Implement Fate Boards
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This commit is contained in:
Ilya Groshev
2026-05-17 18:21:57 +03:00
parent 956dbfaefd
commit 2cf0c153e1
16 changed files with 549 additions and 7 deletions
-5
View File
@@ -12,10 +12,6 @@ const (
QuestFlowTypeAnotherRouteReplayFlow QuestFlowType = 4
)
// IsReplayQuestFlowType reports whether the flow type indicates an active
// replay session — either same-route REPLAY_FLOW or cross-route
// ANOTHER_ROUTE_REPLAY_FLOW. Mirrors the client's Story.IsReplayQuestFlowType
// predicate (dump.cs:768202).
func IsReplayQuestFlowType(t int32) bool {
return t == int32(QuestFlowTypeReplayFlow) ||
t == int32(QuestFlowTypeAnotherRouteReplayFlow)
@@ -170,7 +166,6 @@ const (
type SideStorySceneIdType int32
// Values mirror SideStoryTypes.SceneIdTypes in the client (dump.cs).
const (
SideStorySceneInvalid SideStorySceneIdType = 0
SideStorySceneIntroduction SideStorySceneIdType = 1