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https://github.com/Walter-Sparrow/lunar-tear.git
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Implement Fate Boards
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@@ -266,6 +266,9 @@ func ChangedTables(before, after *store.UserState) []string {
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if !mapsEqualStruct(before.TowerAccumulationRewards, after.TowerAccumulationRewards) {
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add("IUserEventQuestTowerAccumulationReward")
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}
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if !mapsEqualStruct(before.LabyrinthStages, after.LabyrinthStages) {
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add("IUserEventQuestLabyrinthStage")
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}
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if !mapsEqualStruct(before.BigHuntMaxScores, after.BigHuntMaxScores) {
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add("IUserBigHuntMaxScore")
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@@ -431,6 +434,8 @@ func keyFieldsForTable(table string) []string {
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return []string{"userId", "cageOrnamentId"}
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case "IUserEventQuestTowerAccumulationReward":
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return []string{"userId", "eventQuestChapterId"}
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case "IUserEventQuestLabyrinthStage":
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return []string{"userId", "eventQuestChapterId", "stageOrder"}
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case "IUserAutoSaleSettingDetail":
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return []string{"userId", "possessionAutoSaleItemType"}
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case "IUserCharacterRebirth":
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