestServiceServer) MoveSideStoryQuestProgress(ctx context.Context, req *pb.MoveSideStoryQuestRequest) (*pb.MoveSideStoryQuestResponse, error) {
@@ -27,7 +27,7 @@ func (s *SideStoryQuestServiceServer) MoveSideStoryQuestProgress(ctx context.Con
userId := CurrentUserId(ctx, s.users, s.sessions)
nowMillis := gametime.NowMillis()
firstSceneId := s.catalog.FirstSceneByQuestId[req.SideStoryQuestId]
firstSceneId := s.holder.Get().SideStory.FirstSceneByQuestId[req.SideStoryQuestId]
s.users.UpdateUser(userId, func(user *store.UserState) {
existing, exists := user.SideStoryQuests[req.SideStoryQuestId]