Initial commit

This commit is contained in:
Ilya Groshev
2026-04-14 09:28:26 +03:00
commit 02f511f40c
161 changed files with 21541 additions and 0 deletions
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syntax = "proto3";
option go_package = "lunar-tear/server/gen/proto;proto";
import "proto/data.proto";
package apb.api.battle;
service BattleService {
rpc StartWave (StartWaveRequest) returns (StartWaveResponse);
rpc FinishWave (FinishWaveRequest) returns (FinishWaveResponse);
}
message BattleReportRandomDisplay {
int32 randomDisplayValueType = 1;
int64 randomDisplayValue = 2;
}
message CostumeBattleInfo {
int32 deckCharacterNumber = 1;
int64 totalDamage = 2;
bool isAlive = 4;
int32 hitCount = 5;
int64 maxHp = 6;
int64 remainingHp = 7;
int32 userDeckNumber = 30;
BattleReportRandomDisplay battleReportRandomDisplay = 50;
}
message StartWaveRequest {
repeated UserPartyInitialInfo userPartyInitialInfoList = 1;
repeated NpcPartyInitialInfo npcPartyInitialInfoList = 2;
}
message UserPartyInitialInfo {
int64 userId = 1;
int32 deckType = 2;
int64 userDeckNumber = 3;
int64 totalHp = 4;
string vt = 200;
}
message NpcPartyInitialInfo {
int64 npcId = 1;
int32 deckType = 2;
int32 battleNpcDeckNumber = 3;
int64 totalHp = 4;
}
message StartWaveResponse {
map<string, apb.api.data.DiffData> diffUserData = 99;
}
message FinishWaveRequest {
bytes battleBinary = 1;
BattleDetail battleDetail = 2;
repeated UserPartyResultInfo userPartyResultInfoList = 3;
repeated NpcPartyResultInfo npcPartyResultInfoList = 4;
int64 elapsedFrameCount = 5;
string vt = 200;
}
message BattleDetail {
int32 characterDeathCount = 1;
int32 maxDamage = 2;
int32 playerCostumeActiveSkillUsedCount = 3;
int32 playerWeaponActiveSkillUsedCount = 4;
int32 playerCompanionSkillUsedCount = 5;
int32 criticalCount = 6;
int32 comboCount = 7;
int32 comboMaxDamage = 8;
repeated CostumeBattleInfo costumeBattleInfo = 9;
int64 totalRecoverPoint = 10;
}
message UserPartyResultInfo {
int64 userId = 1;
int32 deckType = 2;
int32 userDeckNumber = 3;
repeated AddUserDamageInfo addDamageInfoList = 4;
repeated UserRecoverInfo userRecoverInfo = 5;
repeated SkillUseInfo skillUseInfo = 6;
int32 characterDeathCount = 7;
int32 characterReviveCount = 8;
int32 characterHpDepletedCount = 9;
}
message AddUserDamageInfo {
int64 userId = 1;
int32 deckType = 2;
int32 deckNumber = 3;
int64 totalDamage = 4;
int64 totalUnclampedDamage = 5;
}
message UserRecoverInfo {
int64 userId = 1;
int32 deckType = 2;
int32 deckNumber = 3;
int64 totalRecoverPoint = 4;
}
message SkillUseInfo {
string deckCharacterUuid = 1;
int32 skillDetailId = 2;
int32 useCount = 3;
}
message NpcPartyResultInfo {
int64 npcId = 1;
int32 deckType = 2;
int32 battleNpcDeckNumber = 3;
repeated AddNpcDamageInfo addDamageInfoList = 4;
repeated NpcRecoverInfo npcRecoverInfo = 5;
repeated SkillUseInfo skillUseInfo = 6;
int32 characterDeathCount = 7;
int32 characterReviveCount = 8;
int32 characterHpDepletedCount = 9;
}
message AddNpcDamageInfo {
int64 npcId = 1;
int32 deckType = 2;
int32 deckNumber = 3;
int64 totalDamage = 4;
int64 totalUnclampedDamage = 5;
}
message NpcRecoverInfo {
int64 npcId = 1;
int32 deckType = 2;
int32 deckNumber = 3;
int64 totalRecoverPoint = 4;
}
message FinishWaveResponse {
map<string, apb.api.data.DiffData> diffUserData = 99;
}