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https://github.com/Walter-Sparrow/lunar-tear.git
synced 2026-07-02 05:43:41 +03:00
Implement Tower accumulation reward claiming
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@@ -123,30 +123,31 @@ func SeedUserState(userId int64, uuid string, nowMillis int64, platform model.Cl
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Sequences: make(map[GimmickSequenceKey]GimmickSequenceState),
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Unlocks: make(map[GimmickKey]GimmickUnlockState),
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},
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CageOrnamentRewards: make(map[int32]CageOrnamentRewardState),
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ConsumableItems: make(map[int32]int32),
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Materials: make(map[int32]int32),
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Thoughts: make(map[string]ThoughtState),
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Parts: make(map[string]PartsState),
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PartsGroupNotes: make(map[int32]PartsGroupNoteState),
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PartsPresets: make(map[int32]PartsPresetState),
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PartsPresetTags: make(map[int32]PartsPresetTagState),
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PartsStatusSubs: make(map[PartsStatusSubKey]PartsStatusSubState),
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ImportantItems: make(map[int32]int32),
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CostumeActiveSkills: make(map[string]CostumeActiveSkillState),
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WeaponSkills: make(map[string][]WeaponSkillState),
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WeaponAbilities: make(map[string][]WeaponAbilityState),
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DeckTypeNotes: make(map[model.DeckType]DeckTypeNoteState),
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WeaponNotes: make(map[int32]WeaponNoteState),
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NaviCutInPlayed: make(map[int32]bool),
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ViewedMovies: make(map[int32]int64),
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ContentsStories: make(map[int32]int64),
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DrawnOmikuji: make(map[int32]int64),
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PremiumItems: make(map[int32]int64),
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DokanConfirmed: make(map[int32]bool),
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ShopItems: make(map[int32]UserShopItemState),
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ShopReplaceableLineup: make(map[int32]UserShopReplaceableLineupState),
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ExploreScores: make(map[int32]ExploreScoreState),
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CageOrnamentRewards: make(map[int32]CageOrnamentRewardState),
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TowerAccumulationRewards: make(map[int32]TowerAccumulationRewardState),
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ConsumableItems: make(map[int32]int32),
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Materials: make(map[int32]int32),
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Thoughts: make(map[string]ThoughtState),
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Parts: make(map[string]PartsState),
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PartsGroupNotes: make(map[int32]PartsGroupNoteState),
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PartsPresets: make(map[int32]PartsPresetState),
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PartsPresetTags: make(map[int32]PartsPresetTagState),
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PartsStatusSubs: make(map[PartsStatusSubKey]PartsStatusSubState),
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ImportantItems: make(map[int32]int32),
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CostumeActiveSkills: make(map[string]CostumeActiveSkillState),
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WeaponSkills: make(map[string][]WeaponSkillState),
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WeaponAbilities: make(map[string][]WeaponAbilityState),
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DeckTypeNotes: make(map[model.DeckType]DeckTypeNoteState),
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WeaponNotes: make(map[int32]WeaponNoteState),
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NaviCutInPlayed: make(map[int32]bool),
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ViewedMovies: make(map[int32]int64),
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ContentsStories: make(map[int32]int64),
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DrawnOmikuji: make(map[int32]int64),
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PremiumItems: make(map[int32]int64),
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DokanConfirmed: make(map[int32]bool),
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ShopItems: make(map[int32]UserShopItemState),
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ShopReplaceableLineup: make(map[int32]UserShopReplaceableLineupState),
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ExploreScores: make(map[int32]ExploreScoreState),
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CharacterBoards: make(map[int32]CharacterBoardState),
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CharacterBoardAbilities: make(map[CharacterBoardAbilityKey]CharacterBoardAbilityState),
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