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https://github.com/Walter-Sparrow/lunar-tear.git
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Implement Fate Boards
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@@ -141,6 +141,8 @@ func buildCatalogs() (*Catalogs, error) {
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towerCatalog := masterdata.LoadTowerCatalog()
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labyrinthCatalog := masterdata.LoadLabyrinthCatalog()
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return &Catalogs{
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GameConfig: gameConfig,
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Parts: partsCatalog,
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@@ -167,6 +169,7 @@ func buildCatalogs() (*Catalogs, error) {
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SideStory: sideStoryCatalog,
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BigHunt: bigHuntCatalog,
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Tower: towerCatalog,
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Labyrinth: labyrinthCatalog,
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QuestHandler: questHandler,
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GachaHandler: gachaHandler,
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}, nil
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@@ -51,6 +51,7 @@ type Catalogs struct {
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SideStory *masterdata.SideStoryCatalog
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BigHunt *masterdata.BigHuntCatalog
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Tower *masterdata.TowerCatalog
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Labyrinth *masterdata.LabyrinthCatalog
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// Catalog-derived handlers must rebuild on every reload because they
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// embed/cache pointers to specific catalog instances.
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