Initial commit

This commit is contained in:
Ilya Groshev
2026-04-14 09:28:26 +03:00
commit 02f511f40c
161 changed files with 21541 additions and 0 deletions
+138
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package service
import (
"context"
"log"
pb "lunar-tear/server/gen/proto"
"lunar-tear/server/internal/gametime"
"lunar-tear/server/internal/questflow"
"lunar-tear/server/internal/store"
)
func (s *QuestServiceServer) StartExtraQuest(ctx context.Context, req *pb.StartExtraQuestRequest) (*pb.StartExtraQuestResponse, error) {
log.Printf("[QuestService] StartExtraQuest: questId=%d deckNumber=%d", req.QuestId, req.UserDeckNumber)
userId := currentUserId(ctx, s.users, s.sessions)
nowMillis := gametime.NowMillis()
user, _ := s.users.UpdateUser(userId, func(user *store.UserState) {
s.engine.HandleExtraQuestStart(user, req.QuestId, req.UserDeckNumber, nowMillis)
})
drops := s.engine.BattleDropRewards(req.QuestId)
pbDrops := make([]*pb.BattleDropReward, len(drops))
for i, d := range drops {
pbDrops[i] = &pb.BattleDropReward{
QuestSceneId: d.QuestSceneId,
BattleDropCategoryId: d.BattleDropCategoryId,
BattleDropEffectId: 1,
}
}
return &pb.StartExtraQuestResponse{
BattleDropReward: pbDrops,
DiffUserData: buildSelectedQuestDiff(user, []string{
"IUserStatus",
"IUserQuest",
"IUserQuestMission",
"IUserExtraQuestProgressStatus",
}),
}, nil
}
func (s *QuestServiceServer) FinishExtraQuest(ctx context.Context, req *pb.FinishExtraQuestRequest) (*pb.FinishExtraQuestResponse, error) {
log.Printf("[QuestService] FinishExtraQuest: questId=%d isRetired=%v isAnnihilated=%v", req.QuestId, req.IsRetired, req.IsAnnihilated)
nowMillis := gametime.NowMillis()
userId := currentUserId(ctx, s.users, s.sessions)
var outcome questflow.FinishOutcome
user, _ := s.users.UpdateUser(userId, func(user *store.UserState) {
outcome = s.engine.HandleExtraQuestFinish(user, req.QuestId, req.IsRetired, req.IsAnnihilated, nowMillis)
})
return &pb.FinishExtraQuestResponse{
DropReward: toProtoRewards(outcome.DropRewards),
FirstClearReward: toProtoRewards(outcome.FirstClearRewards),
MissionClearReward: toProtoRewards(outcome.MissionClearRewards),
MissionClearCompleteReward: toProtoRewards(outcome.MissionClearCompleteRewards),
IsBigWin: outcome.IsBigWin,
BigWinClearedQuestMissionIdList: outcome.BigWinClearedQuestMissionIds,
UserStatusCampaignReward: []*pb.QuestReward{},
DiffUserData: buildSelectedQuestDiff(user, []string{
"IUserQuest",
"IUserQuestMission",
"IUserExtraQuestProgressStatus",
"IUserStatus",
"IUserGem",
"IUserCharacter",
"IUserCostume",
"IUserCostumeActiveSkill",
"IUserWeapon",
"IUserWeaponSkill",
"IUserWeaponAbility",
"IUserWeaponNote",
"IUserWeaponStory",
"IUserCompanion",
"IUserConsumableItem",
"IUserMaterial",
"IUserImportantItem",
"IUserParts",
"IUserPartsGroupNote",
}),
}, nil
}
func (s *QuestServiceServer) RestartExtraQuest(ctx context.Context, req *pb.RestartExtraQuestRequest) (*pb.RestartExtraQuestResponse, error) {
log.Printf("[QuestService] RestartExtraQuest: questId=%d", req.QuestId)
userId := currentUserId(ctx, s.users, s.sessions)
user, _ := s.users.UpdateUser(userId, func(user *store.UserState) {
s.engine.HandleExtraQuestRestart(user, req.QuestId, gametime.NowMillis())
})
drops := s.engine.BattleDropRewards(req.QuestId)
pbDrops := make([]*pb.BattleDropReward, len(drops))
for i, d := range drops {
pbDrops[i] = &pb.BattleDropReward{
QuestSceneId: d.QuestSceneId,
BattleDropCategoryId: d.BattleDropCategoryId,
BattleDropEffectId: 1,
}
}
return &pb.RestartExtraQuestResponse{
BattleDropReward: pbDrops,
DeckNumber: user.Quests[req.QuestId].UserDeckNumber,
DiffUserData: buildSelectedQuestDiff(user, []string{
"IUserQuest",
"IUserQuestMission",
"IUserExtraQuestProgressStatus",
}),
}, nil
}
func (s *QuestServiceServer) UpdateExtraQuestSceneProgress(ctx context.Context, req *pb.UpdateExtraQuestSceneProgressRequest) (*pb.UpdateExtraQuestSceneProgressResponse, error) {
log.Printf("[QuestService] UpdateExtraQuestSceneProgress: questSceneId=%d", req.QuestSceneId)
userId := currentUserId(ctx, s.users, s.sessions)
user, _ := s.users.UpdateUser(userId, func(user *store.UserState) {
s.engine.HandleExtraQuestSceneProgress(user, req.QuestSceneId, gametime.NowMillis())
})
return &pb.UpdateExtraQuestSceneProgressResponse{
DiffUserData: buildSelectedQuestDiff(user, []string{
"IUserExtraQuestProgressStatus",
"IUserCharacter",
"IUserCostume",
"IUserWeapon",
"IUserWeaponSkill",
"IUserWeaponAbility",
"IUserCompanion",
"IUserConsumableItem",
"IUserMaterial",
"IUserImportantItem",
"IUserParts",
"IUserPartsGroupNote",
}),
}, nil
}