from typing import cast from discord.ui import View, Button, Item from discord import ButtonStyle, Interaction, ApplicationContext from MusicBot.cogs.utils.voice import VoiceExtension class PlayPauseButton(Button, VoiceExtension): async def callback(self, interaction: Interaction) -> None: vc = self.get_voice_client(interaction) if vc is not None: if not vc.is_paused(): self.pause_playing(interaction) await interaction.edit(content="Результат паузы.") else: self.resume_playing(interaction) await interaction.edit(content="Результат возобновления.") class NextTrackButton(Button, VoiceExtension): async def callback(self, interaction: Interaction) -> None: await self.next_track(interaction) await interaction.edit(content='Результат переключения >.') class Player(View): def __init__(self, ctx: ApplicationContext, *items: Item, timeout: float | None = 3600, disable_on_timeout: bool = False): super().__init__(*items, timeout=timeout, disable_on_timeout=disable_on_timeout) self.ctx = ctx self.repeat_button = Button(style=ButtonStyle.secondary, emoji='🔂', row=0) self.shuffle_button = Button(style=ButtonStyle.secondary, emoji='🔀', row=0) self.queue_button = Button(style=ButtonStyle.primary, emoji='📋', row=0) self.play_pause_button = PlayPauseButton(style=ButtonStyle.primary, emoji='⏯', row=0) self.next_button = NextTrackButton(style=ButtonStyle.primary, emoji='⏭', row=0) self.prev_button = Button(style=ButtonStyle.primary, emoji='⏮', row=0) self.add_item(self.repeat_button) self.add_item(self.prev_button) self.add_item(self.play_pause_button) self.add_item(self.next_button) self.add_item(self.shuffle_button)