mirror of
https://github.com/Walter-Sparrow/lunar-tear.git
synced 2026-07-02 05:43:41 +03:00
Add admin API for content reload
This commit is contained in:
@@ -13,13 +13,14 @@ import (
|
||||
func (s *QuestServiceServer) StartExtraQuest(ctx context.Context, req *pb.StartExtraQuestRequest) (*pb.StartExtraQuestResponse, error) {
|
||||
log.Printf("[QuestService] StartExtraQuest: questId=%d deckNumber=%d", req.QuestId, req.UserDeckNumber)
|
||||
|
||||
engine := s.holder.Get().QuestHandler
|
||||
userId := CurrentUserId(ctx, s.users, s.sessions)
|
||||
nowMillis := gametime.NowMillis()
|
||||
s.users.UpdateUser(userId, func(user *store.UserState) {
|
||||
s.engine.HandleExtraQuestStart(user, req.QuestId, req.UserDeckNumber, nowMillis)
|
||||
engine.HandleExtraQuestStart(user, req.QuestId, req.UserDeckNumber, nowMillis)
|
||||
})
|
||||
|
||||
drops := s.engine.BattleDropRewards(req.QuestId)
|
||||
drops := engine.BattleDropRewards(req.QuestId)
|
||||
pbDrops := make([]*pb.BattleDropReward, len(drops))
|
||||
for i, d := range drops {
|
||||
pbDrops[i] = &pb.BattleDropReward{
|
||||
@@ -38,10 +39,11 @@ func (s *QuestServiceServer) FinishExtraQuest(ctx context.Context, req *pb.Finis
|
||||
log.Printf("[QuestService] FinishExtraQuest: questId=%d isRetired=%v isAnnihilated=%v", req.QuestId, req.IsRetired, req.IsAnnihilated)
|
||||
|
||||
nowMillis := gametime.NowMillis()
|
||||
engine := s.holder.Get().QuestHandler
|
||||
userId := CurrentUserId(ctx, s.users, s.sessions)
|
||||
var outcome questflow.FinishOutcome
|
||||
s.users.UpdateUser(userId, func(user *store.UserState) {
|
||||
outcome = s.engine.HandleExtraQuestFinish(user, req.QuestId, req.IsRetired, req.IsAnnihilated, nowMillis)
|
||||
outcome = engine.HandleExtraQuestFinish(user, req.QuestId, req.IsRetired, req.IsAnnihilated, nowMillis)
|
||||
})
|
||||
|
||||
return &pb.FinishExtraQuestResponse{
|
||||
@@ -58,14 +60,15 @@ func (s *QuestServiceServer) FinishExtraQuest(ctx context.Context, req *pb.Finis
|
||||
func (s *QuestServiceServer) RestartExtraQuest(ctx context.Context, req *pb.RestartExtraQuestRequest) (*pb.RestartExtraQuestResponse, error) {
|
||||
log.Printf("[QuestService] RestartExtraQuest: questId=%d", req.QuestId)
|
||||
|
||||
engine := s.holder.Get().QuestHandler
|
||||
userId := CurrentUserId(ctx, s.users, s.sessions)
|
||||
var deckNumber int32
|
||||
s.users.UpdateUser(userId, func(user *store.UserState) {
|
||||
s.engine.HandleExtraQuestRestart(user, req.QuestId, gametime.NowMillis())
|
||||
engine.HandleExtraQuestRestart(user, req.QuestId, gametime.NowMillis())
|
||||
deckNumber = user.Quests[req.QuestId].UserDeckNumber
|
||||
})
|
||||
|
||||
drops := s.engine.BattleDropRewards(req.QuestId)
|
||||
drops := engine.BattleDropRewards(req.QuestId)
|
||||
pbDrops := make([]*pb.BattleDropReward, len(drops))
|
||||
for i, d := range drops {
|
||||
pbDrops[i] = &pb.BattleDropReward{
|
||||
@@ -84,9 +87,10 @@ func (s *QuestServiceServer) RestartExtraQuest(ctx context.Context, req *pb.Rest
|
||||
func (s *QuestServiceServer) UpdateExtraQuestSceneProgress(ctx context.Context, req *pb.UpdateExtraQuestSceneProgressRequest) (*pb.UpdateExtraQuestSceneProgressResponse, error) {
|
||||
log.Printf("[QuestService] UpdateExtraQuestSceneProgress: questSceneId=%d", req.QuestSceneId)
|
||||
|
||||
engine := s.holder.Get().QuestHandler
|
||||
userId := CurrentUserId(ctx, s.users, s.sessions)
|
||||
s.users.UpdateUser(userId, func(user *store.UserState) {
|
||||
s.engine.HandleExtraQuestSceneProgress(user, req.QuestSceneId, gametime.NowMillis())
|
||||
engine.HandleExtraQuestSceneProgress(user, req.QuestSceneId, gametime.NowMillis())
|
||||
})
|
||||
|
||||
return &pb.UpdateExtraQuestSceneProgressResponse{}, nil
|
||||
|
||||
Reference in New Issue
Block a user