Add cross-platform prebuilt release workflow
Build and Push Docker images to Docker Hub / build-and-push (push) Has been cancelled

This commit is contained in:
Ilya Groshev
2026-05-22 23:12:08 +03:00
parent 810adcf990
commit 2d0c0d8ef0
9 changed files with 368 additions and 130 deletions
+29 -21
View File
@@ -27,31 +27,39 @@ func backupGameDB() {
return
}
_ = spinner.New().Title(" Backing up db/game.db...").Action(func() {
if err := os.MkdirAll(backupDir, 0o755); err != nil {
fmt.Fprintf(os.Stderr, " failed to create %s: %v\n", backupDir, err)
return
}
if !sourceMode {
fmt.Println(" Backing up db/game.db...")
doBackupGameDB()
return
}
ts := time.Now().UTC().Format("20060102T150405Z")
dest := filepath.Join(backupDir, fmt.Sprintf("game.db.%s%s", ts, backupSuffix))
_ = spinner.New().Title(" Backing up db/game.db...").Action(doBackupGameDB).Run()
}
db, err := sql.Open("sqlite", gameDBPath+"?_pragma=busy_timeout(5000)")
if err != nil {
fmt.Fprintf(os.Stderr, " failed to open %s: %v\n", gameDBPath, err)
return
}
defer db.Close()
func doBackupGameDB() {
if err := os.MkdirAll(backupDir, 0o755); err != nil {
fmt.Fprintf(os.Stderr, " failed to create %s: %v\n", backupDir, err)
return
}
escaped := strings.ReplaceAll(dest, "'", "''")
if _, err := db.Exec(fmt.Sprintf("VACUUM INTO '%s'", escaped)); err != nil {
fmt.Fprintf(os.Stderr, " VACUUM INTO failed: %v\n", err)
_ = os.Remove(dest)
return
}
ts := time.Now().UTC().Format("20060102T150405Z")
dest := filepath.Join(backupDir, fmt.Sprintf("game.db.%s%s", ts, backupSuffix))
pruneOldBackups()
}).Run()
db, err := sql.Open("sqlite", gameDBPath+"?_pragma=busy_timeout(5000)")
if err != nil {
fmt.Fprintf(os.Stderr, " failed to open %s: %v\n", gameDBPath, err)
return
}
defer db.Close()
escaped := strings.ReplaceAll(dest, "'", "''")
if _, err := db.Exec(fmt.Sprintf("VACUUM INTO '%s'", escaped)); err != nil {
fmt.Fprintf(os.Stderr, " VACUUM INTO failed: %v\n", err)
_ = os.Remove(dest)
return
}
pruneOldBackups()
}
func pruneOldBackups() {
+22 -13
View File
@@ -74,14 +74,21 @@ func main() {
fmt.Print(banner)
sourceMode = isSourceCheckout()
if !*setupOnly {
validateAssets()
validateTools()
validateProtocIncludes()
runProtoc()
backupGameDB()
runMigrate()
downloadDeps()
if sourceMode {
validateTools()
validateProtocIncludes()
runProtoc()
backupGameDB()
runMigrate()
downloadDeps()
} else {
backupGameDB()
runMigrateEmbedded()
}
}
ip, cfg, firstRun := resolveIP(*preferSaved)
@@ -901,13 +908,15 @@ func launchDev(ip string, p ports) {
}
devBin := filepath.Join("bin", "dev"+ext)
_ = spinner.New().Title(" Building services...").Action(func() {
if err := os.MkdirAll("bin", 0755); err != nil {
fmt.Fprintf(os.Stderr, " Failed to create bin/: %v\n", err)
os.Exit(1)
}
runQuiet(exec.Command("go", "build", "-o", devBin, "./cmd/dev"), "build dev")
}).Run()
if sourceMode {
_ = spinner.New().Title(" Building services...").Action(func() {
if err := os.MkdirAll("bin", 0755); err != nil {
fmt.Fprintf(os.Stderr, " Failed to create bin/: %v\n", err)
os.Exit(1)
}
runQuiet(exec.Command("go", "build", "-o", devBin, "./cmd/dev"), "build dev")
}).Run()
}
devArgs := []string{
"--grpc.listen", fmt.Sprintf("0.0.0.0:%d", p.GRPC),
+40
View File
@@ -0,0 +1,40 @@
package main
import (
"context"
"database/sql"
"fmt"
"os"
"lunar-tear/server/migrations"
)
var sourceMode bool
func isSourceCheckout() bool {
if _, err := os.Stat("go.mod"); err != nil {
return false
}
if _, err := os.Stat("proto"); err != nil {
return false
}
return true
}
func runMigrateEmbedded() {
fmt.Println(" Running migrations...")
if err := os.MkdirAll("db", 0755); err != nil {
fmt.Fprintf(os.Stderr, " Failed to create db/: %v\n", err)
os.Exit(1)
}
db, err := sql.Open("sqlite", gameDBPath+"?_pragma=busy_timeout(5000)")
if err != nil {
fmt.Fprintf(os.Stderr, " open db: %v\n", err)
os.Exit(1)
}
defer db.Close()
if err := migrations.Up(context.Background(), db); err != nil {
fmt.Fprintf(os.Stderr, " migration failed: %v\n", err)
os.Exit(1)
}
}