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Implement Subjugation Quests rewards and battle report
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@@ -561,4 +561,3 @@ func (q *QuestCatalog) BattleOnlyTargetSceneIdFor(questId int32) (int32, bool) {
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v, ok := q.BattleOnlyTargetSceneByQuestId[questId]
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return v, ok
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}
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